tcp: fix DSACK-based undo on non-duplicate ACK

Fixes DSACK-based undo when sender is in Open State and
an ACK advances snd_una.

Example scenario:
- Sender goes into recovery and makes some spurious rtx.
- It comes out of recovery and enters into open state.
- It sends some more packets, let's say 4.
- The receiver sends an ACK for the first two, but this ACK is lost.
- The sender receives ack for first two, and DSACK for previous
  spurious rtx.

Signed-off-by: Priyaranjan Jha <priyarjha@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Acked-by: Yousuk Seung <ysseung@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c
index 5a87a00..b2fc716 100644
--- a/net/ipv4/tcp_input.c
+++ b/net/ipv4/tcp_input.c
@@ -115,7 +115,7 @@
 
 #define FLAG_ACKED		(FLAG_DATA_ACKED|FLAG_SYN_ACKED)
 #define FLAG_NOT_DUP		(FLAG_DATA|FLAG_WIN_UPDATE|FLAG_ACKED)
-#define FLAG_CA_ALERT		(FLAG_DATA_SACKED|FLAG_ECE)
+#define FLAG_CA_ALERT		(FLAG_DATA_SACKED|FLAG_ECE|FLAG_DSACKING_ACK)
 #define FLAG_FORWARD_PROGRESS	(FLAG_ACKED|FLAG_DATA_SACKED)
 
 #define TCP_REMNANT (TCP_FLAG_FIN|TCP_FLAG_URG|TCP_FLAG_SYN|TCP_FLAG_PSH)