| /* | |
| * Copyright (c) 1996-2001 Vojtech Pavlik | |
| */ | |
| /* | |
| * Analog joystick and gamepad driver for Linux | |
| */ | |
| /* | |
| * This program is free software; you can redistribute it and/or modify | |
| * it under the terms of the GNU General Public License as published by | |
| * the Free Software Foundation; either version 2 of the License, or | |
| * (at your option) any later version. | |
| * | |
| * This program is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| * GNU General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU General Public License | |
| * along with this program; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| * | |
| * Should you need to contact me, the author, you can do so either by | |
| * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: | |
| * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic | |
| */ | |
| #include <linux/delay.h> | |
| #include <linux/kernel.h> | |
| #include <linux/module.h> | |
| #include <linux/slab.h> | |
| #include <linux/bitops.h> | |
| #include <linux/init.h> | |
| #include <linux/input.h> | |
| #include <linux/gameport.h> | |
| #include <linux/jiffies.h> | |
| #include <linux/timex.h> | |
| #include <linux/timekeeping.h> | |
| #define DRIVER_DESC "Analog joystick and gamepad driver" | |
| MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); | |
| MODULE_DESCRIPTION(DRIVER_DESC); | |
| MODULE_LICENSE("GPL"); | |
| static bool use_ktime = true; | |
| module_param(use_ktime, bool, 0400); | |
| MODULE_PARM_DESC(use_ktime, "Use ktime for measuring I/O speed"); | |
| /* | |
| * Option parsing. | |
| */ | |
| #define ANALOG_PORTS 16 | |
| static char *js[ANALOG_PORTS]; | |
| static unsigned int js_nargs; | |
| static int analog_options[ANALOG_PORTS]; | |
| module_param_array_named(map, js, charp, &js_nargs, 0); | |
| MODULE_PARM_DESC(map, "Describes analog joysticks type/capabilities"); | |
| /* | |
| * Times, feature definitions. | |
| */ | |
| #define ANALOG_RUDDER 0x00004 | |
| #define ANALOG_THROTTLE 0x00008 | |
| #define ANALOG_AXES_STD 0x0000f | |
| #define ANALOG_BTNS_STD 0x000f0 | |
| #define ANALOG_BTNS_CHF 0x00100 | |
| #define ANALOG_HAT1_CHF 0x00200 | |
| #define ANALOG_HAT2_CHF 0x00400 | |
| #define ANALOG_HAT_FCS 0x00800 | |
| #define ANALOG_HATS_ALL 0x00e00 | |
| #define ANALOG_BTN_TL 0x01000 | |
| #define ANALOG_BTN_TR 0x02000 | |
| #define ANALOG_BTN_TL2 0x04000 | |
| #define ANALOG_BTN_TR2 0x08000 | |
| #define ANALOG_BTNS_TLR 0x03000 | |
| #define ANALOG_BTNS_TLR2 0x0c000 | |
| #define ANALOG_BTNS_GAMEPAD 0x0f000 | |
| #define ANALOG_HBTN_CHF 0x10000 | |
| #define ANALOG_ANY_CHF 0x10700 | |
| #define ANALOG_SAITEK 0x20000 | |
| #define ANALOG_EXTENSIONS 0x7ff00 | |
| #define ANALOG_GAMEPAD 0x80000 | |
| #define ANALOG_MAX_TIME 3 /* 3 ms */ | |
| #define ANALOG_LOOP_TIME 2000 /* 2 * loop */ | |
| #define ANALOG_SAITEK_DELAY 200 /* 200 us */ | |
| #define ANALOG_SAITEK_TIME 2000 /* 2000 us */ | |
| #define ANALOG_AXIS_TIME 2 /* 2 * refresh */ | |
| #define ANALOG_INIT_RETRIES 8 /* 8 times */ | |
| #define ANALOG_FUZZ_BITS 2 /* 2 bit more */ | |
| #define ANALOG_FUZZ_MAGIC 36 /* 36 u*ms/loop */ | |
| #define ANALOG_MAX_NAME_LENGTH 128 | |
| #define ANALOG_MAX_PHYS_LENGTH 32 | |
| static short analog_axes[] = { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE }; | |
| static short analog_hats[] = { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; | |
| static short analog_pads[] = { BTN_Y, BTN_Z, BTN_TL, BTN_TR }; | |
| static short analog_exts[] = { ANALOG_HAT1_CHF, ANALOG_HAT2_CHF, ANALOG_HAT_FCS }; | |
| static short analog_pad_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE }; | |
| static short analog_joy_btn[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, | |
| BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_BASE6 }; | |
| static unsigned char analog_chf[] = { 0xf, 0x0, 0x1, 0x9, 0x2, 0x4, 0xc, 0x8, 0x3, 0x5, 0xb, 0x7, 0xd, 0xe, 0xa, 0x6 }; | |
| struct analog { | |
| struct input_dev *dev; | |
| int mask; | |
| short *buttons; | |
| char name[ANALOG_MAX_NAME_LENGTH]; | |
| char phys[ANALOG_MAX_PHYS_LENGTH]; | |
| }; | |
| struct analog_port { | |
| struct gameport *gameport; | |
| struct analog analog[2]; | |
| unsigned char mask; | |
| char saitek; | |
| char cooked; | |
| int bads; | |
| int reads; | |
| int speed; | |
| int loop; | |
| int fuzz; | |
| int axes[4]; | |
| int buttons; | |
| int initial[4]; | |
| int axtime; | |
| }; | |
| /* | |
| * Time macros. | |
| */ | |
| #ifdef __i386__ | |
| #include <linux/i8253.h> | |
| #define GET_TIME(x) do { if (boot_cpu_has(X86_FEATURE_TSC)) x = (unsigned int)rdtsc(); else x = get_time_pit(); } while (0) | |
| #define DELTA(x,y) (boot_cpu_has(X86_FEATURE_TSC) ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? PIT_TICK_RATE / HZ : 0))) | |
| #define TIME_NAME (boot_cpu_has(X86_FEATURE_TSC)?"TSC":"PIT") | |
| static unsigned int get_time_pit(void) | |
| { | |
| unsigned long flags; | |
| unsigned int count; | |
| raw_spin_lock_irqsave(&i8253_lock, flags); | |
| outb_p(0x00, 0x43); | |
| count = inb_p(0x40); | |
| count |= inb_p(0x40) << 8; | |
| raw_spin_unlock_irqrestore(&i8253_lock, flags); | |
| return count; | |
| } | |
| #elif defined(__x86_64__) | |
| #define GET_TIME(x) do { x = (unsigned int)rdtsc(); } while (0) | |
| #define DELTA(x,y) ((y)-(x)) | |
| #define TIME_NAME "TSC" | |
| #elif defined(__alpha__) || defined(CONFIG_MN10300) || defined(CONFIG_ARM) || defined(CONFIG_ARM64) || defined(CONFIG_TILE) | |
| #define GET_TIME(x) do { x = get_cycles(); } while (0) | |
| #define DELTA(x,y) ((y)-(x)) | |
| #define TIME_NAME "get_cycles" | |
| #else | |
| #define FAKE_TIME | |
| static unsigned long analog_faketime = 0; | |
| #define GET_TIME(x) do { x = analog_faketime++; } while(0) | |
| #define DELTA(x,y) ((y)-(x)) | |
| #define TIME_NAME "Unreliable" | |
| #warning Precise timer not defined for this architecture. | |
| #endif | |
| static inline u64 get_time(void) | |
| { | |
| if (use_ktime) { | |
| return ktime_get_ns(); | |
| } else { | |
| unsigned int x; | |
| GET_TIME(x); | |
| return x; | |
| } | |
| } | |
| static inline unsigned int delta(u64 x, u64 y) | |
| { | |
| if (use_ktime) | |
| return y - x; | |
| else | |
| return DELTA((unsigned int)x, (unsigned int)y); | |
| } | |
| /* | |
| * analog_decode() decodes analog joystick data and reports input events. | |
| */ | |
| static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons) | |
| { | |
| struct input_dev *dev = analog->dev; | |
| int i, j; | |
| if (analog->mask & ANALOG_HAT_FCS) | |
| for (i = 0; i < 4; i++) | |
| if (axes[3] < ((initial[3] * ((i << 1) + 1)) >> 3)) { | |
| buttons |= 1 << (i + 14); | |
| break; | |
| } | |
| for (i = j = 0; i < 6; i++) | |
| if (analog->mask & (0x10 << i)) | |
| input_report_key(dev, analog->buttons[j++], (buttons >> i) & 1); | |
| if (analog->mask & ANALOG_HBTN_CHF) | |
| for (i = 0; i < 4; i++) | |
| input_report_key(dev, analog->buttons[j++], (buttons >> (i + 10)) & 1); | |
| if (analog->mask & ANALOG_BTN_TL) | |
| input_report_key(dev, analog_pads[0], axes[2] < (initial[2] >> 1)); | |
| if (analog->mask & ANALOG_BTN_TR) | |
| input_report_key(dev, analog_pads[1], axes[3] < (initial[3] >> 1)); | |
| if (analog->mask & ANALOG_BTN_TL2) | |
| input_report_key(dev, analog_pads[2], axes[2] > (initial[2] + (initial[2] >> 1))); | |
| if (analog->mask & ANALOG_BTN_TR2) | |
| input_report_key(dev, analog_pads[3], axes[3] > (initial[3] + (initial[3] >> 1))); | |
| for (i = j = 0; i < 4; i++) | |
| if (analog->mask & (1 << i)) | |
| input_report_abs(dev, analog_axes[j++], axes[i]); | |
| for (i = j = 0; i < 3; i++) | |
| if (analog->mask & analog_exts[i]) { | |
| input_report_abs(dev, analog_hats[j++], | |
| ((buttons >> ((i << 2) + 7)) & 1) - ((buttons >> ((i << 2) + 9)) & 1)); | |
| input_report_abs(dev, analog_hats[j++], | |
| ((buttons >> ((i << 2) + 8)) & 1) - ((buttons >> ((i << 2) + 6)) & 1)); | |
| } | |
| input_sync(dev); | |
| } | |
| /* | |
| * analog_cooked_read() reads analog joystick data. | |
| */ | |
| static int analog_cooked_read(struct analog_port *port) | |
| { | |
| struct gameport *gameport = port->gameport; | |
| u64 time[4], start, loop, now; | |
| unsigned int loopout, timeout; | |
| unsigned char data[4], this, last; | |
| unsigned long flags; | |
| int i, j; | |
| loopout = (ANALOG_LOOP_TIME * port->loop) / 1000; | |
| timeout = ANALOG_MAX_TIME * port->speed; | |
| local_irq_save(flags); | |
| gameport_trigger(gameport); | |
| now = get_time(); | |
| local_irq_restore(flags); | |
| start = now; | |
| this = port->mask; | |
| i = 0; | |
| do { | |
| loop = now; | |
| last = this; | |
| local_irq_disable(); | |
| this = gameport_read(gameport) & port->mask; | |
| now = get_time(); | |
| local_irq_restore(flags); | |
| if ((last ^ this) && (delta(loop, now) < loopout)) { | |
| data[i] = last ^ this; | |
| time[i] = now; | |
| i++; | |
| } | |
| } while (this && (i < 4) && (delta(start, now) < timeout)); | |
| this <<= 4; | |
| for (--i; i >= 0; i--) { | |
| this |= data[i]; | |
| for (j = 0; j < 4; j++) | |
| if (data[i] & (1 << j)) | |
| port->axes[j] = (delta(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop; | |
| } | |
| return -(this != port->mask); | |
| } | |
| static int analog_button_read(struct analog_port *port, char saitek, char chf) | |
| { | |
| unsigned char u; | |
| int t = 1, i = 0; | |
| int strobe = gameport_time(port->gameport, ANALOG_SAITEK_TIME); | |
| u = gameport_read(port->gameport); | |
| if (!chf) { | |
| port->buttons = (~u >> 4) & 0xf; | |
| return 0; | |
| } | |
| port->buttons = 0; | |
| while ((~u & 0xf0) && (i < 16) && t) { | |
| port->buttons |= 1 << analog_chf[(~u >> 4) & 0xf]; | |
| if (!saitek) return 0; | |
| udelay(ANALOG_SAITEK_DELAY); | |
| t = strobe; | |
| gameport_trigger(port->gameport); | |
| while (((u = gameport_read(port->gameport)) & port->mask) && t) t--; | |
| i++; | |
| } | |
| return -(!t || (i == 16)); | |
| } | |
| /* | |
| * analog_poll() repeatedly polls the Analog joysticks. | |
| */ | |
| static void analog_poll(struct gameport *gameport) | |
| { | |
| struct analog_port *port = gameport_get_drvdata(gameport); | |
| int i; | |
| char saitek = !!(port->analog[0].mask & ANALOG_SAITEK); | |
| char chf = !!(port->analog[0].mask & ANALOG_ANY_CHF); | |
| if (port->cooked) { | |
| port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons); | |
| if (chf) | |
| port->buttons = port->buttons ? (1 << analog_chf[port->buttons]) : 0; | |
| port->reads++; | |
| } else { | |
| if (!port->axtime--) { | |
| port->bads -= analog_cooked_read(port); | |
| port->bads -= analog_button_read(port, saitek, chf); | |
| port->reads++; | |
| port->axtime = ANALOG_AXIS_TIME - 1; | |
| } else { | |
| if (!saitek) | |
| analog_button_read(port, saitek, chf); | |
| } | |
| } | |
| for (i = 0; i < 2; i++) | |
| if (port->analog[i].mask) | |
| analog_decode(port->analog + i, port->axes, port->initial, port->buttons); | |
| } | |
| /* | |
| * analog_open() is a callback from the input open routine. | |
| */ | |
| static int analog_open(struct input_dev *dev) | |
| { | |
| struct analog_port *port = input_get_drvdata(dev); | |
| gameport_start_polling(port->gameport); | |
| return 0; | |
| } | |
| /* | |
| * analog_close() is a callback from the input close routine. | |
| */ | |
| static void analog_close(struct input_dev *dev) | |
| { | |
| struct analog_port *port = input_get_drvdata(dev); | |
| gameport_stop_polling(port->gameport); | |
| } | |
| /* | |
| * analog_calibrate_timer() calibrates the timer and computes loop | |
| * and timeout values for a joystick port. | |
| */ | |
| static void analog_calibrate_timer(struct analog_port *port) | |
| { | |
| struct gameport *gameport = port->gameport; | |
| unsigned int i, t, tx; | |
| u64 t1, t2, t3; | |
| unsigned long flags; | |
| if (use_ktime) { | |
| port->speed = 1000000; | |
| } else { | |
| local_irq_save(flags); | |
| t1 = get_time(); | |
| #ifdef FAKE_TIME | |
| analog_faketime += 830; | |
| #endif | |
| mdelay(1); | |
| t2 = get_time(); | |
| t3 = get_time(); | |
| local_irq_restore(flags); | |
| port->speed = delta(t1, t2) - delta(t2, t3); | |
| } | |
| tx = ~0; | |
| for (i = 0; i < 50; i++) { | |
| local_irq_save(flags); | |
| t1 = get_time(); | |
| for (t = 0; t < 50; t++) { | |
| gameport_read(gameport); | |
| t2 = get_time(); | |
| } | |
| t3 = get_time(); | |
| local_irq_restore(flags); | |
| udelay(i); | |
| t = delta(t1, t2) - delta(t2, t3); | |
| if (t < tx) tx = t; | |
| } | |
| port->loop = tx / 50; | |
| } | |
| /* | |
| * analog_name() constructs a name for an analog joystick. | |
| */ | |
| static void analog_name(struct analog *analog) | |
| { | |
| snprintf(analog->name, sizeof(analog->name), "Analog %d-axis %d-button", | |
| hweight8(analog->mask & ANALOG_AXES_STD), | |
| hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 + | |
| hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4); | |
| if (analog->mask & ANALOG_HATS_ALL) | |
| snprintf(analog->name, sizeof(analog->name), "%s %d-hat", | |
| analog->name, hweight16(analog->mask & ANALOG_HATS_ALL)); | |
| if (analog->mask & ANALOG_HAT_FCS) | |
| strlcat(analog->name, " FCS", sizeof(analog->name)); | |
| if (analog->mask & ANALOG_ANY_CHF) | |
| strlcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF", | |
| sizeof(analog->name)); | |
| strlcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick", | |
| sizeof(analog->name)); | |
| } | |
| /* | |
| * analog_init_device() | |
| */ | |
| static int analog_init_device(struct analog_port *port, struct analog *analog, int index) | |
| { | |
| struct input_dev *input_dev; | |
| int i, j, t, v, w, x, y, z; | |
| int error; | |
| analog_name(analog); | |
| snprintf(analog->phys, sizeof(analog->phys), | |
| "%s/input%d", port->gameport->phys, index); | |
| analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn; | |
| analog->dev = input_dev = input_allocate_device(); | |
| if (!input_dev) | |
| return -ENOMEM; | |
| input_dev->name = analog->name; | |
| input_dev->phys = analog->phys; | |
| input_dev->id.bustype = BUS_GAMEPORT; | |
| input_dev->id.vendor = GAMEPORT_ID_VENDOR_ANALOG; | |
| input_dev->id.product = analog->mask >> 4; | |
| input_dev->id.version = 0x0100; | |
| input_dev->dev.parent = &port->gameport->dev; | |
| input_set_drvdata(input_dev, port); | |
| input_dev->open = analog_open; | |
| input_dev->close = analog_close; | |
| input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); | |
| for (i = j = 0; i < 4; i++) | |
| if (analog->mask & (1 << i)) { | |
| t = analog_axes[j]; | |
| x = port->axes[i]; | |
| y = (port->axes[0] + port->axes[1]) >> 1; | |
| z = y - port->axes[i]; | |
| z = z > 0 ? z : -z; | |
| v = (x >> 3); | |
| w = (x >> 3); | |
| if ((i == 2 || i == 3) && (j == 2 || j == 3) && (z > (y >> 3))) | |
| x = y; | |
| if (analog->mask & ANALOG_SAITEK) { | |
| if (i == 2) x = port->axes[i]; | |
| v = x - (x >> 2); | |
| w = (x >> 4); | |
| } | |
| input_set_abs_params(input_dev, t, v, (x << 1) - v, port->fuzz, w); | |
| j++; | |
| } | |
| for (i = j = 0; i < 3; i++) | |
| if (analog->mask & analog_exts[i]) | |
| for (x = 0; x < 2; x++) { | |
| t = analog_hats[j++]; | |
| input_set_abs_params(input_dev, t, -1, 1, 0, 0); | |
| } | |
| for (i = j = 0; i < 4; i++) | |
| if (analog->mask & (0x10 << i)) | |
| set_bit(analog->buttons[j++], input_dev->keybit); | |
| if (analog->mask & ANALOG_BTNS_CHF) | |
| for (i = 0; i < 2; i++) | |
| set_bit(analog->buttons[j++], input_dev->keybit); | |
| if (analog->mask & ANALOG_HBTN_CHF) | |
| for (i = 0; i < 4; i++) | |
| set_bit(analog->buttons[j++], input_dev->keybit); | |
| for (i = 0; i < 4; i++) | |
| if (analog->mask & (ANALOG_BTN_TL << i)) | |
| set_bit(analog_pads[i], input_dev->keybit); | |
| analog_decode(analog, port->axes, port->initial, port->buttons); | |
| error = input_register_device(analog->dev); | |
| if (error) { | |
| input_free_device(analog->dev); | |
| return error; | |
| } | |
| return 0; | |
| } | |
| /* | |
| * analog_init_devices() sets up device-specific values and registers the input devices. | |
| */ | |
| static int analog_init_masks(struct analog_port *port) | |
| { | |
| int i; | |
| struct analog *analog = port->analog; | |
| int max[4]; | |
| if (!port->mask) | |
| return -1; | |
| if ((port->mask & 3) != 3 && port->mask != 0xc) { | |
| printk(KERN_WARNING "analog.c: Unknown joystick device found " | |
| "(data=%#x, %s), probably not analog joystick.\n", | |
| port->mask, port->gameport->phys); | |
| return -1; | |
| } | |
| i = analog_options[0]; /* FIXME !!! - need to specify options for different ports */ | |
| analog[0].mask = i & 0xfffff; | |
| analog[0].mask &= ~(ANALOG_AXES_STD | ANALOG_HAT_FCS | ANALOG_BTNS_GAMEPAD) | |
| | port->mask | ((port->mask << 8) & ANALOG_HAT_FCS) | |
| | ((port->mask << 10) & ANALOG_BTNS_TLR) | ((port->mask << 12) & ANALOG_BTNS_TLR2); | |
| analog[0].mask &= ~(ANALOG_HAT2_CHF) | |
| | ((analog[0].mask & ANALOG_HBTN_CHF) ? 0 : ANALOG_HAT2_CHF); | |
| analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_BTN_TR | ANALOG_BTN_TR2) | |
| | ((~analog[0].mask & ANALOG_HAT_FCS) >> 8) | |
| | ((~analog[0].mask & ANALOG_HAT_FCS) << 2) | |
| | ((~analog[0].mask & ANALOG_HAT_FCS) << 4); | |
| analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_RUDDER) | |
| | (((~analog[0].mask & ANALOG_BTNS_TLR ) >> 10) | |
| & ((~analog[0].mask & ANALOG_BTNS_TLR2) >> 12)); | |
| analog[1].mask = ((i >> 20) & 0xff) | ((i >> 12) & 0xf0000); | |
| analog[1].mask &= (analog[0].mask & ANALOG_EXTENSIONS) ? ANALOG_GAMEPAD | |
| : (((ANALOG_BTNS_STD | port->mask) & ~analog[0].mask) | ANALOG_GAMEPAD); | |
| if (port->cooked) { | |
| for (i = 0; i < 4; i++) max[i] = port->axes[i] << 1; | |
| if ((analog[0].mask & 0x7) == 0x7) max[2] = (max[0] + max[1]) >> 1; | |
| if ((analog[0].mask & 0xb) == 0xb) max[3] = (max[0] + max[1]) >> 1; | |
| if ((analog[0].mask & ANALOG_BTN_TL) && !(analog[0].mask & ANALOG_BTN_TL2)) max[2] >>= 1; | |
| if ((analog[0].mask & ANALOG_BTN_TR) && !(analog[0].mask & ANALOG_BTN_TR2)) max[3] >>= 1; | |
| if ((analog[0].mask & ANALOG_HAT_FCS)) max[3] >>= 1; | |
| gameport_calibrate(port->gameport, port->axes, max); | |
| } | |
| for (i = 0; i < 4; i++) | |
| port->initial[i] = port->axes[i]; | |
| return -!(analog[0].mask || analog[1].mask); | |
| } | |
| static int analog_init_port(struct gameport *gameport, struct gameport_driver *drv, struct analog_port *port) | |
| { | |
| int i, t, u, v; | |
| port->gameport = gameport; | |
| gameport_set_drvdata(gameport, port); | |
| if (!gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { | |
| analog_calibrate_timer(port); | |
| gameport_trigger(gameport); | |
| t = gameport_read(gameport); | |
| msleep(ANALOG_MAX_TIME); | |
| port->mask = (gameport_read(gameport) ^ t) & t & 0xf; | |
| port->fuzz = (port->speed * ANALOG_FUZZ_MAGIC) / port->loop / 1000 + ANALOG_FUZZ_BITS; | |
| for (i = 0; i < ANALOG_INIT_RETRIES; i++) { | |
| if (!analog_cooked_read(port)) | |
| break; | |
| msleep(ANALOG_MAX_TIME); | |
| } | |
| u = v = 0; | |
| msleep(ANALOG_MAX_TIME); | |
| t = gameport_time(gameport, ANALOG_MAX_TIME * 1000); | |
| gameport_trigger(gameport); | |
| while ((gameport_read(port->gameport) & port->mask) && (u < t)) | |
| u++; | |
| udelay(ANALOG_SAITEK_DELAY); | |
| t = gameport_time(gameport, ANALOG_SAITEK_TIME); | |
| gameport_trigger(gameport); | |
| while ((gameport_read(port->gameport) & port->mask) && (v < t)) | |
| v++; | |
| if (v < (u >> 1)) { /* FIXME - more than one port */ | |
| analog_options[0] |= /* FIXME - more than one port */ | |
| ANALOG_SAITEK | ANALOG_BTNS_CHF | ANALOG_HBTN_CHF | ANALOG_HAT1_CHF; | |
| return 0; | |
| } | |
| gameport_close(gameport); | |
| } | |
| if (!gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { | |
| for (i = 0; i < ANALOG_INIT_RETRIES; i++) | |
| if (!gameport_cooked_read(gameport, port->axes, &port->buttons)) | |
| break; | |
| for (i = 0; i < 4; i++) | |
| if (port->axes[i] != -1) | |
| port->mask |= 1 << i; | |
| port->fuzz = gameport->fuzz; | |
| port->cooked = 1; | |
| return 0; | |
| } | |
| return gameport_open(gameport, drv, GAMEPORT_MODE_RAW); | |
| } | |
| static int analog_connect(struct gameport *gameport, struct gameport_driver *drv) | |
| { | |
| struct analog_port *port; | |
| int i; | |
| int err; | |
| if (!(port = kzalloc(sizeof(struct analog_port), GFP_KERNEL))) | |
| return - ENOMEM; | |
| err = analog_init_port(gameport, drv, port); | |
| if (err) | |
| goto fail1; | |
| err = analog_init_masks(port); | |
| if (err) | |
| goto fail2; | |
| gameport_set_poll_handler(gameport, analog_poll); | |
| gameport_set_poll_interval(gameport, 10); | |
| for (i = 0; i < 2; i++) | |
| if (port->analog[i].mask) { | |
| err = analog_init_device(port, port->analog + i, i); | |
| if (err) | |
| goto fail3; | |
| } | |
| return 0; | |
| fail3: while (--i >= 0) | |
| if (port->analog[i].mask) | |
| input_unregister_device(port->analog[i].dev); | |
| fail2: gameport_close(gameport); | |
| fail1: gameport_set_drvdata(gameport, NULL); | |
| kfree(port); | |
| return err; | |
| } | |
| static void analog_disconnect(struct gameport *gameport) | |
| { | |
| struct analog_port *port = gameport_get_drvdata(gameport); | |
| int i; | |
| for (i = 0; i < 2; i++) | |
| if (port->analog[i].mask) | |
| input_unregister_device(port->analog[i].dev); | |
| gameport_close(gameport); | |
| gameport_set_drvdata(gameport, NULL); | |
| printk(KERN_INFO "analog.c: %d out of %d reads (%d%%) on %s failed\n", | |
| port->bads, port->reads, port->reads ? (port->bads * 100 / port->reads) : 0, | |
| port->gameport->phys); | |
| kfree(port); | |
| } | |
| struct analog_types { | |
| char *name; | |
| int value; | |
| }; | |
| static struct analog_types analog_types[] = { | |
| { "none", 0x00000000 }, | |
| { "auto", 0x000000ff }, | |
| { "2btn", 0x0000003f }, | |
| { "y-joy", 0x0cc00033 }, | |
| { "y-pad", 0x8cc80033 }, | |
| { "fcs", 0x000008f7 }, | |
| { "chf", 0x000002ff }, | |
| { "fullchf", 0x000007ff }, | |
| { "gamepad", 0x000830f3 }, | |
| { "gamepad8", 0x0008f0f3 }, | |
| { NULL, 0 } | |
| }; | |
| static void analog_parse_options(void) | |
| { | |
| int i, j; | |
| char *end; | |
| for (i = 0; i < js_nargs; i++) { | |
| for (j = 0; analog_types[j].name; j++) | |
| if (!strcmp(analog_types[j].name, js[i])) { | |
| analog_options[i] = analog_types[j].value; | |
| break; | |
| } | |
| if (analog_types[j].name) continue; | |
| analog_options[i] = simple_strtoul(js[i], &end, 0); | |
| if (end != js[i]) continue; | |
| analog_options[i] = 0xff; | |
| if (!strlen(js[i])) continue; | |
| printk(KERN_WARNING "analog.c: Bad config for port %d - \"%s\"\n", i, js[i]); | |
| } | |
| for (; i < ANALOG_PORTS; i++) | |
| analog_options[i] = 0xff; | |
| } | |
| /* | |
| * The gameport device structure. | |
| */ | |
| static struct gameport_driver analog_drv = { | |
| .driver = { | |
| .name = "analog", | |
| }, | |
| .description = DRIVER_DESC, | |
| .connect = analog_connect, | |
| .disconnect = analog_disconnect, | |
| }; | |
| static int __init analog_init(void) | |
| { | |
| analog_parse_options(); | |
| return gameport_register_driver(&analog_drv); | |
| } | |
| static void __exit analog_exit(void) | |
| { | |
| gameport_unregister_driver(&analog_drv); | |
| } | |
| module_init(analog_init); | |
| module_exit(analog_exit); |