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/*
* Copyright (c) 2007 MIPS Technologies, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Korey Sewell
*
*/
#include "config/the_isa.hh"
#include "cpu/inorder/resources/fetch_seq_unit.hh"
#include "cpu/inorder/resource_pool.hh"
#include "debug/InOrderFetchSeq.hh"
#include "debug/InOrderStall.hh"
using namespace std;
using namespace TheISA;
using namespace ThePipeline;
FetchSeqUnit::FetchSeqUnit(std::string res_name, int res_id, int res_width,
Cycles res_latency, InOrderCPU *_cpu,
ThePipeline::Params *params)
: Resource(res_name, res_id, res_width, res_latency, _cpu),
instSize(sizeof(MachInst))
{
for (ThreadID tid = 0; tid < ThePipeline::MaxThreads; tid++) {
pcValid[tid] = false;
pcBlockStage[tid] = 0;
//@todo: Use CPU's squashSeqNum here instead of maintaining our own
// state
squashSeqNum[tid] = (InstSeqNum)-1;
lastSquashCycle[tid] = 0;
}
}
FetchSeqUnit::~FetchSeqUnit()
{
delete [] resourceEvent;
}
void
FetchSeqUnit::init()
{
resourceEvent = new FetchSeqEvent[width];
for (int i = 0; i < width; i++) {
reqs[i] = new ResourceRequest(this);
}
initSlots();
}
void
FetchSeqUnit::execute(int slot_num)
{
ResourceRequest* fs_req = reqs[slot_num];
DynInstPtr inst = fs_req->inst;
ThreadID tid = inst->readTid();
int stage_num = fs_req->getStageNum();
if (inst->fault != NoFault) {
DPRINTF(InOrderFetchSeq,
"[tid:%i]: [sn:%i]: Detected %s fault @ %x. Forwarding to "
"next stage.\n", tid, inst->seqNum, inst->fault->name(),
inst->pcState());
fs_req->done();
return;
}
switch (fs_req->cmd)
{
case AssignNextPC:
{
DPRINTF(InOrderFetchSeq, "[tid:%i]: Current PC is %s\n", tid,
pc[tid]);
if (pcValid[tid]) {
inst->pcState(pc[tid]);
inst->setMemAddr(pc[tid].instAddr());
// Advance to next PC (typically PC + 4)
pc[tid].advance();
inst->setSeqNum(cpu->getAndIncrementInstSeq(tid));
DPRINTF(InOrderFetchSeq, "[tid:%i]: Assigning [sn:%i] to "
"PC %s\n", tid, inst->seqNum, inst->pcState());
fs_req->done();
} else {
DPRINTF(InOrderStall, "STALL: [tid:%i]: NPC not valid\n", tid);
fs_req->done(false);
}
}
break;
case UpdateTargetPC:
{
assert(!inst->isCondDelaySlot() &&
"Not Handling Conditional Delay Slot");
if (inst->isControl()) {
if (inst->isReturn() && !inst->predTaken()) {
// If it's a return, then we must wait for resolved address.
// The Predictor will mark a return a false as "not taken"
// if there is no RAS entry
DPRINTF(InOrderFetchSeq, "[tid:%d]: Setting block signal "
"for stage %i.\n",
tid, stage_num);
cpu->pipelineStage[stage_num]->
toPrevStages->stageBlock[stage_num][tid] = true;
pcValid[tid] = false;
pcBlockStage[tid] = stage_num;
} else if (inst->predTaken()) {
// Taken Control
inst->setSquashInfo(stage_num);
setupSquash(inst, stage_num, tid);
DPRINTF(InOrderFetchSeq, "[tid:%i] Setting up squash to "
"start from stage %i, after [sn:%i].\n",
tid, stage_num, inst->squashSeqNum);
}
} else {
DPRINTF(InOrderFetchSeq, "[tid:%i]: [sn:%i]: Ignoring branch "
"target update since then is not a control "
"instruction.\n", tid, inst->seqNum);
}
fs_req->done();
}
break;
default:
fatal("Unrecognized command to %s", resName);
}
}
void
FetchSeqUnit::squash(DynInstPtr inst, int squash_stage,
InstSeqNum squash_seq_num, ThreadID tid)
{
DPRINTF(InOrderFetchSeq, "[tid:%i]: Updating due to squash from %s (%s) "
"stage %i.\n", tid, inst->instName(), inst->pcState(),
squash_stage);
if (lastSquashCycle[tid] == curTick() &&
squashSeqNum[tid] <= squash_seq_num) {
DPRINTF(InOrderFetchSeq, "[tid:%i]: Ignoring squash from stage %i, "
"since there is an outstanding squash that is older.\n",
tid, squash_stage);
} else {
squashSeqNum[tid] = squash_seq_num;
lastSquashCycle[tid] = curTick();
if (inst->staticInst) {
if (inst->fault != NoFault) {
// A Trap Caused This Fault and will update the pc state
// when done trapping
DPRINTF(InOrderFetchSeq, "[tid:%i] Blocking due to fault @ "
"[sn:%i].%s %s \n", tid, inst->seqNum,
inst->instName(), inst->pcState());
pcValid[tid] = false;
} else {
TheISA::PCState nextPC;
assert(inst->staticInst);
if (inst->isControl()) {
nextPC = inst->readPredTarg();
// If we are already fetching this PC then advance to next PC
// =======
// This should handle ISAs w/delay slots and annulled delay
// slots to figure out which is the next PC to fetch after
// a mispredict
DynInstPtr bdelay_inst = NULL;
ListIt bdelay_it;
if (inst->onInstList) {
bdelay_it = inst->getInstListIt();
bdelay_it++;
} else {
InstSeqNum branch_delay_num = inst->seqNum + 1;
bdelay_it = cpu->findInst(branch_delay_num, tid);
}
if (bdelay_it != cpu->instList[tid].end()) {
bdelay_inst = (*bdelay_it);
}
if (bdelay_inst) {
if (bdelay_inst->pc.instAddr() == nextPC.instAddr()) {
bdelay_inst->pc = nextPC;
advancePC(nextPC, inst->staticInst);
DPRINTF(InOrderFetchSeq, "Advanced PC to %s\n", nextPC);
}
}
} else {
nextPC = inst->pcState();
advancePC(nextPC, inst->staticInst);
}
DPRINTF(InOrderFetchSeq, "[tid:%i]: Setting PC to %s.\n",
tid, nextPC);
pc[tid] = nextPC;
// Unblock Any Stages Waiting for this information to be updated ...
if (!pcValid[tid]) {
DPRINTF(InOrderFetchSeq, "[tid:%d]: Setting unblock signal "
"for stage %i.\n",
tid, pcBlockStage[tid]);
// Need to use "fromNextStages" instead of "toPrevStages"
// because the timebuffer will have already have advanced
// in the tick function and this squash function will happen after
// the tick
cpu->pipelineStage[pcBlockStage[tid]]->
fromNextStages->stageUnblock[pcBlockStage[tid]][tid] = true;
}
pcValid[tid] = true;
}
}
}
Resource::squash(inst, squash_stage, squash_seq_num, tid);
}
FetchSeqUnit::FetchSeqEvent::FetchSeqEvent()
: ResourceEvent()
{ }
void
FetchSeqUnit::FetchSeqEvent::process()
{
FetchSeqUnit* fs_res = dynamic_cast<FetchSeqUnit*>(resource);
assert(fs_res);
for (int i = 0; i < MaxThreads; i++) {
fs_res->pc[i] = fs_res->cpu->pcState(i);
DPRINTF(InOrderFetchSeq, "[tid:%i]: Setting PC: %s.\n",
fs_res->pc[i]);
fs_res->pcValid[i] = true;
}
}
void
FetchSeqUnit::activateThread(ThreadID tid)
{
pcValid[tid] = true;
pc[tid] = cpu->pcState(tid);
cpu->fetchPriorityList.push_back(tid);
DPRINTF(InOrderFetchSeq, "[tid:%i]: Reading PC: %s.\n",
tid, pc[tid]);
}
void
FetchSeqUnit::deactivateThread(ThreadID tid)
{
pcValid[tid] = false;
pcBlockStage[tid] = 0;
squashSeqNum[tid] = (InstSeqNum)-1;
lastSquashCycle[tid] = 0;
list<ThreadID>::iterator thread_it = find(cpu->fetchPriorityList.begin(),
cpu->fetchPriorityList.end(),
tid);
if (thread_it != cpu->fetchPriorityList.end())
cpu->fetchPriorityList.erase(thread_it);
}
void
FetchSeqUnit::suspendThread(ThreadID tid)
{
deactivateThread(tid);
}
void
FetchSeqUnit::trap(Fault fault, ThreadID tid, DynInstPtr inst)
{
pcValid[tid] = true;
pc[tid] = cpu->pcState(tid);
DPRINTF(InOrderFetchSeq, "[tid:%i]: Trap updating to PC: "
"%s.\n", tid, pc[tid]);
}
void
FetchSeqUnit::updateAfterContextSwitch(DynInstPtr inst, ThreadID tid)
{
pcValid[tid] = true;
if (cpu->thread[tid]->lastGradIsBranch) {
/** This function assumes that the instruction causing the context
* switch was right after the branch. Thus, if it's not, then
* we are updating incorrectly here
*/
assert(cpu->nextInstAddr(tid) == inst->instAddr());
pc[tid] = cpu->thread[tid]->lastBranchPC;
} else {
pc[tid] = inst->pcState();
}
assert(inst->staticInst);
advancePC(pc[tid], inst->staticInst);
DPRINTF(InOrderFetchSeq, "[tid:%i]: Updating PCs due to Context Switch."
"Assigning PC: %s.\n", tid, pc[tid]);
}