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/* math.c --- call various -lm functions (trig, log etc.) on imags
*
* Copyright: 1990, N. Dessipris, based on im_powtra()
* Author: Nicos Dessipris
* Written on: 02/05/1990
* Modified on:
* 5/5/93 JC
* - adapted from im_lintra to work with partial images
* - incorrect implementation of complex logs removed
* 1/7/93 JC
* - adapted for partial v2
* - ANSIfied
* 24/2/95 JC
* - im_logtra() adapted to make im_sintra()
* - adapted for im_wrapone()
* 26/1/96 JC
* - im_asintra() added
* 30/8/09
* - gtkdoc
* - tiny cleanups
* - use im__math()
* 19/9/09
* - im_sintra() adapted to make math.c
*/
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif /*HAVE_CONFIG_H*/
#include <vips/intl.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <vips/vips.h>
#include <vips/internal.h>
#ifdef WITH_DMALLOC
#include <dmalloc.h>
#endif /*WITH_DMALLOC*/
/* What we do for each band element. Non-complex only.
*/
#define FUN_LOOP( IN, OUT, FUN ) { \
IN *p = (IN *) in; \
OUT *q = (OUT *) out; \
\
for( x = 0; x < ne; x++ ) \
q[x] = FUN( (double) p[x] ); \
}
/* Operate on a buffer of PELs
*/
#define FUN_BUFFER( FUN ) \
static void \
FUN ## _buffer( PEL *in, PEL *out, int width, IMAGE *im ) \
{ \
const int ne = width * im->Bands; \
\
int x; \
\
/* Switch for all input types. \
*/ \
switch( im->BandFmt ) { \
case IM_BANDFMT_UCHAR: FUN_LOOP( unsigned char, float, FUN ); break; \
case IM_BANDFMT_CHAR: FUN_LOOP( signed char, float, FUN ); break; \
case IM_BANDFMT_USHORT: FUN_LOOP( unsigned short, float, FUN ); break; \
case IM_BANDFMT_SHORT: FUN_LOOP( signed short, float, FUN ); break; \
case IM_BANDFMT_UINT: FUN_LOOP( unsigned int, float, FUN ); break; \
case IM_BANDFMT_INT: FUN_LOOP( signed int, float, FUN ); break; \
case IM_BANDFMT_FLOAT: FUN_LOOP( float, float, FUN ); break; \
case IM_BANDFMT_DOUBLE: FUN_LOOP( double, double, FUN ); break; \
\
default: \
g_assert( 0 ); \
} \
}
/* Do a math (eg. sin(), acos(), log()) type-function. No complex, everything
* goes to float except double.
*/
int
im__math( const char *name, IMAGE *in, IMAGE *out, im_wrapone_fn gen )
{
if( im_piocheck( in, out ) ||
im_check_uncoded( name, in ) ||
im_check_noncomplex( name, in ) )
return( -1 );
if( im_cp_desc( out, in ) )
return( -1 );
if( vips_bandfmt_isint( in->BandFmt ) )
out->BandFmt = IM_BANDFMT_FLOAT;
if( im_wrapone( in, out, gen, in, NULL ) )
return( -1 );
return( 0 );
}
/* Sin in degrees.
*/
#define DSIN( X ) (sin( IM_RAD( X ) ))
FUN_BUFFER( DSIN )
/**
* im_sintra
* @in: input #IMAGE
* @out: output #IMAGE
*
* For each pixel, call <function>sin(3)</function> (sine). Angles are
* expressed in degrees. The output type is float, unless the input is
* double, in which case the output is double. Non-complex images only.
*
* See also: im_asintra(), im_costra(), im_tantra().
*
* Returns: 0 on success, -1 on error
*/
int
im_sintra( IMAGE *in, IMAGE *out )
{
return( im__math( "im_sintra", in, out, (im_wrapone_fn) DSIN_buffer ) );
}
/* Asin in degrees.
*/
#define ADSIN( X ) (IM_DEG( asin( X ) ))
FUN_BUFFER( ADSIN )
/**
* im_asintra
* @in: input #IMAGE
* @out: output #IMAGE
*
* For each pixel, call <function>asin(3)</function> (arc, or inverse sine).
* Angles are
* expressed in degrees. The output type is float, unless the input is
* double, in which case the output is double. Non-complex images only.
*
* See also: im_asintra(), im_costra(), im_tantra().
*
* Returns: 0 on success, -1 on error
*/
int
im_asintra( IMAGE *in, IMAGE *out )
{
return( im__math( "im_asintra", in, out,
(im_wrapone_fn) ADSIN_buffer ) );
}
/* Cos in degrees.
*/
#define DCOS( X ) (cos( IM_RAD( X ) ))
FUN_BUFFER( DCOS )
/**
* im_costra
* @in: input #IMAGE
* @out: output #IMAGE
*
* For each pixel, call <function>cos(3)</function> (cosine). Angles are
* expressed in degrees. The output type is float, unless the input is
* double, in which case the output is double. Non-complex images only.
*
* See also: im_acostra(), im_sintra(), im_tantra().
*
* Returns: 0 on success, -1 on error
*/
int
im_costra( IMAGE *in, IMAGE *out )
{
return( im__math( "im_costra", in, out, (im_wrapone_fn) DCOS_buffer ) );
}
/* Acos in degrees.
*/
#define ADCOS( X ) (IM_DEG( acos( X ) ))
FUN_BUFFER( ADCOS )
/**
* im_acostra
* @in: input #IMAGE
* @out: output #IMAGE
*
* For each pixel, call <function>acos(3)</function> (arc or inverse cosine).
* Angles are expressed in
* degrees. The output type is float, unless the input is double, in which
* case the output is double. Non-complex images only.
*
* See also: im_costra(), im_asintra(), im_atantra().
*
* Returns: 0 on success, -1 on error
*/
int
im_acostra( IMAGE *in, IMAGE *out )
{
return( im__math( "im_acostra", in, out,
(im_wrapone_fn) ADCOS_buffer ) );
}
/* Tan in degrees.
*/
#define DTAN( X ) (tan( IM_RAD( X ) ))
FUN_BUFFER( DTAN )
/**
* im_tantra
* @in: input #IMAGE
* @out: output #IMAGE
*
* For each pixel, call <function>tan(3)</function> (tangent). Angles are
* expressed in degrees. The output type is float, unless the input is
* double, in which case the output is double. Non-complex images only.
*
* See also: im_atantra(), im_sintra(), im_tantra().
*
* Returns: 0 on success, -1 on error
*/
int
im_tantra( IMAGE *in, IMAGE *out )
{
return( im__math( "im_tantra", in, out, (im_wrapone_fn) DTAN_buffer ) );
}
/* Atan in degrees.
*/
#define ADTAN( X ) (IM_DEG( atan( X ) ))
FUN_BUFFER( ADTAN )
/**
* im_atantra
* @in: input #IMAGE
* @out: output #IMAGE
*
* For each pixel, call <function>atan(3)</function> (arc or inverse tangent).
* Angles are expressed in
* degrees. The output type is float, unless the input is double, in which
* case the output is double. Non-complex images only.
*
* See also: im_tantra(), im_asintra(), im_atantra().
*
* Returns: 0 on success, -1 on error
*/
int
im_atantra( IMAGE *in, IMAGE *out )
{
return( im__math( "im_atantra", in, out,
(im_wrapone_fn) ADTAN_buffer ) );
}
FUN_BUFFER( log10 )
/**
* im_log10tra
* @in: input #IMAGE
* @out: output #IMAGE
*
* For each pixel, call <function>log10(3)</function> (base 10 logarithm).
* The output type is float, unless the input is
* double, in which case the output is double. Non-complex images only.
*
* See also: im_exp10tra(), im_logntra(), im_sintra().
*
* Returns: 0 on success, -1 on error
*/
int
im_log10tra( IMAGE *in, IMAGE *out )
{
return( im__math( "im_log10tra", in, out,
(im_wrapone_fn) log10_buffer ) );
}
FUN_BUFFER( log )
/**
* im_logtra
* @in: input #IMAGE
* @out: output #IMAGE
*
* For each pixel, call <function>log(3)</function> (natural logarithm).
* The output type is float, unless the input is
* double, in which case the output is double. Non-complex images only.
*
* See also: im_exp10tra(), im_logntra(), im_sintra().
*
* Returns: 0 on success, -1 on error
*/
int
im_logtra( IMAGE *in, IMAGE *out )
{
return( im__math( "im_logtra", in, out, (im_wrapone_fn) log_buffer ) );
}