scons: Move the build of ext/ into the variant dirs.

These are no longer split out and shared in the root build/ directory.
This does result in a small amount of overhead from building redundant
copies of these files, although the overhead is not significant. When
building 7 different variants of gem5, all the ISAs and NULL, the
difference on my machine was:

Before:
real    41m25.372s
user    914m22.266s
sys     41m51.816s

After:
real    42m38.074s
user    921m36.852s
sys     43m2.949s

This is about a 2-3% difference, which is a worse than typical case,
since the overhead scales with the number of variants being built.

The benefit of pulling ext/ into the variant directory is that there can
now be a single config which applies to all files used to build gem5,
and that config is represented by the variant of gem5 being built.

Change-Id: I6f0db97c63a7f3e252e7e351aa862340978e701b
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/56750
Maintainer: Gabe Black <gabe.black@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Gabe Black <gabe.black@gmail.com>
diff --git a/ext/softfloat/SConscript b/ext/softfloat/SConscript
index f08a022..bfa2b285 100644
--- a/ext/softfloat/SConscript
+++ b/ext/softfloat/SConscript
@@ -31,19 +31,19 @@
 
 import os
 
-Import('main')
+Import('env')
 
-env = main.Clone()
-if env['GCC']:
-    env.Append(CCFLAGS=['-Wno-unused-variable',
-                        '-Wno-unused-label',
-                        '-Wno-implicit-fallthrough',
-                        '-g'])
+sf_env = env.Clone()
+if sf_env['GCC']:
+    sf_env.Append(CCFLAGS=['-Wno-unused-variable',
+                           '-Wno-unused-label',
+                           '-Wno-implicit-fallthrough',
+                           '-g'])
 
-elif env['CLANG']:
-    env.Append(CCFLAGS=['-Wno-unused-variable',
-                        '-Wno-unused-label',
-                        '-g'])
+elif sf_env['CLANG']:
+    sf_env.Append(CCFLAGS=['-Wno-unused-variable',
+                           '-Wno-unused-label',
+                           '-g'])
 
 # Add the appropriate files for the library
 softfloat_files = []
@@ -271,8 +271,8 @@
 SoftfloatFile('ui64_to_f32.c')
 SoftfloatFile('ui64_to_f64.c')
 
-env.Library('softfloat', [env.SharedObject(f) for f in softfloat_files])
+sf_env.Library('softfloat', [sf_env.SharedObject(f) for f in softfloat_files])
 
-main.Prepend(CPPPATH=Dir('./'))
-main.Append(LIBS=['softfloat'])
-main.Prepend(LIBPATH=[Dir('.')])
+env.Prepend(CPPPATH=Dir('./'))
+env.Append(LIBS=['softfloat'])
+env.Prepend(LIBPATH=[Dir('.')])