| /* | |
| * Primary bucket allocation code | |
| * | |
| * Copyright 2012 Google, Inc. | |
| * | |
| * Allocation in bcache is done in terms of buckets: | |
| * | |
| * Each bucket has associated an 8 bit gen; this gen corresponds to the gen in | |
| * btree pointers - they must match for the pointer to be considered valid. | |
| * | |
| * Thus (assuming a bucket has no dirty data or metadata in it) we can reuse a | |
| * bucket simply by incrementing its gen. | |
| * | |
| * The gens (along with the priorities; it's really the gens are important but | |
| * the code is named as if it's the priorities) are written in an arbitrary list | |
| * of buckets on disk, with a pointer to them in the journal header. | |
| * | |
| * When we invalidate a bucket, we have to write its new gen to disk and wait | |
| * for that write to complete before we use it - otherwise after a crash we | |
| * could have pointers that appeared to be good but pointed to data that had | |
| * been overwritten. | |
| * | |
| * Since the gens and priorities are all stored contiguously on disk, we can | |
| * batch this up: We fill up the free_inc list with freshly invalidated buckets, | |
| * call prio_write(), and when prio_write() finishes we pull buckets off the | |
| * free_inc list and optionally discard them. | |
| * | |
| * free_inc isn't the only freelist - if it was, we'd often to sleep while | |
| * priorities and gens were being written before we could allocate. c->free is a | |
| * smaller freelist, and buckets on that list are always ready to be used. | |
| * | |
| * If we've got discards enabled, that happens when a bucket moves from the | |
| * free_inc list to the free list. | |
| * | |
| * There is another freelist, because sometimes we have buckets that we know | |
| * have nothing pointing into them - these we can reuse without waiting for | |
| * priorities to be rewritten. These come from freed btree nodes and buckets | |
| * that garbage collection discovered no longer had valid keys pointing into | |
| * them (because they were overwritten). That's the unused list - buckets on the | |
| * unused list move to the free list, optionally being discarded in the process. | |
| * | |
| * It's also important to ensure that gens don't wrap around - with respect to | |
| * either the oldest gen in the btree or the gen on disk. This is quite | |
| * difficult to do in practice, but we explicitly guard against it anyways - if | |
| * a bucket is in danger of wrapping around we simply skip invalidating it that | |
| * time around, and we garbage collect or rewrite the priorities sooner than we | |
| * would have otherwise. | |
| * | |
| * bch_bucket_alloc() allocates a single bucket from a specific cache. | |
| * | |
| * bch_bucket_alloc_set() allocates one or more buckets from different caches | |
| * out of a cache set. | |
| * | |
| * free_some_buckets() drives all the processes described above. It's called | |
| * from bch_bucket_alloc() and a few other places that need to make sure free | |
| * buckets are ready. | |
| * | |
| * invalidate_buckets_(lru|fifo)() find buckets that are available to be | |
| * invalidated, and then invalidate them and stick them on the free_inc list - | |
| * in either lru or fifo order. | |
| */ | |
| #include "bcache.h" | |
| #include "btree.h" | |
| #include <linux/blkdev.h> | |
| #include <linux/kthread.h> | |
| #include <linux/random.h> | |
| #include <trace/events/bcache.h> | |
| /* Bucket heap / gen */ | |
| uint8_t bch_inc_gen(struct cache *ca, struct bucket *b) | |
| { | |
| uint8_t ret = ++b->gen; | |
| ca->set->need_gc = max(ca->set->need_gc, bucket_gc_gen(b)); | |
| WARN_ON_ONCE(ca->set->need_gc > BUCKET_GC_GEN_MAX); | |
| return ret; | |
| } | |
| void bch_rescale_priorities(struct cache_set *c, int sectors) | |
| { | |
| struct cache *ca; | |
| struct bucket *b; | |
| unsigned next = c->nbuckets * c->sb.bucket_size / 1024; | |
| unsigned i; | |
| int r; | |
| atomic_sub(sectors, &c->rescale); | |
| do { | |
| r = atomic_read(&c->rescale); | |
| if (r >= 0) | |
| return; | |
| } while (atomic_cmpxchg(&c->rescale, r, r + next) != r); | |
| mutex_lock(&c->bucket_lock); | |
| c->min_prio = USHRT_MAX; | |
| for_each_cache(ca, c, i) | |
| for_each_bucket(b, ca) | |
| if (b->prio && | |
| b->prio != BTREE_PRIO && | |
| !atomic_read(&b->pin)) { | |
| b->prio--; | |
| c->min_prio = min(c->min_prio, b->prio); | |
| } | |
| mutex_unlock(&c->bucket_lock); | |
| } | |
| /* | |
| * Background allocation thread: scans for buckets to be invalidated, | |
| * invalidates them, rewrites prios/gens (marking them as invalidated on disk), | |
| * then optionally issues discard commands to the newly free buckets, then puts | |
| * them on the various freelists. | |
| */ | |
| static inline bool can_inc_bucket_gen(struct bucket *b) | |
| { | |
| return bucket_gc_gen(b) < BUCKET_GC_GEN_MAX; | |
| } | |
| bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b) | |
| { | |
| BUG_ON(!ca->set->gc_mark_valid); | |
| return (!GC_MARK(b) || | |
| GC_MARK(b) == GC_MARK_RECLAIMABLE) && | |
| !atomic_read(&b->pin) && | |
| can_inc_bucket_gen(b); | |
| } | |
| void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b) | |
| { | |
| lockdep_assert_held(&ca->set->bucket_lock); | |
| BUG_ON(GC_MARK(b) && GC_MARK(b) != GC_MARK_RECLAIMABLE); | |
| if (GC_SECTORS_USED(b)) | |
| trace_bcache_invalidate(ca, b - ca->buckets); | |
| bch_inc_gen(ca, b); | |
| b->prio = INITIAL_PRIO; | |
| atomic_inc(&b->pin); | |
| } | |
| static void bch_invalidate_one_bucket(struct cache *ca, struct bucket *b) | |
| { | |
| __bch_invalidate_one_bucket(ca, b); | |
| fifo_push(&ca->free_inc, b - ca->buckets); | |
| } | |
| /* | |
| * Determines what order we're going to reuse buckets, smallest bucket_prio() | |
| * first: we also take into account the number of sectors of live data in that | |
| * bucket, and in order for that multiply to make sense we have to scale bucket | |
| * | |
| * Thus, we scale the bucket priorities so that the bucket with the smallest | |
| * prio is worth 1/8th of what INITIAL_PRIO is worth. | |
| */ | |
| #define bucket_prio(b) \ | |
| ({ \ | |
| unsigned min_prio = (INITIAL_PRIO - ca->set->min_prio) / 8; \ | |
| \ | |
| (b->prio - ca->set->min_prio + min_prio) * GC_SECTORS_USED(b); \ | |
| }) | |
| #define bucket_max_cmp(l, r) (bucket_prio(l) < bucket_prio(r)) | |
| #define bucket_min_cmp(l, r) (bucket_prio(l) > bucket_prio(r)) | |
| static void invalidate_buckets_lru(struct cache *ca) | |
| { | |
| struct bucket *b; | |
| ssize_t i; | |
| ca->heap.used = 0; | |
| for_each_bucket(b, ca) { | |
| if (!bch_can_invalidate_bucket(ca, b)) | |
| continue; | |
| if (!heap_full(&ca->heap)) | |
| heap_add(&ca->heap, b, bucket_max_cmp); | |
| else if (bucket_max_cmp(b, heap_peek(&ca->heap))) { | |
| ca->heap.data[0] = b; | |
| heap_sift(&ca->heap, 0, bucket_max_cmp); | |
| } | |
| } | |
| for (i = ca->heap.used / 2 - 1; i >= 0; --i) | |
| heap_sift(&ca->heap, i, bucket_min_cmp); | |
| while (!fifo_full(&ca->free_inc)) { | |
| if (!heap_pop(&ca->heap, b, bucket_min_cmp)) { | |
| /* | |
| * We don't want to be calling invalidate_buckets() | |
| * multiple times when it can't do anything | |
| */ | |
| ca->invalidate_needs_gc = 1; | |
| wake_up_gc(ca->set); | |
| return; | |
| } | |
| bch_invalidate_one_bucket(ca, b); | |
| } | |
| } | |
| static void invalidate_buckets_fifo(struct cache *ca) | |
| { | |
| struct bucket *b; | |
| size_t checked = 0; | |
| while (!fifo_full(&ca->free_inc)) { | |
| if (ca->fifo_last_bucket < ca->sb.first_bucket || | |
| ca->fifo_last_bucket >= ca->sb.nbuckets) | |
| ca->fifo_last_bucket = ca->sb.first_bucket; | |
| b = ca->buckets + ca->fifo_last_bucket++; | |
| if (bch_can_invalidate_bucket(ca, b)) | |
| bch_invalidate_one_bucket(ca, b); | |
| if (++checked >= ca->sb.nbuckets) { | |
| ca->invalidate_needs_gc = 1; | |
| wake_up_gc(ca->set); | |
| return; | |
| } | |
| } | |
| } | |
| static void invalidate_buckets_random(struct cache *ca) | |
| { | |
| struct bucket *b; | |
| size_t checked = 0; | |
| while (!fifo_full(&ca->free_inc)) { | |
| size_t n; | |
| get_random_bytes(&n, sizeof(n)); | |
| n %= (size_t) (ca->sb.nbuckets - ca->sb.first_bucket); | |
| n += ca->sb.first_bucket; | |
| b = ca->buckets + n; | |
| if (bch_can_invalidate_bucket(ca, b)) | |
| bch_invalidate_one_bucket(ca, b); | |
| if (++checked >= ca->sb.nbuckets / 2) { | |
| ca->invalidate_needs_gc = 1; | |
| wake_up_gc(ca->set); | |
| return; | |
| } | |
| } | |
| } | |
| static void invalidate_buckets(struct cache *ca) | |
| { | |
| BUG_ON(ca->invalidate_needs_gc); | |
| switch (CACHE_REPLACEMENT(&ca->sb)) { | |
| case CACHE_REPLACEMENT_LRU: | |
| invalidate_buckets_lru(ca); | |
| break; | |
| case CACHE_REPLACEMENT_FIFO: | |
| invalidate_buckets_fifo(ca); | |
| break; | |
| case CACHE_REPLACEMENT_RANDOM: | |
| invalidate_buckets_random(ca); | |
| break; | |
| } | |
| } | |
| #define allocator_wait(ca, cond) \ | |
| do { \ | |
| while (1) { \ | |
| set_current_state(TASK_INTERRUPTIBLE); \ | |
| if (cond) \ | |
| break; \ | |
| \ | |
| mutex_unlock(&(ca)->set->bucket_lock); \ | |
| if (kthread_should_stop()) \ | |
| return 0; \ | |
| \ | |
| schedule(); \ | |
| mutex_lock(&(ca)->set->bucket_lock); \ | |
| } \ | |
| __set_current_state(TASK_RUNNING); \ | |
| } while (0) | |
| static int bch_allocator_push(struct cache *ca, long bucket) | |
| { | |
| unsigned i; | |
| /* Prios/gens are actually the most important reserve */ | |
| if (fifo_push(&ca->free[RESERVE_PRIO], bucket)) | |
| return true; | |
| for (i = 0; i < RESERVE_NR; i++) | |
| if (fifo_push(&ca->free[i], bucket)) | |
| return true; | |
| return false; | |
| } | |
| static int bch_allocator_thread(void *arg) | |
| { | |
| struct cache *ca = arg; | |
| mutex_lock(&ca->set->bucket_lock); | |
| while (1) { | |
| /* | |
| * First, we pull buckets off of the unused and free_inc lists, | |
| * possibly issue discards to them, then we add the bucket to | |
| * the free list: | |
| */ | |
| while (!fifo_empty(&ca->free_inc)) { | |
| long bucket; | |
| fifo_pop(&ca->free_inc, bucket); | |
| if (ca->discard) { | |
| mutex_unlock(&ca->set->bucket_lock); | |
| blkdev_issue_discard(ca->bdev, | |
| bucket_to_sector(ca->set, bucket), | |
| ca->sb.bucket_size, GFP_KERNEL, 0); | |
| mutex_lock(&ca->set->bucket_lock); | |
| } | |
| allocator_wait(ca, bch_allocator_push(ca, bucket)); | |
| wake_up(&ca->set->btree_cache_wait); | |
| wake_up(&ca->set->bucket_wait); | |
| } | |
| /* | |
| * We've run out of free buckets, we need to find some buckets | |
| * we can invalidate. First, invalidate them in memory and add | |
| * them to the free_inc list: | |
| */ | |
| retry_invalidate: | |
| allocator_wait(ca, ca->set->gc_mark_valid && | |
| !ca->invalidate_needs_gc); | |
| invalidate_buckets(ca); | |
| /* | |
| * Now, we write their new gens to disk so we can start writing | |
| * new stuff to them: | |
| */ | |
| allocator_wait(ca, !atomic_read(&ca->set->prio_blocked)); | |
| if (CACHE_SYNC(&ca->set->sb)) { | |
| /* | |
| * This could deadlock if an allocation with a btree | |
| * node locked ever blocked - having the btree node | |
| * locked would block garbage collection, but here we're | |
| * waiting on garbage collection before we invalidate | |
| * and free anything. | |
| * | |
| * But this should be safe since the btree code always | |
| * uses btree_check_reserve() before allocating now, and | |
| * if it fails it blocks without btree nodes locked. | |
| */ | |
| if (!fifo_full(&ca->free_inc)) | |
| goto retry_invalidate; | |
| bch_prio_write(ca); | |
| } | |
| } | |
| } | |
| /* Allocation */ | |
| long bch_bucket_alloc(struct cache *ca, unsigned reserve, bool wait) | |
| { | |
| DEFINE_WAIT(w); | |
| struct bucket *b; | |
| long r; | |
| /* fastpath */ | |
| if (fifo_pop(&ca->free[RESERVE_NONE], r) || | |
| fifo_pop(&ca->free[reserve], r)) | |
| goto out; | |
| if (!wait) { | |
| trace_bcache_alloc_fail(ca, reserve); | |
| return -1; | |
| } | |
| do { | |
| prepare_to_wait(&ca->set->bucket_wait, &w, | |
| TASK_UNINTERRUPTIBLE); | |
| mutex_unlock(&ca->set->bucket_lock); | |
| schedule(); | |
| mutex_lock(&ca->set->bucket_lock); | |
| } while (!fifo_pop(&ca->free[RESERVE_NONE], r) && | |
| !fifo_pop(&ca->free[reserve], r)); | |
| finish_wait(&ca->set->bucket_wait, &w); | |
| out: | |
| wake_up_process(ca->alloc_thread); | |
| trace_bcache_alloc(ca, reserve); | |
| if (expensive_debug_checks(ca->set)) { | |
| size_t iter; | |
| long i; | |
| unsigned j; | |
| for (iter = 0; iter < prio_buckets(ca) * 2; iter++) | |
| BUG_ON(ca->prio_buckets[iter] == (uint64_t) r); | |
| for (j = 0; j < RESERVE_NR; j++) | |
| fifo_for_each(i, &ca->free[j], iter) | |
| BUG_ON(i == r); | |
| fifo_for_each(i, &ca->free_inc, iter) | |
| BUG_ON(i == r); | |
| } | |
| b = ca->buckets + r; | |
| BUG_ON(atomic_read(&b->pin) != 1); | |
| SET_GC_SECTORS_USED(b, ca->sb.bucket_size); | |
| if (reserve <= RESERVE_PRIO) { | |
| SET_GC_MARK(b, GC_MARK_METADATA); | |
| SET_GC_MOVE(b, 0); | |
| b->prio = BTREE_PRIO; | |
| } else { | |
| SET_GC_MARK(b, GC_MARK_RECLAIMABLE); | |
| SET_GC_MOVE(b, 0); | |
| b->prio = INITIAL_PRIO; | |
| } | |
| return r; | |
| } | |
| void __bch_bucket_free(struct cache *ca, struct bucket *b) | |
| { | |
| SET_GC_MARK(b, 0); | |
| SET_GC_SECTORS_USED(b, 0); | |
| } | |
| void bch_bucket_free(struct cache_set *c, struct bkey *k) | |
| { | |
| unsigned i; | |
| for (i = 0; i < KEY_PTRS(k); i++) | |
| __bch_bucket_free(PTR_CACHE(c, k, i), | |
| PTR_BUCKET(c, k, i)); | |
| } | |
| int __bch_bucket_alloc_set(struct cache_set *c, unsigned reserve, | |
| struct bkey *k, int n, bool wait) | |
| { | |
| int i; | |
| lockdep_assert_held(&c->bucket_lock); | |
| BUG_ON(!n || n > c->caches_loaded || n > 8); | |
| bkey_init(k); | |
| /* sort by free space/prio of oldest data in caches */ | |
| for (i = 0; i < n; i++) { | |
| struct cache *ca = c->cache_by_alloc[i]; | |
| long b = bch_bucket_alloc(ca, reserve, wait); | |
| if (b == -1) | |
| goto err; | |
| k->ptr[i] = PTR(ca->buckets[b].gen, | |
| bucket_to_sector(c, b), | |
| ca->sb.nr_this_dev); | |
| SET_KEY_PTRS(k, i + 1); | |
| } | |
| return 0; | |
| err: | |
| bch_bucket_free(c, k); | |
| bkey_put(c, k); | |
| return -1; | |
| } | |
| int bch_bucket_alloc_set(struct cache_set *c, unsigned reserve, | |
| struct bkey *k, int n, bool wait) | |
| { | |
| int ret; | |
| mutex_lock(&c->bucket_lock); | |
| ret = __bch_bucket_alloc_set(c, reserve, k, n, wait); | |
| mutex_unlock(&c->bucket_lock); | |
| return ret; | |
| } | |
| /* Sector allocator */ | |
| struct open_bucket { | |
| struct list_head list; | |
| unsigned last_write_point; | |
| unsigned sectors_free; | |
| BKEY_PADDED(key); | |
| }; | |
| /* | |
| * We keep multiple buckets open for writes, and try to segregate different | |
| * write streams for better cache utilization: first we look for a bucket where | |
| * the last write to it was sequential with the current write, and failing that | |
| * we look for a bucket that was last used by the same task. | |
| * | |
| * The ideas is if you've got multiple tasks pulling data into the cache at the | |
| * same time, you'll get better cache utilization if you try to segregate their | |
| * data and preserve locality. | |
| * | |
| * For example, say you've starting Firefox at the same time you're copying a | |
| * bunch of files. Firefox will likely end up being fairly hot and stay in the | |
| * cache awhile, but the data you copied might not be; if you wrote all that | |
| * data to the same buckets it'd get invalidated at the same time. | |
| * | |
| * Both of those tasks will be doing fairly random IO so we can't rely on | |
| * detecting sequential IO to segregate their data, but going off of the task | |
| * should be a sane heuristic. | |
| */ | |
| static struct open_bucket *pick_data_bucket(struct cache_set *c, | |
| const struct bkey *search, | |
| unsigned write_point, | |
| struct bkey *alloc) | |
| { | |
| struct open_bucket *ret, *ret_task = NULL; | |
| list_for_each_entry_reverse(ret, &c->data_buckets, list) | |
| if (!bkey_cmp(&ret->key, search)) | |
| goto found; | |
| else if (ret->last_write_point == write_point) | |
| ret_task = ret; | |
| ret = ret_task ?: list_first_entry(&c->data_buckets, | |
| struct open_bucket, list); | |
| found: | |
| if (!ret->sectors_free && KEY_PTRS(alloc)) { | |
| ret->sectors_free = c->sb.bucket_size; | |
| bkey_copy(&ret->key, alloc); | |
| bkey_init(alloc); | |
| } | |
| if (!ret->sectors_free) | |
| ret = NULL; | |
| return ret; | |
| } | |
| /* | |
| * Allocates some space in the cache to write to, and k to point to the newly | |
| * allocated space, and updates KEY_SIZE(k) and KEY_OFFSET(k) (to point to the | |
| * end of the newly allocated space). | |
| * | |
| * May allocate fewer sectors than @sectors, KEY_SIZE(k) indicates how many | |
| * sectors were actually allocated. | |
| * | |
| * If s->writeback is true, will not fail. | |
| */ | |
| bool bch_alloc_sectors(struct cache_set *c, struct bkey *k, unsigned sectors, | |
| unsigned write_point, unsigned write_prio, bool wait) | |
| { | |
| struct open_bucket *b; | |
| BKEY_PADDED(key) alloc; | |
| unsigned i; | |
| /* | |
| * We might have to allocate a new bucket, which we can't do with a | |
| * spinlock held. So if we have to allocate, we drop the lock, allocate | |
| * and then retry. KEY_PTRS() indicates whether alloc points to | |
| * allocated bucket(s). | |
| */ | |
| bkey_init(&alloc.key); | |
| spin_lock(&c->data_bucket_lock); | |
| while (!(b = pick_data_bucket(c, k, write_point, &alloc.key))) { | |
| unsigned watermark = write_prio | |
| ? RESERVE_MOVINGGC | |
| : RESERVE_NONE; | |
| spin_unlock(&c->data_bucket_lock); | |
| if (bch_bucket_alloc_set(c, watermark, &alloc.key, 1, wait)) | |
| return false; | |
| spin_lock(&c->data_bucket_lock); | |
| } | |
| /* | |
| * If we had to allocate, we might race and not need to allocate the | |
| * second time we call find_data_bucket(). If we allocated a bucket but | |
| * didn't use it, drop the refcount bch_bucket_alloc_set() took: | |
| */ | |
| if (KEY_PTRS(&alloc.key)) | |
| bkey_put(c, &alloc.key); | |
| for (i = 0; i < KEY_PTRS(&b->key); i++) | |
| EBUG_ON(ptr_stale(c, &b->key, i)); | |
| /* Set up the pointer to the space we're allocating: */ | |
| for (i = 0; i < KEY_PTRS(&b->key); i++) | |
| k->ptr[i] = b->key.ptr[i]; | |
| sectors = min(sectors, b->sectors_free); | |
| SET_KEY_OFFSET(k, KEY_OFFSET(k) + sectors); | |
| SET_KEY_SIZE(k, sectors); | |
| SET_KEY_PTRS(k, KEY_PTRS(&b->key)); | |
| /* | |
| * Move b to the end of the lru, and keep track of what this bucket was | |
| * last used for: | |
| */ | |
| list_move_tail(&b->list, &c->data_buckets); | |
| bkey_copy_key(&b->key, k); | |
| b->last_write_point = write_point; | |
| b->sectors_free -= sectors; | |
| for (i = 0; i < KEY_PTRS(&b->key); i++) { | |
| SET_PTR_OFFSET(&b->key, i, PTR_OFFSET(&b->key, i) + sectors); | |
| atomic_long_add(sectors, | |
| &PTR_CACHE(c, &b->key, i)->sectors_written); | |
| } | |
| if (b->sectors_free < c->sb.block_size) | |
| b->sectors_free = 0; | |
| /* | |
| * k takes refcounts on the buckets it points to until it's inserted | |
| * into the btree, but if we're done with this bucket we just transfer | |
| * get_data_bucket()'s refcount. | |
| */ | |
| if (b->sectors_free) | |
| for (i = 0; i < KEY_PTRS(&b->key); i++) | |
| atomic_inc(&PTR_BUCKET(c, &b->key, i)->pin); | |
| spin_unlock(&c->data_bucket_lock); | |
| return true; | |
| } | |
| /* Init */ | |
| void bch_open_buckets_free(struct cache_set *c) | |
| { | |
| struct open_bucket *b; | |
| while (!list_empty(&c->data_buckets)) { | |
| b = list_first_entry(&c->data_buckets, | |
| struct open_bucket, list); | |
| list_del(&b->list); | |
| kfree(b); | |
| } | |
| } | |
| int bch_open_buckets_alloc(struct cache_set *c) | |
| { | |
| int i; | |
| spin_lock_init(&c->data_bucket_lock); | |
| for (i = 0; i < 6; i++) { | |
| struct open_bucket *b = kzalloc(sizeof(*b), GFP_KERNEL); | |
| if (!b) | |
| return -ENOMEM; | |
| list_add(&b->list, &c->data_buckets); | |
| } | |
| return 0; | |
| } | |
| int bch_cache_allocator_start(struct cache *ca) | |
| { | |
| struct task_struct *k = kthread_run(bch_allocator_thread, | |
| ca, "bcache_allocator"); | |
| if (IS_ERR(k)) | |
| return PTR_ERR(k); | |
| ca->alloc_thread = k; | |
| return 0; | |
| } |