blob: d06cd2cb6a02e62b7d9f18546dfda39e94ea49d9 [file] [log] [blame]
# Copyright (c) 2021 Advanced Micro Devices, Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# 3. Neither the name of the copyright holder nor the names of its
# contributors may be used to endorse or promote products derived from this
# software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
from system.amdgpu import *
from m5.util import panic
from common.Benchmarks import *
from common.FSConfig import *
from common import Simulation
from ruby import Ruby
def makeGpuFSSystem(args):
# Boot options are standard gem5 options plus:
# - Framebuffer device emulation 0 to reduce driver code paths.
# - Blacklist amdgpu as it cannot (currently) load in KVM CPU.
# - Blacklist psmouse as amdgpu driver adds proprietary commands that
# cause gem5 to panic.
boot_options = ['earlyprintk=ttyS0', 'console=ttyS0,9600',
'lpj=7999923', 'root=/dev/sda1',
'drm_kms_helper.fbdev_emulation=0',
'modprobe.blacklist=amdgpu',
'modprobe.blacklist=psmouse']
cmdline = ' '.join(boot_options)
if MemorySize(args.mem_size) < MemorySize('2GB'):
panic("Need at least 2GB of system memory to load amdgpu module")
# Use the common FSConfig to setup a Linux X86 System
(TestCPUClass, test_mem_mode, FutureClass) = Simulation.setCPUClass(args)
bm = SysConfig(disks=[args.disk_image], mem=args.mem_size)
system = makeLinuxX86System(test_mem_mode, args.num_cpus, bm, True,
cmdline=cmdline)
system.workload.object_file = binary(args.kernel)
# Set the cache line size for the entire system.
system.cache_line_size = args.cacheline_size
# Create a top-level voltage and clock domain.
system.voltage_domain = VoltageDomain(voltage = args.sys_voltage)
system.clk_domain = SrcClockDomain(clock = args.sys_clock,
voltage_domain = system.voltage_domain)
# Create a CPU voltage and clock domain.
system.cpu_voltage_domain = VoltageDomain()
system.cpu_clk_domain = SrcClockDomain(clock = args.cpu_clock,
voltage_domain =
system.cpu_voltage_domain)
# Setup VGA ROM region
system.shadow_rom_ranges = [AddrRange(0xc0000, size = Addr('128kB'))]
# Create specified number of CPUs. GPUFS really only needs one.
system.cpu = [TestCPUClass(clk_domain=system.cpu_clk_domain, cpu_id=i)
for i in range(args.num_cpus)]
if ObjectList.is_kvm_cpu(TestCPUClass) or \
ObjectList.is_kvm_cpu(FutureClass):
system.kvm_vm = KvmVM()
# Create AMDGPU and attach to southbridge
shader = createGPU(system, args)
connectGPU(system, args)
# This arbitrary address is something in the X86 I/O hole
hsapp_gpu_map_paddr = 0xe00000000
gpu_hsapp = HSAPacketProcessor(pioAddr=hsapp_gpu_map_paddr,
numHWQueues=args.num_hw_queues)
dispatcher = GPUDispatcher()
gpu_cmd_proc = GPUCommandProcessor(hsapp=gpu_hsapp,
dispatcher=dispatcher)
shader.dispatcher = dispatcher
shader.gpu_cmd_proc = gpu_cmd_proc
# GPU, HSAPP, and GPUCommandProc are DMA devices
system._dma_ports.append(gpu_hsapp)
system._dma_ports.append(gpu_cmd_proc)
system._dma_ports.append(system.pc.south_bridge.gpu)
gpu_hsapp.pio = system.iobus.mem_side_ports
gpu_cmd_proc.pio = system.iobus.mem_side_ports
system.pc.south_bridge.gpu.pio = system.iobus.mem_side_ports
# Create Ruby system using Ruby.py for now
Ruby.create_system(args, True, system, system.iobus,
system._dma_ports)
# Create a seperate clock domain for Ruby
system.ruby.clk_domain = SrcClockDomain(clock = args.ruby_clock,
voltage_domain = system.voltage_domain)
for (i, cpu) in enumerate(system.cpu):
#
# Tie the cpu ports to the correct ruby system ports
#
cpu.clk_domain = system.cpu_clk_domain
cpu.createThreads()
cpu.createInterruptController()
system.ruby._cpu_ports[i].connectCpuPorts(cpu)
# The shader core will be whatever is after the CPU cores are accounted for
shader_idx = args.num_cpus
system.cpu.append(shader)
gpu_port_idx = len(system.ruby._cpu_ports) \
- args.num_compute_units - args.num_sqc \
- args.num_scalar_cache
gpu_port_idx = gpu_port_idx - args.num_cp * 2
# Connect token ports. For this we need to search through the list of all
# sequencers, since the TCP coalescers will not necessarily be first. Only
# TCP coalescers use a token port for back pressure.
token_port_idx = 0
for i in range(len(system.ruby._cpu_ports)):
if isinstance(system.ruby._cpu_ports[i], VIPERCoalescer):
system.cpu[shader_idx].CUs[token_port_idx].gmTokenPort = \
system.ruby._cpu_ports[i].gmTokenPort
token_port_idx += 1
wavefront_size = args.wf_size
for i in range(args.num_compute_units):
# The pipeline issues wavefront_size number of uncoalesced requests
# in one GPU issue cycle. Hence wavefront_size mem ports.
for j in range(wavefront_size):
system.cpu[shader_idx].CUs[i].memory_port[j] = \
system.ruby._cpu_ports[gpu_port_idx].in_ports[j]
gpu_port_idx += 1
for i in range(args.num_compute_units):
if i > 0 and not i % args.cu_per_sqc:
gpu_port_idx += 1
system.cpu[shader_idx].CUs[i].sqc_port = \
system.ruby._cpu_ports[gpu_port_idx].in_ports
gpu_port_idx = gpu_port_idx + 1
for i in range(args.num_compute_units):
if i > 0 and not i % args.cu_per_scalar_cache:
gpu_port_idx += 1
system.cpu[shader_idx].CUs[i].scalar_port = \
system.ruby._cpu_ports[gpu_port_idx].in_ports
gpu_port_idx = gpu_port_idx + 1
return system