NLM: have server-side RPC clients default to soft RPC tasks Now that it no longer does an RPC ping, lockd always ends up queueing an RPC task for the GRANT_MSG callback. But, it also requeues the block for later attempts. Since these are hard RPC tasks, if the client we're calling back goes unresponsive the GRANT_MSG callbacks can stack up in the RPC queue. Fix this by making server-side RPC clients default to soft RPC tasks. lockd requeues the block anyway, so this should be OK. Signed-off-by: Jeff Layton <jlayton@redhat.com> Signed-off-by: J. Bruce Fields <bfields@citi.umich.edu>
diff --git a/fs/lockd/host.c b/fs/lockd/host.c index 00063ee..f1ef49f 100644 --- a/fs/lockd/host.c +++ b/fs/lockd/host.c
@@ -243,11 +243,18 @@ .program = &nlm_program, .version = host->h_version, .authflavor = RPC_AUTH_UNIX, - .flags = (RPC_CLNT_CREATE_HARDRTRY | - RPC_CLNT_CREATE_NOPING | + .flags = (RPC_CLNT_CREATE_NOPING | RPC_CLNT_CREATE_AUTOBIND), }; + /* + * lockd retries server side blocks automatically so we want + * those to be soft RPC calls. Client side calls need to be + * hard RPC tasks. + */ + if (!host->h_server) + args.flags |= RPC_CLNT_CREATE_HARDRTRY; + clnt = rpc_create(&args); if (!IS_ERR(clnt)) host->h_rpcclnt = clnt;