|  | /* | 
|  | Red Black Trees | 
|  | (C) 1999  Andrea Arcangeli <andrea@suse.de> | 
|  | (C) 2002  David Woodhouse <dwmw2@infradead.org> | 
|  |  | 
|  | This program is free software; you can redistribute it and/or modify | 
|  | it under the terms of the GNU General Public License as published by | 
|  | the Free Software Foundation; either version 2 of the License, or | 
|  | (at your option) any later version. | 
|  |  | 
|  | This program is distributed in the hope that it will be useful, | 
|  | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|  | GNU General Public License for more details. | 
|  |  | 
|  | You should have received a copy of the GNU General Public License | 
|  | along with this program; if not, write to the Free Software | 
|  | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA | 
|  |  | 
|  | linux/lib/rbtree.c | 
|  | */ | 
|  |  | 
|  | #include <linux/rbtree.h> | 
|  | #include <linux/module.h> | 
|  |  | 
|  | static void __rb_rotate_left(struct rb_node *node, struct rb_root *root) | 
|  | { | 
|  | struct rb_node *right = node->rb_right; | 
|  |  | 
|  | if ((node->rb_right = right->rb_left)) | 
|  | right->rb_left->rb_parent = node; | 
|  | right->rb_left = node; | 
|  |  | 
|  | if ((right->rb_parent = node->rb_parent)) | 
|  | { | 
|  | if (node == node->rb_parent->rb_left) | 
|  | node->rb_parent->rb_left = right; | 
|  | else | 
|  | node->rb_parent->rb_right = right; | 
|  | } | 
|  | else | 
|  | root->rb_node = right; | 
|  | node->rb_parent = right; | 
|  | } | 
|  |  | 
|  | static void __rb_rotate_right(struct rb_node *node, struct rb_root *root) | 
|  | { | 
|  | struct rb_node *left = node->rb_left; | 
|  |  | 
|  | if ((node->rb_left = left->rb_right)) | 
|  | left->rb_right->rb_parent = node; | 
|  | left->rb_right = node; | 
|  |  | 
|  | if ((left->rb_parent = node->rb_parent)) | 
|  | { | 
|  | if (node == node->rb_parent->rb_right) | 
|  | node->rb_parent->rb_right = left; | 
|  | else | 
|  | node->rb_parent->rb_left = left; | 
|  | } | 
|  | else | 
|  | root->rb_node = left; | 
|  | node->rb_parent = left; | 
|  | } | 
|  |  | 
|  | void rb_insert_color(struct rb_node *node, struct rb_root *root) | 
|  | { | 
|  | struct rb_node *parent, *gparent; | 
|  |  | 
|  | while ((parent = node->rb_parent) && parent->rb_color == RB_RED) | 
|  | { | 
|  | gparent = parent->rb_parent; | 
|  |  | 
|  | if (parent == gparent->rb_left) | 
|  | { | 
|  | { | 
|  | register struct rb_node *uncle = gparent->rb_right; | 
|  | if (uncle && uncle->rb_color == RB_RED) | 
|  | { | 
|  | uncle->rb_color = RB_BLACK; | 
|  | parent->rb_color = RB_BLACK; | 
|  | gparent->rb_color = RB_RED; | 
|  | node = gparent; | 
|  | continue; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (parent->rb_right == node) | 
|  | { | 
|  | register struct rb_node *tmp; | 
|  | __rb_rotate_left(parent, root); | 
|  | tmp = parent; | 
|  | parent = node; | 
|  | node = tmp; | 
|  | } | 
|  |  | 
|  | parent->rb_color = RB_BLACK; | 
|  | gparent->rb_color = RB_RED; | 
|  | __rb_rotate_right(gparent, root); | 
|  | } else { | 
|  | { | 
|  | register struct rb_node *uncle = gparent->rb_left; | 
|  | if (uncle && uncle->rb_color == RB_RED) | 
|  | { | 
|  | uncle->rb_color = RB_BLACK; | 
|  | parent->rb_color = RB_BLACK; | 
|  | gparent->rb_color = RB_RED; | 
|  | node = gparent; | 
|  | continue; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (parent->rb_left == node) | 
|  | { | 
|  | register struct rb_node *tmp; | 
|  | __rb_rotate_right(parent, root); | 
|  | tmp = parent; | 
|  | parent = node; | 
|  | node = tmp; | 
|  | } | 
|  |  | 
|  | parent->rb_color = RB_BLACK; | 
|  | gparent->rb_color = RB_RED; | 
|  | __rb_rotate_left(gparent, root); | 
|  | } | 
|  | } | 
|  |  | 
|  | root->rb_node->rb_color = RB_BLACK; | 
|  | } | 
|  | EXPORT_SYMBOL(rb_insert_color); | 
|  |  | 
|  | static void __rb_erase_color(struct rb_node *node, struct rb_node *parent, | 
|  | struct rb_root *root) | 
|  | { | 
|  | struct rb_node *other; | 
|  |  | 
|  | while ((!node || node->rb_color == RB_BLACK) && node != root->rb_node) | 
|  | { | 
|  | if (parent->rb_left == node) | 
|  | { | 
|  | other = parent->rb_right; | 
|  | if (other->rb_color == RB_RED) | 
|  | { | 
|  | other->rb_color = RB_BLACK; | 
|  | parent->rb_color = RB_RED; | 
|  | __rb_rotate_left(parent, root); | 
|  | other = parent->rb_right; | 
|  | } | 
|  | if ((!other->rb_left || | 
|  | other->rb_left->rb_color == RB_BLACK) | 
|  | && (!other->rb_right || | 
|  | other->rb_right->rb_color == RB_BLACK)) | 
|  | { | 
|  | other->rb_color = RB_RED; | 
|  | node = parent; | 
|  | parent = node->rb_parent; | 
|  | } | 
|  | else | 
|  | { | 
|  | if (!other->rb_right || | 
|  | other->rb_right->rb_color == RB_BLACK) | 
|  | { | 
|  | register struct rb_node *o_left; | 
|  | if ((o_left = other->rb_left)) | 
|  | o_left->rb_color = RB_BLACK; | 
|  | other->rb_color = RB_RED; | 
|  | __rb_rotate_right(other, root); | 
|  | other = parent->rb_right; | 
|  | } | 
|  | other->rb_color = parent->rb_color; | 
|  | parent->rb_color = RB_BLACK; | 
|  | if (other->rb_right) | 
|  | other->rb_right->rb_color = RB_BLACK; | 
|  | __rb_rotate_left(parent, root); | 
|  | node = root->rb_node; | 
|  | break; | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | other = parent->rb_left; | 
|  | if (other->rb_color == RB_RED) | 
|  | { | 
|  | other->rb_color = RB_BLACK; | 
|  | parent->rb_color = RB_RED; | 
|  | __rb_rotate_right(parent, root); | 
|  | other = parent->rb_left; | 
|  | } | 
|  | if ((!other->rb_left || | 
|  | other->rb_left->rb_color == RB_BLACK) | 
|  | && (!other->rb_right || | 
|  | other->rb_right->rb_color == RB_BLACK)) | 
|  | { | 
|  | other->rb_color = RB_RED; | 
|  | node = parent; | 
|  | parent = node->rb_parent; | 
|  | } | 
|  | else | 
|  | { | 
|  | if (!other->rb_left || | 
|  | other->rb_left->rb_color == RB_BLACK) | 
|  | { | 
|  | register struct rb_node *o_right; | 
|  | if ((o_right = other->rb_right)) | 
|  | o_right->rb_color = RB_BLACK; | 
|  | other->rb_color = RB_RED; | 
|  | __rb_rotate_left(other, root); | 
|  | other = parent->rb_left; | 
|  | } | 
|  | other->rb_color = parent->rb_color; | 
|  | parent->rb_color = RB_BLACK; | 
|  | if (other->rb_left) | 
|  | other->rb_left->rb_color = RB_BLACK; | 
|  | __rb_rotate_right(parent, root); | 
|  | node = root->rb_node; | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  | if (node) | 
|  | node->rb_color = RB_BLACK; | 
|  | } | 
|  |  | 
|  | void rb_erase(struct rb_node *node, struct rb_root *root) | 
|  | { | 
|  | struct rb_node *child, *parent; | 
|  | int color; | 
|  |  | 
|  | if (!node->rb_left) | 
|  | child = node->rb_right; | 
|  | else if (!node->rb_right) | 
|  | child = node->rb_left; | 
|  | else | 
|  | { | 
|  | struct rb_node *old = node, *left; | 
|  |  | 
|  | node = node->rb_right; | 
|  | while ((left = node->rb_left) != NULL) | 
|  | node = left; | 
|  | child = node->rb_right; | 
|  | parent = node->rb_parent; | 
|  | color = node->rb_color; | 
|  |  | 
|  | if (child) | 
|  | child->rb_parent = parent; | 
|  | if (parent) | 
|  | { | 
|  | if (parent->rb_left == node) | 
|  | parent->rb_left = child; | 
|  | else | 
|  | parent->rb_right = child; | 
|  | } | 
|  | else | 
|  | root->rb_node = child; | 
|  |  | 
|  | if (node->rb_parent == old) | 
|  | parent = node; | 
|  | node->rb_parent = old->rb_parent; | 
|  | node->rb_color = old->rb_color; | 
|  | node->rb_right = old->rb_right; | 
|  | node->rb_left = old->rb_left; | 
|  |  | 
|  | if (old->rb_parent) | 
|  | { | 
|  | if (old->rb_parent->rb_left == old) | 
|  | old->rb_parent->rb_left = node; | 
|  | else | 
|  | old->rb_parent->rb_right = node; | 
|  | } else | 
|  | root->rb_node = node; | 
|  |  | 
|  | old->rb_left->rb_parent = node; | 
|  | if (old->rb_right) | 
|  | old->rb_right->rb_parent = node; | 
|  | goto color; | 
|  | } | 
|  |  | 
|  | parent = node->rb_parent; | 
|  | color = node->rb_color; | 
|  |  | 
|  | if (child) | 
|  | child->rb_parent = parent; | 
|  | if (parent) | 
|  | { | 
|  | if (parent->rb_left == node) | 
|  | parent->rb_left = child; | 
|  | else | 
|  | parent->rb_right = child; | 
|  | } | 
|  | else | 
|  | root->rb_node = child; | 
|  |  | 
|  | color: | 
|  | if (color == RB_BLACK) | 
|  | __rb_erase_color(child, parent, root); | 
|  | } | 
|  | EXPORT_SYMBOL(rb_erase); | 
|  |  | 
|  | /* | 
|  | * This function returns the first node (in sort order) of the tree. | 
|  | */ | 
|  | struct rb_node *rb_first(struct rb_root *root) | 
|  | { | 
|  | struct rb_node	*n; | 
|  |  | 
|  | n = root->rb_node; | 
|  | if (!n) | 
|  | return NULL; | 
|  | while (n->rb_left) | 
|  | n = n->rb_left; | 
|  | return n; | 
|  | } | 
|  | EXPORT_SYMBOL(rb_first); | 
|  |  | 
|  | struct rb_node *rb_last(struct rb_root *root) | 
|  | { | 
|  | struct rb_node	*n; | 
|  |  | 
|  | n = root->rb_node; | 
|  | if (!n) | 
|  | return NULL; | 
|  | while (n->rb_right) | 
|  | n = n->rb_right; | 
|  | return n; | 
|  | } | 
|  | EXPORT_SYMBOL(rb_last); | 
|  |  | 
|  | struct rb_node *rb_next(struct rb_node *node) | 
|  | { | 
|  | /* If we have a right-hand child, go down and then left as far | 
|  | as we can. */ | 
|  | if (node->rb_right) { | 
|  | node = node->rb_right; | 
|  | while (node->rb_left) | 
|  | node=node->rb_left; | 
|  | return node; | 
|  | } | 
|  |  | 
|  | /* No right-hand children.  Everything down and left is | 
|  | smaller than us, so any 'next' node must be in the general | 
|  | direction of our parent. Go up the tree; any time the | 
|  | ancestor is a right-hand child of its parent, keep going | 
|  | up. First time it's a left-hand child of its parent, said | 
|  | parent is our 'next' node. */ | 
|  | while (node->rb_parent && node == node->rb_parent->rb_right) | 
|  | node = node->rb_parent; | 
|  |  | 
|  | return node->rb_parent; | 
|  | } | 
|  | EXPORT_SYMBOL(rb_next); | 
|  |  | 
|  | struct rb_node *rb_prev(struct rb_node *node) | 
|  | { | 
|  | /* If we have a left-hand child, go down and then right as far | 
|  | as we can. */ | 
|  | if (node->rb_left) { | 
|  | node = node->rb_left; | 
|  | while (node->rb_right) | 
|  | node=node->rb_right; | 
|  | return node; | 
|  | } | 
|  |  | 
|  | /* No left-hand children. Go up till we find an ancestor which | 
|  | is a right-hand child of its parent */ | 
|  | while (node->rb_parent && node == node->rb_parent->rb_left) | 
|  | node = node->rb_parent; | 
|  |  | 
|  | return node->rb_parent; | 
|  | } | 
|  | EXPORT_SYMBOL(rb_prev); | 
|  |  | 
|  | void rb_replace_node(struct rb_node *victim, struct rb_node *new, | 
|  | struct rb_root *root) | 
|  | { | 
|  | struct rb_node *parent = victim->rb_parent; | 
|  |  | 
|  | /* Set the surrounding nodes to point to the replacement */ | 
|  | if (parent) { | 
|  | if (victim == parent->rb_left) | 
|  | parent->rb_left = new; | 
|  | else | 
|  | parent->rb_right = new; | 
|  | } else { | 
|  | root->rb_node = new; | 
|  | } | 
|  | if (victim->rb_left) | 
|  | victim->rb_left->rb_parent = new; | 
|  | if (victim->rb_right) | 
|  | victim->rb_right->rb_parent = new; | 
|  |  | 
|  | /* Copy the pointers/colour from the victim to the replacement */ | 
|  | *new = *victim; | 
|  | } | 
|  | EXPORT_SYMBOL(rb_replace_node); |