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/*
* Copyright (c) 2011-2017 Advanced Micro Devices, Inc.
* All rights reserved.
*
* For use for simulation and test purposes only
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __MISC_HH__
#define __MISC_HH__
#include <bitset>
#include <limits>
#include <memory>
#include "base/logging.hh"
#include "sim/clocked_object.hh"
class GPUDynInst;
typedef std::bitset<std::numeric_limits<unsigned long long>::digits>
VectorMask;
typedef std::shared_ptr<GPUDynInst> GPUDynInstPtr;
enum InstMemoryHop : int {
Initiate = 0,
CoalsrSend = 1,
CoalsrRecv = 2,
GMEnqueue = 3,
Complete = 4,
InstMemoryHopMax = 5
};
enum BlockMemoryHop : int {
BlockSend = 0,
BlockRecv = 1
};
class WaitClass
{
public:
WaitClass() : nxtAvail(0), lookAheadAvail(0), clockedObject(nullptr) { }
WaitClass(ClockedObject *_clockedObject, uint64_t _numStages=0)
: nxtAvail(0), lookAheadAvail(0), clockedObject(_clockedObject),
numStages(_numStages) { }
void init(ClockedObject *_clockedObject, uint64_t _numStages=0)
{
clockedObject = _clockedObject;
numStages = _numStages;
}
void set(uint64_t i)
{
fatal_if(nxtAvail > clockedObject->clockEdge(),
"Can't allocate resource because it is busy!!!");
nxtAvail = clockedObject->clockEdge() + i;
}
void preset(uint64_t delay)
{
lookAheadAvail = std::max(lookAheadAvail, delay +
(clockedObject->clockEdge()) - numStages);
}
bool rdy(Cycles cycles = Cycles(0)) const
{
return clockedObject->clockEdge(cycles) >= nxtAvail;
}
bool prerdy() const
{
return clockedObject->clockEdge() >= lookAheadAvail;
}
private:
// timestamp indicating when resource will be available
uint64_t nxtAvail;
// timestamp indicating when resource will be available including
// pending uses of the resource (when there is a cycle gap between
// rdy() and set()
uint64_t lookAheadAvail;
// clockedObject for current timestamp
ClockedObject *clockedObject;
// number of stages between checking if a resource is ready and
// setting the resource's utilization
uint64_t numStages;
};
class Float16
{
public:
uint16_t val;
Float16() { val = 0; }
Float16(const Float16 &x) : val(x.val) { }
Float16(float x)
{
uint32_t ai = *(reinterpret_cast<uint32_t *>(&x));
uint32_t s = (ai >> 31) & 0x1;
uint32_t exp = (ai >> 23) & 0xff;
uint32_t mant = (ai >> 0) & 0x7fffff;
if (exp == 0 || exp <= 0x70) {
exp = 0;
mant = 0;
} else if (exp == 0xff) {
exp = 0x1f;
} else if (exp >= 0x8f) {
exp = 0x1f;
mant = 0;
} else {
exp = exp - 0x7f + 0x0f;
}
mant = mant >> 13;
val = 0;
val |= (s << 15);
val |= (exp << 10);
val |= (mant << 0);
}
operator float() const
{
uint32_t s = (val >> 15) & 0x1;
uint32_t exp = (val >> 10) & 0x1f;
uint32_t mant = (val >> 0) & 0x3ff;
if (!exp) {
exp = 0;
mant = 0;
} else if (exp == 0x1f) {
exp = 0xff;
} else {
exp = exp - 0x0f + 0x7f;
}
uint32_t val1 = 0;
val1 |= (s << 31);
val1 |= (exp << 23);
val1 |= (mant << 13);
return *(reinterpret_cast<float *>(&val1));
}
};
#endif // __MISC_HH__