| /* |
| * Copyright 2009 Jerome Glisse. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| */ |
| /* |
| * Authors: |
| * Jerome Glisse <glisse@freedesktop.org> |
| * Dave Airlie |
| */ |
| #include <linux/seq_file.h> |
| #include <linux/atomic.h> |
| #include <linux/wait.h> |
| #include <linux/kref.h> |
| #include <linux/slab.h> |
| #include <linux/firmware.h> |
| #include <drm/drmP.h> |
| #include "radeon_reg.h" |
| #include "radeon.h" |
| #include "radeon_trace.h" |
| |
| /* |
| * Fences |
| * Fences mark an event in the GPUs pipeline and are used |
| * for GPU/CPU synchronization. When the fence is written, |
| * it is expected that all buffers associated with that fence |
| * are no longer in use by the associated ring on the GPU and |
| * that the the relevant GPU caches have been flushed. Whether |
| * we use a scratch register or memory location depends on the asic |
| * and whether writeback is enabled. |
| */ |
| |
| /** |
| * radeon_fence_write - write a fence value |
| * |
| * @rdev: radeon_device pointer |
| * @seq: sequence number to write |
| * @ring: ring index the fence is associated with |
| * |
| * Writes a fence value to memory or a scratch register (all asics). |
| */ |
| static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring) |
| { |
| struct radeon_fence_driver *drv = &rdev->fence_drv[ring]; |
| if (likely(rdev->wb.enabled || !drv->scratch_reg)) { |
| if (drv->cpu_addr) { |
| *drv->cpu_addr = cpu_to_le32(seq); |
| } |
| } else { |
| WREG32(drv->scratch_reg, seq); |
| } |
| } |
| |
| /** |
| * radeon_fence_read - read a fence value |
| * |
| * @rdev: radeon_device pointer |
| * @ring: ring index the fence is associated with |
| * |
| * Reads a fence value from memory or a scratch register (all asics). |
| * Returns the value of the fence read from memory or register. |
| */ |
| static u32 radeon_fence_read(struct radeon_device *rdev, int ring) |
| { |
| struct radeon_fence_driver *drv = &rdev->fence_drv[ring]; |
| u32 seq = 0; |
| |
| if (likely(rdev->wb.enabled || !drv->scratch_reg)) { |
| if (drv->cpu_addr) { |
| seq = le32_to_cpu(*drv->cpu_addr); |
| } else { |
| seq = lower_32_bits(atomic64_read(&drv->last_seq)); |
| } |
| } else { |
| seq = RREG32(drv->scratch_reg); |
| } |
| return seq; |
| } |
| |
| /** |
| * radeon_fence_emit - emit a fence on the requested ring |
| * |
| * @rdev: radeon_device pointer |
| * @fence: radeon fence object |
| * @ring: ring index the fence is associated with |
| * |
| * Emits a fence command on the requested ring (all asics). |
| * Returns 0 on success, -ENOMEM on failure. |
| */ |
| int radeon_fence_emit(struct radeon_device *rdev, |
| struct radeon_fence **fence, |
| int ring) |
| { |
| /* we are protected by the ring emission mutex */ |
| *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL); |
| if ((*fence) == NULL) { |
| return -ENOMEM; |
| } |
| kref_init(&((*fence)->kref)); |
| (*fence)->rdev = rdev; |
| (*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring]; |
| (*fence)->ring = ring; |
| radeon_fence_ring_emit(rdev, ring, *fence); |
| trace_radeon_fence_emit(rdev->ddev, ring, (*fence)->seq); |
| return 0; |
| } |
| |
| /** |
| * radeon_fence_process - process a fence |
| * |
| * @rdev: radeon_device pointer |
| * @ring: ring index the fence is associated with |
| * |
| * Checks the current fence value and wakes the fence queue |
| * if the sequence number has increased (all asics). |
| */ |
| void radeon_fence_process(struct radeon_device *rdev, int ring) |
| { |
| uint64_t seq, last_seq, last_emitted; |
| unsigned count_loop = 0; |
| bool wake = false; |
| |
| /* Note there is a scenario here for an infinite loop but it's |
| * very unlikely to happen. For it to happen, the current polling |
| * process need to be interrupted by another process and another |
| * process needs to update the last_seq btw the atomic read and |
| * xchg of the current process. |
| * |
| * More over for this to go in infinite loop there need to be |
| * continuously new fence signaled ie radeon_fence_read needs |
| * to return a different value each time for both the currently |
| * polling process and the other process that xchg the last_seq |
| * btw atomic read and xchg of the current process. And the |
| * value the other process set as last seq must be higher than |
| * the seq value we just read. Which means that current process |
| * need to be interrupted after radeon_fence_read and before |
| * atomic xchg. |
| * |
| * To be even more safe we count the number of time we loop and |
| * we bail after 10 loop just accepting the fact that we might |
| * have temporarly set the last_seq not to the true real last |
| * seq but to an older one. |
| */ |
| last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq); |
| do { |
| last_emitted = rdev->fence_drv[ring].sync_seq[ring]; |
| seq = radeon_fence_read(rdev, ring); |
| seq |= last_seq & 0xffffffff00000000LL; |
| if (seq < last_seq) { |
| seq &= 0xffffffff; |
| seq |= last_emitted & 0xffffffff00000000LL; |
| } |
| |
| if (seq <= last_seq || seq > last_emitted) { |
| break; |
| } |
| /* If we loop over we don't want to return without |
| * checking if a fence is signaled as it means that the |
| * seq we just read is different from the previous on. |
| */ |
| wake = true; |
| last_seq = seq; |
| if ((count_loop++) > 10) { |
| /* We looped over too many time leave with the |
| * fact that we might have set an older fence |
| * seq then the current real last seq as signaled |
| * by the hw. |
| */ |
| break; |
| } |
| } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq); |
| |
| if (wake) |
| wake_up_all(&rdev->fence_queue); |
| } |
| |
| /** |
| * radeon_fence_destroy - destroy a fence |
| * |
| * @kref: fence kref |
| * |
| * Frees the fence object (all asics). |
| */ |
| static void radeon_fence_destroy(struct kref *kref) |
| { |
| struct radeon_fence *fence; |
| |
| fence = container_of(kref, struct radeon_fence, kref); |
| kfree(fence); |
| } |
| |
| /** |
| * radeon_fence_seq_signaled - check if a fence sequence number has signaled |
| * |
| * @rdev: radeon device pointer |
| * @seq: sequence number |
| * @ring: ring index the fence is associated with |
| * |
| * Check if the last signaled fence sequnce number is >= the requested |
| * sequence number (all asics). |
| * Returns true if the fence has signaled (current fence value |
| * is >= requested value) or false if it has not (current fence |
| * value is < the requested value. Helper function for |
| * radeon_fence_signaled(). |
| */ |
| static bool radeon_fence_seq_signaled(struct radeon_device *rdev, |
| u64 seq, unsigned ring) |
| { |
| if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) { |
| return true; |
| } |
| /* poll new last sequence at least once */ |
| radeon_fence_process(rdev, ring); |
| if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) { |
| return true; |
| } |
| return false; |
| } |
| |
| /** |
| * radeon_fence_signaled - check if a fence has signaled |
| * |
| * @fence: radeon fence object |
| * |
| * Check if the requested fence has signaled (all asics). |
| * Returns true if the fence has signaled or false if it has not. |
| */ |
| bool radeon_fence_signaled(struct radeon_fence *fence) |
| { |
| if (!fence) { |
| return true; |
| } |
| if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) { |
| return true; |
| } |
| if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) { |
| fence->seq = RADEON_FENCE_SIGNALED_SEQ; |
| return true; |
| } |
| return false; |
| } |
| |
| /** |
| * radeon_fence_any_seq_signaled - check if any sequence number is signaled |
| * |
| * @rdev: radeon device pointer |
| * @seq: sequence numbers |
| * |
| * Check if the last signaled fence sequnce number is >= the requested |
| * sequence number (all asics). |
| * Returns true if any has signaled (current value is >= requested value) |
| * or false if it has not. Helper function for radeon_fence_wait_seq. |
| */ |
| static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq) |
| { |
| unsigned i; |
| |
| for (i = 0; i < RADEON_NUM_RINGS; ++i) { |
| if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) |
| return true; |
| } |
| return false; |
| } |
| |
| /** |
| * radeon_fence_wait_seq - wait for a specific sequence numbers |
| * |
| * @rdev: radeon device pointer |
| * @target_seq: sequence number(s) we want to wait for |
| * @intr: use interruptable sleep |
| * |
| * Wait for the requested sequence number(s) to be written by any ring |
| * (all asics). Sequnce number array is indexed by ring id. |
| * @intr selects whether to use interruptable (true) or non-interruptable |
| * (false) sleep when waiting for the sequence number. Helper function |
| * for radeon_fence_wait_*(). |
| * Returns 0 if the sequence number has passed, error for all other cases. |
| * -EDEADLK is returned when a GPU lockup has been detected. |
| */ |
| static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq, |
| bool intr) |
| { |
| uint64_t last_seq[RADEON_NUM_RINGS]; |
| bool signaled; |
| int i, r; |
| |
| while (!radeon_fence_any_seq_signaled(rdev, target_seq)) { |
| |
| /* Save current sequence values, used to check for GPU lockups */ |
| for (i = 0; i < RADEON_NUM_RINGS; ++i) { |
| if (!target_seq[i]) |
| continue; |
| |
| last_seq[i] = atomic64_read(&rdev->fence_drv[i].last_seq); |
| trace_radeon_fence_wait_begin(rdev->ddev, i, target_seq[i]); |
| radeon_irq_kms_sw_irq_get(rdev, i); |
| } |
| |
| if (intr) { |
| r = wait_event_interruptible_timeout(rdev->fence_queue, ( |
| (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)) |
| || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT); |
| } else { |
| r = wait_event_timeout(rdev->fence_queue, ( |
| (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)) |
| || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT); |
| } |
| |
| for (i = 0; i < RADEON_NUM_RINGS; ++i) { |
| if (!target_seq[i]) |
| continue; |
| |
| radeon_irq_kms_sw_irq_put(rdev, i); |
| trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]); |
| } |
| |
| if (unlikely(r < 0)) |
| return r; |
| |
| if (unlikely(!signaled)) { |
| if (rdev->needs_reset) |
| return -EDEADLK; |
| |
| /* we were interrupted for some reason and fence |
| * isn't signaled yet, resume waiting */ |
| if (r) |
| continue; |
| |
| for (i = 0; i < RADEON_NUM_RINGS; ++i) { |
| if (!target_seq[i]) |
| continue; |
| |
| if (last_seq[i] != atomic64_read(&rdev->fence_drv[i].last_seq)) |
| break; |
| } |
| |
| if (i != RADEON_NUM_RINGS) |
| continue; |
| |
| for (i = 0; i < RADEON_NUM_RINGS; ++i) { |
| if (!target_seq[i]) |
| continue; |
| |
| if (radeon_ring_is_lockup(rdev, i, &rdev->ring[i])) |
| break; |
| } |
| |
| if (i < RADEON_NUM_RINGS) { |
| /* good news we believe it's a lockup */ |
| dev_warn(rdev->dev, "GPU lockup (waiting for " |
| "0x%016llx last fence id 0x%016llx on" |
| " ring %d)\n", |
| target_seq[i], last_seq[i], i); |
| |
| /* remember that we need an reset */ |
| rdev->needs_reset = true; |
| wake_up_all(&rdev->fence_queue); |
| return -EDEADLK; |
| } |
| } |
| } |
| return 0; |
| } |
| |
| /** |
| * radeon_fence_wait - wait for a fence to signal |
| * |
| * @fence: radeon fence object |
| * @intr: use interruptable sleep |
| * |
| * Wait for the requested fence to signal (all asics). |
| * @intr selects whether to use interruptable (true) or non-interruptable |
| * (false) sleep when waiting for the fence. |
| * Returns 0 if the fence has passed, error for all other cases. |
| */ |
| int radeon_fence_wait(struct radeon_fence *fence, bool intr) |
| { |
| uint64_t seq[RADEON_NUM_RINGS] = {}; |
| int r; |
| |
| if (fence == NULL) { |
| WARN(1, "Querying an invalid fence : %p !\n", fence); |
| return -EINVAL; |
| } |
| |
| seq[fence->ring] = fence->seq; |
| if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ) |
| return 0; |
| |
| r = radeon_fence_wait_seq(fence->rdev, seq, intr); |
| if (r) |
| return r; |
| |
| fence->seq = RADEON_FENCE_SIGNALED_SEQ; |
| return 0; |
| } |
| |
| /** |
| * radeon_fence_wait_any - wait for a fence to signal on any ring |
| * |
| * @rdev: radeon device pointer |
| * @fences: radeon fence object(s) |
| * @intr: use interruptable sleep |
| * |
| * Wait for any requested fence to signal (all asics). Fence |
| * array is indexed by ring id. @intr selects whether to use |
| * interruptable (true) or non-interruptable (false) sleep when |
| * waiting for the fences. Used by the suballocator. |
| * Returns 0 if any fence has passed, error for all other cases. |
| */ |
| int radeon_fence_wait_any(struct radeon_device *rdev, |
| struct radeon_fence **fences, |
| bool intr) |
| { |
| uint64_t seq[RADEON_NUM_RINGS]; |
| unsigned i, num_rings = 0; |
| int r; |
| |
| for (i = 0; i < RADEON_NUM_RINGS; ++i) { |
| seq[i] = 0; |
| |
| if (!fences[i]) { |
| continue; |
| } |
| |
| seq[i] = fences[i]->seq; |
| ++num_rings; |
| |
| /* test if something was allready signaled */ |
| if (seq[i] == RADEON_FENCE_SIGNALED_SEQ) |
| return 0; |
| } |
| |
| /* nothing to wait for ? */ |
| if (num_rings == 0) |
| return -ENOENT; |
| |
| r = radeon_fence_wait_seq(rdev, seq, intr); |
| if (r) { |
| return r; |
| } |
| return 0; |
| } |
| |
| /** |
| * radeon_fence_wait_next - wait for the next fence to signal |
| * |
| * @rdev: radeon device pointer |
| * @ring: ring index the fence is associated with |
| * |
| * Wait for the next fence on the requested ring to signal (all asics). |
| * Returns 0 if the next fence has passed, error for all other cases. |
| * Caller must hold ring lock. |
| */ |
| int radeon_fence_wait_next(struct radeon_device *rdev, int ring) |
| { |
| uint64_t seq[RADEON_NUM_RINGS] = {}; |
| |
| seq[ring] = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL; |
| if (seq[ring] >= rdev->fence_drv[ring].sync_seq[ring]) { |
| /* nothing to wait for, last_seq is |
| already the last emited fence */ |
| return -ENOENT; |
| } |
| return radeon_fence_wait_seq(rdev, seq, false); |
| } |
| |
| /** |
| * radeon_fence_wait_empty - wait for all fences to signal |
| * |
| * @rdev: radeon device pointer |
| * @ring: ring index the fence is associated with |
| * |
| * Wait for all fences on the requested ring to signal (all asics). |
| * Returns 0 if the fences have passed, error for all other cases. |
| * Caller must hold ring lock. |
| */ |
| int radeon_fence_wait_empty(struct radeon_device *rdev, int ring) |
| { |
| uint64_t seq[RADEON_NUM_RINGS] = {}; |
| int r; |
| |
| seq[ring] = rdev->fence_drv[ring].sync_seq[ring]; |
| if (!seq[ring]) |
| return 0; |
| |
| r = radeon_fence_wait_seq(rdev, seq, false); |
| if (r) { |
| if (r == -EDEADLK) |
| return -EDEADLK; |
| |
| dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n", |
| ring, r); |
| } |
| return 0; |
| } |
| |
| /** |
| * radeon_fence_ref - take a ref on a fence |
| * |
| * @fence: radeon fence object |
| * |
| * Take a reference on a fence (all asics). |
| * Returns the fence. |
| */ |
| struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence) |
| { |
| kref_get(&fence->kref); |
| return fence; |
| } |
| |
| /** |
| * radeon_fence_unref - remove a ref on a fence |
| * |
| * @fence: radeon fence object |
| * |
| * Remove a reference on a fence (all asics). |
| */ |
| void radeon_fence_unref(struct radeon_fence **fence) |
| { |
| struct radeon_fence *tmp = *fence; |
| |
| *fence = NULL; |
| if (tmp) { |
| kref_put(&tmp->kref, radeon_fence_destroy); |
| } |
| } |
| |
| /** |
| * radeon_fence_count_emitted - get the count of emitted fences |
| * |
| * @rdev: radeon device pointer |
| * @ring: ring index the fence is associated with |
| * |
| * Get the number of fences emitted on the requested ring (all asics). |
| * Returns the number of emitted fences on the ring. Used by the |
| * dynpm code to ring track activity. |
| */ |
| unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring) |
| { |
| uint64_t emitted; |
| |
| /* We are not protected by ring lock when reading the last sequence |
| * but it's ok to report slightly wrong fence count here. |
| */ |
| radeon_fence_process(rdev, ring); |
| emitted = rdev->fence_drv[ring].sync_seq[ring] |
| - atomic64_read(&rdev->fence_drv[ring].last_seq); |
| /* to avoid 32bits warp around */ |
| if (emitted > 0x10000000) { |
| emitted = 0x10000000; |
| } |
| return (unsigned)emitted; |
| } |
| |
| /** |
| * radeon_fence_need_sync - do we need a semaphore |
| * |
| * @fence: radeon fence object |
| * @dst_ring: which ring to check against |
| * |
| * Check if the fence needs to be synced against another ring |
| * (all asics). If so, we need to emit a semaphore. |
| * Returns true if we need to sync with another ring, false if |
| * not. |
| */ |
| bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring) |
| { |
| struct radeon_fence_driver *fdrv; |
| |
| if (!fence) { |
| return false; |
| } |
| |
| if (fence->ring == dst_ring) { |
| return false; |
| } |
| |
| /* we are protected by the ring mutex */ |
| fdrv = &fence->rdev->fence_drv[dst_ring]; |
| if (fence->seq <= fdrv->sync_seq[fence->ring]) { |
| return false; |
| } |
| |
| return true; |
| } |
| |
| /** |
| * radeon_fence_note_sync - record the sync point |
| * |
| * @fence: radeon fence object |
| * @dst_ring: which ring to check against |
| * |
| * Note the sequence number at which point the fence will |
| * be synced with the requested ring (all asics). |
| */ |
| void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring) |
| { |
| struct radeon_fence_driver *dst, *src; |
| unsigned i; |
| |
| if (!fence) { |
| return; |
| } |
| |
| if (fence->ring == dst_ring) { |
| return; |
| } |
| |
| /* we are protected by the ring mutex */ |
| src = &fence->rdev->fence_drv[fence->ring]; |
| dst = &fence->rdev->fence_drv[dst_ring]; |
| for (i = 0; i < RADEON_NUM_RINGS; ++i) { |
| if (i == dst_ring) { |
| continue; |
| } |
| dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]); |
| } |
| } |
| |
| /** |
| * radeon_fence_driver_start_ring - make the fence driver |
| * ready for use on the requested ring. |
| * |
| * @rdev: radeon device pointer |
| * @ring: ring index to start the fence driver on |
| * |
| * Make the fence driver ready for processing (all asics). |
| * Not all asics have all rings, so each asic will only |
| * start the fence driver on the rings it has. |
| * Returns 0 for success, errors for failure. |
| */ |
| int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring) |
| { |
| uint64_t index; |
| int r; |
| |
| radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg); |
| if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) { |
| rdev->fence_drv[ring].scratch_reg = 0; |
| if (ring != R600_RING_TYPE_UVD_INDEX) { |
| index = R600_WB_EVENT_OFFSET + ring * 4; |
| rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4]; |
| rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + |
| index; |
| |
| } else { |
| /* put fence directly behind firmware */ |
| index = ALIGN(rdev->uvd_fw->size, 8); |
| rdev->fence_drv[ring].cpu_addr = rdev->uvd.cpu_addr + index; |
| rdev->fence_drv[ring].gpu_addr = rdev->uvd.gpu_addr + index; |
| } |
| |
| } else { |
| r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg); |
| if (r) { |
| dev_err(rdev->dev, "fence failed to get scratch register\n"); |
| return r; |
| } |
| index = RADEON_WB_SCRATCH_OFFSET + |
| rdev->fence_drv[ring].scratch_reg - |
| rdev->scratch.reg_base; |
| rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4]; |
| rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index; |
| } |
| radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring); |
| rdev->fence_drv[ring].initialized = true; |
| dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx and cpu addr 0x%p\n", |
| ring, rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr); |
| return 0; |
| } |
| |
| /** |
| * radeon_fence_driver_init_ring - init the fence driver |
| * for the requested ring. |
| * |
| * @rdev: radeon device pointer |
| * @ring: ring index to start the fence driver on |
| * |
| * Init the fence driver for the requested ring (all asics). |
| * Helper function for radeon_fence_driver_init(). |
| */ |
| static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring) |
| { |
| int i; |
| |
| rdev->fence_drv[ring].scratch_reg = -1; |
| rdev->fence_drv[ring].cpu_addr = NULL; |
| rdev->fence_drv[ring].gpu_addr = 0; |
| for (i = 0; i < RADEON_NUM_RINGS; ++i) |
| rdev->fence_drv[ring].sync_seq[i] = 0; |
| atomic64_set(&rdev->fence_drv[ring].last_seq, 0); |
| rdev->fence_drv[ring].initialized = false; |
| } |
| |
| /** |
| * radeon_fence_driver_init - init the fence driver |
| * for all possible rings. |
| * |
| * @rdev: radeon device pointer |
| * |
| * Init the fence driver for all possible rings (all asics). |
| * Not all asics have all rings, so each asic will only |
| * start the fence driver on the rings it has using |
| * radeon_fence_driver_start_ring(). |
| * Returns 0 for success. |
| */ |
| int radeon_fence_driver_init(struct radeon_device *rdev) |
| { |
| int ring; |
| |
| init_waitqueue_head(&rdev->fence_queue); |
| for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { |
| radeon_fence_driver_init_ring(rdev, ring); |
| } |
| if (radeon_debugfs_fence_init(rdev)) { |
| dev_err(rdev->dev, "fence debugfs file creation failed\n"); |
| } |
| return 0; |
| } |
| |
| /** |
| * radeon_fence_driver_fini - tear down the fence driver |
| * for all possible rings. |
| * |
| * @rdev: radeon device pointer |
| * |
| * Tear down the fence driver for all possible rings (all asics). |
| */ |
| void radeon_fence_driver_fini(struct radeon_device *rdev) |
| { |
| int ring, r; |
| |
| mutex_lock(&rdev->ring_lock); |
| for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { |
| if (!rdev->fence_drv[ring].initialized) |
| continue; |
| r = radeon_fence_wait_empty(rdev, ring); |
| if (r) { |
| /* no need to trigger GPU reset as we are unloading */ |
| radeon_fence_driver_force_completion(rdev); |
| } |
| wake_up_all(&rdev->fence_queue); |
| radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg); |
| rdev->fence_drv[ring].initialized = false; |
| } |
| mutex_unlock(&rdev->ring_lock); |
| } |
| |
| /** |
| * radeon_fence_driver_force_completion - force all fence waiter to complete |
| * |
| * @rdev: radeon device pointer |
| * |
| * In case of GPU reset failure make sure no process keep waiting on fence |
| * that will never complete. |
| */ |
| void radeon_fence_driver_force_completion(struct radeon_device *rdev) |
| { |
| int ring; |
| |
| for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { |
| if (!rdev->fence_drv[ring].initialized) |
| continue; |
| radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring); |
| } |
| } |
| |
| |
| /* |
| * Fence debugfs |
| */ |
| #if defined(CONFIG_DEBUG_FS) |
| static int radeon_debugfs_fence_info(struct seq_file *m, void *data) |
| { |
| struct drm_info_node *node = (struct drm_info_node *)m->private; |
| struct drm_device *dev = node->minor->dev; |
| struct radeon_device *rdev = dev->dev_private; |
| int i, j; |
| |
| for (i = 0; i < RADEON_NUM_RINGS; ++i) { |
| if (!rdev->fence_drv[i].initialized) |
| continue; |
| |
| radeon_fence_process(rdev, i); |
| |
| seq_printf(m, "--- ring %d ---\n", i); |
| seq_printf(m, "Last signaled fence 0x%016llx\n", |
| (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq)); |
| seq_printf(m, "Last emitted 0x%016llx\n", |
| rdev->fence_drv[i].sync_seq[i]); |
| |
| for (j = 0; j < RADEON_NUM_RINGS; ++j) { |
| if (i != j && rdev->fence_drv[j].initialized) |
| seq_printf(m, "Last sync to ring %d 0x%016llx\n", |
| j, rdev->fence_drv[i].sync_seq[j]); |
| } |
| } |
| return 0; |
| } |
| |
| /** |
| * radeon_debugfs_gpu_reset - manually trigger a gpu reset |
| * |
| * Manually trigger a gpu reset at the next fence wait. |
| */ |
| static int radeon_debugfs_gpu_reset(struct seq_file *m, void *data) |
| { |
| struct drm_info_node *node = (struct drm_info_node *) m->private; |
| struct drm_device *dev = node->minor->dev; |
| struct radeon_device *rdev = dev->dev_private; |
| |
| down_read(&rdev->exclusive_lock); |
| seq_printf(m, "%d\n", rdev->needs_reset); |
| rdev->needs_reset = true; |
| up_read(&rdev->exclusive_lock); |
| |
| return 0; |
| } |
| |
| static struct drm_info_list radeon_debugfs_fence_list[] = { |
| {"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL}, |
| {"radeon_gpu_reset", &radeon_debugfs_gpu_reset, 0, NULL} |
| }; |
| #endif |
| |
| int radeon_debugfs_fence_init(struct radeon_device *rdev) |
| { |
| #if defined(CONFIG_DEBUG_FS) |
| return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 2); |
| #else |
| return 0; |
| #endif |
| } |