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/* im_insert
*
* Copyright: 1990, J. Cupitt
*
* Author: J. Cupitt
* Written on: 02/08/1990
* Modified on :
* 31/8/93 JC
* - ANSIfied
* - Nicos' reformatting undone. Grr!
* 22/12/94
* - modernised
* - now does IM_CODING_LABQ too
* 22/6/95 JC
* - partialized
* 10/2/02 JC
* - adapted for im_prepare_to() stuff
* 14/4/04
* - sets Xoffset / Yoffset
* 3/7/06
* - add sanity range checks
* 24/3/09
* - added IM_CODING_RAD support
* 30/1/10
* - cleanups
* - formatalike/bandalike
* - gtkdoc
*/
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif /*HAVE_CONFIG_H*/
#include <vips/intl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <vips/vips.h>
#include <vips/internal.h>
#ifdef WITH_DMALLOC
#include <dmalloc.h>
#endif /*WITH_DMALLOC*/
/* The common part of most binary conversion
* operators. We:
*
* - check in and out
* - cast in1 and in2 up to a common format
* - equalise bands
* - make an input array
* - run the supplied area operation passing one of the up-banded,
* up-casted and up-sized inputs as the first param
*/
static IMAGE **
im__insert_base( const char *domain,
IMAGE *in1, IMAGE *in2, IMAGE *out )
{
IMAGE *t[4];
IMAGE **vec;
if( im_piocheck( in1, out ) ||
im_pincheck( in2 ) ||
im_check_bands_1orn( domain, in1, in2 ) ||
im_check_coding_known( domain, in1 ) ||
im_check_coding_same( domain, in1, in2 ) )
return( NULL );
/* Cast our input images up to a common format and bands.
*/
if( im_open_local_array( out, t, 4, domain, "p" ) ||
im__formatalike( in1, in2, t[0], t[1] ) ||
im__bandalike( t[0], t[1], t[2], t[3] ) ||
!(vec = im_allocate_input_array( out, t[2], t[3], NULL )) )
return( NULL );
/* Generate the output.
*/
if( im_cp_descv( out, vec[0], vec[1], NULL ) ||
im_demand_hint_array( out, IM_SMALLTILE, vec ) )
return( NULL );
return( vec );
}
/* Hold our state in this.
*/
typedef struct {
/* Args.
*/
IMAGE *main; /* Main image */
IMAGE *sub; /* Sub image */
IMAGE *out; /* Output image */
int x, y; /* Position of sub wrt. main */
/* Geometry.
*/
Rect rout; /* Output space */
Rect rmain; /* Position of main in output */
Rect rsub; /* Position of sub in output */
} InsertState;
/* Trivial case: we just need pels from one of the inputs.
*/
static int
just_one( REGION *or, REGION *ir, int x, int y )
{
Rect need;
/* Find the part of pos we need.
*/
need = or->valid;
need.left -= x;
need.top -= y;
if( im_prepare( ir, &need ) )
return( -1 );
/* Attach our output to it.
*/
if( im_region_region( or, ir, &or->valid, need.left, need.top ) )
return( -1 );
return( 0 );
}
/* Paste in parts of ir that fall within or --- ir is an input REGION for an
* image positioned at pos within or.
*/
static int
paste_region( REGION *or, REGION *ir, Rect *pos )
{
Rect ovl;
/* Does any of the sub-image appear in the area we have been asked
* to make?
*/
im_rect_intersectrect( &or->valid, pos, &ovl );
if( !im_rect_isempty( &ovl ) ) {
/* Find the part of in we need.
*/
ovl.left -= pos->left;
ovl.top -= pos->top;
/* Paint this area of pixels into or.
*/
if( im_prepare_to( ir, or, &ovl,
ovl.left + pos->left, ovl.top + pos->top ) )
return( -1 );
}
return( 0 );
}
/* Insert generate function.
*/
static int
insert_gen( REGION *or, void *seq, void *a, void *b )
{
REGION **ir = (REGION **) seq;
InsertState *ins = (InsertState *) b;
Rect ovl;
/* Does the rect we have been asked for fall entirely inside the
* sub-image?
*/
if( im_rect_includesrect( &ins->rsub, &or->valid ) )
return( just_one( or, ir[1],
ins->rsub.left, ins->rsub.top ) );
/* Does it fall entirely inside the main, and not at all inside the
* sub?
*/
im_rect_intersectrect( &or->valid, &ins->rsub, &ovl );
if( im_rect_includesrect( &ins->rmain, &or->valid ) &&
im_rect_isempty( &ovl ) )
return( just_one( or, ir[0],
ins->rmain.left, ins->rmain.top ) );
/* Output requires both (or neither) input. If it is not entirely
* inside both the main and the sub, then there is going to be some
* black.
*/
if( !(im_rect_includesrect( &ins->rsub, &or->valid ) &&
im_rect_includesrect( &ins->rmain, &or->valid )) )
/* Could be clever --- but just black the whole thing for
* simplicity.
*/
im_region_black( or );
/* Paste from main.
*/
if( paste_region( or, ir[0], &ins->rmain ) )
return( -1 );
/* Paste from sub.
*/
if( paste_region( or, ir[1], &ins->rsub ) )
return( -1 );
return( 0 );
}
/* xy range we sanity check on ... just to stop crazy numbers from 1/0 etc.
* causing assert() failures later.
*/
#define RANGE (10000000)
/**
* im_insert:
* @main: big image
* @sub: small image
* @out: output image
* @x: left position of @sub
* @y: top position of @sub
*
* Insert one image into another. @sub is inserted into image @main at
* position @x, @y relative to the top LH corner of @main. @out is made large
* enough to hold both @main and @sub. Any areas of @out not coming from
* either @main or @sub are set to black (binary 0). If @sub overlaps @main,
* @sub will appear on top of @main.
*
* If the number of bands differs, one of the images
* must have one band. In this case, an n-band image is formed from the
* one-band image by joining n copies of the one-band image together, and then
* the two n-band images are operated upon.
*
* The two input images are cast up to the smallest common type (see table
* Smallest common format in
* <link linkend="VIPS-arithmetic">arithmetic</link>).
*
* See also: im_insert_noexpand(), im_lrjoin().
*
* Returns: 0 on success, -1 on error
*/
int
im_insert( IMAGE *main, IMAGE *sub, IMAGE *out, int x, int y )
{
InsertState *ins;
IMAGE **vec;
/* Check args.
*/
if( x > RANGE || x < -RANGE || y > RANGE || y < -RANGE ) {
im_error( "im_insert", "%s", _( "xy out of range" ) );
return( -1 );
}
if( !(ins = IM_NEW( out, InsertState )) ||
!(vec = im__insert_base( "im_insert", main, sub, out )) )
return( -1 );
/* Save args.
*/
ins->main = vec[0];
ins->sub = vec[1];
ins->out = out;
ins->x = x;
ins->y = y;
/* Calculate geometry. First, position rmain and rsub with (0,0) at
* top LH corner of main.
*/
ins->rmain.left = 0;
ins->rmain.top = 0;
ins->rmain.width = vec[0]->Xsize;
ins->rmain.height = vec[0]->Ysize;
ins->rsub.left = x;
ins->rsub.top = y;
ins->rsub.width = vec[1]->Xsize;
ins->rsub.height = vec[1]->Ysize;
/* Now: output is bounding box of these two.
*/
im_rect_unionrect( &ins->rmain, &ins->rsub, &ins->rout );
/* Translate origin to top LH corner of rout.
*/
ins->rmain.left -= ins->rout.left;
ins->rmain.top -= ins->rout.top;
ins->rsub.left -= ins->rout.left;
ins->rsub.top -= ins->rout.top;
ins->rout.left = 0;
ins->rout.top = 0;
/* Set up the output header.
*/
out->Xsize = ins->rout.width;
out->Ysize = ins->rout.height;
/* Make output image.
*/
if( im_generate( out,
im_start_many, insert_gen, im_stop_many, vec, ins ) )
return( -1 );
out->Xoffset = ins->rmain.left;
out->Yoffset = ins->rmain.top;
return( 0 );
}
/**
* im_insert_noexpand:
* @main: big image
* @sub: small image
* @out: output image
* @x: left position of @sub
* @y: top position of @sub
*
* Insert one image into another. @sub is inserted into image @main at
* position @x, @y relative to the top LH corner of @main. @out is the same
* size as @main. @sub is clipped against the edges of @main.
*
* If the number of bands differs, one of the images
* must have one band. In this case, an n-band image is formed from the
* one-band image by joining n copies of the one-band image together, and then
* the two n-band images are operated upon.
*
* The two input images are cast up to the smallest common type (see table
* Smallest common format in
* <link linkend="VIPS-arithmetic">arithmetic</link>).
*
* See also: im_insert_noexpand(), im_lrjoin().
*
* Returns: 0 on success, -1 on error
*/
int
im_insert_noexpand( IMAGE *main, IMAGE *sub, IMAGE *out, int x, int y )
{
InsertState *ins;
IMAGE **vec;
/* Check args.
*/
if( x > RANGE || x < -RANGE || y > RANGE || y < -RANGE ) {
im_error( "im_insert", "%s", _( "xy out of range" ) );
return( -1 );
}
if( !(ins = IM_NEW( out, InsertState )) ||
!(vec = im__insert_base( "im_insert", main, sub, out )) )
return( -1 );
/* Save args.
*/
ins->main = vec[0];
ins->sub = vec[1];
ins->out = out;
ins->x = x;
ins->y = y;
/* Calculate geometry.
*/
ins->rmain.left = 0;
ins->rmain.top = 0;
ins->rmain.width = vec[0]->Xsize;
ins->rmain.height = vec[0]->Ysize;
ins->rsub.left = x;
ins->rsub.top = y;
ins->rsub.width = vec[1]->Xsize;
ins->rsub.height = vec[1]->Ysize;
ins->rout = ins->rmain;
/* Set up the output header.
*/
out->Xsize = ins->rout.width;
out->Ysize = ins->rout.height;
/* Make output image.
*/
if( im_generate( out,
im_start_many, insert_gen, im_stop_many, vec, ins ) )
return( -1 );
return( 0 );
}
/**
* im_insertset:
* @main: big image
* @sub: small image
* @out: output image
* @n: number of positions
* @x: left positions of @sub
* @y: top positions of @sub
*
* Insert @sub repeatedly into @main at the positions listed in the arrays @x,
* @y of length @n. @out is the same
* size as @main. @sub is clipped against the edges of @main.
*
* This operation is fast for large @n, but will use a memory buffer the size
* of @out. It's useful for things like making scatter plots.
*
* If the number of bands differs, one of the images
* must have one band. In this case, an n-band image is formed from the
* one-band image by joining n copies of the one-band image together, and then
* the two n-band images are operated upon.
*
* The two input images are cast up to the smallest common type (see table
* Smallest common format in
* <link linkend="VIPS-arithmetic">arithmetic</link>).
*
* See also: im_insert(), im_lrjoin().
*
* Returns: 0 on success, -1 on error
*/
int
im_insertset( IMAGE *main, IMAGE *sub, IMAGE *out, int n, int *x, int *y )
{
IMAGE **vec;
IMAGE *t;
int i;
if( !(vec = im__insert_base( "im_insert", main, sub, out )) )
return( -1 );
/* Copy to a memory image, zap that, then copy to out.
*/
if( !(t = im_open_local( out, "im_insertset", "t" )) ||
im_copy( vec[0], t ) )
return( -1 );
for( i = 0; i < n; i++ )
if( im_insertplace( t, vec[1], x[i], y[i] ) )
return( -1 );
if( im_copy( t, out ) )
return( -1 );
return( 0 );
}