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/*
* The driver for the Cirrus Logic's Sound Fusion CS46XX based soundcards
* Copyright (c) by Jaroslav Kysela <perex@perex.cz>
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*
* NOTE: comments are copy/paste from cwcemb80.lst
* provided by Tom Woller at Cirrus (my only
* documentation about the SP OS running inside
* the DSP)
*/
#ifndef __CS46XX_DSP_TASK_TYPES_H__
#define __CS46XX_DSP_TASK_TYPES_H__
#include "cs46xx_dsp_scb_types.h"
/*********************************************************************************************
Example hierarchy of stream control blocks in the SP
hfgTree
Ptr____Call (c)
\
-------+------ ------------- ------------- ------------- -----
| SBlaster IF |______\| Foreground |___\| Middlegr'nd |___\| Background |___\| Nul |
| |Goto /| tree header |g /| tree header |g /| tree header |g /| SCB |r
-------------- (g) ------------- ------------- ------------- -----
|c |c |c |c
| | | |
\/ ------------- ------------- -------------
| Foreground |_\ | Middlegr'nd |_\ | Background |_\
| tree |g/ | tree |g/ | tree |g/
------------- ------------- -------------
|c |c |c
| | |
\/ \/ \/
*********************************************************************************************/
#define HFG_FIRST_EXECUTE_MODE 0x0001
#define HFG_FIRST_EXECUTE_MODE_BIT 0
#define HFG_CONTEXT_SWITCH_MODE 0x0002
#define HFG_CONTEXT_SWITCH_MODE_BIT 1
#define MAX_FG_STACK_SIZE 32 /* THESE NEED TO BE COMPUTED PROPERLY */
#define MAX_MG_STACK_SIZE 16
#define MAX_BG_STACK_SIZE 9
#define MAX_HFG_STACK_SIZE 4
#define SLEEP_ACTIVE_INCREMENT 0 /* Enable task tree thread to go to sleep
This should only ever be used on the Background thread */
#define STANDARD_ACTIVE_INCREMENT 1 /* Task tree thread normal operation */
#define SUSPEND_ACTIVE_INCREMENT 2 /* Cause execution to suspend in the task tree thread
This should only ever be used on the Background thread */
#define HOSTFLAGS_DISABLE_BG_SLEEP 0 /* Host-controlled flag that determines whether we go to sleep
at the end of BG */
/* Minimal context save area for Hyper Forground */
struct dsp_hf_save_area {
u32 r10_save;
u32 r54_save;
u32 r98_save;
___DSP_DUAL_16BIT_ALLOC(
status_save,
ind_save
)
___DSP_DUAL_16BIT_ALLOC(
rci1_save,
rci0_save
)
u32 r32_save;
u32 r76_save;
u32 rsd2_save;
___DSP_DUAL_16BIT_ALLOC(
rsi2_save, /* See TaskTreeParameterBlock for
remainder of registers */
rsa2Save
)
/* saved as part of HFG context */
};
/* Task link data structure */
struct dsp_tree_link {
___DSP_DUAL_16BIT_ALLOC(
/* Pointer to sibling task control block */
next_scb,
/* Pointer to child task control block */
sub_ptr
)
___DSP_DUAL_16BIT_ALLOC(
/* Pointer to code entry point */
entry_point,
/* Pointer to local data */
this_spb
)
};
struct dsp_task_tree_data {
___DSP_DUAL_16BIT_ALLOC(
/* Initial tock count; controls task tree execution rate */
tock_count_limit,
/* Tock down counter */
tock_count
)
/* Add to ActiveCount when TockCountLimit reached:
Subtract on task tree termination */
___DSP_DUAL_16BIT_ALLOC(
active_tncrement,
/* Number of pending activations for task tree */
active_count
)
___DSP_DUAL_16BIT_ALLOC(
/* BitNumber to enable modification of correct bit in ActiveTaskFlags */
active_bit,
/* Pointer to OS location for indicating current activity on task level */
active_task_flags_ptr
)
/* Data structure for controlling movement of memory blocks:-
currently unused */
___DSP_DUAL_16BIT_ALLOC(
mem_upd_ptr,
/* Data structure for controlling synchronous link update */
link_upd_ptr
)
___DSP_DUAL_16BIT_ALLOC(
/* Save area for remainder of full context. */
save_area,
/* Address of start of local stack for data storage */
data_stack_base_ptr
)
};
struct dsp_interval_timer_data
{
/* These data items have the same relative locations to those */
___DSP_DUAL_16BIT_ALLOC(
interval_timer_period,
itd_unused
)
/* used for this data in the SPOS control block for SPOS 1.0 */
___DSP_DUAL_16BIT_ALLOC(
num_FG_ticks_this_interval,
num_intervals
)
};
/* This structure contains extra storage for the task tree
Currently, this additional data is related only to a full context save */
struct dsp_task_tree_context_block {
/* Up to 10 values are saved onto the stack. 8 for the task tree, 1 for
The access to the context switch (call or interrupt), and 1 spare that
users should never use. This last may be required by the system */
___DSP_DUAL_16BIT_ALLOC(
stack1,
stack0
)
___DSP_DUAL_16BIT_ALLOC(
stack3,
stack2
)
___DSP_DUAL_16BIT_ALLOC(
stack5,
stack4
)
___DSP_DUAL_16BIT_ALLOC(
stack7,
stack6
)
___DSP_DUAL_16BIT_ALLOC(
stack9,
stack8
)
u32 saverfe;
/* Value may be overwritten by stack save algorithm.
Retain the size of the stack data saved here if used */
___DSP_DUAL_16BIT_ALLOC(
reserved1,
stack_size
)
u32 saverba; /* (HFG) */
u32 saverdc;
u32 savers_config_23; /* (HFG) */
u32 savers_DMA23; /* (HFG) */
u32 saversa0;
u32 saversi0;
u32 saversa1;
u32 saversi1;
u32 saversa3;
u32 saversd0;
u32 saversd1;
u32 saversd3;
u32 savers_config01;
u32 savers_DMA01;
u32 saveacc0hl;
u32 saveacc1hl;
u32 saveacc0xacc1x;
u32 saveacc2hl;
u32 saveacc3hl;
u32 saveacc2xacc3x;
u32 saveaux0hl;
u32 saveaux1hl;
u32 saveaux0xaux1x;
u32 saveaux2hl;
u32 saveaux3hl;
u32 saveaux2xaux3x;
u32 savershouthl;
u32 savershoutxmacmode;
};
struct dsp_task_tree_control_block {
struct dsp_hf_save_area context;
struct dsp_tree_link links;
struct dsp_task_tree_data data;
struct dsp_task_tree_context_block context_blk;
struct dsp_interval_timer_data int_timer;
};
#endif /* __DSP_TASK_TYPES_H__ */