| /* |
| * Copyright (c) 2007-2008 The Regents of The University of Michigan |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer; |
| * redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution; |
| * neither the name of the copyright holders nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| * Authors: Gabe Black |
| */ |
| |
| #ifndef __BASE_BITUNION_HH__ |
| #define __BASE_BITUNION_HH__ |
| |
| #include <iostream> |
| #include <type_traits> |
| |
| #include "base/bitfield.hh" |
| |
| // The following implements the BitUnion system of defining bitfields |
| //on top of an underlying class. This is done through the pervasive use of |
| //both named and unnamed unions which all contain the same actual storage. |
| //Since they're unioned with each other, all of these storage locations |
| //overlap. This allows all of the bitfields to manipulate the same data |
| //without having to have access to each other. More details are provided with |
| //the individual components. |
| |
| //This class wraps around another which defines getter/setter functions which |
| //manipulate the underlying data. The type of the underlying data and the type |
| //of the bitfield itself are inferred from the argument types of the setter |
| //function. |
| template<class Base> |
| class BitfieldTypeImpl : public Base |
| { |
| static_assert(std::is_empty<Base>::value, |
| "Bitfield base class must be empty."); |
| |
| private: |
| |
| struct TypeDeducer |
| { |
| template<typename> |
| struct T; |
| |
| template<typename C, typename Type1, typename Type2> |
| struct T<void (C::*)(Type1 &, Type2)> |
| { |
| typedef Type1 Storage; |
| typedef Type2 Type; |
| }; |
| |
| struct Wrapper : public Base |
| { |
| using Base::setter; |
| }; |
| |
| typedef typename T<decltype(&Wrapper::setter)>::Storage Storage; |
| typedef typename T<decltype(&Wrapper::setter)>::Type Type; |
| }; |
| |
| protected: |
| typedef typename TypeDeducer::Storage Storage; |
| typedef typename TypeDeducer::Type Type; |
| |
| Type getter(const Storage &storage) const = delete; |
| void setter(Storage &storage, Type val) = delete; |
| |
| Storage __storage; |
| |
| operator Type () const |
| { |
| return Base::getter(__storage); |
| } |
| |
| Type |
| operator=(const Type val) |
| { |
| Base::setter(__storage, val); |
| return val; |
| } |
| |
| Type |
| operator=(BitfieldTypeImpl<Base> const & other) |
| { |
| return *this = (Type)other; |
| } |
| }; |
| |
| //A wrapper for the above class which allows setting and getting. |
| template<class Base> |
| class BitfieldType : public BitfieldTypeImpl<Base> |
| { |
| protected: |
| using Impl = BitfieldTypeImpl<Base>; |
| using typename Impl::Type; |
| |
| public: |
| operator Type () const { return Impl::operator Type(); } |
| Type operator=(const Type val) { return Impl::operator=(val); } |
| Type |
| operator=(BitfieldType<Base> const & other) |
| { |
| return Impl::operator=(other); |
| } |
| }; |
| |
| //A wrapper which only supports getting. |
| template<class Base> |
| class BitfieldROType : public BitfieldTypeImpl<Base> |
| { |
| public: |
| using Impl = BitfieldTypeImpl<Base>; |
| using typename Impl::Type; |
| |
| Type operator=(BitfieldROType<Base> const &other) = delete; |
| operator Type () const { return Impl::operator Type(); } |
| }; |
| |
| //A wrapper which only supports setting. |
| template <class Base> |
| class BitfieldWOType : public BitfieldTypeImpl<Base> |
| { |
| protected: |
| using Impl = BitfieldTypeImpl<Base>; |
| using typename Impl::Type; |
| |
| public: |
| Type operator=(const Type val) { return Impl::operator=(val); } |
| Type |
| operator=(BitfieldWOType<Base> const & other) |
| { |
| return Impl::operator=(other); |
| } |
| }; |
| |
| //This namespace is for classes which implement the backend of the BitUnion |
| //stuff. Don't use any of these directly. |
| namespace BitfieldBackend |
| { |
| template<class Storage, int first, int last> |
| class Unsigned |
| { |
| static_assert(first >= last, |
| "Bitfield ranges must be specified as <msb, lsb>"); |
| |
| protected: |
| uint64_t |
| getter(const Storage &storage) const |
| { |
| return bits(storage, first, last); |
| } |
| |
| void |
| setter(Storage &storage, uint64_t val) |
| { |
| replaceBits(storage, first, last, val); |
| } |
| }; |
| |
| template<class Storage, int first, int last> |
| class Signed |
| { |
| static_assert(first >= last, |
| "Bitfield ranges must be specified as <msb, lsb>"); |
| |
| protected: |
| int64_t |
| getter(const Storage &storage) const |
| { |
| return sext<first - last + 1>(bits(storage, first, last)); |
| } |
| |
| void |
| setter(Storage &storage, int64_t val) |
| { |
| replaceBits(storage, first, last, val); |
| } |
| }; |
| |
| //This class contains the basic bitfield types which are automatically |
| //available within a BitUnion. They inherit their Storage type from the |
| //containing BitUnion. |
| template<class Storage> |
| class BitfieldTypes |
| { |
| protected: |
| |
| template<int first, int last=first> |
| using Bitfield = BitfieldType<Unsigned<Storage, first, last> >; |
| template<int first, int last=first> |
| using BitfieldRO = |
| BitfieldROType<Unsigned<Storage, first, last> >; |
| template<int first, int last=first> |
| using BitfieldWO = |
| BitfieldWOType<Unsigned<Storage, first, last> >; |
| |
| template<int first, int last=first> |
| using SignedBitfield = |
| BitfieldType<Signed<Storage, first, last> >; |
| template<int first, int last=first> |
| using SignedBitfieldRO = |
| BitfieldROType<Signed<Storage, first, last> >; |
| template<int first, int last=first> |
| using SignedBitfieldWO = |
| BitfieldWOType<Signed<Storage, first, last> >; |
| }; |
| |
| //When a BitUnion is set up, an underlying class is created which holds |
| //the actual union. This class then inherits from it, and provids the |
| //implementations for various operators. Setting things up this way |
| //prevents having to redefine these functions in every different BitUnion |
| //type. More operators could be implemented in the future, as the need |
| //arises. |
| template <class Base> |
| class BitUnionOperators : public Base |
| { |
| static_assert(sizeof(Base) == sizeof(typename Base::__StorageType), |
| "BitUnion larger than its storage type."); |
| |
| public: |
| BitUnionOperators(typename Base::__StorageType const &val) |
| { |
| Base::__storage = val; |
| } |
| |
| BitUnionOperators() {} |
| |
| operator const typename Base::__StorageType () const |
| { |
| return Base::__storage; |
| } |
| |
| typename Base::__StorageType |
| operator=(typename Base::__StorageType const &val) |
| { |
| Base::__storage = val; |
| return val; |
| } |
| |
| typename Base::__StorageType |
| operator=(BitUnionOperators const &other) |
| { |
| Base::__storage = other; |
| return Base::__storage; |
| } |
| |
| bool |
| operator<(Base const &base) const |
| { |
| return Base::__storage < base.__storage; |
| } |
| |
| bool |
| operator==(Base const &base) const |
| { |
| return Base::__storage == base.__storage; |
| } |
| }; |
| } |
| |
| //This macro is a backend for other macros that specialize it slightly. |
| //First, it creates/extends a namespace "BitfieldUnderlyingClasses" and |
| //sticks the class which has the actual union in it, which |
| //BitfieldOperators above inherits from. Putting these classes in a special |
| //namespace ensures that there will be no collisions with other names as long |
| //as the BitUnion names themselves are all distinct and nothing else uses |
| //the BitfieldUnderlyingClasses namespace, which is unlikely. The class itself |
| //creates a typedef of the "type" parameter called __StorageType. This allows |
| //the type to propagate outside of the macro itself in a controlled way. |
| //Finally, the base storage is defined which BitfieldOperators will refer to |
| //in the operators it defines. This macro is intended to be followed by |
| //bitfield definitions which will end up inside it's union. As explained |
| //above, these is overlayed the __storage member in its entirety by each of the |
| //bitfields which are defined in the union, creating shared storage with no |
| //overhead. |
| #define __BitUnion(type, name) \ |
| class BitfieldUnderlyingClasses##name : \ |
| public BitfieldBackend::BitfieldTypes<type> \ |
| { \ |
| protected: \ |
| typedef type __StorageType; \ |
| friend BitfieldBackend::BitUnionBaseType< \ |
| BitfieldBackend::BitUnionOperators< \ |
| BitfieldUnderlyingClasses##name> >; \ |
| friend BitfieldBackend::BitUnionBaseType< \ |
| BitfieldUnderlyingClasses##name>; \ |
| public: \ |
| union { \ |
| type __storage; |
| |
| //This closes off the class and union started by the above macro. It is |
| //followed by a typedef which makes "name" refer to a BitfieldOperator |
| //class inheriting from the class and union just defined, which completes |
| //building up the type for the user. |
| #define EndBitUnion(name) \ |
| }; \ |
| }; \ |
| typedef BitfieldBackend::BitUnionOperators< \ |
| BitfieldUnderlyingClasses##name> name; |
| |
| //This sets up a bitfield which has other bitfields nested inside of it. The |
| //__storage member functions like the "underlying storage" of the top level |
| //BitUnion. Like everything else, it overlays with the top level storage, so |
| //making it a regular bitfield type makes the entire thing function as a |
| //regular bitfield when referred to by itself. |
| #define __SubBitUnion(name, fieldType, ...) \ |
| class \ |
| { \ |
| public: \ |
| union { \ |
| fieldType<__VA_ARGS__> __storage; |
| |
| //This closes off the union created above and gives it a name. Unlike the top |
| //level BitUnion, we're interested in creating an object instead of a type. |
| //The operators are defined in the macro itself instead of a class for |
| //technical reasons. If someone determines a way to move them to one, please |
| //do so. |
| #define EndSubBitUnion(name) \ |
| }; \ |
| inline operator __StorageType () const \ |
| { return __storage; } \ |
| \ |
| inline __StorageType operator = (const __StorageType & _storage) \ |
| { return __storage = _storage;} \ |
| } name; |
| |
| //Regular bitfields |
| //These define macros for read/write regular bitfield based subbitfields. |
| #define SubBitUnion(name, first, last) \ |
| __SubBitUnion(name, Bitfield, first, last) |
| |
| //Regular bitfields |
| //These define macros for read/write regular bitfield based subbitfields. |
| #define SignedSubBitUnion(name, first, last) \ |
| __SubBitUnion(name, SignedBitfield, first, last) |
| |
| //Use this to define an arbitrary type overlayed with bitfields. |
| #define BitUnion(type, name) __BitUnion(type, name) |
| |
| //Use this to define conveniently sized values overlayed with bitfields. |
| #define BitUnion64(name) __BitUnion(uint64_t, name) |
| #define BitUnion32(name) __BitUnion(uint32_t, name) |
| #define BitUnion16(name) __BitUnion(uint16_t, name) |
| #define BitUnion8(name) __BitUnion(uint8_t, name) |
| |
| |
| //These templates make it possible to define other templates related to |
| //BitUnions without having to refer to internal typedefs or the BitfieldBackend |
| //namespace. |
| |
| //To build a template specialization which works for all BitUnions, accept a |
| //template argument T, and then use BitUnionType<T> as an argument in the |
| //template. To refer to the basic type the BitUnion wraps, use |
| //BitUnionBaseType<T>. |
| |
| //For example: |
| //template <typename T> |
| //void func(BitUnionType<T> u) { BitUnionBaseType<T> b = u; } |
| |
| //Also, BitUnionBaseType can be used on a BitUnion type directly. |
| |
| template <typename T> |
| using BitUnionType = BitfieldBackend::BitUnionOperators<T>; |
| |
| namespace BitfieldBackend |
| { |
| template<typename T> |
| struct BitUnionBaseType |
| { |
| typedef typename BitUnionType<T>::__StorageType Type; |
| }; |
| |
| template<typename T> |
| struct BitUnionBaseType<BitUnionType<T> > |
| { |
| typedef typename BitUnionType<T>::__StorageType Type; |
| }; |
| } |
| |
| template <typename T> |
| using BitUnionBaseType = typename BitfieldBackend::BitUnionBaseType<T>::Type; |
| |
| |
| //An STL style hash structure for hashing BitUnions based on their base type. |
| namespace std |
| { |
| template <typename T> |
| struct hash; |
| |
| template <typename T> |
| struct hash<BitUnionType<T> > : public hash<BitUnionBaseType<T> > |
| { |
| size_t |
| operator() (const BitUnionType<T> &val) const |
| { |
| return hash<BitUnionBaseType<T> >::operator()(val); |
| } |
| }; |
| } |
| |
| #endif // __BASE_BITUNION_HH__ |