| /* | |
| * bitext.c: kernel little helper (of bit shuffling variety). | |
| * | |
| * Copyright (C) 2002 Pete Zaitcev <zaitcev@yahoo.com> | |
| * | |
| * The algorithm to search a zero bit string is geared towards its application. | |
| * We expect a couple of fixed sizes of requests, so a rotating counter, reset | |
| * by align size, should provide fast enough search while maintaining low | |
| * fragmentation. | |
| */ | |
| #include <linux/string.h> | |
| #include <linux/bitmap.h> | |
| #include <asm/bitext.h> | |
| /** | |
| * bit_map_string_get - find and set a bit string in bit map. | |
| * @t: the bit map. | |
| * @len: requested string length | |
| * @align: requested alignment | |
| * | |
| * Returns offset in the map or -1 if out of space. | |
| * | |
| * Not safe to call from an interrupt (uses spin_lock). | |
| */ | |
| int bit_map_string_get(struct bit_map *t, int len, int align) | |
| { | |
| int offset, count; /* siamese twins */ | |
| int off_new; | |
| int align1; | |
| int i, color; | |
| if (t->num_colors) { | |
| /* align is overloaded to be the page color */ | |
| color = align; | |
| align = t->num_colors; | |
| } else { | |
| color = 0; | |
| if (align == 0) | |
| align = 1; | |
| } | |
| align1 = align - 1; | |
| if ((align & align1) != 0) | |
| BUG(); | |
| if (align < 0 || align >= t->size) | |
| BUG(); | |
| if (len <= 0 || len > t->size) | |
| BUG(); | |
| color &= align1; | |
| spin_lock(&t->lock); | |
| if (len < t->last_size) | |
| offset = t->first_free; | |
| else | |
| offset = t->last_off & ~align1; | |
| count = 0; | |
| for (;;) { | |
| off_new = find_next_zero_bit(t->map, t->size, offset); | |
| off_new = ((off_new + align1) & ~align1) + color; | |
| count += off_new - offset; | |
| offset = off_new; | |
| if (offset >= t->size) | |
| offset = 0; | |
| if (count + len > t->size) { | |
| spin_unlock(&t->lock); | |
| /* P3 */ printk(KERN_ERR | |
| "bitmap out: size %d used %d off %d len %d align %d count %d\n", | |
| t->size, t->used, offset, len, align, count); | |
| return -1; | |
| } | |
| if (offset + len > t->size) { | |
| count += t->size - offset; | |
| offset = 0; | |
| continue; | |
| } | |
| i = 0; | |
| while (test_bit(offset + i, t->map) == 0) { | |
| i++; | |
| if (i == len) { | |
| bitmap_set(t->map, offset, len); | |
| if (offset == t->first_free) | |
| t->first_free = find_next_zero_bit | |
| (t->map, t->size, | |
| t->first_free + len); | |
| if ((t->last_off = offset + len) >= t->size) | |
| t->last_off = 0; | |
| t->used += len; | |
| t->last_size = len; | |
| spin_unlock(&t->lock); | |
| return offset; | |
| } | |
| } | |
| count += i + 1; | |
| if ((offset += i + 1) >= t->size) | |
| offset = 0; | |
| } | |
| } | |
| void bit_map_clear(struct bit_map *t, int offset, int len) | |
| { | |
| int i; | |
| if (t->used < len) | |
| BUG(); /* Much too late to do any good, but alas... */ | |
| spin_lock(&t->lock); | |
| for (i = 0; i < len; i++) { | |
| if (test_bit(offset + i, t->map) == 0) | |
| BUG(); | |
| __clear_bit(offset + i, t->map); | |
| } | |
| if (offset < t->first_free) | |
| t->first_free = offset; | |
| t->used -= len; | |
| spin_unlock(&t->lock); | |
| } | |
| void bit_map_init(struct bit_map *t, unsigned long *map, int size) | |
| { | |
| bitmap_zero(map, size); | |
| memset(t, 0, sizeof *t); | |
| spin_lock_init(&t->lock); | |
| t->map = map; | |
| t->size = size; | |
| } |