| /* | |
| * NUMA support for s390 | |
| * | |
| * A tree structure used for machine topology mangling | |
| * | |
| * Copyright IBM Corp. 2015 | |
| */ | |
| #include <linux/kernel.h> | |
| #include <linux/cpumask.h> | |
| #include <linux/list.h> | |
| #include <linux/list_sort.h> | |
| #include <linux/slab.h> | |
| #include <asm/numa.h> | |
| #include "toptree.h" | |
| /** | |
| * toptree_alloc - Allocate and initialize a new tree node. | |
| * @level: The node's vertical level; level 0 contains the leaves. | |
| * @id: ID number, explicitly not unique beyond scope of node's siblings | |
| * | |
| * Allocate a new tree node and initialize it. | |
| * | |
| * RETURNS: | |
| * Pointer to the new tree node or NULL on error | |
| */ | |
| struct toptree *toptree_alloc(int level, int id) | |
| { | |
| struct toptree *res = kzalloc(sizeof(struct toptree), GFP_KERNEL); | |
| if (!res) | |
| return res; | |
| INIT_LIST_HEAD(&res->children); | |
| INIT_LIST_HEAD(&res->sibling); | |
| cpumask_clear(&res->mask); | |
| res->level = level; | |
| res->id = id; | |
| return res; | |
| } | |
| /** | |
| * toptree_remove - Remove a tree node from a tree | |
| * @cand: Pointer to the node to remove | |
| * | |
| * The node is detached from its parent node. The parent node's | |
| * masks will be updated to reflect the loss of the child. | |
| */ | |
| static void toptree_remove(struct toptree *cand) | |
| { | |
| struct toptree *oldparent; | |
| list_del_init(&cand->sibling); | |
| oldparent = cand->parent; | |
| cand->parent = NULL; | |
| toptree_update_mask(oldparent); | |
| } | |
| /** | |
| * toptree_free - discard a tree node | |
| * @cand: Pointer to the tree node to discard | |
| * | |
| * Checks if @cand is attached to a parent node. Detaches it | |
| * cleanly using toptree_remove. Possible children are freed | |
| * recursively. In the end @cand itself is freed. | |
| */ | |
| void toptree_free(struct toptree *cand) | |
| { | |
| struct toptree *child, *tmp; | |
| if (cand->parent) | |
| toptree_remove(cand); | |
| toptree_for_each_child_safe(child, tmp, cand) | |
| toptree_free(child); | |
| kfree(cand); | |
| } | |
| /** | |
| * toptree_update_mask - Update node bitmasks | |
| * @cand: Pointer to a tree node | |
| * | |
| * The node's cpumask will be updated by combining all children's | |
| * masks. Then toptree_update_mask is called recursively for the | |
| * parent if applicable. | |
| * | |
| * NOTE: | |
| * This must not be called on leaves. If called on a leaf, its | |
| * CPU mask is cleared and lost. | |
| */ | |
| void toptree_update_mask(struct toptree *cand) | |
| { | |
| struct toptree *child; | |
| cpumask_clear(&cand->mask); | |
| list_for_each_entry(child, &cand->children, sibling) | |
| cpumask_or(&cand->mask, &cand->mask, &child->mask); | |
| if (cand->parent) | |
| toptree_update_mask(cand->parent); | |
| } | |
| /** | |
| * toptree_insert - Insert a tree node into tree | |
| * @cand: Pointer to the node to insert | |
| * @target: Pointer to the node to which @cand will added as a child | |
| * | |
| * Insert a tree node into a tree. Masks will be updated automatically. | |
| * | |
| * RETURNS: | |
| * 0 on success, -1 if NULL is passed as argument or the node levels | |
| * don't fit. | |
| */ | |
| static int toptree_insert(struct toptree *cand, struct toptree *target) | |
| { | |
| if (!cand || !target) | |
| return -1; | |
| if (target->level != (cand->level + 1)) | |
| return -1; | |
| list_add_tail(&cand->sibling, &target->children); | |
| cand->parent = target; | |
| toptree_update_mask(target); | |
| return 0; | |
| } | |
| /** | |
| * toptree_move_children - Move all child nodes of a node to a new place | |
| * @cand: Pointer to the node whose children are to be moved | |
| * @target: Pointer to the node to which @cand's children will be attached | |
| * | |
| * Take all child nodes of @cand and move them using toptree_move. | |
| */ | |
| static void toptree_move_children(struct toptree *cand, struct toptree *target) | |
| { | |
| struct toptree *child, *tmp; | |
| toptree_for_each_child_safe(child, tmp, cand) | |
| toptree_move(child, target); | |
| } | |
| /** | |
| * toptree_unify - Merge children with same ID | |
| * @cand: Pointer to node whose direct children should be made unique | |
| * | |
| * When mangling the tree it is possible that a node has two or more children | |
| * which have the same ID. This routine merges these children into one and | |
| * moves all children of the merged nodes into the unified node. | |
| */ | |
| void toptree_unify(struct toptree *cand) | |
| { | |
| struct toptree *child, *tmp, *cand_copy; | |
| /* Threads cannot be split, cores are not split */ | |
| if (cand->level < 2) | |
| return; | |
| cand_copy = toptree_alloc(cand->level, 0); | |
| toptree_for_each_child_safe(child, tmp, cand) { | |
| struct toptree *tmpchild; | |
| if (!cpumask_empty(&child->mask)) { | |
| tmpchild = toptree_get_child(cand_copy, child->id); | |
| toptree_move_children(child, tmpchild); | |
| } | |
| toptree_free(child); | |
| } | |
| toptree_move_children(cand_copy, cand); | |
| toptree_free(cand_copy); | |
| toptree_for_each_child(child, cand) | |
| toptree_unify(child); | |
| } | |
| /** | |
| * toptree_move - Move a node to another context | |
| * @cand: Pointer to the node to move | |
| * @target: Pointer to the node where @cand should go | |
| * | |
| * In the easiest case @cand is exactly on the level below @target | |
| * and will be immediately moved to the target. | |
| * | |
| * If @target's level is not the direct parent level of @cand, | |
| * nodes for the missing levels are created and put between | |
| * @cand and @target. The "stacking" nodes' IDs are taken from | |
| * @cand's parents. | |
| * | |
| * After this it is likely to have redundant nodes in the tree | |
| * which are addressed by means of toptree_unify. | |
| */ | |
| void toptree_move(struct toptree *cand, struct toptree *target) | |
| { | |
| struct toptree *stack_target, *real_insert_point, *ptr, *tmp; | |
| if (cand->level + 1 == target->level) { | |
| toptree_remove(cand); | |
| toptree_insert(cand, target); | |
| return; | |
| } | |
| real_insert_point = NULL; | |
| ptr = cand; | |
| stack_target = NULL; | |
| do { | |
| tmp = stack_target; | |
| stack_target = toptree_alloc(ptr->level + 1, | |
| ptr->parent->id); | |
| toptree_insert(tmp, stack_target); | |
| if (!real_insert_point) | |
| real_insert_point = stack_target; | |
| ptr = ptr->parent; | |
| } while (stack_target->level < (target->level - 1)); | |
| toptree_remove(cand); | |
| toptree_insert(cand, real_insert_point); | |
| toptree_insert(stack_target, target); | |
| } | |
| /** | |
| * toptree_get_child - Access a tree node's child by its ID | |
| * @cand: Pointer to tree node whose child is to access | |
| * @id: The desired child's ID | |
| * | |
| * @cand's children are searched for a child with matching ID. | |
| * If no match can be found, a new child with the desired ID | |
| * is created and returned. | |
| */ | |
| struct toptree *toptree_get_child(struct toptree *cand, int id) | |
| { | |
| struct toptree *child; | |
| toptree_for_each_child(child, cand) | |
| if (child->id == id) | |
| return child; | |
| child = toptree_alloc(cand->level-1, id); | |
| toptree_insert(child, cand); | |
| return child; | |
| } | |
| /** | |
| * toptree_first - Find the first descendant on specified level | |
| * @context: Pointer to tree node whose descendants are to be used | |
| * @level: The level of interest | |
| * | |
| * RETURNS: | |
| * @context's first descendant on the specified level, or NULL | |
| * if there is no matching descendant | |
| */ | |
| struct toptree *toptree_first(struct toptree *context, int level) | |
| { | |
| struct toptree *child, *tmp; | |
| if (context->level == level) | |
| return context; | |
| if (!list_empty(&context->children)) { | |
| list_for_each_entry(child, &context->children, sibling) { | |
| tmp = toptree_first(child, level); | |
| if (tmp) | |
| return tmp; | |
| } | |
| } | |
| return NULL; | |
| } | |
| /** | |
| * toptree_next_sibling - Return next sibling | |
| * @cur: Pointer to a tree node | |
| * | |
| * RETURNS: | |
| * If @cur has a parent and is not the last in the parent's children list, | |
| * the next sibling is returned. Or NULL when there are no siblings left. | |
| */ | |
| static struct toptree *toptree_next_sibling(struct toptree *cur) | |
| { | |
| if (cur->parent == NULL) | |
| return NULL; | |
| if (cur == list_last_entry(&cur->parent->children, | |
| struct toptree, sibling)) | |
| return NULL; | |
| return (struct toptree *) list_next_entry(cur, sibling); | |
| } | |
| /** | |
| * toptree_next - Tree traversal function | |
| * @cur: Pointer to current element | |
| * @context: Pointer to the root node of the tree or subtree to | |
| * be traversed. | |
| * @level: The level of interest. | |
| * | |
| * RETURNS: | |
| * Pointer to the next node on level @level | |
| * or NULL when there is no next node. | |
| */ | |
| struct toptree *toptree_next(struct toptree *cur, struct toptree *context, | |
| int level) | |
| { | |
| struct toptree *cur_context, *tmp; | |
| if (!cur) | |
| return NULL; | |
| if (context->level == level) | |
| return NULL; | |
| tmp = toptree_next_sibling(cur); | |
| if (tmp != NULL) | |
| return tmp; | |
| cur_context = cur; | |
| while (cur_context->level < context->level - 1) { | |
| /* Step up */ | |
| cur_context = cur_context->parent; | |
| /* Step aside */ | |
| tmp = toptree_next_sibling(cur_context); | |
| if (tmp != NULL) { | |
| /* Step down */ | |
| tmp = toptree_first(tmp, level); | |
| if (tmp != NULL) | |
| return tmp; | |
| } | |
| } | |
| return NULL; | |
| } | |
| /** | |
| * toptree_count - Count descendants on specified level | |
| * @context: Pointer to node whose descendants are to be considered | |
| * @level: Only descendants on the specified level will be counted | |
| * | |
| * RETURNS: | |
| * Number of descendants on the specified level | |
| */ | |
| int toptree_count(struct toptree *context, int level) | |
| { | |
| struct toptree *cur; | |
| int cnt = 0; | |
| toptree_for_each(cur, context, level) | |
| cnt++; | |
| return cnt; | |
| } |