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/*
* Copyright (c) 2014-2015 ARM Limited
* All rights reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _MIDGARD_REGMAP_H_
#define _MIDGARD_REGMAP_H_
/*
* Begin Register Offsets
*/
#define GPU_CONTROL_BASE 0x0000
#define GPU_CONTROL_REG(r) (GPU_CONTROL_BASE + (r))
#define GPU_ID 0x000 /* (RO) GPU and revision identifier */
#define L2_FEATURES 0x004 /* (RO) Level 2 cache features */
#define L3_FEATURES 0x008 /* (RO) Level 3 cache features */
#define TILER_FEATURES 0x00C /* (RO) Tiler Features */
#define MEM_FEATURES 0x010 /* (RO) Memory system features */
#define MMU_FEATURES 0x014 /* (RO) MMU features */
#define AS_PRESENT 0x018 /* (RO) Address space slots present */
#define JS_PRESENT 0x01C /* (RO) Job slots present */
#define GPU_IRQ_RAWSTAT 0x020 /* (RW) */
#define GPU_IRQ_CLEAR 0x024 /* (WO) */
#define GPU_IRQ_MASK 0x028 /* (RW) */
#define GPU_IRQ_STATUS 0x02C /* (RO) */
/* IRQ flags */
#define GPU_FAULT (1 << 0) /* A GPU Fault has occurred */
#define MULTIPLE_GPU_FAULTS (1 << 7) /* More than one GPU Fault occurred. */
#define RESET_COMPLETED (1 << 8) /* Set when a reset has completed. Intended to use with SOFT_RESET
commands which may take time. */
#define POWER_CHANGED_SINGLE (1 << 9) /* Set when a single core has finished powering up or down. */
#define POWER_CHANGED_ALL (1 << 10) /* Set when all cores have finished powering up or down
and the power manager is idle. */
#define PRFCNT_SAMPLE_COMPLETED (1 << 16) /* Set when a performance count sample has completed. */
#define CLEAN_CACHES_COMPLETED (1 << 17) /* Set when a cache clean operation has completed. */
#define GPU_IRQ_REG_ALL (GPU_FAULT | MULTIPLE_GPU_FAULTS | RESET_COMPLETED \
| POWER_CHANGED_ALL | PRFCNT_SAMPLE_COMPLETED)
#define GPU_COMMAND 0x030 /* (WO) */
#define GPU_STATUS 0x034 /* (RO) */
#define GROUPS_L2_COHERENT (1 << 0) /* Cores groups are l2 coherent */
#define GROUPS_L3_COHERENT (1 << 1) /* Cores groups are l3 coherent */
#define GPU_FAULTSTATUS 0x03C /* (RO) GPU exception type and fault status */
#define GPU_FAULTADDRESS_LO 0x040 /* (RO) GPU exception fault address, low word */
#define GPU_FAULTADDRESS_HI 0x044 /* (RO) GPU exception fault address, high word */
#define PWR_KEY 0x050 /* (WO) Power manager key register */
#define PWR_OVERRIDE0 0x054 /* (RW) Power manager override settings */
#define PWR_OVERRIDE1 0x058 /* (RW) Power manager override settings */
#define PRFCNT_BASE_LO 0x060 /* (RW) Performance counter memory region base address, low word */
#define PRFCNT_BASE_HI 0x064 /* (RW) Performance counter memory region base address, high word */
#define PRFCNT_CONFIG 0x068 /* (RW) Performance counter configuration */
#define PRFCNT_JM_EN 0x06C /* (RW) Performance counter enable flags for Job Manager */
#define PRFCNT_SHADER_EN 0x070 /* (RW) Performance counter enable flags for shader cores */
#define PRFCNT_TILER_EN 0x074 /* (RW) Performance counter enable flags for tiler */
#define PRFCNT_L3_CACHE_EN 0x078 /* (RW) Performance counter enable flags for L3 cache */
#define PRFCNT_MMU_L2_EN 0x07C /* (RW) Performance counter enable flags for MMU/L2 cache */
#define CYCLE_COUNT_LO 0x090 /* (RO) Cycle counter, low word */
#define CYCLE_COUNT_HI 0x094 /* (RO) Cycle counter, high word */
#define TIMESTAMP_LO 0x098 /* (RO) Global time stamp counter, low word */
#define TIMESTAMP_HI 0x09C /* (RO) Global time stamp counter, high word */
#define THREAD_MAX_THREADS 0x0A0 /* (RO) Maximum number of threads per core */
#define THREAD_MAX_WORKGROUP_SIZE 0x0A4 /* (RO) Maximum workgroup size */
#define THREAD_MAX_BARRIER_SIZE 0x0A8 /* (RO) Maximum threads waiting at a barrier */
#define THREAD_FEATURES 0x0AC /* (RO) Thread features */
#define TEXTURE_FEATURES_0 0x0B0 /* (RO) Support flags for indexed texture formats 0..31 */
#define TEXTURE_FEATURES_1 0x0B4 /* (RO) Support flags for indexed texture formats 32..63 */
#define TEXTURE_FEATURES_2 0x0B8 /* (RO) Support flags for indexed texture formats 64..95 */
#define TEXTURE_FEATURES_REG(n) GPU_CONTROL_REG(TEXTURE_FEATURES_0 + ((n) << 2))
#define JS0_FEATURES 0x0C0 /* (RO) Features of job slot 0 */
#define JS1_FEATURES 0x0C4 /* (RO) Features of job slot 1 */
#define JS2_FEATURES 0x0C8 /* (RO) Features of job slot 2 */
#define JS3_FEATURES 0x0CC /* (RO) Features of job slot 3 */
#define JS4_FEATURES 0x0D0 /* (RO) Features of job slot 4 */
#define JS5_FEATURES 0x0D4 /* (RO) Features of job slot 5 */
#define JS6_FEATURES 0x0D8 /* (RO) Features of job slot 6 */
#define JS7_FEATURES 0x0DC /* (RO) Features of job slot 7 */
#define JS8_FEATURES 0x0E0 /* (RO) Features of job slot 8 */
#define JS9_FEATURES 0x0E4 /* (RO) Features of job slot 9 */
#define JS10_FEATURES 0x0E8 /* (RO) Features of job slot 10 */
#define JS11_FEATURES 0x0EC /* (RO) Features of job slot 11 */
#define JS12_FEATURES 0x0F0 /* (RO) Features of job slot 12 */
#define JS13_FEATURES 0x0F4 /* (RO) Features of job slot 13 */
#define JS14_FEATURES 0x0F8 /* (RO) Features of job slot 14 */
#define JS15_FEATURES 0x0FC /* (RO) Features of job slot 15 */
#define JS_FEATURES_REG(n) GPU_CONTROL_REG(JS0_FEATURES + ((n) << 2))
#define SHADER_PRESENT_LO 0x100 /* (RO) Shader core present bitmap, low word */
#define SHADER_PRESENT_HI 0x104 /* (RO) Shader core present bitmap, high word */
#define TILER_PRESENT_LO 0x110 /* (RO) Tiler core present bitmap, low word */
#define TILER_PRESENT_HI 0x114 /* (RO) Tiler core present bitmap, high word */
#define L2_PRESENT_LO 0x120 /* (RO) Level 2 cache present bitmap, low word */
#define L2_PRESENT_HI 0x124 /* (RO) Level 2 cache present bitmap, high word */
#define L3_PRESENT_LO 0x130 /* (RO) Level 3 cache present bitmap, low word */
#define L3_PRESENT_HI 0x134 /* (RO) Level 3 cache present bitmap, high word */
#define SHADER_READY_LO 0x140 /* (RO) Shader core ready bitmap, low word */
#define SHADER_READY_HI 0x144 /* (RO) Shader core ready bitmap, high word */
#define TILER_READY_LO 0x150 /* (RO) Tiler core ready bitmap, low word */
#define TILER_READY_HI 0x154 /* (RO) Tiler core ready bitmap, high word */
#define L2_READY_LO 0x160 /* (RO) Level 2 cache ready bitmap, low word */
#define L2_READY_HI 0x164 /* (RO) Level 2 cache ready bitmap, high word */
#define L3_READY_LO 0x170 /* (RO) Level 3 cache ready bitmap, low word */
#define L3_READY_HI 0x174 /* (RO) Level 3 cache ready bitmap, high word */
#define SHADER_PWRON_LO 0x180 /* (WO) Shader core power on bitmap, low word */
#define SHADER_PWRON_HI 0x184 /* (WO) Shader core power on bitmap, high word */
#define TILER_PWRON_LO 0x190 /* (WO) Tiler core power on bitmap, low word */
#define TILER_PWRON_HI 0x194 /* (WO) Tiler core power on bitmap, high word */
#define L2_PWRON_LO 0x1A0 /* (WO) Level 2 cache power on bitmap, low word */
#define L2_PWRON_HI 0x1A4 /* (WO) Level 2 cache power on bitmap, high word */
#define L3_PWRON_LO 0x1B0 /* (WO) Level 3 cache power on bitmap, low word */
#define L3_PWRON_HI 0x1B4 /* (WO) Level 3 cache power on bitmap, high word */
#define SHADER_PWROFF_LO 0x1C0 /* (WO) Shader core power off bitmap, low word */
#define SHADER_PWROFF_HI 0x1C4 /* (WO) Shader core power off bitmap, high word */
#define TILER_PWROFF_LO 0x1D0 /* (WO) Tiler core power off bitmap, low word */
#define TILER_PWROFF_HI 0x1D4 /* (WO) Tiler core power off bitmap, high word */
#define L2_PWROFF_LO 0x1E0 /* (WO) Level 2 cache power off bitmap, low word */
#define L2_PWROFF_HI 0x1E4 /* (WO) Level 2 cache power off bitmap, high word */
#define L3_PWROFF_LO 0x1F0 /* (WO) Level 3 cache power off bitmap, low word */
#define L3_PWROFF_HI 0x1F4 /* (WO) Level 3 cache power off bitmap, high word */
#define SHADER_PWRTRANS_LO 0x200 /* (RO) Shader core power transition bitmap, low word */
#define SHADER_PWRTRANS_HI 0x204 /* (RO) Shader core power transition bitmap, high word */
#define TILER_PWRTRANS_LO 0x210 /* (RO) Tiler core power transition bitmap, low word */
#define TILER_PWRTRANS_HI 0x214 /* (RO) Tiler core power transition bitmap, high word */
#define L2_PWRTRANS_LO 0x220 /* (RO) Level 2 cache power transition bitmap, low word */
#define L2_PWRTRANS_HI 0x224 /* (RO) Level 2 cache power transition bitmap, high word */
#define L3_PWRTRANS_LO 0x230 /* (RO) Level 3 cache power transition bitmap, low word */
#define L3_PWRTRANS_HI 0x234 /* (RO) Level 3 cache power transition bitmap, high word */
#define SHADER_PWRACTIVE_LO 0x240 /* (RO) Shader core active bitmap, low word */
#define SHADER_PWRACTIVE_HI 0x244 /* (RO) Shader core active bitmap, high word */
#define TILER_PWRACTIVE_LO 0x250 /* (RO) Tiler core active bitmap, low word */
#define TILER_PWRACTIVE_HI 0x254 /* (RO) Tiler core active bitmap, high word */
#define L2_PWRACTIVE_LO 0x260 /* (RO) Level 2 cache active bitmap, low word */
#define L2_PWRACTIVE_HI 0x264 /* (RO) Level 2 cache active bitmap, high word */
#define L3_PWRACTIVE_LO 0x270 /* (RO) Level 3 cache active bitmap, low word */
#define L3_PWRACTIVE_HI 0x274 /* (RO) Level 3 cache active bitmap, high word */
#define SHADER_CONFIG 0xF04 /* (RW) Shader core configuration settings (Mali-T60x additional register) */
#define L2_MMU_CONFIG 0xF0C /* (RW) Configuration of the L2 cache and MMU (Mali-T60x additional register) */
#define JOB_CONTROL_BASE 0x1000
#define JOB_CONTROL_REG(r) (JOB_CONTROL_BASE + (r))
#define JOB_IRQ_RAWSTAT 0x000 /* Raw interrupt status register */
#define JOB_IRQ_CLEAR 0x004 /* Interrupt clear register */
#define JOB_IRQ_MASK 0x008 /* Interrupt mask register */
#define JOB_IRQ_STATUS 0x00C /* Interrupt status register */
#define JOB_IRQ_JS_STATE 0x010 /* status==active and _next == busy snapshot from last JOB_IRQ_CLEAR */
#define JOB_IRQ_THROTTLE 0x014 /* cycles to delay delivering an interrupt externally. The JOB_IRQ_STATUS is NOT affected by this, just the delivery of the interrupt. */
#define JOB_SLOT0 0x800 /* Configuration registers for job slot 0 */
#define JOB_SLOT1 0x880 /* Configuration registers for job slot 1 */
#define JOB_SLOT2 0x900 /* Configuration registers for job slot 2 */
#define JOB_SLOT3 0x980 /* Configuration registers for job slot 3 */
#define JOB_SLOT4 0xA00 /* Configuration registers for job slot 4 */
#define JOB_SLOT5 0xA80 /* Configuration registers for job slot 5 */
#define JOB_SLOT6 0xB00 /* Configuration registers for job slot 6 */
#define JOB_SLOT7 0xB80 /* Configuration registers for job slot 7 */
#define JOB_SLOT8 0xC00 /* Configuration registers for job slot 8 */
#define JOB_SLOT9 0xC80 /* Configuration registers for job slot 9 */
#define JOB_SLOT10 0xD00 /* Configuration registers for job slot 10 */
#define JOB_SLOT11 0xD80 /* Configuration registers for job slot 11 */
#define JOB_SLOT12 0xE00 /* Configuration registers for job slot 12 */
#define JOB_SLOT13 0xE80 /* Configuration registers for job slot 13 */
#define JOB_SLOT14 0xF00 /* Configuration registers for job slot 14 */
#define JOB_SLOT15 0xF80 /* Configuration registers for job slot 15 */
#define JOB_SLOT_REG(n, r) (JOB_CONTROL_REG(JOB_SLOT0 + ((n) << 7)) + (r))
#define JSn_HEAD_LO 0x00 /* (RO) Job queue head pointer for job slot n, low word */
#define JSn_HEAD_HI 0x04 /* (RO) Job queue head pointer for job slot n, high word */
#define JSn_TAIL_LO 0x08 /* (RO) Job queue tail pointer for job slot n, low word */
#define JSn_TAIL_HI 0x0C /* (RO) Job queue tail pointer for job slot n, high word */
#define JSn_AFFINITY_LO 0x10 /* (RO) Core affinity mask for job slot n, low word */
#define JSn_AFFINITY_HI 0x14 /* (RO) Core affinity mask for job slot n, high word */
#define JSn_CONFIG 0x18 /* (RO) Configuration settings for job slot n */
#define JSn_COMMAND 0x20 /* (WO) Command register for job slot n */
#define JSn_STATUS 0x24 /* (RO) Status register for job slot n */
#define JSn_HEAD_NEXT_LO 0x40 /* (RW) Next job queue head pointer for job slot n, low word */
#define JSn_HEAD_NEXT_HI 0x44 /* (RW) Next job queue head pointer for job slot n, high word */
#define JSn_AFFINITY_NEXT_LO 0x50 /* (RW) Next core affinity mask for job slot n, low word */
#define JSn_AFFINITY_NEXT_HI 0x54 /* (RW) Next core affinity mask for job slot n, high word */
#define JSn_CONFIG_NEXT 0x58 /* (RW) Next configuration settings for job slot n */
#define JSn_COMMAND_NEXT 0x60 /* (RW) Next command register for job slot n */
#define MEMORY_MANAGEMENT_BASE 0x2000
#define MMU_REG(r) (MEMORY_MANAGEMENT_BASE + (r))
#define MMU_IRQ_RAWSTAT 0x000 /* (RW) Raw interrupt status register */
#define MMU_IRQ_CLEAR 0x004 /* (WO) Interrupt clear register */
#define MMU_IRQ_MASK 0x008 /* (RW) Interrupt mask register */
#define MMU_IRQ_STATUS 0x00C /* (RO) Interrupt status register */
#define MMU_AS0 0x400 /* Configuration registers for address space 0 */
#define MMU_AS1 0x440 /* Configuration registers for address space 1 */
#define MMU_AS2 0x480 /* Configuration registers for address space 2 */
#define MMU_AS3 0x4C0 /* Configuration registers for address space 3 */
#define MMU_AS4 0x500 /* Configuration registers for address space 4 */
#define MMU_AS5 0x540 /* Configuration registers for address space 5 */
#define MMU_AS6 0x580 /* Configuration registers for address space 6 */
#define MMU_AS7 0x5C0 /* Configuration registers for address space 7 */
#define MMU_AS8 0x600 /* Configuration registers for address space 8 */
#define MMU_AS9 0x640 /* Configuration registers for address space 9 */
#define MMU_AS10 0x680 /* Configuration registers for address space 10 */
#define MMU_AS11 0x6C0 /* Configuration registers for address space 11 */
#define MMU_AS12 0x700 /* Configuration registers for address space 12 */
#define MMU_AS13 0x740 /* Configuration registers for address space 13 */
#define MMU_AS14 0x780 /* Configuration registers for address space 14 */
#define MMU_AS15 0x7C0 /* Configuration registers for address space 15 */
#define MMU_AS_REG(n, r) (MMU_REG(MMU_AS0 + ((n) << 6)) + (r))
#define ASn_TRANSTAB_LO 0x00 /* (RW) Translation Table Base Address for address space n, low word */
#define ASn_TRANSTAB_HI 0x04 /* (RW) Translation Table Base Address for address space n, high word */
#define ASn_MEMATTR_LO 0x08 /* (RW) Memory attributes for address space n, low word. */
#define ASn_MEMATTR_HI 0x0C /* (RW) Memory attributes for address space n, high word. */
#define ASn_LOCKADDR_LO 0x10 /* (RW) Lock region address for address space n, low word */
#define ASn_LOCKADDR_HI 0x14 /* (RW) Lock region address for address space n, high word */
#define ASn_COMMAND 0x18 /* (WO) MMU command register for address space n */
#define ASn_FAULTSTATUS 0x1C /* (RO) MMU fault status register for address space n */
#define ASn_FAULTADDRESS_LO 0x20 /* (RO) Fault Address for address space n, low word */
#define ASn_FAULTADDRESS_HI 0x24 /* (RO) Fault Address for address space n, high word */
#define ASn_STATUS 0x28 /* (RO) Status flags for address space n */
/* End Register Offsets */
/*
* MMU_IRQ_RAWSTAT register values. Values are valid also for
MMU_IRQ_CLEAR, MMU_IRQ_MASK, MMU_IRQ_STATUS registers.
*/
#define MMU_REGS_PAGE_FAULT_FLAGS 16
/* Macros return bit number to retrvie page fault or bus eror flag from MMU registers */
#define MMU_REGS_PAGE_FAULT_FLAG(n) (n)
#define MMU_REGS_BUS_ERROR_FLAG(n) (n + MMU_REGS_PAGE_FAULT_FLAGS)
/*
* Begin MMU TRANSTAB register values
*/
#define ASn_TRANSTAB_ADDR_SPACE_MASK 0xfffff000
#define ASn_TRANSTAB_ADRMODE_UNMAPPED (0u << 0)
#define ASn_TRANSTAB_ADRMODE_IDENTITY (1u << 1)
#define ASn_TRANSTAB_ADRMODE_TABLE (3u << 0)
#define ASn_TRANSTAB_READ_INNER (1u << 2)
#define ASn_TRANSTAB_SHARE_OUTER (1u << 4)
#define MMU_TRANSTAB_ADRMODE_MASK 0x00000003
/*
* Begin MMU STATUS register values
*/
#define ASn_STATUS_FLUSH_ACTIVE 0x01
#define ASn_FAULTSTATUS_ACCESS_TYPE_MASK (0x3<<8)
#define ASn_FAULTSTATUS_ACCESS_TYPE_EX (0x1<<8)
#define ASn_FAULTSTATUS_ACCESS_TYPE_READ (0x2<<8)
#define ASn_FAULTSTATUS_ACCESS_TYPE_WRITE (0x3<<8)
/*
* Begin Command Values
*/
/* JSn_COMMAND register commands */
#define JSn_COMMAND_NOP 0x00 /* NOP Operation. Writing this value is ignored */
#define JSn_COMMAND_START 0x01 /* Start processing a job chain. Writing this value is ignored */
#define JSn_COMMAND_SOFT_STOP 0x02 /* Gently stop processing a job chain */
#define JSn_COMMAND_HARD_STOP 0x03 /* Rudely stop processing a job chain */
#define JSn_COMMAND_SOFT_STOP_0 0x04 /* Execute SOFT_STOP if JOB_CHAIN_FLAG is 0 */
#define JSn_COMMAND_HARD_STOP_0 0x05 /* Execute HARD_STOP if JOB_CHAIN_FLAG is 0 */
#define JSn_COMMAND_SOFT_STOP_1 0x06 /* Execute SOFT_STOP if JOB_CHAIN_FLAG is 1 */
#define JSn_COMMAND_HARD_STOP_1 0x07 /* Execute HARD_STOP if JOB_CHAIN_FLAG is 1 */
/* ASn_COMMAND register commands */
#define ASn_COMMAND_NOP 0x00 /* NOP Operation */
#define ASn_COMMAND_UPDATE 0x01 /* Broadcasts the values in ASn_TRANSTAB and ASn_MEMATTR to all MMUs */
#define ASn_COMMAND_LOCK 0x02 /* Issue a lock region command to all MMUs */
#define ASn_COMMAND_UNLOCK 0x03 /* Issue a flush region command to all MMUs */
#define ASn_COMMAND_FLUSH 0x04 /* Flush all L2 caches then issue a flush region command to all MMUs
(deprecated - only for use with T60x) */
#define ASn_COMMAND_FLUSH_PT 0x04 /* Flush all L2 caches then issue a flush region command to all MMUs */
#define ASn_COMMAND_FLUSH_MEM 0x05 /* Wait for memory accesses to complete, flush all the L1s cache then
flush all L2 caches then issue a flush region command to all MMUs */
/* Possible values of JSn_CONFIG and JSn_CONFIG_NEXT registers */
#define JSn_CONFIG_START_FLUSH_NO_ACTION (0u << 0)
#define JSn_CONFIG_START_FLUSH_CLEAN (1u << 8)
#define JSn_CONFIG_START_FLUSH_CLEAN_INVALIDATE (3u << 8)
#define JSn_CONFIG_START_MMU (1u << 10)
#define JSn_CONFIG_JOB_CHAIN_FLAG (1u << 11)
#define JSn_CONFIG_END_FLUSH_NO_ACTION JSn_CONFIG_START_FLUSH_NO_ACTION
#define JSn_CONFIG_END_FLUSH_CLEAN (1u << 12)
#define JSn_CONFIG_END_FLUSH_CLEAN_INVALIDATE (3u << 12)
#define JSn_CONFIG_THREAD_PRI(n) ((n) << 16)
/* JSn_STATUS register values */
/* NOTE: Please keep this values in sync with enum base_jd_event_code in mali_base_kernel.h.
* The values are separated to avoid dependency of userspace and kernel code.
*/
/* Group of values representing the job status insead a particular fault */
#define JSn_STATUS_NO_EXCEPTION_BASE 0x00
#define JSn_STATUS_INTERRUPTED (JSn_STATUS_NO_EXCEPTION_BASE + 0x02) /* 0x02 means INTERRUPTED */
#define JSn_STATUS_STOPPED (JSn_STATUS_NO_EXCEPTION_BASE + 0x03) /* 0x03 means STOPPED */
#define JSn_STATUS_TERMINATED (JSn_STATUS_NO_EXCEPTION_BASE + 0x04) /* 0x04 means TERMINATED */
/* General fault values */
#define JSn_STATUS_FAULT_BASE 0x40
#define JSn_STATUS_CONFIG_FAULT (JSn_STATUS_FAULT_BASE) /* 0x40 means CONFIG FAULT */
#define JSn_STATUS_POWER_FAULT (JSn_STATUS_FAULT_BASE + 0x01) /* 0x41 means POWER FAULT */
#define JSn_STATUS_READ_FAULT (JSn_STATUS_FAULT_BASE + 0x02) /* 0x42 means READ FAULT */
#define JSn_STATUS_WRITE_FAULT (JSn_STATUS_FAULT_BASE + 0x03) /* 0x43 means WRITE FAULT */
#define JSn_STATUS_AFFINITY_FAULT (JSn_STATUS_FAULT_BASE + 0x04) /* 0x44 means AFFINITY FAULT */
#define JSn_STATUS_BUS_FAULT (JSn_STATUS_FAULT_BASE + 0x08) /* 0x48 means BUS FAULT */
/* Instruction or data faults */
#define JSn_STATUS_INSTRUCTION_FAULT_BASE 0x50
#define JSn_STATUS_INSTR_INVALID_PC (JSn_STATUS_INSTRUCTION_FAULT_BASE) /* 0x50 means INSTR INVALID PC */
#define JSn_STATUS_INSTR_INVALID_ENC (JSn_STATUS_INSTRUCTION_FAULT_BASE + 0x01) /* 0x51 means INSTR INVALID ENC */
#define JSn_STATUS_INSTR_TYPE_MISMATCH (JSn_STATUS_INSTRUCTION_FAULT_BASE + 0x02) /* 0x52 means INSTR TYPE MISMATCH */
#define JSn_STATUS_INSTR_OPERAND_FAULT (JSn_STATUS_INSTRUCTION_FAULT_BASE + 0x03) /* 0x53 means INSTR OPERAND FAULT */
#define JSn_STATUS_INSTR_TLS_FAULT (JSn_STATUS_INSTRUCTION_FAULT_BASE + 0x04) /* 0x54 means INSTR TLS FAULT */
#define JSn_STATUS_INSTR_BARRIER_FAULT (JSn_STATUS_INSTRUCTION_FAULT_BASE + 0x05) /* 0x55 means INSTR BARRIER FAULT */
#define JSn_STATUS_INSTR_ALIGN_FAULT (JSn_STATUS_INSTRUCTION_FAULT_BASE + 0x06) /* 0x56 means INSTR ALIGN FAULT */
/* NOTE: No fault with 0x57 code defined in spec. */
#define JSn_STATUS_DATA_INVALID_FAULT (JSn_STATUS_INSTRUCTION_FAULT_BASE + 0x08) /* 0x58 means DATA INVALID FAULT */
#define JSn_STATUS_TILE_RANGE_FAULT (JSn_STATUS_INSTRUCTION_FAULT_BASE + 0x09) /* 0x59 means TILE RANGE FAULT */
#define JSn_STATUS_ADDRESS_RANGE_FAULT (JSn_STATUS_INSTRUCTION_FAULT_BASE + 0x0A) /* 0x5A means ADDRESS RANGE FAULT */
/* Other faults */
#define JSn_STATUS_MEMORY_FAULT_BASE 0x60
#define JSn_STATUS_OUT_OF_MEMORY (JSn_STATUS_MEMORY_FAULT_BASE) /* 0x60 means OUT OF MEMORY */
#define JSn_STATUS_UNKNOWN 0x7F /* 0x7F means UNKNOWN */
/* GPU_COMMAND values */
#define GPU_COMMAND_NOP 0x00 /* No operation, nothing happens */
#define GPU_COMMAND_SOFT_RESET 0x01 /* Stop all external bus interfaces, and then reset the entire GPU. */
#define GPU_COMMAND_HARD_RESET 0x02 /* Immediately reset the entire GPU. */
#define GPU_COMMAND_PRFCNT_CLEAR 0x03 /* Clear all performance counters, setting them all to zero. */
#define GPU_COMMAND_PRFCNT_SAMPLE 0x04 /* Sample all performance counters, writing them out to memory */
#define GPU_COMMAND_CYCLE_COUNT_START 0x05 /* Starts the cycle counter, and system timestamp propagation */
#define GPU_COMMAND_CYCLE_COUNT_STOP 0x06 /* Stops the cycle counter, and system timestamp propagation */
#define GPU_COMMAND_CLEAN_CACHES 0x07 /* Clean all caches */
#define GPU_COMMAND_CLEAN_INV_CACHES 0x08 /* Clean and invalidate all caches */
/* End Command Values */
/* GPU_STATUS values */
#define GPU_STATUS_PRFCNT_ACTIVE (1 << 2) /* Set if the performance counters are active. */
/* PRFCNT_CONFIG register values */
#define PRFCNT_CONFIG_AS_SHIFT 4 /* address space bitmap starts from bit 4 of the register */
#define PRFCNT_CONFIG_MODE_OFF 0 /* The performance counters are disabled. */
#define PRFCNT_CONFIG_MODE_MANUAL 1 /* The performance counters are enabled, but are only written out when a PRFCNT_SAMPLE command is issued using the GPU_COMMAND register. */
#define PRFCNT_CONFIG_MODE_TILE 2 /* The performance counters are enabled, and are written out each time a tile finishes rendering. */
/* AS<n>_MEMATTR values: */
/* Use GPU implementation-defined caching policy. */
#define ASn_MEMATTR_IMPL_DEF_CACHE_POLICY 0x48
/* The attribute set to force all resources to be cached. */
#define ASn_MEMATTR_FORCE_TO_CACHE_ALL 0x4F
/* Inner write-alloc cache setup, no outer caching */
#define ASn_MEMATTR_WRITE_ALLOC 0x4D
/* symbol for default MEMATTR to use */
#define ASn_MEMATTR_INDEX_DEFAULT 0
/* HW implementation defined caching */
#define ASn_MEMATTR_INDEX_IMPL_DEF_CACHE_POLICY 0
/* Force cache on */
#define ASn_MEMATTR_INDEX_FORCE_TO_CACHE_ALL 1
/* Write-alloc inner */
#define ASn_MEMATTR_INDEX_WRITE_ALLOC 2
/* GPU_ID register */
#define GPU_ID_VERSION_STATUS_SHIFT 0
#define GPU_ID_VERSION_MINOR_SHIFT 4
#define GPU_ID_VERSION_MAJOR_SHIFT 12
#define GPU_ID_VERSION_PRODUCT_ID_SHIFT 16
#define GPU_ID_VERSION_STATUS (0xF << GPU_ID_VERSION_STATUS_SHIFT)
#define GPU_ID_VERSION_MINOR (0xFF << GPU_ID_VERSION_MINOR_SHIFT)
#define GPU_ID_VERSION_MAJOR (0xF << GPU_ID_VERSION_MAJOR_SHIFT)
#define GPU_ID_VERSION_PRODUCT_ID (0xFFFF << GPU_ID_VERSION_PRODUCT_ID_SHIFT)
/* Values for GPU_ID_VERSION_PRODUCT_ID bitfield */
#define GPU_ID_PI_T60X 0x6956
#define GPU_ID_PI_T62X 0x0620
#define GPU_ID_PI_T76X 0x0750
#define GPU_ID_PI_T72X 0x0720
/* Values for GPU_ID_VERSION_STATUS field for PRODUCT_ID GPU_ID_PI_T60X */
#define GPU_ID_S_15DEV0 0x1
#define GPU_ID_S_EAC 0x2
/* Helper macro to create a GPU_ID assuming valid values for id, major, minor, status */
#define GPU_ID_MAKE(id, major, minor, status) \
(((id) << GPU_ID_VERSION_PRODUCT_ID_SHIFT) | \
((major) << GPU_ID_VERSION_MAJOR_SHIFT) | \
((minor) << GPU_ID_VERSION_MINOR_SHIFT) | \
((status) << GPU_ID_VERSION_STATUS_SHIFT))
/* End GPU_ID register */
/* JS<n>_FEATURES register */
#define JSn_FEATURE_NULL_JOB (1u << 1)
#define JSn_FEATURE_SET_VALUE_JOB (1u << 2)
#define JSn_FEATURE_CACHE_FLUSH_JOB (1u << 3)
#define JSn_FEATURE_COMPUTE_JOB (1u << 4)
#define JSn_FEATURE_VERTEX_JOB (1u << 5)
#define JSn_FEATURE_GEOMETRY_JOB (1u << 6)
#define JSn_FEATURE_TILER_JOB (1u << 7)
#define JSn_FEATURE_FUSED_JOB (1u << 8)
#define JSn_FEATURE_FRAGMENT_JOB (1u << 9)
/* End JS<n>_FEATURES register */
/* L2_MMU_CONFIG register */
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT (24)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_OCTANT (0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_QUARTER (0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_HALF (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT (26)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_OCTANT (0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_QUARTER (0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_HALF (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
/* End L2_MMU_CONFIG register */
/* THREAD_* registers */
/* THREAD_FEATURES IMPLEMENTATION_TECHNOLOGY values */
#define IMPLEMENTATION_UNSPECIFIED 0
#define IMPLEMENTATION_SILICON 1
#define IMPLEMENTATION_FPGA 2
#define IMPLEMENTATION_MODEL 3
/* Default values when registers are not supported by the implemented hardware */
#define THREAD_MT_DEFAULT 256
#define THREAD_MWS_DEFAULT 256
#define THREAD_MBS_DEFAULT 256
#define THREAD_MR_DEFAULT 1024
#define THREAD_MTQ_DEFAULT 4
#define THREAD_MTGS_DEFAULT 10
/* End THREAD_* registers */
/* SHADER_CONFIG register */
#define SC_ALT_COUNTERS (1ul << 3)
#define SC_OVERRIDE_FWD_PIXEL_KILL (1ul << 4)
#define SC_SDC_DISABLE_OQ_DISCARD (1ul << 6)
#define SC_LS_PAUSEBUFFER_DISABLE (1ul << 16)
#define SC_ENABLE_TEXGRD_FLAGS (1ul << 25)
/* End SHADER_CONFIG register */
#endif /* _MIDGARD_REGMAP_H_ */