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/* Thread eval for VIPS.
*
* 29/9/99 JC
* - from thread.h
* 17/3/10
* - from threadgroup
* - rework with a simpler distributed work allocation model
*/
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
#ifndef IM_THREADPOOL_H
#define IM_THREADPOOL_H
#ifdef __cplusplus
extern "C" {
#endif /*__cplusplus*/
#include <vips/semaphore.h>
/* Per-thread state. Allocate functions can use these members to
* communicate with work functions.
*/
#define VIPS_TYPE_THREAD_STATE (vips_thread_state_get_type())
#define VIPS_THREAD_STATE( obj ) \
(G_TYPE_CHECK_INSTANCE_CAST( (obj), \
VIPS_TYPE_THREAD_STATE, VipsThreadState ))
#define VIPS_THREAD_STATE_CLASS( klass ) \
(G_TYPE_CHECK_CLASS_CAST( (klass), \
VIPS_TYPE_THREAD_STATE, VipsThreadStateClass))
#define VIPS_IS_THREAD_STATE( obj ) \
(G_TYPE_CHECK_INSTANCE_TYPE( (obj), VIPS_TYPE_THREAD_STATE ))
#define VIPS_IS_THREAD_STATE_CLASS( klass ) \
(G_TYPE_CHECK_CLASS_TYPE( (klass), VIPS_TYPE_THREAD_STATE ))
#define VIPS_THREAD_STATE_GET_CLASS( obj ) \
(G_TYPE_INSTANCE_GET_CLASS( (obj), \
VIPS_TYPE_THREAD_STATE, VipsThreadStateClass ))
typedef struct _VipsThreadState {
VipsObject parent_object;
/* Image we run on.
*/
VipsImage *im;
/* This region is created and destroyed by the threadpool for the
* use of the worker.
*/
REGION *reg;
/* Neither used nor set, do what you like with them.
*/
Rect pos;
int x, y;
/* The client data passed to the enclosing vips_threadpool_run().
*/
void *a;
} VipsThreadState;
typedef struct _VipsThreadStateClass {
VipsObjectClass parent_class;
} VipsThreadStateClass;
void *vips_thread_state_set( VipsObject *object, void *a, void *b );
GType vips_thread_state_get_type( void );
VipsThreadState *vips_thread_state_new( VipsImage *im, void *a );
/* Constructor for per-thread state.
*/
typedef VipsThreadState *(*VipsThreadStart)( VipsImage *im, void *a );
/* A work allocate function. This is run single-threaded by a worker to
* set up a new work unit.
* Return non-zero for errors. Set *stop for "no more work to do"
*/
typedef int (*VipsThreadpoolAllocate)( VipsThreadState *state,
void *a, gboolean *stop );
/* A work function. This does a unit of work (eg. processing a tile or
* whatever). Return non-zero for errors.
*/
typedef int (*VipsThreadpoolWork)( VipsThreadState *state, void *a );
/* A progress function. This is run by the main thread once for every
* allocation. Return an error to kill computation early.
*/
typedef int (*VipsThreadpoolProgress)( void *a );
int vips_threadpool_run( VipsImage *im,
VipsThreadStart start,
VipsThreadpoolAllocate allocate,
VipsThreadpoolWork work,
VipsThreadpoolProgress progress,
void *a );
void vips_get_tile_size( VipsImage *im,
int *tile_width, int *tile_height, int *nlines );
typedef int (*VipsRegionWrite)( REGION *region, Rect *area, void *a );
int vips_sink_disc( VipsImage *im, VipsRegionWrite write_fn, void *a );
typedef void *(*VipsStart)( VipsImage *out, void *a, void *b );
typedef int (*VipsGenerate)( REGION *out, void *seq, void *a, void *b );
typedef int (*VipsStop)( void *seq, void *a, void *b );
int vips_sink( VipsImage *im,
VipsStart start, VipsGenerate generate, VipsStop stop,
void *a, void *b );
int vips_sink_tile( VipsImage *im,
int tile_width, int tile_height,
VipsStart start, VipsGenerate generate, VipsStop stop,
void *a, void *b );
typedef void (*VipsSinkNotify)( VipsImage *im, Rect *rect, void *a );
int vips_sink_screen( VipsImage *in, VipsImage *out, VipsImage *mask,
int tile_width, int tile_height, int max_tiles,
int priority,
VipsSinkNotify notify, void *a );
int vips_sink_memory( VipsImage *im );
void im__print_renders( void );
void im_concurrency_set( int concurrency );
int im_concurrency_get( void );
#ifdef __cplusplus
}
#endif /*__cplusplus*/
#endif /*IM_THREADPOOL_H*/