| The Common Clk Framework | |
| Mike Turquette <mturquette@ti.com> | |
| This document endeavours to explain the common clk framework details, | |
| and how to port a platform over to this framework. It is not yet a | |
| detailed explanation of the clock api in include/linux/clk.h, but | |
| perhaps someday it will include that information. | |
| Part 1 - introduction and interface split | |
| The common clk framework is an interface to control the clock nodes | |
| available on various devices today. This may come in the form of clock | |
| gating, rate adjustment, muxing or other operations. This framework is | |
| enabled with the CONFIG_COMMON_CLK option. | |
| The interface itself is divided into two halves, each shielded from the | |
| details of its counterpart. First is the common definition of struct | |
| clk which unifies the framework-level accounting and infrastructure that | |
| has traditionally been duplicated across a variety of platforms. Second | |
| is a common implementation of the clk.h api, defined in | |
| drivers/clk/clk.c. Finally there is struct clk_ops, whose operations | |
| are invoked by the clk api implementation. | |
| The second half of the interface is comprised of the hardware-specific | |
| callbacks registered with struct clk_ops and the corresponding | |
| hardware-specific structures needed to model a particular clock. For | |
| the remainder of this document any reference to a callback in struct | |
| clk_ops, such as .enable or .set_rate, implies the hardware-specific | |
| implementation of that code. Likewise, references to struct clk_foo | |
| serve as a convenient shorthand for the implementation of the | |
| hardware-specific bits for the hypothetical "foo" hardware. | |
| Tying the two halves of this interface together is struct clk_hw, which | |
| is defined in struct clk_foo and pointed to within struct clk. This | |
| allows for easy navigation between the two discrete halves of the common | |
| clock interface. | |
| Part 2 - common data structures and api | |
| Below is the common struct clk definition from | |
| include/linux/clk-private.h, modified for brevity: | |
| struct clk { | |
| const char *name; | |
| const struct clk_ops *ops; | |
| struct clk_hw *hw; | |
| char **parent_names; | |
| struct clk **parents; | |
| struct clk *parent; | |
| struct hlist_head children; | |
| struct hlist_node child_node; | |
| ... | |
| }; | |
| The members above make up the core of the clk tree topology. The clk | |
| api itself defines several driver-facing functions which operate on | |
| struct clk. That api is documented in include/linux/clk.h. | |
| Platforms and devices utilizing the common struct clk use the struct | |
| clk_ops pointer in struct clk to perform the hardware-specific parts of | |
| the operations defined in clk.h: | |
| struct clk_ops { | |
| int (*prepare)(struct clk_hw *hw); | |
| void (*unprepare)(struct clk_hw *hw); | |
| int (*enable)(struct clk_hw *hw); | |
| void (*disable)(struct clk_hw *hw); | |
| int (*is_enabled)(struct clk_hw *hw); | |
| unsigned long (*recalc_rate)(struct clk_hw *hw, | |
| unsigned long parent_rate); | |
| long (*round_rate)(struct clk_hw *hw, | |
| unsigned long rate, | |
| unsigned long *parent_rate); | |
| long (*determine_rate)(struct clk_hw *hw, | |
| unsigned long rate, | |
| unsigned long *best_parent_rate, | |
| struct clk **best_parent_clk); | |
| int (*set_parent)(struct clk_hw *hw, u8 index); | |
| u8 (*get_parent)(struct clk_hw *hw); | |
| int (*set_rate)(struct clk_hw *hw, | |
| unsigned long rate, | |
| unsigned long parent_rate); | |
| int (*set_rate_and_parent)(struct clk_hw *hw, | |
| unsigned long rate, | |
| unsigned long parent_rate, | |
| u8 index); | |
| unsigned long (*recalc_accuracy)(struct clk_hw *hw, | |
| unsigned long parent_accuracy); | |
| void (*init)(struct clk_hw *hw); | |
| int (*debug_init)(struct clk_hw *hw, | |
| struct dentry *dentry); | |
| }; | |
| Part 3 - hardware clk implementations | |
| The strength of the common struct clk comes from its .ops and .hw pointers | |
| which abstract the details of struct clk from the hardware-specific bits, and | |
| vice versa. To illustrate consider the simple gateable clk implementation in | |
| drivers/clk/clk-gate.c: | |
| struct clk_gate { | |
| struct clk_hw hw; | |
| void __iomem *reg; | |
| u8 bit_idx; | |
| ... | |
| }; | |
| struct clk_gate contains struct clk_hw hw as well as hardware-specific | |
| knowledge about which register and bit controls this clk's gating. | |
| Nothing about clock topology or accounting, such as enable_count or | |
| notifier_count, is needed here. That is all handled by the common | |
| framework code and struct clk. | |
| Let's walk through enabling this clk from driver code: | |
| struct clk *clk; | |
| clk = clk_get(NULL, "my_gateable_clk"); | |
| clk_prepare(clk); | |
| clk_enable(clk); | |
| The call graph for clk_enable is very simple: | |
| clk_enable(clk); | |
| clk->ops->enable(clk->hw); | |
| [resolves to...] | |
| clk_gate_enable(hw); | |
| [resolves struct clk gate with to_clk_gate(hw)] | |
| clk_gate_set_bit(gate); | |
| And the definition of clk_gate_set_bit: | |
| static void clk_gate_set_bit(struct clk_gate *gate) | |
| { | |
| u32 reg; | |
| reg = __raw_readl(gate->reg); | |
| reg |= BIT(gate->bit_idx); | |
| writel(reg, gate->reg); | |
| } | |
| Note that to_clk_gate is defined as: | |
| #define to_clk_gate(_hw) container_of(_hw, struct clk_gate, clk) | |
| This pattern of abstraction is used for every clock hardware | |
| representation. | |
| Part 4 - supporting your own clk hardware | |
| When implementing support for a new type of clock it only necessary to | |
| include the following header: | |
| #include <linux/clk-provider.h> | |
| include/linux/clk.h is included within that header and clk-private.h | |
| must never be included from the code which implements the operations for | |
| a clock. More on that below in Part 5. | |
| To construct a clk hardware structure for your platform you must define | |
| the following: | |
| struct clk_foo { | |
| struct clk_hw hw; | |
| ... hardware specific data goes here ... | |
| }; | |
| To take advantage of your data you'll need to support valid operations | |
| for your clk: | |
| struct clk_ops clk_foo_ops { | |
| .enable = &clk_foo_enable; | |
| .disable = &clk_foo_disable; | |
| }; | |
| Implement the above functions using container_of: | |
| #define to_clk_foo(_hw) container_of(_hw, struct clk_foo, hw) | |
| int clk_foo_enable(struct clk_hw *hw) | |
| { | |
| struct clk_foo *foo; | |
| foo = to_clk_foo(hw); | |
| ... perform magic on foo ... | |
| return 0; | |
| }; | |
| Below is a matrix detailing which clk_ops are mandatory based upon the | |
| hardware capabilities of that clock. A cell marked as "y" means | |
| mandatory, a cell marked as "n" implies that either including that | |
| callback is invalid or otherwise unnecessary. Empty cells are either | |
| optional or must be evaluated on a case-by-case basis. | |
| clock hardware characteristics | |
| ----------------------------------------------------------- | |
| | gate | change rate | single parent | multiplexer | root | | |
| |------|-------------|---------------|-------------|------| | |
| .prepare | | | | | | | |
| .unprepare | | | | | | | |
| | | | | | | | |
| .enable | y | | | | | | |
| .disable | y | | | | | | |
| .is_enabled | y | | | | | | |
| | | | | | | | |
| .recalc_rate | | y | | | | | |
| .round_rate | | y [1] | | | | | |
| .determine_rate | | y [1] | | | | | |
| .set_rate | | y | | | | | |
| | | | | | | | |
| .set_parent | | | n | y | n | | |
| .get_parent | | | n | y | n | | |
| | | | | | | | |
| .recalc_accuracy| | | | | | | |
| | | | | | | | |
| .init | | | | | | | |
| ----------------------------------------------------------- | |
| [1] either one of round_rate or determine_rate is required. | |
| Finally, register your clock at run-time with a hardware-specific | |
| registration function. This function simply populates struct clk_foo's | |
| data and then passes the common struct clk parameters to the framework | |
| with a call to: | |
| clk_register(...) | |
| See the basic clock types in drivers/clk/clk-*.c for examples. | |
| Part 5 - static initialization of clock data | |
| For platforms with many clocks (often numbering into the hundreds) it | |
| may be desirable to statically initialize some clock data. This | |
| presents a problem since the definition of struct clk should be hidden | |
| from everyone except for the clock core in drivers/clk/clk.c. | |
| To get around this problem struct clk's definition is exposed in | |
| include/linux/clk-private.h along with some macros for more easily | |
| initializing instances of the basic clock types. These clocks must | |
| still be initialized with the common clock framework via a call to | |
| __clk_init. | |
| clk-private.h must NEVER be included by code which implements struct | |
| clk_ops callbacks, nor must it be included by any logic which pokes | |
| around inside of struct clk at run-time. To do so is a layering | |
| violation. | |
| To better enforce this policy, always follow this simple rule: any | |
| statically initialized clock data MUST be defined in a separate file | |
| from the logic that implements its ops. Basically separate the logic | |
| from the data and all is well. | |
| Part 6 - Disabling clock gating of unused clocks | |
| Sometimes during development it can be useful to be able to bypass the | |
| default disabling of unused clocks. For example, if drivers aren't enabling | |
| clocks properly but rely on them being on from the bootloader, bypassing | |
| the disabling means that the driver will remain functional while the issues | |
| are sorted out. | |
| To bypass this disabling, include "clk_ignore_unused" in the bootargs to the | |
| kernel. | |
| Part 7 - Locking | |
| The common clock framework uses two global locks, the prepare lock and the | |
| enable lock. | |
| The enable lock is a spinlock and is held across calls to the .enable, | |
| .disable and .is_enabled operations. Those operations are thus not allowed to | |
| sleep, and calls to the clk_enable(), clk_disable() and clk_is_enabled() API | |
| functions are allowed in atomic context. | |
| The prepare lock is a mutex and is held across calls to all other operations. | |
| All those operations are allowed to sleep, and calls to the corresponding API | |
| functions are not allowed in atomic context. | |
| This effectively divides operations in two groups from a locking perspective. | |
| Drivers don't need to manually protect resources shared between the operations | |
| of one group, regardless of whether those resources are shared by multiple | |
| clocks or not. However, access to resources that are shared between operations | |
| of the two groups needs to be protected by the drivers. An example of such a | |
| resource would be a register that controls both the clock rate and the clock | |
| enable/disable state. | |
| The clock framework is reentrant, in that a driver is allowed to call clock | |
| framework functions from within its implementation of clock operations. This | |
| can for instance cause a .set_rate operation of one clock being called from | |
| within the .set_rate operation of another clock. This case must be considered | |
| in the driver implementations, but the code flow is usually controlled by the | |
| driver in that case. | |
| Note that locking must also be considered when code outside of the common | |
| clock framework needs to access resources used by the clock operations. This | |
| is considered out of scope of this document. |