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/*
* Copyright (c) 2017-2018 ARM Limited
* All rights reserved.
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2002-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Nathan Binkert
*/
#ifndef __BASE_REFCNT_HH__
#define __BASE_REFCNT_HH__
#include <type_traits>
/**
* @file base/refcnt.hh
*
* Classes for managing reference counted objects.
*/
/**
* Derive from RefCounted if you want to enable reference counting of
* this class. If you want to use automatic reference counting, you
* should use RefCountingPtr<T> instead of regular pointers.
*/
class RefCounted
{
private:
// The reference count is mutable because one may want to
// reference count a const pointer. This really is OK because
// const is about logical constness of the object not really about
// strictly disallowing an object to change.
mutable int count;
private:
// Don't allow a default copy constructor or copy operator on
// these objects because the default operation will copy the
// reference count as well and we certainly don't want that.
RefCounted(const RefCounted &);
RefCounted &operator=(const RefCounted &);
public:
/**
* We initialize the reference count to zero and the first object
* to take ownership of it must increment it to one.
*
* @attention A memory leak will occur if you never assign a newly
* constructed object to a reference counting pointer.
*/
RefCounted() : count(0) {}
/**
* We make the destructor virtual because we're likely to have
* virtual functions on reference counted objects.
*
* @todo Even if this were true, does it matter? Shouldn't the
* derived class indicate this? This only matters if we would
* ever choose to delete a "RefCounted *" which I doubt we'd ever
* do. We don't ever delete a "void *".
*/
virtual ~RefCounted() {}
/// Increment the reference count
void incref() const { ++count; }
/// Decrement the reference count and destroy the object if all
/// references are gone.
void decref() const { if (--count <= 0) delete this; }
};
/**
* If you want a reference counting pointer to a mutable object,
* create it like this:
* @code
* typedef RefCountingPtr<Foo> FooPtr;
* @endcode
*
* @attention Do not use "const FooPtr"
* To create a reference counting pointer to a const object, use this:
* @code
* typedef RefCountingPtr<const Foo> ConstFooPtr;
* @endcode
*
* These two usages are analogous to iterator and const_iterator in the stl.
*/
template <class T>
class RefCountingPtr
{
public:
using PtrType = T*;
protected:
/** Convenience aliases for const/non-const versions of T w/ friendship. */
/** @{ */
static constexpr auto TisConst = std::is_const<T>::value;
using ConstT = typename std::conditional<TisConst,
RefCountingPtr<T>,
RefCountingPtr<typename std::add_const<T>::type>>::type;
friend ConstT;
using NonConstT = typename std::conditional<TisConst,
RefCountingPtr<typename std::remove_const<T>::type>,
RefCountingPtr<T>>::type;
friend NonConstT;
/** @} */
/// The stored pointer.
/// Arguably this should be private.
T *data;
/**
* Copy a new pointer value and increment the reference count if
* it is a valid pointer. Note, this does not delete the
* reference any existing object.
* @param d Pointer to store.
*/
void
copy(T *d)
{
data = d;
if (data)
data->incref();
}
/**
* Delete the reference to any existing object if it is non NULL.
* @attention this doesn't clear the pointer value, so a double
* decref could happen if not careful.
*/
void
del()
{
if (data)
data->decref();
}
/**
* Drop the old reference and change it to something new.
*/
void
set(T *d)
{
// Need to check if we're actually changing because otherwise
// we could delete the last reference before adding the new
// reference.
if (data != d) {
del();
copy(d);
}
}
public:
/// Create an empty reference counting pointer.
RefCountingPtr() : data(0) {}
/// Create a new reference counting pointer to some object
/// (probably something newly created). Adds a reference.
RefCountingPtr(T *data) { copy(data); }
/// Create a new reference counting pointer by copying another
/// one. Adds a reference.
RefCountingPtr(const RefCountingPtr &r) { copy(r.data); }
/** Move-constructor.
* Does not add a reference.
*/
RefCountingPtr(RefCountingPtr&& r)
{
data = r.data;
r.data = nullptr;
}
template <bool B = TisConst>
RefCountingPtr(const NonConstT &r) { copy(r.data); }
/// Destroy the pointer and any reference it may hold.
~RefCountingPtr() { del(); }
// The following pointer access functions are const because they
// don't actually change the pointer, though the user could change
// what is pointed to. This is analagous to a "Foo * const".
/// Access a member variable.
T *operator->() const { return data; }
/// Dereference the pointer.
T &operator*() const { return *data; }
/// Directly access the pointer itself without taking a reference.
T *get() const { return data; }
template <bool B = TisConst>
operator RefCountingPtr<typename std::enable_if<!B, ConstT>::type>()
{
return RefCountingPtr<const T>(*this);
}
/// Assign a new value to the pointer
const RefCountingPtr &operator=(T *p) { set(p); return *this; }
/// Copy the pointer from another RefCountingPtr
const RefCountingPtr &operator=(const RefCountingPtr &r)
{ return operator=(r.data); }
/// Move-assign the pointer from another RefCountingPtr
const RefCountingPtr &operator=(RefCountingPtr&& r)
{
/* This happens regardless of whether the pointer is the same or not,
* because of the move semantics, the rvalue needs to be 'destroyed'.
*/
del();
data = r.data;
r.data = nullptr;
return *this;
}
/// Check if the pointer is empty
bool operator!() const { return data == 0; }
/// Check if the pointer is non-empty
operator bool() const { return data != 0; }
};
/// Check for equality of two reference counting pointers.
template<class T>
inline bool operator==(const RefCountingPtr<T> &l, const RefCountingPtr<T> &r)
{ return l.get() == r.get(); }
/// Check for equality of of a reference counting pointers and a
/// regular pointer
template<class T>
inline bool operator==(const RefCountingPtr<T> &l, const T *r)
{ return l.get() == r; }
/// Check for equality of of a reference counting pointers and a
/// regular pointer
template<class T>
inline bool operator==(const T *l, const RefCountingPtr<T> &r)
{ return l == r.get(); }
/// Check for inequality of two reference counting pointers.
template<class T>
inline bool operator!=(const RefCountingPtr<T> &l, const RefCountingPtr<T> &r)
{ return l.get() != r.get(); }
/// Check for inequality of of a reference counting pointers and a
/// regular pointer
template<class T>
inline bool operator!=(const RefCountingPtr<T> &l, const T *r)
{ return l.get() != r; }
/// Check for inequality of of a reference counting pointers and a
/// regular pointer
template<class T>
inline bool operator!=(const T *l, const RefCountingPtr<T> &r)
{ return l != r.get(); }
#endif // __BASE_REFCNT_HH__