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/*
* Copyright (c) 2011-2012, 2014, 2018 ARM Limited
* Copyright (c) 2013 Advanced Micro Devices, Inc.
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2004-2006 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Korey Sewell
*/
#ifndef __CPU_O3_LSQ_HH__
#define __CPU_O3_LSQ_HH__
#include <map>
#include <queue>
#include "arch/generic/tlb.hh"
#include "cpu/inst_seq.hh"
#include "cpu/o3/lsq_unit.hh"
#include "enums/SMTQueuePolicy.hh"
#include "mem/port.hh"
#include "sim/sim_object.hh"
struct DerivO3CPUParams;
template <class Impl>
class LSQ
{
public:
typedef typename Impl::O3CPU O3CPU;
typedef typename Impl::DynInstPtr DynInstPtr;
typedef typename Impl::CPUPol::IEW IEW;
typedef typename Impl::CPUPol::LSQUnit LSQUnit;
class LSQRequest;
/** Derived class to hold any sender state the LSQ needs. */
class LSQSenderState : public Packet::SenderState
{
protected:
/** The senderState needs to know the LSQRequest who owns it. */
LSQRequest* _request;
/** Default constructor. */
LSQSenderState(LSQRequest* request, bool isLoad_)
: _request(request), mainPkt(nullptr), pendingPacket(nullptr),
outstanding(0), isLoad(isLoad_), needWB(isLoad_), isSplit(false),
pktToSend(false), deleted(false)
{ }
public:
/** Instruction which initiated the access to memory. */
DynInstPtr inst;
/** The main packet from a split load, used during writeback. */
PacketPtr mainPkt;
/** A second packet from a split store that needs sending. */
PacketPtr pendingPacket;
/** Number of outstanding packets to complete. */
uint8_t outstanding;
/** Whether or not it is a load. */
bool isLoad;
/** Whether or not the instruction will need to writeback. */
bool needWB;
/** Whether or not this access is split in two. */
bool isSplit;
/** Whether or not there is a packet that needs sending. */
bool pktToSend;
/** Has the request been deleted?
* LSQ entries can be squashed before the response comes back. in that
* case the SenderState knows.
*/
bool deleted;
ContextID contextId() { return inst->contextId(); }
/** Completes a packet and returns whether the access is finished. */
inline bool isComplete() { return outstanding == 0; }
inline void deleteRequest() { deleted = true; }
inline bool alive() { return !deleted; }
LSQRequest* request() { return _request; }
virtual void complete() = 0;
void writebackDone() { _request->writebackDone(); }
};
/** Memory operation metadata.
* This class holds the information about a memory operation. It lives
* from initiateAcc to resource deallocation at commit or squash.
* LSQRequest objects are owned by the LQ/SQ Entry in the LSQUnit that
* holds the operation. It is also used by the LSQSenderState. In addition,
* the LSQRequest is a TranslationState, therefore, upon squash, there must
* be a defined ownership transferal in case the LSQ resources are
* deallocated before the TLB is done using the TranslationState. If that
* happens, the LSQRequest will be self-owned, and responsible to detect
* that its services are no longer required and self-destruct.
*
* Lifetime of a LSQRequest:
* +--------------------+
* |LSQ creates and owns|
* +--------------------+
* |
* +--------------------+
* | Initate translation|
* +--------------------+
* |
* ___^___
* ___/ \___
* ______/ Squashed? \
* | \___ ___/
* | \___ ___/
* | v
* | |
* | +--------------------+
* | | Translation done |
* | +--------------------+
* | |
* | +--------------------+
* | | Send packet |<------+
* | +--------------------+ |
* | | |
* | ___^___ |
* | ___/ \___ |
* | ____/ Squashed? \ |
* | | \___ ___/ |
* | | \___ ___/ |
* | | v |
* | | | |
* | | ___^___ |
* | | ___/ \___ |
* | | / Done? \__________|
* | | \___ ___/
* | | \___ ___/
* | | v
* | | |
* | | +--------------------+
* | | | Manage stuff |
* | | | Free resources |
* | | +--------------------+
* | |
* | | +--------------------+
* | | | senderState owns |
* | +->| onRecvTimingResp |
* | | free resources |
* | +--------------------+
* |
* | +----------------------+
* | | self owned (Trans) |
* +-->| on TranslationFinish |
* | free resources |
* +----------------------+
*
*
*/
class LSQRequest : public BaseTLB::Translation
{
protected:
typedef uint32_t FlagsStorage;
typedef ::Flags<FlagsStorage> FlagsType;
enum Flag : FlagsStorage
{
IsLoad = 0x00000001,
/** True if this is a store that writes registers (SC). */
WbStore = 0x00000002,
Delayed = 0x00000004,
IsSplit = 0x00000008,
/** True if any translation has been sent to TLB. */
TranslationStarted = 0x00000010,
/** True if there are un-replied outbound translations.. */
TranslationFinished = 0x00000020,
Sent = 0x00000040,
Retry = 0x00000080,
Complete = 0x00000100,
/** Ownership tracking flags. */
/** Translation squashed. */
TranslationSquashed = 0x00000200,
/** Request discarded */
Discarded = 0x00000400,
/** LSQ resources freed. */
LSQEntryFreed = 0x00000800,
/** Store written back. */
WritebackScheduled = 0x00001000,
WritebackDone = 0x00002000
};
FlagsType flags;
enum class State
{
NotIssued,
Translation,
Request,
Complete,
Squashed,
Fault,
};
State _state;
LSQSenderState* _senderState;
void setState(const State& newState) { _state = newState; }
uint32_t numTranslatedFragments;
uint32_t numInTranslationFragments;
/** LQ/SQ entry idx. */
uint32_t _entryIdx;
void markDelayed() { flags.set(Flag::Delayed); }
bool isDelayed() { return flags.isSet(Flag::Delayed); }
public:
LSQUnit& _port;
const DynInstPtr _inst;
uint32_t _taskId;
PacketDataPtr _data;
std::vector<PacketPtr> _packets;
std::vector<RequestPtr> _requests;
std::vector<Fault> _fault;
uint64_t* _res;
const Addr _addr;
const uint32_t _size;
const Request::Flags _flags;
uint32_t _numOutstandingPackets;
protected:
LSQUnit* lsqUnit() { return &_port; }
LSQRequest(LSQUnit* port, const DynInstPtr& inst, bool isLoad) :
_state(State::NotIssued), _senderState(nullptr),
_port(*port), _inst(inst), _data(nullptr),
_res(nullptr), _addr(0), _size(0), _flags(0),
_numOutstandingPackets(0)
{
flags.set(Flag::IsLoad, isLoad);
flags.set(Flag::WbStore, _inst->isStoreConditional());
install();
}
LSQRequest(LSQUnit* port, const DynInstPtr& inst, bool isLoad,
const Addr& addr, const uint32_t& size,
const Request::Flags& flags_,
PacketDataPtr data = nullptr, uint64_t* res = nullptr)
: _state(State::NotIssued), _senderState(nullptr),
numTranslatedFragments(0),
numInTranslationFragments(0),
_port(*port), _inst(inst), _data(data),
_res(res), _addr(addr), _size(size),
_flags(flags_),
_numOutstandingPackets(0)
{
flags.set(Flag::IsLoad, isLoad);
flags.set(Flag::WbStore, _inst->isStoreConditional());
install();
}
bool
isLoad() const
{
return flags.isSet(Flag::IsLoad);
}
/** Install the request in the LQ/SQ. */
void install()
{
if (isLoad()) {
_port.loadQueue[_inst->lqIdx].setRequest(this);
} else {
_port.storeQueue[_inst->sqIdx].setRequest(this);
}
}
virtual bool
squashed() const override
{
return _inst->isSquashed();
}
/**
* Test if the LSQRequest has been released, i.e. self-owned.
* An LSQRequest manages itself when the resources on the LSQ are freed
* but the translation is still going on and the LSQEntry was freed.
*/
bool
isReleased()
{
return flags.isSet(Flag::LSQEntryFreed) ||
flags.isSet(Flag::Discarded);
}
/** Release the LSQRequest.
* Notify the sender state that the request it points to is not valid
* anymore. Understand if the request is orphan (self-managed) and if
* so, mark it as freed, else destroy it, as this means
* the end of its life cycle.
* An LSQRequest is orphan when its resources are released
* but there is any in-flight translation request to the TLB or access
* request to the memory.
*/
void release(Flag reason)
{
assert(reason == Flag::LSQEntryFreed || reason == Flag::Discarded);
if (!isAnyOutstandingRequest()) {
delete this;
} else {
if (_senderState) {
_senderState->deleteRequest();
}
flags.set(reason);
}
}
/** Destructor.
* The LSQRequest owns the request. If the packet has already been
* sent, the sender state will be deleted upon receiving the reply.
*/
virtual ~LSQRequest()
{
assert(!isAnyOutstandingRequest());
_inst->savedReq = nullptr;
if (_senderState)
delete _senderState;
for (auto r: _packets)
delete r;
};
public:
/** Convenience getters/setters. */
/** @{ */
/** Set up Context numbers. */
void
setContext(const ContextID& context_id)
{
request()->setContext(context_id);
}
const DynInstPtr&
instruction()
{
return _inst;
}
/** Set up virtual request.
* For a previously allocated Request objects.
*/
void
setVirt(int asid, Addr vaddr, unsigned size, Request::Flags flags_,
MasterID mid, Addr pc)
{
request()->setVirt(asid, vaddr, size, flags_, mid, pc);
}
void
taskId(const uint32_t& v)
{
_taskId = v;
for (auto& r: _requests)
r->taskId(v);
}
uint32_t taskId() const { return _taskId; }
RequestPtr request(int idx = 0) { return _requests.at(idx); }
const RequestPtr
request(int idx = 0) const
{
return _requests.at(idx);
}
Addr getVaddr(int idx = 0) const { return request(idx)->getVaddr(); }
virtual void initiateTranslation() = 0;
PacketPtr packet(int idx = 0) { return _packets.at(idx); }
virtual PacketPtr
mainPacket()
{
assert (_packets.size() == 1);
return packet();
}
virtual RequestPtr
mainRequest()
{
assert (_requests.size() == 1);
return request();
}
void
senderState(LSQSenderState* st)
{
_senderState = st;
for (auto& pkt: _packets) {
if (pkt)
pkt->senderState = st;
}
}
const LSQSenderState*
senderState() const
{
return _senderState;
}
/**
* Mark senderState as discarded. This will cause to discard response
* packets from the cache.
*/
void
discardSenderState()
{
assert(_senderState);
_senderState->deleteRequest();
}
/**
* Test if there is any in-flight translation or mem access request
*/
bool
isAnyOutstandingRequest()
{
return numInTranslationFragments > 0 ||
_numOutstandingPackets > 0 ||
(flags.isSet(Flag::WritebackScheduled) &&
!flags.isSet(Flag::WritebackDone));
}
bool
isSplit() const
{
return flags.isSet(Flag::IsSplit);
}
/** @} */
virtual bool recvTimingResp(PacketPtr pkt) = 0;
virtual void sendPacketToCache() = 0;
virtual void buildPackets() = 0;
/**
* Memory mapped IPR accesses
*/
virtual void handleIprWrite(ThreadContext *thread, PacketPtr pkt) = 0;
virtual Cycles handleIprRead(ThreadContext *thread, PacketPtr pkt) = 0;
/**
* Test if the request accesses a particular cache line.
*/
virtual bool isCacheBlockHit(Addr blockAddr, Addr cacheBlockMask) = 0;
/** Update the status to reflect that a packet was sent. */
void
packetSent()
{
flags.set(Flag::Sent);
}
/** Update the status to reflect that a packet was not sent.
* When a packet fails to be sent, we mark the request as needing a
* retry. Note that Retry flag is sticky.
*/
void
packetNotSent()
{
flags.set(Flag::Retry);
flags.clear(Flag::Sent);
}
void sendFragmentToTranslation(int i);
bool
isComplete()
{
return flags.isSet(Flag::Complete);
}
bool
isInTranslation()
{
return _state == State::Translation;
}
bool
isTranslationComplete()
{
return flags.isSet(Flag::TranslationStarted) &&
!isInTranslation();
}
bool
isTranslationBlocked()
{
return _state == State::Translation &&
flags.isSet(Flag::TranslationStarted) &&
!flags.isSet(Flag::TranslationFinished);
}
bool
isSent()
{
return flags.isSet(Flag::Sent);
}
/**
* The LSQ entry is cleared
*/
void
freeLSQEntry()
{
release(Flag::LSQEntryFreed);
}
/**
* The request is discarded (e.g. partial store-load forwarding)
*/
void
discard()
{
release(Flag::Discarded);
}
void
packetReplied()
{
assert(_numOutstandingPackets > 0);
_numOutstandingPackets--;
if (_numOutstandingPackets == 0 && isReleased())
delete this;
}
void
writebackScheduled()
{
assert(!flags.isSet(Flag::WritebackScheduled));
flags.set(Flag::WritebackScheduled);
}
void
writebackDone()
{
flags.set(Flag::WritebackDone);
/* If the lsq resources are already free */
if (isReleased()) {
delete this;
}
}
void
squashTranslation()
{
assert(numInTranslationFragments == 0);
flags.set(Flag::TranslationSquashed);
/* If we are on our own, self-destruct. */
if (isReleased()) {
delete this;
}
}
void
complete()
{
flags.set(Flag::Complete);
}
};
class SingleDataRequest : public LSQRequest
{
protected:
/* Given that we are inside templates, children need explicit
* declaration of the names in the parent class. */
using Flag = typename LSQRequest::Flag;
using State = typename LSQRequest::State;
using LSQRequest::_fault;
using LSQRequest::_inst;
using LSQRequest::_packets;
using LSQRequest::_port;
using LSQRequest::_res;
using LSQRequest::_senderState;
using LSQRequest::_state;
using LSQRequest::flags;
using LSQRequest::isLoad;
using LSQRequest::isTranslationComplete;
using LSQRequest::lsqUnit;
using LSQRequest::request;
using LSQRequest::sendFragmentToTranslation;
using LSQRequest::setState;
using LSQRequest::numInTranslationFragments;
using LSQRequest::numTranslatedFragments;
using LSQRequest::_numOutstandingPackets;
public:
SingleDataRequest(LSQUnit* port, const DynInstPtr& inst, bool isLoad,
const Addr& addr, const uint32_t& size,
const Request::Flags& flags_,
PacketDataPtr data = nullptr,
uint64_t* res = nullptr) :
LSQRequest(port, inst, isLoad, addr, size, flags_, data, res)
{
LSQRequest::_requests.push_back(
std::make_shared<Request>(inst->getASID(), addr, size, flags_,
inst->masterId(), inst->instAddr(), inst->contextId()));
LSQRequest::_requests.back()->setReqInstSeqNum(inst->seqNum);
}
inline virtual ~SingleDataRequest() {}
virtual void initiateTranslation();
virtual void finish(const Fault &fault, const RequestPtr &req,
ThreadContext* tc, BaseTLB::Mode mode);
virtual bool recvTimingResp(PacketPtr pkt);
virtual void sendPacketToCache();
virtual void buildPackets();
virtual void handleIprWrite(ThreadContext *thread, PacketPtr pkt);
virtual Cycles handleIprRead(ThreadContext *thread, PacketPtr pkt);
virtual bool isCacheBlockHit(Addr blockAddr, Addr cacheBlockMask);
};
class SplitDataRequest : public LSQRequest
{
protected:
/* Given that we are inside templates, children need explicit
* declaration of the names in the parent class. */
using Flag = typename LSQRequest::Flag;
using State = typename LSQRequest::State;
using LSQRequest::_addr;
using LSQRequest::_data;
using LSQRequest::_fault;
using LSQRequest::_flags;
using LSQRequest::_inst;
using LSQRequest::_packets;
using LSQRequest::_port;
using LSQRequest::_requests;
using LSQRequest::_res;
using LSQRequest::_senderState;
using LSQRequest::_size;
using LSQRequest::_state;
using LSQRequest::_taskId;
using LSQRequest::flags;
using LSQRequest::isLoad;
using LSQRequest::isTranslationComplete;
using LSQRequest::lsqUnit;
using LSQRequest::numInTranslationFragments;
using LSQRequest::numTranslatedFragments;
using LSQRequest::request;
using LSQRequest::sendFragmentToTranslation;
using LSQRequest::setState;
using LSQRequest::_numOutstandingPackets;
uint32_t numFragments;
uint32_t numReceivedPackets;
RequestPtr mainReq;
PacketPtr _mainPacket;
public:
SplitDataRequest(LSQUnit* port, const DynInstPtr& inst, bool isLoad,
const Addr& addr, const uint32_t& size,
const Request::Flags & flags_,
PacketDataPtr data = nullptr,
uint64_t* res = nullptr) :
LSQRequest(port, inst, isLoad, addr, size, flags_, data, res),
numFragments(0),
numReceivedPackets(0),
mainReq(nullptr),
_mainPacket(nullptr)
{
flags.set(Flag::IsSplit);
}
virtual ~SplitDataRequest()
{
if (mainReq) {
mainReq = nullptr;
}
if (_mainPacket) {
delete _mainPacket;
_mainPacket = nullptr;
}
}
virtual void finish(const Fault &fault, const RequestPtr &req,
ThreadContext* tc, BaseTLB::Mode mode);
virtual bool recvTimingResp(PacketPtr pkt);
virtual void initiateTranslation();
virtual void sendPacketToCache();
virtual void buildPackets();
virtual void handleIprWrite(ThreadContext *thread, PacketPtr pkt);
virtual Cycles handleIprRead(ThreadContext *thread, PacketPtr pkt);
virtual bool isCacheBlockHit(Addr blockAddr, Addr cacheBlockMask);
virtual RequestPtr mainRequest();
virtual PacketPtr mainPacket();
};
/** Constructs an LSQ with the given parameters. */
LSQ(O3CPU *cpu_ptr, IEW *iew_ptr, DerivO3CPUParams *params);
~LSQ() { }
/** Returns the name of the LSQ. */
std::string name() const;
/** Registers statistics of each LSQ unit. */
void regStats();
/** Sets the pointer to the list of active threads. */
void setActiveThreads(std::list<ThreadID> *at_ptr);
/** Perform sanity checks after a drain. */
void drainSanityCheck() const;
/** Has the LSQ drained? */
bool isDrained() const;
/** Takes over execution from another CPU's thread. */
void takeOverFrom();
/** Number of entries needed for the given amount of threads.*/
int entryAmount(ThreadID num_threads);
/** Ticks the LSQ. */
void tick() { usedStorePorts = 0; }
/** Inserts a load into the LSQ. */
void insertLoad(const DynInstPtr &load_inst);
/** Inserts a store into the LSQ. */
void insertStore(const DynInstPtr &store_inst);
/** Executes a load. */
Fault executeLoad(const DynInstPtr &inst);
/** Executes a store. */
Fault executeStore(const DynInstPtr &inst);
/**
* Commits loads up until the given sequence number for a specific thread.
*/
void commitLoads(InstSeqNum &youngest_inst, ThreadID tid)
{ thread.at(tid).commitLoads(youngest_inst); }
/**
* Commits stores up until the given sequence number for a specific thread.
*/
void commitStores(InstSeqNum &youngest_inst, ThreadID tid)
{ thread.at(tid).commitStores(youngest_inst); }
/**
* Attempts to write back stores until all cache ports are used or the
* interface becomes blocked.
*/
void writebackStores();
/** Same as above, but only for one thread. */
void writebackStores(ThreadID tid);
/**
* Squash instructions from a thread until the specified sequence number.
*/
void
squash(const InstSeqNum &squashed_num, ThreadID tid)
{
thread.at(tid).squash(squashed_num);
}
/** Returns whether or not there was a memory ordering violation. */
bool violation();
/**
* Returns whether or not there was a memory ordering violation for a
* specific thread.
*/
bool violation(ThreadID tid) { return thread.at(tid).violation(); }
/** Gets the instruction that caused the memory ordering violation. */
DynInstPtr
getMemDepViolator(ThreadID tid)
{
return thread.at(tid).getMemDepViolator();
}
/** Returns the head index of the load queue for a specific thread. */
int getLoadHead(ThreadID tid) { return thread.at(tid).getLoadHead(); }
/** Returns the sequence number of the head of the load queue. */
InstSeqNum
getLoadHeadSeqNum(ThreadID tid)
{
return thread.at(tid).getLoadHeadSeqNum();
}
/** Returns the head index of the store queue. */
int getStoreHead(ThreadID tid) { return thread.at(tid).getStoreHead(); }
/** Returns the sequence number of the head of the store queue. */
InstSeqNum
getStoreHeadSeqNum(ThreadID tid)
{
return thread.at(tid).getStoreHeadSeqNum();
}
/** Returns the number of instructions in all of the queues. */
int getCount();
/** Returns the number of instructions in the queues of one thread. */
int getCount(ThreadID tid) { return thread.at(tid).getCount(); }
/** Returns the total number of loads in the load queue. */
int numLoads();
/** Returns the total number of loads for a single thread. */
int numLoads(ThreadID tid) { return thread.at(tid).numLoads(); }
/** Returns the total number of stores in the store queue. */
int numStores();
/** Returns the total number of stores for a single thread. */
int numStores(ThreadID tid) { return thread.at(tid).numStores(); }
/** Returns the number of free load entries. */
unsigned numFreeLoadEntries();
/** Returns the number of free store entries. */
unsigned numFreeStoreEntries();
/** Returns the number of free entries for a specific thread. */
unsigned numFreeEntries(ThreadID tid);
/** Returns the number of free entries in the LQ for a specific thread. */
unsigned numFreeLoadEntries(ThreadID tid);
/** Returns the number of free entries in the SQ for a specific thread. */
unsigned numFreeStoreEntries(ThreadID tid);
/** Returns if the LSQ is full (either LQ or SQ is full). */
bool isFull();
/**
* Returns if the LSQ is full for a specific thread (either LQ or SQ is
* full).
*/
bool isFull(ThreadID tid);
/** Returns if the LSQ is empty (both LQ and SQ are empty). */
bool isEmpty() const;
/** Returns if all of the LQs are empty. */
bool lqEmpty() const;
/** Returns if all of the SQs are empty. */
bool sqEmpty() const;
/** Returns if any of the LQs are full. */
bool lqFull();
/** Returns if the LQ of a given thread is full. */
bool lqFull(ThreadID tid);
/** Returns if any of the SQs are full. */
bool sqFull();
/** Returns if the SQ of a given thread is full. */
bool sqFull(ThreadID tid);
/**
* Returns if the LSQ is stalled due to a memory operation that must be
* replayed.
*/
bool isStalled();
/**
* Returns if the LSQ of a specific thread is stalled due to a memory
* operation that must be replayed.
*/
bool isStalled(ThreadID tid);
/** Returns whether or not there are any stores to write back to memory. */
bool hasStoresToWB();
/** Returns whether or not a specific thread has any stores to write back
* to memory.
*/
bool hasStoresToWB(ThreadID tid) { return thread.at(tid).hasStoresToWB(); }
/** Returns the number of stores a specific thread has to write back. */
int numStoresToWB(ThreadID tid) { return thread.at(tid).numStoresToWB(); }
/** Returns if the LSQ will write back to memory this cycle. */
bool willWB();
/** Returns if the LSQ of a specific thread will write back to memory this
* cycle.
*/
bool willWB(ThreadID tid) { return thread.at(tid).willWB(); }
/** Debugging function to print out all instructions. */
void dumpInsts() const;
/** Debugging function to print out instructions from a specific thread. */
void dumpInsts(ThreadID tid) const { thread.at(tid).dumpInsts(); }
/** Executes a read operation, using the load specified at the load
* index.
*/
Fault read(LSQRequest* req, int load_idx);
/** Executes a store operation, using the store specified at the store
* index.
*/
Fault write(LSQRequest* req, uint8_t *data, int store_idx);
/**
* Retry the previous send that failed.
*/
void recvReqRetry();
void completeDataAccess(PacketPtr pkt);
/**
* Handles writing back and completing the load or store that has
* returned from memory.
*
* @param pkt Response packet from the memory sub-system
*/
bool recvTimingResp(PacketPtr pkt);
void recvTimingSnoopReq(PacketPtr pkt);
Fault pushRequest(const DynInstPtr& inst, bool isLoad, uint8_t *data,
unsigned int size, Addr addr, Request::Flags flags,
uint64_t *res);
/** The CPU pointer. */
O3CPU *cpu;
/** The IEW stage pointer. */
IEW *iewStage;
/** Is D-cache blocked? */
bool cacheBlocked() const;
/** Set D-cache blocked status */
void cacheBlocked(bool v);
/** Is any store port available to use? */
bool storePortAvailable() const;
/** Another store port is in use */
void storePortBusy();
protected:
/** D-cache is blocked */
bool _cacheBlocked;
/** The number of cache ports available each cycle (stores only). */
int cacheStorePorts;
/** The number of used cache ports in this cycle by stores. */
int usedStorePorts;
/** The LSQ policy for SMT mode. */
SMTQueuePolicy lsqPolicy;
/** Auxiliary function to calculate per-thread max LSQ allocation limit.
* Depending on a policy, number of entries and possibly number of threads
* and threshold, this function calculates how many resources each thread
* can occupy at most.
*/
static uint32_t
maxLSQAllocation(SMTQueuePolicy pol, uint32_t entries,
uint32_t numThreads, uint32_t SMTThreshold)
{
if (pol == SMTQueuePolicy::Dynamic) {
return entries;
} else if (pol == SMTQueuePolicy::Partitioned) {
//@todo:make work if part_amt doesnt divide evenly.
return entries / numThreads;
} else if (pol == SMTQueuePolicy::Threshold) {
//Divide up by threshold amount
//@todo: Should threads check the max and the total
//amount of the LSQ
return SMTThreshold;
}
return 0;
}
/** List of Active Threads in System. */
std::list<ThreadID> *activeThreads;
/** Total Size of LQ Entries. */
unsigned LQEntries;
/** Total Size of SQ Entries. */
unsigned SQEntries;
/** Max LQ Size - Used to Enforce Sharing Policies. */
unsigned maxLQEntries;
/** Max SQ Size - Used to Enforce Sharing Policies. */
unsigned maxSQEntries;
/** The LSQ units for individual threads. */
std::vector<LSQUnit> thread;
/** Number of Threads. */
ThreadID numThreads;
};
template <class Impl>
Fault
LSQ<Impl>::read(LSQRequest* req, int load_idx)
{
ThreadID tid = cpu->contextToThread(req->request()->contextId());
return thread.at(tid).read(req, load_idx);
}
template <class Impl>
Fault
LSQ<Impl>::write(LSQRequest* req, uint8_t *data, int store_idx)
{
ThreadID tid = cpu->contextToThread(req->request()->contextId());
return thread.at(tid).write(req, data, store_idx);
}
#endif // __CPU_O3_LSQ_HH__