| /* inflate.c -- zlib decompression | |
| * Copyright (C) 1995-2005 Mark Adler | |
| * For conditions of distribution and use, see copyright notice in zlib.h | |
| * | |
| * Based on zlib 1.2.3 but modified for the Linux Kernel by | |
| * Richard Purdie <richard@openedhand.com> | |
| * | |
| * Changes mainly for static instead of dynamic memory allocation | |
| * | |
| */ | |
| #include <linux/zutil.h> | |
| #include "inftrees.h" | |
| #include "inflate.h" | |
| #include "inffast.h" | |
| #include "infutil.h" | |
| int zlib_inflate_workspacesize(void) | |
| { | |
| return sizeof(struct inflate_workspace); | |
| } | |
| int zlib_inflateReset(z_streamp strm) | |
| { | |
| struct inflate_state *state; | |
| if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; | |
| state = (struct inflate_state *)strm->state; | |
| strm->total_in = strm->total_out = state->total = 0; | |
| strm->msg = NULL; | |
| strm->adler = 1; /* to support ill-conceived Java test suite */ | |
| state->mode = HEAD; | |
| state->last = 0; | |
| state->havedict = 0; | |
| state->dmax = 32768U; | |
| state->hold = 0; | |
| state->bits = 0; | |
| state->lencode = state->distcode = state->next = state->codes; | |
| /* Initialise Window */ | |
| state->wsize = 1U << state->wbits; | |
| state->write = 0; | |
| state->whave = 0; | |
| return Z_OK; | |
| } | |
| #if 0 | |
| int zlib_inflatePrime(z_streamp strm, int bits, int value) | |
| { | |
| struct inflate_state *state; | |
| if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; | |
| state = (struct inflate_state *)strm->state; | |
| if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR; | |
| value &= (1L << bits) - 1; | |
| state->hold += value << state->bits; | |
| state->bits += bits; | |
| return Z_OK; | |
| } | |
| #endif | |
| int zlib_inflateInit2(z_streamp strm, int windowBits) | |
| { | |
| struct inflate_state *state; | |
| if (strm == NULL) return Z_STREAM_ERROR; | |
| strm->msg = NULL; /* in case we return an error */ | |
| state = &WS(strm)->inflate_state; | |
| strm->state = (struct internal_state *)state; | |
| if (windowBits < 0) { | |
| state->wrap = 0; | |
| windowBits = -windowBits; | |
| } | |
| else { | |
| state->wrap = (windowBits >> 4) + 1; | |
| } | |
| if (windowBits < 8 || windowBits > 15) { | |
| return Z_STREAM_ERROR; | |
| } | |
| state->wbits = (unsigned)windowBits; | |
| state->window = &WS(strm)->working_window[0]; | |
| return zlib_inflateReset(strm); | |
| } | |
| /* | |
| Return state with length and distance decoding tables and index sizes set to | |
| fixed code decoding. This returns fixed tables from inffixed.h. | |
| */ | |
| static void zlib_fixedtables(struct inflate_state *state) | |
| { | |
| # include "inffixed.h" | |
| state->lencode = lenfix; | |
| state->lenbits = 9; | |
| state->distcode = distfix; | |
| state->distbits = 5; | |
| } | |
| /* | |
| Update the window with the last wsize (normally 32K) bytes written before | |
| returning. This is only called when a window is already in use, or when | |
| output has been written during this inflate call, but the end of the deflate | |
| stream has not been reached yet. It is also called to window dictionary data | |
| when a dictionary is loaded. | |
| Providing output buffers larger than 32K to inflate() should provide a speed | |
| advantage, since only the last 32K of output is copied to the sliding window | |
| upon return from inflate(), and since all distances after the first 32K of | |
| output will fall in the output data, making match copies simpler and faster. | |
| The advantage may be dependent on the size of the processor's data caches. | |
| */ | |
| static void zlib_updatewindow(z_streamp strm, unsigned out) | |
| { | |
| struct inflate_state *state; | |
| unsigned copy, dist; | |
| state = (struct inflate_state *)strm->state; | |
| /* copy state->wsize or less output bytes into the circular window */ | |
| copy = out - strm->avail_out; | |
| if (copy >= state->wsize) { | |
| memcpy(state->window, strm->next_out - state->wsize, state->wsize); | |
| state->write = 0; | |
| state->whave = state->wsize; | |
| } | |
| else { | |
| dist = state->wsize - state->write; | |
| if (dist > copy) dist = copy; | |
| memcpy(state->window + state->write, strm->next_out - copy, dist); | |
| copy -= dist; | |
| if (copy) { | |
| memcpy(state->window, strm->next_out - copy, copy); | |
| state->write = copy; | |
| state->whave = state->wsize; | |
| } | |
| else { | |
| state->write += dist; | |
| if (state->write == state->wsize) state->write = 0; | |
| if (state->whave < state->wsize) state->whave += dist; | |
| } | |
| } | |
| } | |
| /* | |
| * At the end of a Deflate-compressed PPP packet, we expect to have seen | |
| * a `stored' block type value but not the (zero) length bytes. | |
| */ | |
| /* | |
| Returns true if inflate is currently at the end of a block generated by | |
| Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP | |
| implementation to provide an additional safety check. PPP uses | |
| Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored | |
| block. When decompressing, PPP checks that at the end of input packet, | |
| inflate is waiting for these length bytes. | |
| */ | |
| static int zlib_inflateSyncPacket(z_streamp strm) | |
| { | |
| struct inflate_state *state; | |
| if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; | |
| state = (struct inflate_state *)strm->state; | |
| if (state->mode == STORED && state->bits == 0) { | |
| state->mode = TYPE; | |
| return Z_OK; | |
| } | |
| return Z_DATA_ERROR; | |
| } | |
| /* Macros for inflate(): */ | |
| /* check function to use adler32() for zlib or crc32() for gzip */ | |
| #define UPDATE(check, buf, len) zlib_adler32(check, buf, len) | |
| /* Load registers with state in inflate() for speed */ | |
| #define LOAD() \ | |
| do { \ | |
| put = strm->next_out; \ | |
| left = strm->avail_out; \ | |
| next = strm->next_in; \ | |
| have = strm->avail_in; \ | |
| hold = state->hold; \ | |
| bits = state->bits; \ | |
| } while (0) | |
| /* Restore state from registers in inflate() */ | |
| #define RESTORE() \ | |
| do { \ | |
| strm->next_out = put; \ | |
| strm->avail_out = left; \ | |
| strm->next_in = next; \ | |
| strm->avail_in = have; \ | |
| state->hold = hold; \ | |
| state->bits = bits; \ | |
| } while (0) | |
| /* Clear the input bit accumulator */ | |
| #define INITBITS() \ | |
| do { \ | |
| hold = 0; \ | |
| bits = 0; \ | |
| } while (0) | |
| /* Get a byte of input into the bit accumulator, or return from inflate() | |
| if there is no input available. */ | |
| #define PULLBYTE() \ | |
| do { \ | |
| if (have == 0) goto inf_leave; \ | |
| have--; \ | |
| hold += (unsigned long)(*next++) << bits; \ | |
| bits += 8; \ | |
| } while (0) | |
| /* Assure that there are at least n bits in the bit accumulator. If there is | |
| not enough available input to do that, then return from inflate(). */ | |
| #define NEEDBITS(n) \ | |
| do { \ | |
| while (bits < (unsigned)(n)) \ | |
| PULLBYTE(); \ | |
| } while (0) | |
| /* Return the low n bits of the bit accumulator (n < 16) */ | |
| #define BITS(n) \ | |
| ((unsigned)hold & ((1U << (n)) - 1)) | |
| /* Remove n bits from the bit accumulator */ | |
| #define DROPBITS(n) \ | |
| do { \ | |
| hold >>= (n); \ | |
| bits -= (unsigned)(n); \ | |
| } while (0) | |
| /* Remove zero to seven bits as needed to go to a byte boundary */ | |
| #define BYTEBITS() \ | |
| do { \ | |
| hold >>= bits & 7; \ | |
| bits -= bits & 7; \ | |
| } while (0) | |
| /* Reverse the bytes in a 32-bit value */ | |
| #define REVERSE(q) \ | |
| ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \ | |
| (((q) & 0xff00) << 8) + (((q) & 0xff) << 24)) | |
| /* | |
| inflate() uses a state machine to process as much input data and generate as | |
| much output data as possible before returning. The state machine is | |
| structured roughly as follows: | |
| for (;;) switch (state) { | |
| ... | |
| case STATEn: | |
| if (not enough input data or output space to make progress) | |
| return; | |
| ... make progress ... | |
| state = STATEm; | |
| break; | |
| ... | |
| } | |
| so when inflate() is called again, the same case is attempted again, and | |
| if the appropriate resources are provided, the machine proceeds to the | |
| next state. The NEEDBITS() macro is usually the way the state evaluates | |
| whether it can proceed or should return. NEEDBITS() does the return if | |
| the requested bits are not available. The typical use of the BITS macros | |
| is: | |
| NEEDBITS(n); | |
| ... do something with BITS(n) ... | |
| DROPBITS(n); | |
| where NEEDBITS(n) either returns from inflate() if there isn't enough | |
| input left to load n bits into the accumulator, or it continues. BITS(n) | |
| gives the low n bits in the accumulator. When done, DROPBITS(n) drops | |
| the low n bits off the accumulator. INITBITS() clears the accumulator | |
| and sets the number of available bits to zero. BYTEBITS() discards just | |
| enough bits to put the accumulator on a byte boundary. After BYTEBITS() | |
| and a NEEDBITS(8), then BITS(8) would return the next byte in the stream. | |
| NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return | |
| if there is no input available. The decoding of variable length codes uses | |
| PULLBYTE() directly in order to pull just enough bytes to decode the next | |
| code, and no more. | |
| Some states loop until they get enough input, making sure that enough | |
| state information is maintained to continue the loop where it left off | |
| if NEEDBITS() returns in the loop. For example, want, need, and keep | |
| would all have to actually be part of the saved state in case NEEDBITS() | |
| returns: | |
| case STATEw: | |
| while (want < need) { | |
| NEEDBITS(n); | |
| keep[want++] = BITS(n); | |
| DROPBITS(n); | |
| } | |
| state = STATEx; | |
| case STATEx: | |
| As shown above, if the next state is also the next case, then the break | |
| is omitted. | |
| A state may also return if there is not enough output space available to | |
| complete that state. Those states are copying stored data, writing a | |
| literal byte, and copying a matching string. | |
| When returning, a "goto inf_leave" is used to update the total counters, | |
| update the check value, and determine whether any progress has been made | |
| during that inflate() call in order to return the proper return code. | |
| Progress is defined as a change in either strm->avail_in or strm->avail_out. | |
| When there is a window, goto inf_leave will update the window with the last | |
| output written. If a goto inf_leave occurs in the middle of decompression | |
| and there is no window currently, goto inf_leave will create one and copy | |
| output to the window for the next call of inflate(). | |
| In this implementation, the flush parameter of inflate() only affects the | |
| return code (per zlib.h). inflate() always writes as much as possible to | |
| strm->next_out, given the space available and the provided input--the effect | |
| documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers | |
| the allocation of and copying into a sliding window until necessary, which | |
| provides the effect documented in zlib.h for Z_FINISH when the entire input | |
| stream available. So the only thing the flush parameter actually does is: | |
| when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it | |
| will return Z_BUF_ERROR if it has not reached the end of the stream. | |
| */ | |
| int zlib_inflate(z_streamp strm, int flush) | |
| { | |
| struct inflate_state *state; | |
| const unsigned char *next; /* next input */ | |
| unsigned char *put; /* next output */ | |
| unsigned have, left; /* available input and output */ | |
| unsigned long hold; /* bit buffer */ | |
| unsigned bits; /* bits in bit buffer */ | |
| unsigned in, out; /* save starting available input and output */ | |
| unsigned copy; /* number of stored or match bytes to copy */ | |
| unsigned char *from; /* where to copy match bytes from */ | |
| code this; /* current decoding table entry */ | |
| code last; /* parent table entry */ | |
| unsigned len; /* length to copy for repeats, bits to drop */ | |
| int ret; /* return code */ | |
| static const unsigned short order[19] = /* permutation of code lengths */ | |
| {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; | |
| /* Do not check for strm->next_out == NULL here as ppc zImage | |
| inflates to strm->next_out = 0 */ | |
| if (strm == NULL || strm->state == NULL || | |
| (strm->next_in == NULL && strm->avail_in != 0)) | |
| return Z_STREAM_ERROR; | |
| state = (struct inflate_state *)strm->state; | |
| if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */ | |
| LOAD(); | |
| in = have; | |
| out = left; | |
| ret = Z_OK; | |
| for (;;) | |
| switch (state->mode) { | |
| case HEAD: | |
| if (state->wrap == 0) { | |
| state->mode = TYPEDO; | |
| break; | |
| } | |
| NEEDBITS(16); | |
| if ( | |
| ((BITS(8) << 8) + (hold >> 8)) % 31) { | |
| strm->msg = (char *)"incorrect header check"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| if (BITS(4) != Z_DEFLATED) { | |
| strm->msg = (char *)"unknown compression method"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| DROPBITS(4); | |
| len = BITS(4) + 8; | |
| if (len > state->wbits) { | |
| strm->msg = (char *)"invalid window size"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| state->dmax = 1U << len; | |
| strm->adler = state->check = zlib_adler32(0L, NULL, 0); | |
| state->mode = hold & 0x200 ? DICTID : TYPE; | |
| INITBITS(); | |
| break; | |
| case DICTID: | |
| NEEDBITS(32); | |
| strm->adler = state->check = REVERSE(hold); | |
| INITBITS(); | |
| state->mode = DICT; | |
| case DICT: | |
| if (state->havedict == 0) { | |
| RESTORE(); | |
| return Z_NEED_DICT; | |
| } | |
| strm->adler = state->check = zlib_adler32(0L, NULL, 0); | |
| state->mode = TYPE; | |
| case TYPE: | |
| if (flush == Z_BLOCK) goto inf_leave; | |
| case TYPEDO: | |
| if (state->last) { | |
| BYTEBITS(); | |
| state->mode = CHECK; | |
| break; | |
| } | |
| NEEDBITS(3); | |
| state->last = BITS(1); | |
| DROPBITS(1); | |
| switch (BITS(2)) { | |
| case 0: /* stored block */ | |
| state->mode = STORED; | |
| break; | |
| case 1: /* fixed block */ | |
| zlib_fixedtables(state); | |
| state->mode = LEN; /* decode codes */ | |
| break; | |
| case 2: /* dynamic block */ | |
| state->mode = TABLE; | |
| break; | |
| case 3: | |
| strm->msg = (char *)"invalid block type"; | |
| state->mode = BAD; | |
| } | |
| DROPBITS(2); | |
| break; | |
| case STORED: | |
| BYTEBITS(); /* go to byte boundary */ | |
| NEEDBITS(32); | |
| if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) { | |
| strm->msg = (char *)"invalid stored block lengths"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| state->length = (unsigned)hold & 0xffff; | |
| INITBITS(); | |
| state->mode = COPY; | |
| case COPY: | |
| copy = state->length; | |
| if (copy) { | |
| if (copy > have) copy = have; | |
| if (copy > left) copy = left; | |
| if (copy == 0) goto inf_leave; | |
| memcpy(put, next, copy); | |
| have -= copy; | |
| next += copy; | |
| left -= copy; | |
| put += copy; | |
| state->length -= copy; | |
| break; | |
| } | |
| state->mode = TYPE; | |
| break; | |
| case TABLE: | |
| NEEDBITS(14); | |
| state->nlen = BITS(5) + 257; | |
| DROPBITS(5); | |
| state->ndist = BITS(5) + 1; | |
| DROPBITS(5); | |
| state->ncode = BITS(4) + 4; | |
| DROPBITS(4); | |
| #ifndef PKZIP_BUG_WORKAROUND | |
| if (state->nlen > 286 || state->ndist > 30) { | |
| strm->msg = (char *)"too many length or distance symbols"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| #endif | |
| state->have = 0; | |
| state->mode = LENLENS; | |
| case LENLENS: | |
| while (state->have < state->ncode) { | |
| NEEDBITS(3); | |
| state->lens[order[state->have++]] = (unsigned short)BITS(3); | |
| DROPBITS(3); | |
| } | |
| while (state->have < 19) | |
| state->lens[order[state->have++]] = 0; | |
| state->next = state->codes; | |
| state->lencode = (code const *)(state->next); | |
| state->lenbits = 7; | |
| ret = zlib_inflate_table(CODES, state->lens, 19, &(state->next), | |
| &(state->lenbits), state->work); | |
| if (ret) { | |
| strm->msg = (char *)"invalid code lengths set"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| state->have = 0; | |
| state->mode = CODELENS; | |
| case CODELENS: | |
| while (state->have < state->nlen + state->ndist) { | |
| for (;;) { | |
| this = state->lencode[BITS(state->lenbits)]; | |
| if ((unsigned)(this.bits) <= bits) break; | |
| PULLBYTE(); | |
| } | |
| if (this.val < 16) { | |
| NEEDBITS(this.bits); | |
| DROPBITS(this.bits); | |
| state->lens[state->have++] = this.val; | |
| } | |
| else { | |
| if (this.val == 16) { | |
| NEEDBITS(this.bits + 2); | |
| DROPBITS(this.bits); | |
| if (state->have == 0) { | |
| strm->msg = (char *)"invalid bit length repeat"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| len = state->lens[state->have - 1]; | |
| copy = 3 + BITS(2); | |
| DROPBITS(2); | |
| } | |
| else if (this.val == 17) { | |
| NEEDBITS(this.bits + 3); | |
| DROPBITS(this.bits); | |
| len = 0; | |
| copy = 3 + BITS(3); | |
| DROPBITS(3); | |
| } | |
| else { | |
| NEEDBITS(this.bits + 7); | |
| DROPBITS(this.bits); | |
| len = 0; | |
| copy = 11 + BITS(7); | |
| DROPBITS(7); | |
| } | |
| if (state->have + copy > state->nlen + state->ndist) { | |
| strm->msg = (char *)"invalid bit length repeat"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| while (copy--) | |
| state->lens[state->have++] = (unsigned short)len; | |
| } | |
| } | |
| /* handle error breaks in while */ | |
| if (state->mode == BAD) break; | |
| /* build code tables */ | |
| state->next = state->codes; | |
| state->lencode = (code const *)(state->next); | |
| state->lenbits = 9; | |
| ret = zlib_inflate_table(LENS, state->lens, state->nlen, &(state->next), | |
| &(state->lenbits), state->work); | |
| if (ret) { | |
| strm->msg = (char *)"invalid literal/lengths set"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| state->distcode = (code const *)(state->next); | |
| state->distbits = 6; | |
| ret = zlib_inflate_table(DISTS, state->lens + state->nlen, state->ndist, | |
| &(state->next), &(state->distbits), state->work); | |
| if (ret) { | |
| strm->msg = (char *)"invalid distances set"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| state->mode = LEN; | |
| case LEN: | |
| if (have >= 6 && left >= 258) { | |
| RESTORE(); | |
| inflate_fast(strm, out); | |
| LOAD(); | |
| break; | |
| } | |
| for (;;) { | |
| this = state->lencode[BITS(state->lenbits)]; | |
| if ((unsigned)(this.bits) <= bits) break; | |
| PULLBYTE(); | |
| } | |
| if (this.op && (this.op & 0xf0) == 0) { | |
| last = this; | |
| for (;;) { | |
| this = state->lencode[last.val + | |
| (BITS(last.bits + last.op) >> last.bits)]; | |
| if ((unsigned)(last.bits + this.bits) <= bits) break; | |
| PULLBYTE(); | |
| } | |
| DROPBITS(last.bits); | |
| } | |
| DROPBITS(this.bits); | |
| state->length = (unsigned)this.val; | |
| if ((int)(this.op) == 0) { | |
| state->mode = LIT; | |
| break; | |
| } | |
| if (this.op & 32) { | |
| state->mode = TYPE; | |
| break; | |
| } | |
| if (this.op & 64) { | |
| strm->msg = (char *)"invalid literal/length code"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| state->extra = (unsigned)(this.op) & 15; | |
| state->mode = LENEXT; | |
| case LENEXT: | |
| if (state->extra) { | |
| NEEDBITS(state->extra); | |
| state->length += BITS(state->extra); | |
| DROPBITS(state->extra); | |
| } | |
| state->mode = DIST; | |
| case DIST: | |
| for (;;) { | |
| this = state->distcode[BITS(state->distbits)]; | |
| if ((unsigned)(this.bits) <= bits) break; | |
| PULLBYTE(); | |
| } | |
| if ((this.op & 0xf0) == 0) { | |
| last = this; | |
| for (;;) { | |
| this = state->distcode[last.val + | |
| (BITS(last.bits + last.op) >> last.bits)]; | |
| if ((unsigned)(last.bits + this.bits) <= bits) break; | |
| PULLBYTE(); | |
| } | |
| DROPBITS(last.bits); | |
| } | |
| DROPBITS(this.bits); | |
| if (this.op & 64) { | |
| strm->msg = (char *)"invalid distance code"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| state->offset = (unsigned)this.val; | |
| state->extra = (unsigned)(this.op) & 15; | |
| state->mode = DISTEXT; | |
| case DISTEXT: | |
| if (state->extra) { | |
| NEEDBITS(state->extra); | |
| state->offset += BITS(state->extra); | |
| DROPBITS(state->extra); | |
| } | |
| #ifdef INFLATE_STRICT | |
| if (state->offset > state->dmax) { | |
| strm->msg = (char *)"invalid distance too far back"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| #endif | |
| if (state->offset > state->whave + out - left) { | |
| strm->msg = (char *)"invalid distance too far back"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| state->mode = MATCH; | |
| case MATCH: | |
| if (left == 0) goto inf_leave; | |
| copy = out - left; | |
| if (state->offset > copy) { /* copy from window */ | |
| copy = state->offset - copy; | |
| if (copy > state->write) { | |
| copy -= state->write; | |
| from = state->window + (state->wsize - copy); | |
| } | |
| else | |
| from = state->window + (state->write - copy); | |
| if (copy > state->length) copy = state->length; | |
| } | |
| else { /* copy from output */ | |
| from = put - state->offset; | |
| copy = state->length; | |
| } | |
| if (copy > left) copy = left; | |
| left -= copy; | |
| state->length -= copy; | |
| do { | |
| *put++ = *from++; | |
| } while (--copy); | |
| if (state->length == 0) state->mode = LEN; | |
| break; | |
| case LIT: | |
| if (left == 0) goto inf_leave; | |
| *put++ = (unsigned char)(state->length); | |
| left--; | |
| state->mode = LEN; | |
| break; | |
| case CHECK: | |
| if (state->wrap) { | |
| NEEDBITS(32); | |
| out -= left; | |
| strm->total_out += out; | |
| state->total += out; | |
| if (out) | |
| strm->adler = state->check = | |
| UPDATE(state->check, put - out, out); | |
| out = left; | |
| if (( | |
| REVERSE(hold)) != state->check) { | |
| strm->msg = (char *)"incorrect data check"; | |
| state->mode = BAD; | |
| break; | |
| } | |
| INITBITS(); | |
| } | |
| state->mode = DONE; | |
| case DONE: | |
| ret = Z_STREAM_END; | |
| goto inf_leave; | |
| case BAD: | |
| ret = Z_DATA_ERROR; | |
| goto inf_leave; | |
| case MEM: | |
| return Z_MEM_ERROR; | |
| case SYNC: | |
| default: | |
| return Z_STREAM_ERROR; | |
| } | |
| /* | |
| Return from inflate(), updating the total counts and the check value. | |
| If there was no progress during the inflate() call, return a buffer | |
| error. Call zlib_updatewindow() to create and/or update the window state. | |
| */ | |
| inf_leave: | |
| RESTORE(); | |
| if (state->wsize || (state->mode < CHECK && out != strm->avail_out)) | |
| zlib_updatewindow(strm, out); | |
| in -= strm->avail_in; | |
| out -= strm->avail_out; | |
| strm->total_in += in; | |
| strm->total_out += out; | |
| state->total += out; | |
| if (state->wrap && out) | |
| strm->adler = state->check = | |
| UPDATE(state->check, strm->next_out - out, out); | |
| strm->data_type = state->bits + (state->last ? 64 : 0) + | |
| (state->mode == TYPE ? 128 : 0); | |
| if (flush == Z_PACKET_FLUSH && ret == Z_OK && | |
| strm->avail_out != 0 && strm->avail_in == 0) | |
| return zlib_inflateSyncPacket(strm); | |
| if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) | |
| ret = Z_BUF_ERROR; | |
| return ret; | |
| } | |
| int zlib_inflateEnd(z_streamp strm) | |
| { | |
| if (strm == NULL || strm->state == NULL) | |
| return Z_STREAM_ERROR; | |
| return Z_OK; | |
| } | |
| #if 0 | |
| int zlib_inflateSetDictionary(z_streamp strm, const Byte *dictionary, | |
| uInt dictLength) | |
| { | |
| struct inflate_state *state; | |
| unsigned long id; | |
| /* check state */ | |
| if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; | |
| state = (struct inflate_state *)strm->state; | |
| if (state->wrap != 0 && state->mode != DICT) | |
| return Z_STREAM_ERROR; | |
| /* check for correct dictionary id */ | |
| if (state->mode == DICT) { | |
| id = zlib_adler32(0L, NULL, 0); | |
| id = zlib_adler32(id, dictionary, dictLength); | |
| if (id != state->check) | |
| return Z_DATA_ERROR; | |
| } | |
| /* copy dictionary to window */ | |
| zlib_updatewindow(strm, strm->avail_out); | |
| if (dictLength > state->wsize) { | |
| memcpy(state->window, dictionary + dictLength - state->wsize, | |
| state->wsize); | |
| state->whave = state->wsize; | |
| } | |
| else { | |
| memcpy(state->window + state->wsize - dictLength, dictionary, | |
| dictLength); | |
| state->whave = dictLength; | |
| } | |
| state->havedict = 1; | |
| return Z_OK; | |
| } | |
| #endif | |
| #if 0 | |
| /* | |
| Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found | |
| or when out of input. When called, *have is the number of pattern bytes | |
| found in order so far, in 0..3. On return *have is updated to the new | |
| state. If on return *have equals four, then the pattern was found and the | |
| return value is how many bytes were read including the last byte of the | |
| pattern. If *have is less than four, then the pattern has not been found | |
| yet and the return value is len. In the latter case, zlib_syncsearch() can be | |
| called again with more data and the *have state. *have is initialized to | |
| zero for the first call. | |
| */ | |
| static unsigned zlib_syncsearch(unsigned *have, unsigned char *buf, | |
| unsigned len) | |
| { | |
| unsigned got; | |
| unsigned next; | |
| got = *have; | |
| next = 0; | |
| while (next < len && got < 4) { | |
| if ((int)(buf[next]) == (got < 2 ? 0 : 0xff)) | |
| got++; | |
| else if (buf[next]) | |
| got = 0; | |
| else | |
| got = 4 - got; | |
| next++; | |
| } | |
| *have = got; | |
| return next; | |
| } | |
| #endif | |
| #if 0 | |
| int zlib_inflateSync(z_streamp strm) | |
| { | |
| unsigned len; /* number of bytes to look at or looked at */ | |
| unsigned long in, out; /* temporary to save total_in and total_out */ | |
| unsigned char buf[4]; /* to restore bit buffer to byte string */ | |
| struct inflate_state *state; | |
| /* check parameters */ | |
| if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR; | |
| state = (struct inflate_state *)strm->state; | |
| if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR; | |
| /* if first time, start search in bit buffer */ | |
| if (state->mode != SYNC) { | |
| state->mode = SYNC; | |
| state->hold <<= state->bits & 7; | |
| state->bits -= state->bits & 7; | |
| len = 0; | |
| while (state->bits >= 8) { | |
| buf[len++] = (unsigned char)(state->hold); | |
| state->hold >>= 8; | |
| state->bits -= 8; | |
| } | |
| state->have = 0; | |
| zlib_syncsearch(&(state->have), buf, len); | |
| } | |
| /* search available input */ | |
| len = zlib_syncsearch(&(state->have), strm->next_in, strm->avail_in); | |
| strm->avail_in -= len; | |
| strm->next_in += len; | |
| strm->total_in += len; | |
| /* return no joy or set up to restart inflate() on a new block */ | |
| if (state->have != 4) return Z_DATA_ERROR; | |
| in = strm->total_in; out = strm->total_out; | |
| zlib_inflateReset(strm); | |
| strm->total_in = in; strm->total_out = out; | |
| state->mode = TYPE; | |
| return Z_OK; | |
| } | |
| #endif | |
| /* | |
| * This subroutine adds the data at next_in/avail_in to the output history | |
| * without performing any output. The output buffer must be "caught up"; | |
| * i.e. no pending output but this should always be the case. The state must | |
| * be waiting on the start of a block (i.e. mode == TYPE or HEAD). On exit, | |
| * the output will also be caught up, and the checksum will have been updated | |
| * if need be. | |
| */ | |
| int zlib_inflateIncomp(z_stream *z) | |
| { | |
| struct inflate_state *state = (struct inflate_state *)z->state; | |
| Byte *saved_no = z->next_out; | |
| uInt saved_ao = z->avail_out; | |
| if (state->mode != TYPE && state->mode != HEAD) | |
| return Z_DATA_ERROR; | |
| /* Setup some variables to allow misuse of updateWindow */ | |
| z->avail_out = 0; | |
| z->next_out = (unsigned char*)z->next_in + z->avail_in; | |
| zlib_updatewindow(z, z->avail_in); | |
| /* Restore saved variables */ | |
| z->avail_out = saved_ao; | |
| z->next_out = saved_no; | |
| z->adler = state->check = | |
| UPDATE(state->check, z->next_in, z->avail_in); | |
| z->total_out += z->avail_in; | |
| z->total_in += z->avail_in; | |
| z->next_in += z->avail_in; | |
| state->total += z->avail_in; | |
| z->avail_in = 0; | |
| return Z_OK; | |
| } |