| Adding a new board to LinuxSH | |
| ================================ | |
| Paul Mundt <lethal@linux-sh.org> | |
| This document attempts to outline what steps are necessary to add support | |
| for new boards to the LinuxSH port under the new 2.5 and 2.6 kernels. This | |
| also attempts to outline some of the noticeable changes between the 2.4 | |
| and the 2.5/2.6 SH backend. | |
| 1. New Directory Structure | |
| ========================== | |
| The first thing to note is the new directory structure. Under 2.4, most | |
| of the board-specific code (with the exception of stboards) ended up | |
| in arch/sh/kernel/ directly, with board-specific headers ending up in | |
| include/asm-sh/. For the new kernel, things are broken out by board type, | |
| companion chip type, and CPU type. Looking at a tree view of this directory | |
| hierarchy looks like the following: | |
| Board-specific code: | |
| . | |
| |-- arch | |
| | `-- sh | |
| | `-- boards | |
| | |-- adx | |
| | | `-- board-specific files | |
| | |-- bigsur | |
| | | `-- board-specific files | |
| | | | |
| | ... more boards here ... | |
| | | |
| `-- include | |
| `-- asm-sh | |
| |-- adx | |
| | `-- board-specific headers | |
| |-- bigsur | |
| | `-- board-specific headers | |
| | | |
| .. more boards here ... | |
| Next, for companion chips: | |
| . | |
| `-- arch | |
| `-- sh | |
| `-- cchips | |
| `-- hd6446x | |
| `-- hd64461 | |
| `-- cchip-specific files | |
| ... and so on. Headers for the companion chips are treated the same way as | |
| board-specific headers. Thus, include/asm-sh/hd64461 is home to all of the | |
| hd64461-specific headers. | |
| Finally, CPU family support is also abstracted: | |
| . | |
| |-- arch | |
| | `-- sh | |
| | |-- kernel | |
| | | `-- cpu | |
| | | |-- sh2 | |
| | | | `-- SH-2 generic files | |
| | | |-- sh3 | |
| | | | `-- SH-3 generic files | |
| | | `-- sh4 | |
| | | `-- SH-4 generic files | |
| | `-- mm | |
| | `-- This is also broken out per CPU family, so each family can | |
| | have their own set of cache/tlb functions. | |
| | | |
| `-- include | |
| `-- asm-sh | |
| |-- cpu-sh2 | |
| | `-- SH-2 specific headers | |
| |-- cpu-sh3 | |
| | `-- SH-3 specific headers | |
| `-- cpu-sh4 | |
| `-- SH-4 specific headers | |
| It should be noted that CPU subtypes are _not_ abstracted. Thus, these still | |
| need to be dealt with by the CPU family specific code. | |
| 2. Adding a New Board | |
| ===================== | |
| The first thing to determine is whether the board you are adding will be | |
| isolated, or whether it will be part of a family of boards that can mostly | |
| share the same board-specific code with minor differences. | |
| In the first case, this is just a matter of making a directory for your | |
| board in arch/sh/boards/ and adding rules to hook your board in with the | |
| build system (more on this in the next section). However, for board families | |
| it makes more sense to have a common top-level arch/sh/boards/ directory | |
| and then populate that with sub-directories for each member of the family. | |
| Both the Solution Engine and the hp6xx boards are an example of this. | |
| After you have setup your new arch/sh/boards/ directory, remember that you | |
| should also add a directory in include/asm-sh for headers localized to this | |
| board (if there are going to be more than one). In order to interoperate | |
| seamlessly with the build system, it's best to have this directory the same | |
| as the arch/sh/boards/ directory name, though if your board is again part of | |
| a family, the build system has ways of dealing with this (via incdir-y | |
| overloading), and you can feel free to name the directory after the family | |
| member itself. | |
| There are a few things that each board is required to have, both in the | |
| arch/sh/boards and the include/asm-sh/ hierarchy. In order to better | |
| explain this, we use some examples for adding an imaginary board. For | |
| setup code, we're required at the very least to provide definitions for | |
| get_system_type() and platform_setup(). For our imaginary board, this | |
| might look something like: | |
| /* | |
| * arch/sh/boards/vapor/setup.c - Setup code for imaginary board | |
| */ | |
| #include <linux/init.h> | |
| #include <asm/rtc.h> /* for board_time_init() */ | |
| const char *get_system_type(void) | |
| { | |
| return "FooTech Vaporboard"; | |
| } | |
| int __init platform_setup(void) | |
| { | |
| /* | |
| * If our hardware actually existed, we would do real | |
| * setup here. Though it's also sane to leave this empty | |
| * if there's no real init work that has to be done for | |
| * this board. | |
| */ | |
| /* | |
| * Presume all FooTech boards have the same broken timer, | |
| * and also presume that we've defined foo_timer_init to | |
| * do something useful. | |
| */ | |
| board_time_init = foo_timer_init; | |
| /* Start-up imaginary PCI ... */ | |
| /* And whatever else ... */ | |
| return 0; | |
| } | |
| Our new imaginary board will also have to tie into the machvec in order for it | |
| to be of any use. | |
| machvec functions fall into a number of categories: | |
| - I/O functions to IO memory (inb etc) and PCI/main memory (readb etc). | |
| - I/O mapping functions (ioport_map, ioport_unmap, etc). | |
| - a 'heartbeat' function. | |
| - PCI and IRQ initialization routines. | |
| - Consistent allocators (for boards that need special allocators, | |
| particularly for allocating out of some board-specific SRAM for DMA | |
| handles). | |
| There are machvec functions added and removed over time, so always be sure to | |
| consult include/asm-sh/machvec.h for the current state of the machvec. | |
| The kernel will automatically wrap in generic routines for undefined function | |
| pointers in the machvec at boot time, as machvec functions are referenced | |
| unconditionally throughout most of the tree. Some boards have incredibly | |
| sparse machvecs (such as the dreamcast and sh03), whereas others must define | |
| virtually everything (rts7751r2d). | |
| Adding a new machine is relatively trivial (using vapor as an example): | |
| If the board-specific definitions are quite minimalistic, as is the case for | |
| the vast majority of boards, simply having a single board-specific header is | |
| sufficient. | |
| - add a new file include/asm-sh/vapor.h which contains prototypes for | |
| any machine specific IO functions prefixed with the machine name, for | |
| example vapor_inb. These will be needed when filling out the machine | |
| vector. | |
| Note that these prototypes are generated automatically by setting | |
| __IO_PREFIX to something sensible. A typical example would be: | |
| #define __IO_PREFIX vapor | |
| #include <asm/io_generic.h> | |
| somewhere in the board-specific header. Any boards being ported that still | |
| have a legacy io.h should remove it entirely and switch to the new model. | |
| - Add machine vector definitions to the board's setup.c. At a bare minimum, | |
| this must be defined as something like: | |
| struct sh_machine_vector mv_vapor __initmv = { | |
| .mv_name = "vapor", | |
| }; | |
| ALIAS_MV(vapor) | |
| - finally add a file arch/sh/boards/vapor/io.c, which contains definitions of | |
| the machine specific io functions (if there are enough to warrant it). | |
| 3. Hooking into the Build System | |
| ================================ | |
| Now that we have the corresponding directories setup, and all of the | |
| board-specific code is in place, it's time to look at how to get the | |
| whole mess to fit into the build system. | |
| Large portions of the build system are now entirely dynamic, and merely | |
| require the proper entry here and there in order to get things done. | |
| The first thing to do is to add an entry to arch/sh/Kconfig, under the | |
| "System type" menu: | |
| config SH_VAPOR | |
| bool "Vapor" | |
| help | |
| select Vapor if configuring for a FooTech Vaporboard. | |
| next, this has to be added into arch/sh/Makefile. All boards require a | |
| machdir-y entry in order to be built. This entry needs to be the name of | |
| the board directory as it appears in arch/sh/boards, even if it is in a | |
| sub-directory (in which case, all parent directories below arch/sh/boards/ | |
| need to be listed). For our new board, this entry can look like: | |
| machdir-$(CONFIG_SH_VAPOR) += vapor | |
| provided that we've placed everything in the arch/sh/boards/vapor/ directory. | |
| Next, the build system assumes that your include/asm-sh directory will also | |
| be named the same. If this is not the case (as is the case with multiple | |
| boards belonging to a common family), then the directory name needs to be | |
| implicitly appended to incdir-y. The existing code manages this for the | |
| Solution Engine and hp6xx boards, so see these for an example. | |
| Once that is taken care of, it's time to add an entry for the mach type. | |
| This is done by adding an entry to the end of the arch/sh/tools/mach-types | |
| list. The method for doing this is self explanatory, and so we won't waste | |
| space restating it here. After this is done, you will be able to use | |
| implicit checks for your board if you need this somewhere throughout the | |
| common code, such as: | |
| /* Make sure we're on the FooTech Vaporboard */ | |
| if (!mach_is_vapor()) | |
| return -ENODEV; | |
| also note that the mach_is_boardname() check will be implicitly forced to | |
| lowercase, regardless of the fact that the mach-types entries are all | |
| uppercase. You can read the script if you really care, but it's pretty ugly, | |
| so you probably don't want to do that. | |
| Now all that's left to do is providing a defconfig for your new board. This | |
| way, other people who end up with this board can simply use this config | |
| for reference instead of trying to guess what settings are supposed to be | |
| used on it. | |
| Also, as soon as you have copied over a sample .config for your new board | |
| (assume arch/sh/configs/vapor_defconfig), you can also use this directly as a | |
| build target, and it will be implicitly listed as such in the help text. | |
| Looking at the 'make help' output, you should now see something like: | |
| Architecture specific targets (sh): | |
| zImage - Compressed kernel image (arch/sh/boot/zImage) | |
| adx_defconfig - Build for adx | |
| cqreek_defconfig - Build for cqreek | |
| dreamcast_defconfig - Build for dreamcast | |
| ... | |
| vapor_defconfig - Build for vapor | |
| which then allows you to do: | |
| $ make ARCH=sh CROSS_COMPILE=sh4-linux- vapor_defconfig vmlinux | |
| which will in turn copy the defconfig for this board, run it through | |
| oldconfig (prompting you for any new options since the time of creation), | |
| and start you on your way to having a functional kernel for your new | |
| board. |