| Overview of the V4L2 driver framework | |
| ===================================== | |
| This text documents the various structures provided by the V4L2 framework and | |
| their relationships. | |
| Introduction | |
| ------------ | |
| The V4L2 drivers tend to be very complex due to the complexity of the | |
| hardware: most devices have multiple ICs, export multiple device nodes in | |
| /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input | |
| (IR) devices. | |
| Especially the fact that V4L2 drivers have to setup supporting ICs to | |
| do audio/video muxing/encoding/decoding makes it more complex than most. | |
| Usually these ICs are connected to the main bridge driver through one or | |
| more I2C busses, but other busses can also be used. Such devices are | |
| called 'sub-devices'. | |
| For a long time the framework was limited to the video_device struct for | |
| creating V4L device nodes and video_buf for handling the video buffers | |
| (note that this document does not discuss the video_buf framework). | |
| This meant that all drivers had to do the setup of device instances and | |
| connecting to sub-devices themselves. Some of this is quite complicated | |
| to do right and many drivers never did do it correctly. | |
| There is also a lot of common code that could never be refactored due to | |
| the lack of a framework. | |
| So this framework sets up the basic building blocks that all drivers | |
| need and this same framework should make it much easier to refactor | |
| common code into utility functions shared by all drivers. | |
| A good example to look at as a reference is the v4l2-pci-skeleton.c | |
| source that is available in this directory. It is a skeleton driver for | |
| a PCI capture card, and demonstrates how to use the V4L2 driver | |
| framework. It can be used as a template for real PCI video capture driver. | |
| Structure of a driver | |
| --------------------- | |
| All drivers have the following structure: | |
| 1) A struct for each device instance containing the device state. | |
| 2) A way of initializing and commanding sub-devices (if any). | |
| 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX and /dev/radioX) | |
| and keeping track of device-node specific data. | |
| 4) Filehandle-specific structs containing per-filehandle data; | |
| 5) video buffer handling. | |
| This is a rough schematic of how it all relates: | |
| device instances | |
| | | |
| +-sub-device instances | |
| | | |
| \-V4L2 device nodes | |
| | | |
| \-filehandle instances | |
| Structure of the framework | |
| -------------------------- | |
| The framework closely resembles the driver structure: it has a v4l2_device | |
| struct for the device instance data, a v4l2_subdev struct to refer to | |
| sub-device instances, the video_device struct stores V4L2 device node data | |
| and the v4l2_fh struct keeps track of filehandle instances. | |
| The V4L2 framework also optionally integrates with the media framework. If a | |
| driver sets the struct v4l2_device mdev field, sub-devices and video nodes | |
| will automatically appear in the media framework as entities. | |
| struct v4l2_device | |
| ------------------ | |
| Each device instance is represented by a struct v4l2_device (v4l2-device.h). | |
| Very simple devices can just allocate this struct, but most of the time you | |
| would embed this struct inside a larger struct. | |
| You must register the device instance: | |
| v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev); | |
| Registration will initialize the v4l2_device struct. If the dev->driver_data | |
| field is NULL, it will be linked to v4l2_dev. | |
| Drivers that want integration with the media device framework need to set | |
| dev->driver_data manually to point to the driver-specific device structure | |
| that embed the struct v4l2_device instance. This is achieved by a | |
| dev_set_drvdata() call before registering the V4L2 device instance. They must | |
| also set the struct v4l2_device mdev field to point to a properly initialized | |
| and registered media_device instance. | |
| If v4l2_dev->name is empty then it will be set to a value derived from dev | |
| (driver name followed by the bus_id, to be precise). If you set it up before | |
| calling v4l2_device_register then it will be untouched. If dev is NULL, then | |
| you *must* setup v4l2_dev->name before calling v4l2_device_register. | |
| You can use v4l2_device_set_name() to set the name based on a driver name and | |
| a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1, | |
| etc. If the name ends with a digit, then it will insert a dash: cx18-0, | |
| cx18-1, etc. This function returns the instance number. | |
| The first 'dev' argument is normally the struct device pointer of a pci_dev, | |
| usb_interface or platform_device. It is rare for dev to be NULL, but it happens | |
| with ISA devices or when one device creates multiple PCI devices, thus making | |
| it impossible to associate v4l2_dev with a particular parent. | |
| You can also supply a notify() callback that can be called by sub-devices to | |
| notify you of events. Whether you need to set this depends on the sub-device. | |
| Any notifications a sub-device supports must be defined in a header in | |
| include/media/<subdevice>.h. | |
| You unregister with: | |
| v4l2_device_unregister(struct v4l2_device *v4l2_dev); | |
| If the dev->driver_data field points to v4l2_dev, it will be reset to NULL. | |
| Unregistering will also automatically unregister all subdevs from the device. | |
| If you have a hotpluggable device (e.g. a USB device), then when a disconnect | |
| happens the parent device becomes invalid. Since v4l2_device has a pointer to | |
| that parent device it has to be cleared as well to mark that the parent is | |
| gone. To do this call: | |
| v4l2_device_disconnect(struct v4l2_device *v4l2_dev); | |
| This does *not* unregister the subdevs, so you still need to call the | |
| v4l2_device_unregister() function for that. If your driver is not hotpluggable, | |
| then there is no need to call v4l2_device_disconnect(). | |
| Sometimes you need to iterate over all devices registered by a specific | |
| driver. This is usually the case if multiple device drivers use the same | |
| hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv | |
| hardware. The same is true for alsa drivers for example. | |
| You can iterate over all registered devices as follows: | |
| static int callback(struct device *dev, void *p) | |
| { | |
| struct v4l2_device *v4l2_dev = dev_get_drvdata(dev); | |
| /* test if this device was inited */ | |
| if (v4l2_dev == NULL) | |
| return 0; | |
| ... | |
| return 0; | |
| } | |
| int iterate(void *p) | |
| { | |
| struct device_driver *drv; | |
| int err; | |
| /* Find driver 'ivtv' on the PCI bus. | |
| pci_bus_type is a global. For USB busses use usb_bus_type. */ | |
| drv = driver_find("ivtv", &pci_bus_type); | |
| /* iterate over all ivtv device instances */ | |
| err = driver_for_each_device(drv, NULL, p, callback); | |
| put_driver(drv); | |
| return err; | |
| } | |
| Sometimes you need to keep a running counter of the device instance. This is | |
| commonly used to map a device instance to an index of a module option array. | |
| The recommended approach is as follows: | |
| static atomic_t drv_instance = ATOMIC_INIT(0); | |
| static int drv_probe(struct pci_dev *pdev, const struct pci_device_id *pci_id) | |
| { | |
| ... | |
| state->instance = atomic_inc_return(&drv_instance) - 1; | |
| } | |
| If you have multiple device nodes then it can be difficult to know when it is | |
| safe to unregister v4l2_device for hotpluggable devices. For this purpose | |
| v4l2_device has refcounting support. The refcount is increased whenever | |
| video_register_device is called and it is decreased whenever that device node | |
| is released. When the refcount reaches zero, then the v4l2_device release() | |
| callback is called. You can do your final cleanup there. | |
| If other device nodes (e.g. ALSA) are created, then you can increase and | |
| decrease the refcount manually as well by calling: | |
| void v4l2_device_get(struct v4l2_device *v4l2_dev); | |
| or: | |
| int v4l2_device_put(struct v4l2_device *v4l2_dev); | |
| Since the initial refcount is 1 you also need to call v4l2_device_put in the | |
| disconnect() callback (for USB devices) or in the remove() callback (for e.g. | |
| PCI devices), otherwise the refcount will never reach 0. | |
| struct v4l2_subdev | |
| ------------------ | |
| Many drivers need to communicate with sub-devices. These devices can do all | |
| sort of tasks, but most commonly they handle audio and/or video muxing, | |
| encoding or decoding. For webcams common sub-devices are sensors and camera | |
| controllers. | |
| Usually these are I2C devices, but not necessarily. In order to provide the | |
| driver with a consistent interface to these sub-devices the v4l2_subdev struct | |
| (v4l2-subdev.h) was created. | |
| Each sub-device driver must have a v4l2_subdev struct. This struct can be | |
| stand-alone for simple sub-devices or it might be embedded in a larger struct | |
| if more state information needs to be stored. Usually there is a low-level | |
| device struct (e.g. i2c_client) that contains the device data as setup | |
| by the kernel. It is recommended to store that pointer in the private | |
| data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go | |
| from a v4l2_subdev to the actual low-level bus-specific device data. | |
| You also need a way to go from the low-level struct to v4l2_subdev. For the | |
| common i2c_client struct the i2c_set_clientdata() call is used to store a | |
| v4l2_subdev pointer, for other busses you may have to use other methods. | |
| Bridges might also need to store per-subdev private data, such as a pointer to | |
| bridge-specific per-subdev private data. The v4l2_subdev structure provides | |
| host private data for that purpose that can be accessed with | |
| v4l2_get_subdev_hostdata() and v4l2_set_subdev_hostdata(). | |
| From the bridge driver perspective you load the sub-device module and somehow | |
| obtain the v4l2_subdev pointer. For i2c devices this is easy: you call | |
| i2c_get_clientdata(). For other busses something similar needs to be done. | |
| Helper functions exists for sub-devices on an I2C bus that do most of this | |
| tricky work for you. | |
| Each v4l2_subdev contains function pointers that sub-device drivers can | |
| implement (or leave NULL if it is not applicable). Since sub-devices can do | |
| so many different things and you do not want to end up with a huge ops struct | |
| of which only a handful of ops are commonly implemented, the function pointers | |
| are sorted according to category and each category has its own ops struct. | |
| The top-level ops struct contains pointers to the category ops structs, which | |
| may be NULL if the subdev driver does not support anything from that category. | |
| It looks like this: | |
| struct v4l2_subdev_core_ops { | |
| int (*log_status)(struct v4l2_subdev *sd); | |
| int (*init)(struct v4l2_subdev *sd, u32 val); | |
| ... | |
| }; | |
| struct v4l2_subdev_tuner_ops { | |
| ... | |
| }; | |
| struct v4l2_subdev_audio_ops { | |
| ... | |
| }; | |
| struct v4l2_subdev_video_ops { | |
| ... | |
| }; | |
| struct v4l2_subdev_pad_ops { | |
| ... | |
| }; | |
| struct v4l2_subdev_ops { | |
| const struct v4l2_subdev_core_ops *core; | |
| const struct v4l2_subdev_tuner_ops *tuner; | |
| const struct v4l2_subdev_audio_ops *audio; | |
| const struct v4l2_subdev_video_ops *video; | |
| const struct v4l2_subdev_pad_ops *video; | |
| }; | |
| The core ops are common to all subdevs, the other categories are implemented | |
| depending on the sub-device. E.g. a video device is unlikely to support the | |
| audio ops and vice versa. | |
| This setup limits the number of function pointers while still making it easy | |
| to add new ops and categories. | |
| A sub-device driver initializes the v4l2_subdev struct using: | |
| v4l2_subdev_init(sd, &ops); | |
| Afterwards you need to initialize subdev->name with a unique name and set the | |
| module owner. This is done for you if you use the i2c helper functions. | |
| If integration with the media framework is needed, you must initialize the | |
| media_entity struct embedded in the v4l2_subdev struct (entity field) by | |
| calling media_entity_init(): | |
| struct media_pad *pads = &my_sd->pads; | |
| int err; | |
| err = media_entity_init(&sd->entity, npads, pads, 0); | |
| The pads array must have been previously initialized. There is no need to | |
| manually set the struct media_entity type and name fields, but the revision | |
| field must be initialized if needed. | |
| A reference to the entity will be automatically acquired/released when the | |
| subdev device node (if any) is opened/closed. | |
| Don't forget to cleanup the media entity before the sub-device is destroyed: | |
| media_entity_cleanup(&sd->entity); | |
| If the subdev driver intends to process video and integrate with the media | |
| framework, it must implement format related functionality using | |
| v4l2_subdev_pad_ops instead of v4l2_subdev_video_ops. | |
| In that case, the subdev driver may set the link_validate field to provide | |
| its own link validation function. The link validation function is called for | |
| every link in the pipeline where both of the ends of the links are V4L2 | |
| sub-devices. The driver is still responsible for validating the correctness | |
| of the format configuration between sub-devices and video nodes. | |
| If link_validate op is not set, the default function | |
| v4l2_subdev_link_validate_default() is used instead. This function ensures | |
| that width, height and the media bus pixel code are equal on both source and | |
| sink of the link. Subdev drivers are also free to use this function to | |
| perform the checks mentioned above in addition to their own checks. | |
| There are currently two ways to register subdevices with the V4L2 core. The | |
| first (traditional) possibility is to have subdevices registered by bridge | |
| drivers. This can be done when the bridge driver has the complete information | |
| about subdevices connected to it and knows exactly when to register them. This | |
| is typically the case for internal subdevices, like video data processing units | |
| within SoCs or complex PCI(e) boards, camera sensors in USB cameras or connected | |
| to SoCs, which pass information about them to bridge drivers, usually in their | |
| platform data. | |
| There are however also situations where subdevices have to be registered | |
| asynchronously to bridge devices. An example of such a configuration is a Device | |
| Tree based system where information about subdevices is made available to the | |
| system independently from the bridge devices, e.g. when subdevices are defined | |
| in DT as I2C device nodes. The API used in this second case is described further | |
| below. | |
| Using one or the other registration method only affects the probing process, the | |
| run-time bridge-subdevice interaction is in both cases the same. | |
| In the synchronous case a device (bridge) driver needs to register the | |
| v4l2_subdev with the v4l2_device: | |
| int err = v4l2_device_register_subdev(v4l2_dev, sd); | |
| This can fail if the subdev module disappeared before it could be registered. | |
| After this function was called successfully the subdev->dev field points to | |
| the v4l2_device. | |
| If the v4l2_device parent device has a non-NULL mdev field, the sub-device | |
| entity will be automatically registered with the media device. | |
| You can unregister a sub-device using: | |
| v4l2_device_unregister_subdev(sd); | |
| Afterwards the subdev module can be unloaded and sd->dev == NULL. | |
| You can call an ops function either directly: | |
| err = sd->ops->core->g_std(sd, &norm); | |
| but it is better and easier to use this macro: | |
| err = v4l2_subdev_call(sd, core, g_std, &norm); | |
| The macro will to the right NULL pointer checks and returns -ENODEV if subdev | |
| is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_std is | |
| NULL, or the actual result of the subdev->ops->core->g_std ops. | |
| It is also possible to call all or a subset of the sub-devices: | |
| v4l2_device_call_all(v4l2_dev, 0, core, g_std, &norm); | |
| Any subdev that does not support this ops is skipped and error results are | |
| ignored. If you want to check for errors use this: | |
| err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_std, &norm); | |
| Any error except -ENOIOCTLCMD will exit the loop with that error. If no | |
| errors (except -ENOIOCTLCMD) occurred, then 0 is returned. | |
| The second argument to both calls is a group ID. If 0, then all subdevs are | |
| called. If non-zero, then only those whose group ID match that value will | |
| be called. Before a bridge driver registers a subdev it can set sd->grp_id | |
| to whatever value it wants (it's 0 by default). This value is owned by the | |
| bridge driver and the sub-device driver will never modify or use it. | |
| The group ID gives the bridge driver more control how callbacks are called. | |
| For example, there may be multiple audio chips on a board, each capable of | |
| changing the volume. But usually only one will actually be used when the | |
| user want to change the volume. You can set the group ID for that subdev to | |
| e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling | |
| v4l2_device_call_all(). That ensures that it will only go to the subdev | |
| that needs it. | |
| If the sub-device needs to notify its v4l2_device parent of an event, then | |
| it can call v4l2_subdev_notify(sd, notification, arg). This macro checks | |
| whether there is a notify() callback defined and returns -ENODEV if not. | |
| Otherwise the result of the notify() call is returned. | |
| The advantage of using v4l2_subdev is that it is a generic struct and does | |
| not contain any knowledge about the underlying hardware. So a driver might | |
| contain several subdevs that use an I2C bus, but also a subdev that is | |
| controlled through GPIO pins. This distinction is only relevant when setting | |
| up the device, but once the subdev is registered it is completely transparent. | |
| In the asynchronous case subdevice probing can be invoked independently of the | |
| bridge driver availability. The subdevice driver then has to verify whether all | |
| the requirements for a successful probing are satisfied. This can include a | |
| check for a master clock availability. If any of the conditions aren't satisfied | |
| the driver might decide to return -EPROBE_DEFER to request further reprobing | |
| attempts. Once all conditions are met the subdevice shall be registered using | |
| the v4l2_async_register_subdev() function. Unregistration is performed using | |
| the v4l2_async_unregister_subdev() call. Subdevices registered this way are | |
| stored in a global list of subdevices, ready to be picked up by bridge drivers. | |
| Bridge drivers in turn have to register a notifier object with an array of | |
| subdevice descriptors that the bridge device needs for its operation. This is | |
| performed using the v4l2_async_notifier_register() call. To unregister the | |
| notifier the driver has to call v4l2_async_notifier_unregister(). The former of | |
| the two functions takes two arguments: a pointer to struct v4l2_device and a | |
| pointer to struct v4l2_async_notifier. The latter contains a pointer to an array | |
| of pointers to subdevice descriptors of type struct v4l2_async_subdev type. The | |
| V4L2 core will then use these descriptors to match asynchronously registered | |
| subdevices to them. If a match is detected the .bound() notifier callback is | |
| called. After all subdevices have been located the .complete() callback is | |
| called. When a subdevice is removed from the system the .unbind() method is | |
| called. All three callbacks are optional. | |
| V4L2 sub-device userspace API | |
| ----------------------------- | |
| Beside exposing a kernel API through the v4l2_subdev_ops structure, V4L2 | |
| sub-devices can also be controlled directly by userspace applications. | |
| Device nodes named v4l-subdevX can be created in /dev to access sub-devices | |
| directly. If a sub-device supports direct userspace configuration it must set | |
| the V4L2_SUBDEV_FL_HAS_DEVNODE flag before being registered. | |
| After registering sub-devices, the v4l2_device driver can create device nodes | |
| for all registered sub-devices marked with V4L2_SUBDEV_FL_HAS_DEVNODE by calling | |
| v4l2_device_register_subdev_nodes(). Those device nodes will be automatically | |
| removed when sub-devices are unregistered. | |
| The device node handles a subset of the V4L2 API. | |
| VIDIOC_QUERYCTRL | |
| VIDIOC_QUERYMENU | |
| VIDIOC_G_CTRL | |
| VIDIOC_S_CTRL | |
| VIDIOC_G_EXT_CTRLS | |
| VIDIOC_S_EXT_CTRLS | |
| VIDIOC_TRY_EXT_CTRLS | |
| The controls ioctls are identical to the ones defined in V4L2. They | |
| behave identically, with the only exception that they deal only with | |
| controls implemented in the sub-device. Depending on the driver, those | |
| controls can be also be accessed through one (or several) V4L2 device | |
| nodes. | |
| VIDIOC_DQEVENT | |
| VIDIOC_SUBSCRIBE_EVENT | |
| VIDIOC_UNSUBSCRIBE_EVENT | |
| The events ioctls are identical to the ones defined in V4L2. They | |
| behave identically, with the only exception that they deal only with | |
| events generated by the sub-device. Depending on the driver, those | |
| events can also be reported by one (or several) V4L2 device nodes. | |
| Sub-device drivers that want to use events need to set the | |
| V4L2_SUBDEV_USES_EVENTS v4l2_subdev::flags and initialize | |
| v4l2_subdev::nevents to events queue depth before registering the | |
| sub-device. After registration events can be queued as usual on the | |
| v4l2_subdev::devnode device node. | |
| To properly support events, the poll() file operation is also | |
| implemented. | |
| Private ioctls | |
| All ioctls not in the above list are passed directly to the sub-device | |
| driver through the core::ioctl operation. | |
| I2C sub-device drivers | |
| ---------------------- | |
| Since these drivers are so common, special helper functions are available to | |
| ease the use of these drivers (v4l2-common.h). | |
| The recommended method of adding v4l2_subdev support to an I2C driver is to | |
| embed the v4l2_subdev struct into the state struct that is created for each | |
| I2C device instance. Very simple devices have no state struct and in that case | |
| you can just create a v4l2_subdev directly. | |
| A typical state struct would look like this (where 'chipname' is replaced by | |
| the name of the chip): | |
| struct chipname_state { | |
| struct v4l2_subdev sd; | |
| ... /* additional state fields */ | |
| }; | |
| Initialize the v4l2_subdev struct as follows: | |
| v4l2_i2c_subdev_init(&state->sd, client, subdev_ops); | |
| This function will fill in all the fields of v4l2_subdev and ensure that the | |
| v4l2_subdev and i2c_client both point to one another. | |
| You should also add a helper inline function to go from a v4l2_subdev pointer | |
| to a chipname_state struct: | |
| static inline struct chipname_state *to_state(struct v4l2_subdev *sd) | |
| { | |
| return container_of(sd, struct chipname_state, sd); | |
| } | |
| Use this to go from the v4l2_subdev struct to the i2c_client struct: | |
| struct i2c_client *client = v4l2_get_subdevdata(sd); | |
| And this to go from an i2c_client to a v4l2_subdev struct: | |
| struct v4l2_subdev *sd = i2c_get_clientdata(client); | |
| Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback | |
| is called. This will unregister the sub-device from the bridge driver. It is | |
| safe to call this even if the sub-device was never registered. | |
| You need to do this because when the bridge driver destroys the i2c adapter | |
| the remove() callbacks are called of the i2c devices on that adapter. | |
| After that the corresponding v4l2_subdev structures are invalid, so they | |
| have to be unregistered first. Calling v4l2_device_unregister_subdev(sd) | |
| from the remove() callback ensures that this is always done correctly. | |
| The bridge driver also has some helper functions it can use: | |
| struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter, | |
| "module_foo", "chipid", 0x36, NULL); | |
| This loads the given module (can be NULL if no module needs to be loaded) and | |
| calls i2c_new_device() with the given i2c_adapter and chip/address arguments. | |
| If all goes well, then it registers the subdev with the v4l2_device. | |
| You can also use the last argument of v4l2_i2c_new_subdev() to pass an array | |
| of possible I2C addresses that it should probe. These probe addresses are | |
| only used if the previous argument is 0. A non-zero argument means that you | |
| know the exact i2c address so in that case no probing will take place. | |
| Both functions return NULL if something went wrong. | |
| Note that the chipid you pass to v4l2_i2c_new_subdev() is usually | |
| the same as the module name. It allows you to specify a chip variant, e.g. | |
| "saa7114" or "saa7115". In general though the i2c driver autodetects this. | |
| The use of chipid is something that needs to be looked at more closely at a | |
| later date. It differs between i2c drivers and as such can be confusing. | |
| To see which chip variants are supported you can look in the i2c driver code | |
| for the i2c_device_id table. This lists all the possibilities. | |
| There are two more helper functions: | |
| v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data | |
| arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not | |
| 0 then that will be used (non-probing variant), otherwise the probed_addrs | |
| are probed. | |
| For example: this will probe for address 0x10: | |
| struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter, | |
| "module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10)); | |
| v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed | |
| to the i2c driver and replaces the irq, platform_data and addr arguments. | |
| If the subdev supports the s_config core ops, then that op is called with | |
| the irq and platform_data arguments after the subdev was setup. The older | |
| v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with | |
| irq set to 0 and platform_data set to NULL. | |
| struct video_device | |
| ------------------- | |
| The actual device nodes in the /dev directory are created using the | |
| video_device struct (v4l2-dev.h). This struct can either be allocated | |
| dynamically or embedded in a larger struct. | |
| To allocate it dynamically use: | |
| struct video_device *vdev = video_device_alloc(); | |
| if (vdev == NULL) | |
| return -ENOMEM; | |
| vdev->release = video_device_release; | |
| If you embed it in a larger struct, then you must set the release() | |
| callback to your own function: | |
| struct video_device *vdev = &my_vdev->vdev; | |
| vdev->release = my_vdev_release; | |
| The release callback must be set and it is called when the last user | |
| of the video device exits. | |
| The default video_device_release() callback just calls kfree to free the | |
| allocated memory. | |
| There is also a video_device_release_empty() function that does nothing | |
| (is empty) and can be used if the struct is embedded and there is nothing | |
| to do when it is released. | |
| You should also set these fields: | |
| - v4l2_dev: must be set to the v4l2_device parent device. | |
| - name: set to something descriptive and unique. | |
| - vfl_dir: set this to VFL_DIR_RX for capture devices (VFL_DIR_RX has value 0, | |
| so this is normally already the default), set to VFL_DIR_TX for output | |
| devices and VFL_DIR_M2M for mem2mem (codec) devices. | |
| - fops: set to the v4l2_file_operations struct. | |
| - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance | |
| (highly recommended to use this and it might become compulsory in the | |
| future!), then set this to your v4l2_ioctl_ops struct. The vfl_type and | |
| vfl_dir fields are used to disable ops that do not match the type/dir | |
| combination. E.g. VBI ops are disabled for non-VBI nodes, and output ops | |
| are disabled for a capture device. This makes it possible to provide | |
| just one v4l2_ioctl_ops struct for both vbi and video nodes. | |
| - lock: leave to NULL if you want to do all the locking in the driver. | |
| Otherwise you give it a pointer to a struct mutex_lock and before the | |
| unlocked_ioctl file operation is called this lock will be taken by the | |
| core and released afterwards. See the next section for more details. | |
| - queue: a pointer to the struct vb2_queue associated with this device node. | |
| If queue is non-NULL, and queue->lock is non-NULL, then queue->lock is | |
| used for the queuing ioctls (VIDIOC_REQBUFS, CREATE_BUFS, QBUF, DQBUF, | |
| QUERYBUF, PREPARE_BUF, STREAMON and STREAMOFF) instead of the lock above. | |
| That way the vb2 queuing framework does not have to wait for other ioctls. | |
| This queue pointer is also used by the vb2 helper functions to check for | |
| queuing ownership (i.e. is the filehandle calling it allowed to do the | |
| operation). | |
| - prio: keeps track of the priorities. Used to implement VIDIOC_G/S_PRIORITY. | |
| If left to NULL, then it will use the struct v4l2_prio_state in v4l2_device. | |
| If you want to have a separate priority state per (group of) device node(s), | |
| then you can point it to your own struct v4l2_prio_state. | |
| - dev_parent: you only set this if v4l2_device was registered with NULL as | |
| the parent device struct. This only happens in cases where one hardware | |
| device has multiple PCI devices that all share the same v4l2_device core. | |
| The cx88 driver is an example of this: one core v4l2_device struct, but | |
| it is used by both a raw video PCI device (cx8800) and a MPEG PCI device | |
| (cx8802). Since the v4l2_device cannot be associated with two PCI devices | |
| at the same time it is setup without a parent device. But when the struct | |
| video_device is initialized you *do* know which parent PCI device to use and | |
| so you set dev_device to the correct PCI device. | |
| - flags: optional. Set to V4L2_FL_USE_FH_PRIO if you want to let the framework | |
| handle the VIDIOC_G/S_PRIORITY ioctls. This requires that you use struct | |
| v4l2_fh. Eventually this flag will disappear once all drivers use the core | |
| priority handling. But for now it has to be set explicitly. | |
| If you use v4l2_ioctl_ops, then you should set .unlocked_ioctl to video_ioctl2 | |
| in your v4l2_file_operations struct. | |
| Do not use .ioctl! This is deprecated and will go away in the future. | |
| In some cases you want to tell the core that a function you had specified in | |
| your v4l2_ioctl_ops should be ignored. You can mark such ioctls by calling this | |
| function before video_device_register is called: | |
| void v4l2_disable_ioctl(struct video_device *vdev, unsigned int cmd); | |
| This tends to be needed if based on external factors (e.g. which card is | |
| being used) you want to turns off certain features in v4l2_ioctl_ops without | |
| having to make a new struct. | |
| The v4l2_file_operations struct is a subset of file_operations. The main | |
| difference is that the inode argument is omitted since it is never used. | |
| If integration with the media framework is needed, you must initialize the | |
| media_entity struct embedded in the video_device struct (entity field) by | |
| calling media_entity_init(): | |
| struct media_pad *pad = &my_vdev->pad; | |
| int err; | |
| err = media_entity_init(&vdev->entity, 1, pad, 0); | |
| The pads array must have been previously initialized. There is no need to | |
| manually set the struct media_entity type and name fields. | |
| A reference to the entity will be automatically acquired/released when the | |
| video device is opened/closed. | |
| ioctls and locking | |
| ------------------ | |
| The V4L core provides optional locking services. The main service is the | |
| lock field in struct video_device, which is a pointer to a mutex. If you set | |
| this pointer, then that will be used by unlocked_ioctl to serialize all ioctls. | |
| If you are using the videobuf2 framework, then there is a second lock that you | |
| can set: video_device->queue->lock. If set, then this lock will be used instead | |
| of video_device->lock to serialize all queuing ioctls (see the previous section | |
| for the full list of those ioctls). | |
| The advantage of using a different lock for the queuing ioctls is that for some | |
| drivers (particularly USB drivers) certain commands such as setting controls | |
| can take a long time, so you want to use a separate lock for the buffer queuing | |
| ioctls. That way your VIDIOC_DQBUF doesn't stall because the driver is busy | |
| changing the e.g. exposure of the webcam. | |
| Of course, you can always do all the locking yourself by leaving both lock | |
| pointers at NULL. | |
| If you use the old videobuf then you must pass the video_device lock to the | |
| videobuf queue initialize function: if videobuf has to wait for a frame to | |
| arrive, then it will temporarily unlock the lock and relock it afterwards. If | |
| your driver also waits in the code, then you should do the same to allow other | |
| processes to access the device node while the first process is waiting for | |
| something. | |
| In the case of videobuf2 you will need to implement the wait_prepare and | |
| wait_finish callbacks to unlock/lock if applicable. If you use the queue->lock | |
| pointer, then you can use the helper functions vb2_ops_wait_prepare/finish. | |
| The implementation of a hotplug disconnect should also take the lock from | |
| video_device before calling v4l2_device_disconnect. If you are also using | |
| video_device->queue->lock, then you have to first lock video_device->queue->lock | |
| followed by video_device->lock. That way you can be sure no ioctl is running | |
| when you call v4l2_device_disconnect. | |
| video_device registration | |
| ------------------------- | |
| Next you register the video device: this will create the character device | |
| for you. | |
| err = video_register_device(vdev, VFL_TYPE_GRABBER, -1); | |
| if (err) { | |
| video_device_release(vdev); /* or kfree(my_vdev); */ | |
| return err; | |
| } | |
| If the v4l2_device parent device has a non-NULL mdev field, the video device | |
| entity will be automatically registered with the media device. | |
| Which device is registered depends on the type argument. The following | |
| types exist: | |
| VFL_TYPE_GRABBER: videoX for video input/output devices | |
| VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext) | |
| VFL_TYPE_RADIO: radioX for radio tuners | |
| VFL_TYPE_SDR: swradioX for Software Defined Radio tuners | |
| The last argument gives you a certain amount of control over the device | |
| device node number used (i.e. the X in videoX). Normally you will pass -1 | |
| to let the v4l2 framework pick the first free number. But sometimes users | |
| want to select a specific node number. It is common that drivers allow | |
| the user to select a specific device node number through a driver module | |
| option. That number is then passed to this function and video_register_device | |
| will attempt to select that device node number. If that number was already | |
| in use, then the next free device node number will be selected and it | |
| will send a warning to the kernel log. | |
| Another use-case is if a driver creates many devices. In that case it can | |
| be useful to place different video devices in separate ranges. For example, | |
| video capture devices start at 0, video output devices start at 16. | |
| So you can use the last argument to specify a minimum device node number | |
| and the v4l2 framework will try to pick the first free number that is equal | |
| or higher to what you passed. If that fails, then it will just pick the | |
| first free number. | |
| Since in this case you do not care about a warning about not being able | |
| to select the specified device node number, you can call the function | |
| video_register_device_no_warn() instead. | |
| Whenever a device node is created some attributes are also created for you. | |
| If you look in /sys/class/video4linux you see the devices. Go into e.g. | |
| video0 and you will see 'name' and 'index' attributes. The 'name' attribute | |
| is the 'name' field of the video_device struct. | |
| The 'index' attribute is the index of the device node: for each call to | |
| video_register_device() the index is just increased by 1. The first video | |
| device node you register always starts with index 0. | |
| Users can setup udev rules that utilize the index attribute to make fancy | |
| device names (e.g. 'mpegX' for MPEG video capture device nodes). | |
| After the device was successfully registered, then you can use these fields: | |
| - vfl_type: the device type passed to video_register_device. | |
| - minor: the assigned device minor number. | |
| - num: the device node number (i.e. the X in videoX). | |
| - index: the device index number. | |
| If the registration failed, then you need to call video_device_release() | |
| to free the allocated video_device struct, or free your own struct if the | |
| video_device was embedded in it. The vdev->release() callback will never | |
| be called if the registration failed, nor should you ever attempt to | |
| unregister the device if the registration failed. | |
| video_device cleanup | |
| -------------------- | |
| When the video device nodes have to be removed, either during the unload | |
| of the driver or because the USB device was disconnected, then you should | |
| unregister them: | |
| video_unregister_device(vdev); | |
| This will remove the device nodes from sysfs (causing udev to remove them | |
| from /dev). | |
| After video_unregister_device() returns no new opens can be done. However, | |
| in the case of USB devices some application might still have one of these | |
| device nodes open. So after the unregister all file operations (except | |
| release, of course) will return an error as well. | |
| When the last user of the video device node exits, then the vdev->release() | |
| callback is called and you can do the final cleanup there. | |
| Don't forget to cleanup the media entity associated with the video device if | |
| it has been initialized: | |
| media_entity_cleanup(&vdev->entity); | |
| This can be done from the release callback. | |
| video_device helper functions | |
| ----------------------------- | |
| There are a few useful helper functions: | |
| - file/video_device private data | |
| You can set/get driver private data in the video_device struct using: | |
| void *video_get_drvdata(struct video_device *vdev); | |
| void video_set_drvdata(struct video_device *vdev, void *data); | |
| Note that you can safely call video_set_drvdata() before calling | |
| video_register_device(). | |
| And this function: | |
| struct video_device *video_devdata(struct file *file); | |
| returns the video_device belonging to the file struct. | |
| The video_drvdata function combines video_get_drvdata with video_devdata: | |
| void *video_drvdata(struct file *file); | |
| You can go from a video_device struct to the v4l2_device struct using: | |
| struct v4l2_device *v4l2_dev = vdev->v4l2_dev; | |
| - Device node name | |
| The video_device node kernel name can be retrieved using | |
| const char *video_device_node_name(struct video_device *vdev); | |
| The name is used as a hint by userspace tools such as udev. The function | |
| should be used where possible instead of accessing the video_device::num and | |
| video_device::minor fields. | |
| video buffer helper functions | |
| ----------------------------- | |
| The v4l2 core API provides a set of standard methods (called "videobuf") | |
| for dealing with video buffers. Those methods allow a driver to implement | |
| read(), mmap() and overlay() in a consistent way. There are currently | |
| methods for using video buffers on devices that supports DMA with | |
| scatter/gather method (videobuf-dma-sg), DMA with linear access | |
| (videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers | |
| (videobuf-vmalloc). | |
| Please see Documentation/video4linux/videobuf for more information on how | |
| to use the videobuf layer. | |
| struct v4l2_fh | |
| -------------- | |
| struct v4l2_fh provides a way to easily keep file handle specific data | |
| that is used by the V4L2 framework. New drivers must use struct v4l2_fh | |
| since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY) | |
| if the video_device flag V4L2_FL_USE_FH_PRIO is also set. | |
| The users of v4l2_fh (in the V4L2 framework, not the driver) know | |
| whether a driver uses v4l2_fh as its file->private_data pointer by | |
| testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is | |
| set whenever v4l2_fh_init() is called. | |
| struct v4l2_fh is allocated as a part of the driver's own file handle | |
| structure and file->private_data is set to it in the driver's open | |
| function by the driver. | |
| In many cases the struct v4l2_fh will be embedded in a larger structure. | |
| In that case you should call v4l2_fh_init+v4l2_fh_add in open() and | |
| v4l2_fh_del+v4l2_fh_exit in release(). | |
| Drivers can extract their own file handle structure by using the container_of | |
| macro. Example: | |
| struct my_fh { | |
| int blah; | |
| struct v4l2_fh fh; | |
| }; | |
| ... | |
| int my_open(struct file *file) | |
| { | |
| struct my_fh *my_fh; | |
| struct video_device *vfd; | |
| int ret; | |
| ... | |
| my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL); | |
| ... | |
| v4l2_fh_init(&my_fh->fh, vfd); | |
| ... | |
| file->private_data = &my_fh->fh; | |
| v4l2_fh_add(&my_fh->fh); | |
| return 0; | |
| } | |
| int my_release(struct file *file) | |
| { | |
| struct v4l2_fh *fh = file->private_data; | |
| struct my_fh *my_fh = container_of(fh, struct my_fh, fh); | |
| ... | |
| v4l2_fh_del(&my_fh->fh); | |
| v4l2_fh_exit(&my_fh->fh); | |
| kfree(my_fh); | |
| return 0; | |
| } | |
| Below is a short description of the v4l2_fh functions used: | |
| void v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev) | |
| Initialise the file handle. This *MUST* be performed in the driver's | |
| v4l2_file_operations->open() handler. | |
| void v4l2_fh_add(struct v4l2_fh *fh) | |
| Add a v4l2_fh to video_device file handle list. Must be called once the | |
| file handle is completely initialized. | |
| void v4l2_fh_del(struct v4l2_fh *fh) | |
| Unassociate the file handle from video_device(). The file handle | |
| exit function may now be called. | |
| void v4l2_fh_exit(struct v4l2_fh *fh) | |
| Uninitialise the file handle. After uninitialisation the v4l2_fh | |
| memory can be freed. | |
| If struct v4l2_fh is not embedded, then you can use these helper functions: | |
| int v4l2_fh_open(struct file *filp) | |
| This allocates a struct v4l2_fh, initializes it and adds it to the struct | |
| video_device associated with the file struct. | |
| int v4l2_fh_release(struct file *filp) | |
| This deletes it from the struct video_device associated with the file | |
| struct, uninitialised the v4l2_fh and frees it. | |
| These two functions can be plugged into the v4l2_file_operation's open() and | |
| release() ops. | |
| Several drivers need to do something when the first file handle is opened and | |
| when the last file handle closes. Two helper functions were added to check | |
| whether the v4l2_fh struct is the only open filehandle of the associated | |
| device node: | |
| int v4l2_fh_is_singular(struct v4l2_fh *fh) | |
| Returns 1 if the file handle is the only open file handle, else 0. | |
| int v4l2_fh_is_singular_file(struct file *filp) | |
| Same, but it calls v4l2_fh_is_singular with filp->private_data. | |
| V4L2 events | |
| ----------- | |
| The V4L2 events provide a generic way to pass events to user space. | |
| The driver must use v4l2_fh to be able to support V4L2 events. | |
| Events are defined by a type and an optional ID. The ID may refer to a V4L2 | |
| object such as a control ID. If unused, then the ID is 0. | |
| When the user subscribes to an event the driver will allocate a number of | |
| kevent structs for that event. So every (type, ID) event tuple will have | |
| its own set of kevent structs. This guarantees that if a driver is generating | |
| lots of events of one type in a short time, then that will not overwrite | |
| events of another type. | |
| But if you get more events of one type than the number of kevents that were | |
| reserved, then the oldest event will be dropped and the new one added. | |
| Furthermore, the internal struct v4l2_subscribed_event has merge() and | |
| replace() callbacks which drivers can set. These callbacks are called when | |
| a new event is raised and there is no more room. The replace() callback | |
| allows you to replace the payload of the old event with that of the new event, | |
| merging any relevant data from the old payload into the new payload that | |
| replaces it. It is called when this event type has only one kevent struct | |
| allocated. The merge() callback allows you to merge the oldest event payload | |
| into that of the second-oldest event payload. It is called when there are two | |
| or more kevent structs allocated. | |
| This way no status information is lost, just the intermediate steps leading | |
| up to that state. | |
| A good example of these replace/merge callbacks is in v4l2-event.c: | |
| ctrls_replace() and ctrls_merge() callbacks for the control event. | |
| Note: these callbacks can be called from interrupt context, so they must be | |
| fast. | |
| Useful functions: | |
| void v4l2_event_queue(struct video_device *vdev, const struct v4l2_event *ev) | |
| Queue events to video device. The driver's only responsibility is to fill | |
| in the type and the data fields. The other fields will be filled in by | |
| V4L2. | |
| int v4l2_event_subscribe(struct v4l2_fh *fh, | |
| struct v4l2_event_subscription *sub, unsigned elems, | |
| const struct v4l2_subscribed_event_ops *ops) | |
| The video_device->ioctl_ops->vidioc_subscribe_event must check the driver | |
| is able to produce events with specified event id. Then it calls | |
| v4l2_event_subscribe() to subscribe the event. | |
| The elems argument is the size of the event queue for this event. If it is 0, | |
| then the framework will fill in a default value (this depends on the event | |
| type). | |
| The ops argument allows the driver to specify a number of callbacks: | |
| * add: called when a new listener gets added (subscribing to the same | |
| event twice will only cause this callback to get called once) | |
| * del: called when a listener stops listening | |
| * replace: replace event 'old' with event 'new'. | |
| * merge: merge event 'old' into event 'new'. | |
| All 4 callbacks are optional, if you don't want to specify any callbacks | |
| the ops argument itself maybe NULL. | |
| int v4l2_event_unsubscribe(struct v4l2_fh *fh, | |
| struct v4l2_event_subscription *sub) | |
| vidioc_unsubscribe_event in struct v4l2_ioctl_ops. A driver may use | |
| v4l2_event_unsubscribe() directly unless it wants to be involved in | |
| unsubscription process. | |
| The special type V4L2_EVENT_ALL may be used to unsubscribe all events. The | |
| drivers may want to handle this in a special way. | |
| int v4l2_event_pending(struct v4l2_fh *fh) | |
| Returns the number of pending events. Useful when implementing poll. | |
| Events are delivered to user space through the poll system call. The driver | |
| can use v4l2_fh->wait (a wait_queue_head_t) as the argument for poll_wait(). | |
| There are standard and private events. New standard events must use the | |
| smallest available event type. The drivers must allocate their events from | |
| their own class starting from class base. Class base is | |
| V4L2_EVENT_PRIVATE_START + n * 1000 where n is the lowest available number. | |
| The first event type in the class is reserved for future use, so the first | |
| available event type is 'class base + 1'. | |
| An example on how the V4L2 events may be used can be found in the OMAP | |
| 3 ISP driver (drivers/media/platform/omap3isp). | |
| V4L2 clocks | |
| ----------- | |
| Many subdevices, like camera sensors, TV decoders and encoders, need a clock | |
| signal to be supplied by the system. Often this clock is supplied by the | |
| respective bridge device. The Linux kernel provides a Common Clock Framework for | |
| this purpose. However, it is not (yet) available on all architectures. Besides, | |
| the nature of the multi-functional (clock, data + synchronisation, I2C control) | |
| connection of subdevices to the system might impose special requirements on the | |
| clock API usage. E.g. V4L2 has to support clock provider driver unregistration | |
| while a subdevice driver is holding a reference to the clock. For these reasons | |
| a V4L2 clock helper API has been developed and is provided to bridge and | |
| subdevice drivers. | |
| The API consists of two parts: two functions to register and unregister a V4L2 | |
| clock source: v4l2_clk_register() and v4l2_clk_unregister() and calls to control | |
| a clock object, similar to the respective generic clock API calls: | |
| v4l2_clk_get(), v4l2_clk_put(), v4l2_clk_enable(), v4l2_clk_disable(), | |
| v4l2_clk_get_rate(), and v4l2_clk_set_rate(). Clock suppliers have to provide | |
| clock operations that will be called when clock users invoke respective API | |
| methods. | |
| It is expected that once the CCF becomes available on all relevant | |
| architectures this API will be removed. |