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/*
* Copyright (c) 2004-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
//Todo: Add in a lot of the functions that are ISA specific. Also define
//the functions that currently exist within the base cpu class. Define
//everything for the simobject stuff so it can be serialized and
//instantiated, add in debugging statements everywhere. Have CPU schedule
//itself properly. Threads!
// Avoid running stages and advancing queues if idle/stalled.
#ifndef __CPU_O3_CPU_FULL_CPU_HH__
#define __CPU_O3_CPU_FULL_CPU_HH__
#include <iostream>
#include <list>
#include <vector>
#include "base/statistics.hh"
#include "base/timebuf.hh"
#include "config/full_system.hh"
#include "cpu/base.hh"
#include "cpu/o3/comm.hh"
#include "cpu/o3/cpu_policy.hh"
#include "cpu/exec_context.hh"
#include "sim/process.hh"
#if FULL_SYSTEM
#include "arch/alpha/ev5.hh"
using namespace EV5;
#endif
class FunctionalMemory;
class Process;
class BaseFullCPU : public BaseCPU
{
//Stuff that's pretty ISA independent will go here.
public:
typedef BaseCPU::Params Params;
#if FULL_SYSTEM
BaseFullCPU(Params &params);
#else
BaseFullCPU(Params &params);
#endif // FULL_SYSTEM
protected:
int cpu_id;
};
template <class Impl>
class FullO3CPU : public BaseFullCPU
{
public:
//Put typedefs from the Impl here.
typedef typename Impl::ISA ISA;
typedef typename Impl::CPUPol CPUPolicy;
typedef typename Impl::Params Params;
typedef typename Impl::DynInstPtr DynInstPtr;
public:
enum Status {
Running,
Idle,
Halted,
Blocked // ?
};
Status _status;
private:
class TickEvent : public Event
{
private:
FullO3CPU<Impl> *cpu;
public:
TickEvent(FullO3CPU<Impl> *c);
void process();
const char *description();
};
TickEvent tickEvent;
/// Schedule tick event, regardless of its current state.
void scheduleTickEvent(int delay)
{
if (tickEvent.squashed())
tickEvent.reschedule(curTick + delay);
else if (!tickEvent.scheduled())
tickEvent.schedule(curTick + delay);
}
/// Unschedule tick event, regardless of its current state.
void unscheduleTickEvent()
{
if (tickEvent.scheduled())
tickEvent.squash();
}
public:
FullO3CPU(Params &params);
~FullO3CPU();
void fullCPURegStats();
void tick();
void init();
void activateContext(int thread_num, int delay);
void suspendContext(int thread_num);
void deallocateContext(int thread_num);
void haltContext(int thread_num);
void switchOut();
void takeOverFrom(BaseCPU *oldCPU);
/** Get the current instruction sequence number, and increment it. */
InstSeqNum getAndIncrementInstSeq();
#if FULL_SYSTEM
/** Check if this address is a valid instruction address. */
bool validInstAddr(Addr addr) { return true; }
/** Check if this address is a valid data address. */
bool validDataAddr(Addr addr) { return true; }
/** Get instruction asid. */
int getInstAsid()
{ return ITB_ASN_ASN(regFile.getIpr()[ISA::IPR_ITB_ASN]); }
/** Get data asid. */
int getDataAsid()
{ return DTB_ASN_ASN(regFile.getIpr()[ISA::IPR_DTB_ASN]); }
#else
bool validInstAddr(Addr addr)
{ return thread[0]->validInstAddr(addr); }
bool validDataAddr(Addr addr)
{ return thread[0]->validDataAddr(addr); }
int getInstAsid() { return thread[0]->asid; }
int getDataAsid() { return thread[0]->asid; }
#endif
//
// New accessors for new decoder.
//
uint64_t readIntReg(int reg_idx);
float readFloatRegSingle(int reg_idx);
double readFloatRegDouble(int reg_idx);
uint64_t readFloatRegInt(int reg_idx);
void setIntReg(int reg_idx, uint64_t val);
void setFloatRegSingle(int reg_idx, float val);
void setFloatRegDouble(int reg_idx, double val);
void setFloatRegInt(int reg_idx, uint64_t val);
uint64_t readPC();
void setNextPC(uint64_t val);
void setPC(Addr new_PC);
/** Function to add instruction onto the head of the list of the
* instructions. Used when new instructions are fetched.
*/
void addInst(DynInstPtr &inst);
/** Function to tell the CPU that an instruction has completed. */
void instDone();
/** Remove all instructions in back of the given instruction, but leave
* that instruction in the list. This is useful in a squash, when there
* are instructions in this list that don't exist in structures such as
* the ROB. The instruction doesn't have to be the last instruction in
* the list, but will be once this function completes.
* @todo: Remove only up until that inst? Squashed inst is most likely
* valid.
*/
void removeBackInst(DynInstPtr &inst);
/** Remove an instruction from the front of the list. It is expected
* that there are no instructions in front of it (that is, none are older
* than the instruction being removed). Used when retiring instructions.
* @todo: Remove the argument to this function, and just have it remove
* last instruction once it's verified that commit has the same ordering
* as the instruction list.
*/
void removeFrontInst(DynInstPtr &inst);
/** Remove all instructions that are not currently in the ROB. */
void removeInstsNotInROB();
/** Remove all instructions younger than the given sequence number. */
void removeInstsUntil(const InstSeqNum &seq_num);
/** Remove all instructions from the list. */
void removeAllInsts();
void dumpInsts();
/** Basically a wrapper function so that instructions executed at
* commit can tell the instruction queue that they have completed.
* Eventually this hack should be removed.
*/
void wakeDependents(DynInstPtr &inst);
public:
/** List of all the instructions in flight. */
list<DynInstPtr> instList;
//not sure these should be private.
protected:
/** The fetch stage. */
typename CPUPolicy::Fetch fetch;
/** The fetch stage's status. */
typename CPUPolicy::Fetch::Status fetchStatus;
/** The decode stage. */
typename CPUPolicy::Decode decode;
/** The decode stage's status. */
typename CPUPolicy::Decode::Status decodeStatus;
/** The dispatch stage. */
typename CPUPolicy::Rename rename;
/** The dispatch stage's status. */
typename CPUPolicy::Rename::Status renameStatus;
/** The issue/execute/writeback stages. */
typename CPUPolicy::IEW iew;
/** The issue/execute/writeback stage's status. */
typename CPUPolicy::IEW::Status iewStatus;
/** The commit stage. */
typename CPUPolicy::Commit commit;
/** The fetch stage's status. */
typename CPUPolicy::Commit::Status commitStatus;
//Might want to just pass these objects in to the constructors of the
//appropriate stage. regFile is in iew, freeList in dispatch, renameMap
//in dispatch, and the rob in commit.
/** The register file. */
typename CPUPolicy::RegFile regFile;
/** The free list. */
typename CPUPolicy::FreeList freeList;
/** The rename map. */
typename CPUPolicy::RenameMap renameMap;
/** The re-order buffer. */
typename CPUPolicy::ROB rob;
public:
/** Typedefs from the Impl to get the structs that each of the
* time buffers should use.
*/
typedef typename CPUPolicy::TimeStruct TimeStruct;
typedef typename CPUPolicy::FetchStruct FetchStruct;
typedef typename CPUPolicy::DecodeStruct DecodeStruct;
typedef typename CPUPolicy::RenameStruct RenameStruct;
typedef typename CPUPolicy::IEWStruct IEWStruct;
/** The main time buffer to do backwards communication. */
TimeBuffer<TimeStruct> timeBuffer;
/** The fetch stage's instruction queue. */
TimeBuffer<FetchStruct> fetchQueue;
/** The decode stage's instruction queue. */
TimeBuffer<DecodeStruct> decodeQueue;
/** The rename stage's instruction queue. */
TimeBuffer<RenameStruct> renameQueue;
/** The IEW stage's instruction queue. */
TimeBuffer<IEWStruct> iewQueue;
public:
/** The temporary exec context to support older accessors. */
ExecContext *xc;
/** Temporary function to get pointer to exec context. */
ExecContext *xcBase()
{
#if FULL_SYSTEM
return system->execContexts[0];
#else
return thread[0];
#endif
}
InstSeqNum globalSeqNum;
#if FULL_SYSTEM
System *system;
MemoryController *memCtrl;
PhysicalMemory *physmem;
AlphaITB *itb;
AlphaDTB *dtb;
// SWContext *swCtx;
#else
std::vector<ExecContext *> thread;
#endif
FunctionalMemory *mem;
MemInterface *icacheInterface;
MemInterface *dcacheInterface;
bool deferRegistration;
Counter numInsts;
Counter funcExeInst;
};
#endif