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/*
* Copyright (c) 2011-2013 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2002-2005 The Regents of The University of Michigan
* Copyright (c) 2011 Regents of the University of California
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Steve Reinhardt
* Nathan Binkert
* Rick Strong
*/
#ifndef __CPU_BASE_HH__
#define __CPU_BASE_HH__
#include <vector>
// Before we do anything else, check if this build is the NULL ISA,
// and if so stop here
#include "config/the_isa.hh"
#if THE_ISA == NULL_ISA
#include "arch/null/cpu_dummy.hh"
#else
#include "arch/interrupts.hh"
#include "arch/isa_traits.hh"
#include "arch/microcode_rom.hh"
#include "base/statistics.hh"
#include "mem/mem_object.hh"
#include "sim/eventq.hh"
#include "sim/full_system.hh"
#include "sim/insttracer.hh"
#include "sim/system.hh"
struct BaseCPUParams;
class CheckerCPU;
class ThreadContext;
class CPUProgressEvent : public Event
{
protected:
Tick _interval;
Counter lastNumInst;
BaseCPU *cpu;
bool _repeatEvent;
public:
CPUProgressEvent(BaseCPU *_cpu, Tick ival = 0);
void process();
void interval(Tick ival) { _interval = ival; }
Tick interval() { return _interval; }
void repeatEvent(bool repeat) { _repeatEvent = repeat; }
virtual const char *description() const;
};
class BaseCPU : public MemObject
{
protected:
// @todo remove me after debugging with legion done
Tick instCnt;
// every cpu has an id, put it in the base cpu
// Set at initialization, only time a cpuId might change is during a
// takeover (which should be done from within the BaseCPU anyway,
// therefore no setCpuId() method is provided
int _cpuId;
/** Each cpu will have a socket ID that corresponds to its physical location
* in the system. This is usually used to bucket cpu cores under single DVFS
* domain. This information may also be required by the OS to identify the
* cpu core grouping (as in the case of ARM via MPIDR register)
*/
const uint32_t _socketId;
/** instruction side request id that must be placed in all requests */
MasterID _instMasterId;
/** data side request id that must be placed in all requests */
MasterID _dataMasterId;
/** An intrenal representation of a task identifier within gem5. This is
* used so the CPU can add which taskId (which is an internal representation
* of the OS process ID) to each request so components in the memory system
* can track which process IDs are ultimately interacting with them
*/
uint32_t _taskId;
/** The current OS process ID that is executing on this processor. This is
* used to generate a taskId */
uint32_t _pid;
/** Is the CPU switched out or active? */
bool _switchedOut;
/** Cache the cache line size that we get from the system */
const unsigned int _cacheLineSize;
public:
/**
* Purely virtual method that returns a reference to the data
* port. All subclasses must implement this method.
*
* @return a reference to the data port
*/
virtual MasterPort &getDataPort() = 0;
/**
* Purely virtual method that returns a reference to the instruction
* port. All subclasses must implement this method.
*
* @return a reference to the instruction port
*/
virtual MasterPort &getInstPort() = 0;
/** Reads this CPU's ID. */
int cpuId() const { return _cpuId; }
/** Reads this CPU's Socket ID. */
uint32_t socketId() const { return _socketId; }
/** Reads this CPU's unique data requestor ID */
MasterID dataMasterId() { return _dataMasterId; }
/** Reads this CPU's unique instruction requestor ID */
MasterID instMasterId() { return _instMasterId; }
/**
* Get a master port on this CPU. All CPUs have a data and
* instruction port, and this method uses getDataPort and
* getInstPort of the subclasses to resolve the two ports.
*
* @param if_name the port name
* @param idx ignored index
*
* @return a reference to the port with the given name
*/
BaseMasterPort &getMasterPort(const std::string &if_name,
PortID idx = InvalidPortID);
/** Get cpu task id */
uint32_t taskId() const { return _taskId; }
/** Set cpu task id */
void taskId(uint32_t id) { _taskId = id; }
uint32_t getPid() const { return _pid; }
void setPid(uint32_t pid) { _pid = pid; }
inline void workItemBegin() { numWorkItemsStarted++; }
inline void workItemEnd() { numWorkItemsCompleted++; }
// @todo remove me after debugging with legion done
Tick instCount() { return instCnt; }
TheISA::MicrocodeRom microcodeRom;
protected:
TheISA::Interrupts *interrupts;
public:
TheISA::Interrupts *
getInterruptController()
{
return interrupts;
}
virtual void wakeup() = 0;
void
postInterrupt(int int_num, int index)
{
interrupts->post(int_num, index);
if (FullSystem)
wakeup();
}
void
clearInterrupt(int int_num, int index)
{
interrupts->clear(int_num, index);
}
void
clearInterrupts()
{
interrupts->clearAll();
}
bool
checkInterrupts(ThreadContext *tc) const
{
return FullSystem && interrupts->checkInterrupts(tc);
}
class ProfileEvent : public Event
{
private:
BaseCPU *cpu;
Tick interval;
public:
ProfileEvent(BaseCPU *cpu, Tick interval);
void process();
};
ProfileEvent *profileEvent;
protected:
std::vector<ThreadContext *> threadContexts;
Trace::InstTracer * tracer;
public:
// Mask to align PCs to MachInst sized boundaries
static const Addr PCMask = ~((Addr)sizeof(TheISA::MachInst) - 1);
/// Provide access to the tracer pointer
Trace::InstTracer * getTracer() { return tracer; }
/// Notify the CPU that the indicated context is now active.
virtual void activateContext(ThreadID thread_num) {}
/// Notify the CPU that the indicated context is now suspended.
virtual void suspendContext(ThreadID thread_num) {}
/// Notify the CPU that the indicated context is now halted.
virtual void haltContext(ThreadID thread_num) {}
/// Given a Thread Context pointer return the thread num
int findContext(ThreadContext *tc);
/// Given a thread num get tho thread context for it
virtual ThreadContext *getContext(int tn) { return threadContexts[tn]; }
/// Get the number of thread contexts available
unsigned numContexts() { return threadContexts.size(); }
public:
typedef BaseCPUParams Params;
const Params *params() const
{ return reinterpret_cast<const Params *>(_params); }
BaseCPU(Params *params, bool is_checker = false);
virtual ~BaseCPU();
virtual void init();
virtual void startup();
virtual void regStats();
void registerThreadContexts();
/**
* Prepare for another CPU to take over execution.
*
* When this method exits, all internal state should have been
* flushed. After the method returns, the simulator calls
* takeOverFrom() on the new CPU with this CPU as its parameter.
*/
virtual void switchOut();
/**
* Load the state of a CPU from the previous CPU object, invoked
* on all new CPUs that are about to be switched in.
*
* A CPU model implementing this method is expected to initialize
* its state from the old CPU and connect its memory (unless they
* are already connected) to the memories connected to the old
* CPU.
*
* @param cpu CPU to initialize read state from.
*/
virtual void takeOverFrom(BaseCPU *cpu);
/**
* Flush all TLBs in the CPU.
*
* This method is mainly used to flush stale translations when
* switching CPUs. It is also exported to the Python world to
* allow it to request a TLB flush after draining the CPU to make
* it easier to compare traces when debugging
* handover/checkpointing.
*/
void flushTLBs();
/**
* Determine if the CPU is switched out.
*
* @return True if the CPU is switched out, false otherwise.
*/
bool switchedOut() const { return _switchedOut; }
/**
* Verify that the system is in a memory mode supported by the
* CPU.
*
* Implementations are expected to query the system for the
* current memory mode and ensure that it is what the CPU model
* expects. If the check fails, the implementation should
* terminate the simulation using fatal().
*/
virtual void verifyMemoryMode() const { };
/**
* Number of threads we're actually simulating (<= SMT_MAX_THREADS).
* This is a constant for the duration of the simulation.
*/
ThreadID numThreads;
/**
* Vector of per-thread instruction-based event queues. Used for
* scheduling events based on number of instructions committed by
* a particular thread.
*/
EventQueue **comInstEventQueue;
/**
* Vector of per-thread load-based event queues. Used for
* scheduling events based on number of loads committed by
*a particular thread.
*/
EventQueue **comLoadEventQueue;
System *system;
/**
* Get the cache line size of the system.
*/
inline unsigned int cacheLineSize() const { return _cacheLineSize; }
/**
* Serialize this object to the given output stream.
*
* @note CPU models should normally overload the serializeThread()
* method instead of the serialize() method as this provides a
* uniform data format for all CPU models and promotes better code
* reuse.
*
* @param os The stream to serialize to.
*/
virtual void serialize(std::ostream &os);
/**
* Reconstruct the state of this object from a checkpoint.
*
* @note CPU models should normally overload the
* unserializeThread() method instead of the unserialize() method
* as this provides a uniform data format for all CPU models and
* promotes better code reuse.
* @param cp The checkpoint use.
* @param section The section name of this object.
*/
virtual void unserialize(Checkpoint *cp, const std::string &section);
/**
* Serialize a single thread.
*
* @param os The stream to serialize to.
* @param tid ID of the current thread.
*/
virtual void serializeThread(std::ostream &os, ThreadID tid) {};
/**
* Unserialize one thread.
*
* @param cp The checkpoint use.
* @param section The section name of this thread.
* @param tid ID of the current thread.
*/
virtual void unserializeThread(Checkpoint *cp, const std::string &section,
ThreadID tid) {};
virtual Counter totalInsts() const = 0;
virtual Counter totalOps() const = 0;
/**
* Schedule an event that exits the simulation loops after a
* predefined number of instructions.
*
* This method is usually called from the configuration script to
* get an exit event some time in the future. It is typically used
* when the script wants to simulate for a specific number of
* instructions rather than ticks.
*
* @param tid Thread monitor.
* @param insts Number of instructions into the future.
* @param cause Cause to signal in the exit event.
*/
void scheduleInstStop(ThreadID tid, Counter insts, const char *cause);
/**
* Schedule an event that exits the simulation loops after a
* predefined number of load operations.
*
* This method is usually called from the configuration script to
* get an exit event some time in the future. It is typically used
* when the script wants to simulate for a specific number of
* loads rather than ticks.
*
* @param tid Thread monitor.
* @param loads Number of load instructions into the future.
* @param cause Cause to signal in the exit event.
*/
void scheduleLoadStop(ThreadID tid, Counter loads, const char *cause);
// Function tracing
private:
bool functionTracingEnabled;
std::ostream *functionTraceStream;
Addr currentFunctionStart;
Addr currentFunctionEnd;
Tick functionEntryTick;
void enableFunctionTrace();
void traceFunctionsInternal(Addr pc);
private:
static std::vector<BaseCPU *> cpuList; //!< Static global cpu list
public:
void traceFunctions(Addr pc)
{
if (functionTracingEnabled)
traceFunctionsInternal(pc);
}
static int numSimulatedCPUs() { return cpuList.size(); }
static Counter numSimulatedInsts()
{
Counter total = 0;
int size = cpuList.size();
for (int i = 0; i < size; ++i)
total += cpuList[i]->totalInsts();
return total;
}
static Counter numSimulatedOps()
{
Counter total = 0;
int size = cpuList.size();
for (int i = 0; i < size; ++i)
total += cpuList[i]->totalOps();
return total;
}
public:
// Number of CPU cycles simulated
Stats::Scalar numCycles;
Stats::Scalar numWorkItemsStarted;
Stats::Scalar numWorkItemsCompleted;
};
#endif // THE_ISA == NULL_ISA
#endif // __CPU_BASE_HH__