blob: 60ac948a5b345e954c6948e593ebd8fc968343d9 [file] [log] [blame]
/* replicate an image x times horizontally and vertically
*
* JC, 30 sep 03
*
* 15/4/04
* - some optimisations for some cases
* 1/2/10
* - gtkdoc
*/
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
/* Turn on debugging output.
#define DEBUG
#define DEBUG_PAINT
#define DEBUG_MAKE
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif /*HAVE_CONFIG_H*/
#include <vips/intl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <vips/vips.h>
#ifdef WITH_DMALLOC
#include <dmalloc.h>
#endif /*WITH_DMALLOC*/
static int
replicate_gen( REGION *or, void *seq, void *a, void *b )
{
REGION *ir = (REGION *) seq;
IMAGE *in = (IMAGE *) a;
Rect *r = &or->valid;
int twidth = in->Xsize;
int theight = in->Ysize;
int x, y;
Rect tile;
/* Find top left of tiles we need.
*/
int xs = (r->left / twidth) * twidth;
int ys = (r->top / theight) * theight;
/* The tile enclosing the top-left corner of the requested area.
*/
tile.left = xs;
tile.top = ys;
tile.width = twidth;
tile.height = theight;
/* If the request fits inside a single tile, we can just pointer-copy.
*/
if( im_rect_includesrect( &tile, r ) ) {
Rect irect;
/* Translate request to input space.
*/
irect = *r;
irect.left -= xs;
irect.top -= ys;
if( im_prepare( ir, &irect ) )
return( -1 );
if( im_region_region( or, ir, r, irect.left, irect.top ) )
return( -1 );
return( 0 );
}
for( y = ys; y < IM_RECT_BOTTOM( r ); y += theight )
for( x = xs; x < IM_RECT_RIGHT( r ); x += twidth ) {
Rect paint;
/* Whole tile at x, y
*/
tile.left = x;
tile.top = y;
tile.width = twidth;
tile.height = theight;
/* Which parts touch the area of the output we are
* building.
*/
im_rect_intersectrect( &tile, r, &paint );
/* Translate back to ir coordinates.
*/
paint.left -= x;
paint.top -= y;
g_assert( !im_rect_isempty( &paint ) );
/* Render into or.
*/
if( im_prepare_to( ir, or, &paint,
paint.left + x,
paint.top + y ) )
return( -1 );
}
return( 0 );
}
/**
* im_replicate:
* @in: input image
* @out: output image
* @across: repeat @in this many times across
* @down: repeat @in this many times down
*
* Replicate an image x times horizontally and vertically.
*
* See also: im_embed(), im_copy().
*
* Returns: 0 on success, -1 on error.
*/
int
im_replicate( IMAGE *in, IMAGE *out, int across, int down )
{
if( across <= 0 || down <= 0 ) {
im_error( "im_replicate", "%s", _( "bad parameters" ) );
return( -1 );
}
if( im_piocheck( in, out ) ||
im_cp_desc( out, in ) )
return( -1 );
out->Xsize *= across;
out->Ysize *= down;
/* We can render small tiles with pointer copies.
*/
if( im_demand_hint( out, IM_SMALLTILE, in, NULL ) )
return( -1 );
if( im_generate( out,
im_start_one, replicate_gen, im_stop_one, in, NULL ) )
return( -1 );
return( 0 );
}