| /* |
| * vsp1_dl.h -- R-Car VSP1 Display List |
| * |
| * Copyright (C) 2015 Renesas Corporation |
| * |
| * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com) |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| */ |
| |
| #include <linux/device.h> |
| #include <linux/dma-mapping.h> |
| #include <linux/gfp.h> |
| #include <linux/slab.h> |
| #include <linux/workqueue.h> |
| |
| #include "vsp1.h" |
| #include "vsp1_dl.h" |
| |
| #define VSP1_DL_NUM_ENTRIES 256 |
| |
| #define VSP1_DLH_INT_ENABLE (1 << 1) |
| #define VSP1_DLH_AUTO_START (1 << 0) |
| |
| struct vsp1_dl_header_list { |
| u32 num_bytes; |
| u32 addr; |
| } __attribute__((__packed__)); |
| |
| struct vsp1_dl_header { |
| u32 num_lists; |
| struct vsp1_dl_header_list lists[8]; |
| u32 next_header; |
| u32 flags; |
| } __attribute__((__packed__)); |
| |
| struct vsp1_dl_entry { |
| u32 addr; |
| u32 data; |
| } __attribute__((__packed__)); |
| |
| /** |
| * struct vsp1_dl_body - Display list body |
| * @list: entry in the display list list of bodies |
| * @vsp1: the VSP1 device |
| * @entries: array of entries |
| * @dma: DMA address of the entries |
| * @size: size of the DMA memory in bytes |
| * @num_entries: number of stored entries |
| */ |
| struct vsp1_dl_body { |
| struct list_head list; |
| struct vsp1_device *vsp1; |
| |
| struct vsp1_dl_entry *entries; |
| dma_addr_t dma; |
| size_t size; |
| |
| unsigned int num_entries; |
| }; |
| |
| /** |
| * struct vsp1_dl_list - Display list |
| * @list: entry in the display list manager lists |
| * @dlm: the display list manager |
| * @header: display list header, NULL for headerless lists |
| * @dma: DMA address for the header |
| * @body0: first display list body |
| * @fragments: list of extra display list bodies |
| * @chain: entry in the display list partition chain |
| */ |
| struct vsp1_dl_list { |
| struct list_head list; |
| struct vsp1_dl_manager *dlm; |
| |
| struct vsp1_dl_header *header; |
| dma_addr_t dma; |
| |
| struct vsp1_dl_body body0; |
| struct list_head fragments; |
| |
| bool has_chain; |
| struct list_head chain; |
| }; |
| |
| enum vsp1_dl_mode { |
| VSP1_DL_MODE_HEADER, |
| VSP1_DL_MODE_HEADERLESS, |
| }; |
| |
| /** |
| * struct vsp1_dl_manager - Display List manager |
| * @index: index of the related WPF |
| * @mode: display list operation mode (header or headerless) |
| * @singleshot: execute the display list in single-shot mode |
| * @vsp1: the VSP1 device |
| * @lock: protects the free, active, queued, pending and gc_fragments lists |
| * @free: array of all free display lists |
| * @active: list currently being processed (loaded) by hardware |
| * @queued: list queued to the hardware (written to the DL registers) |
| * @pending: list waiting to be queued to the hardware |
| * @gc_work: fragments garbage collector work struct |
| * @gc_fragments: array of display list fragments waiting to be freed |
| */ |
| struct vsp1_dl_manager { |
| unsigned int index; |
| enum vsp1_dl_mode mode; |
| bool singleshot; |
| struct vsp1_device *vsp1; |
| |
| spinlock_t lock; |
| struct list_head free; |
| struct vsp1_dl_list *active; |
| struct vsp1_dl_list *queued; |
| struct vsp1_dl_list *pending; |
| |
| struct work_struct gc_work; |
| struct list_head gc_fragments; |
| }; |
| |
| /* ----------------------------------------------------------------------------- |
| * Display List Body Management |
| */ |
| |
| /* |
| * Initialize a display list body object and allocate DMA memory for the body |
| * data. The display list body object is expected to have been initialized to |
| * 0 when allocated. |
| */ |
| static int vsp1_dl_body_init(struct vsp1_device *vsp1, |
| struct vsp1_dl_body *dlb, unsigned int num_entries, |
| size_t extra_size) |
| { |
| size_t size = num_entries * sizeof(*dlb->entries) + extra_size; |
| |
| dlb->vsp1 = vsp1; |
| dlb->size = size; |
| |
| dlb->entries = dma_alloc_wc(vsp1->bus_master, dlb->size, &dlb->dma, |
| GFP_KERNEL); |
| if (!dlb->entries) |
| return -ENOMEM; |
| |
| return 0; |
| } |
| |
| /* |
| * Cleanup a display list body and free allocated DMA memory allocated. |
| */ |
| static void vsp1_dl_body_cleanup(struct vsp1_dl_body *dlb) |
| { |
| dma_free_wc(dlb->vsp1->bus_master, dlb->size, dlb->entries, dlb->dma); |
| } |
| |
| /** |
| * vsp1_dl_fragment_alloc - Allocate a display list fragment |
| * @vsp1: The VSP1 device |
| * @num_entries: The maximum number of entries that the fragment can contain |
| * |
| * Allocate a display list fragment with enough memory to contain the requested |
| * number of entries. |
| * |
| * Return a pointer to a fragment on success or NULL if memory can't be |
| * allocated. |
| */ |
| struct vsp1_dl_body *vsp1_dl_fragment_alloc(struct vsp1_device *vsp1, |
| unsigned int num_entries) |
| { |
| struct vsp1_dl_body *dlb; |
| int ret; |
| |
| dlb = kzalloc(sizeof(*dlb), GFP_KERNEL); |
| if (!dlb) |
| return NULL; |
| |
| ret = vsp1_dl_body_init(vsp1, dlb, num_entries, 0); |
| if (ret < 0) { |
| kfree(dlb); |
| return NULL; |
| } |
| |
| return dlb; |
| } |
| |
| /** |
| * vsp1_dl_fragment_free - Free a display list fragment |
| * @dlb: The fragment |
| * |
| * Free the given display list fragment and the associated DMA memory. |
| * |
| * Fragments must only be freed explicitly if they are not added to a display |
| * list, as the display list will take ownership of them and free them |
| * otherwise. Manual free typically happens at cleanup time for fragments that |
| * have been allocated but not used. |
| * |
| * Passing a NULL pointer to this function is safe, in that case no operation |
| * will be performed. |
| */ |
| void vsp1_dl_fragment_free(struct vsp1_dl_body *dlb) |
| { |
| if (!dlb) |
| return; |
| |
| vsp1_dl_body_cleanup(dlb); |
| kfree(dlb); |
| } |
| |
| /** |
| * vsp1_dl_fragment_write - Write a register to a display list fragment |
| * @dlb: The fragment |
| * @reg: The register address |
| * @data: The register value |
| * |
| * Write the given register and value to the display list fragment. The maximum |
| * number of entries that can be written in a fragment is specified when the |
| * fragment is allocated by vsp1_dl_fragment_alloc(). |
| */ |
| void vsp1_dl_fragment_write(struct vsp1_dl_body *dlb, u32 reg, u32 data) |
| { |
| dlb->entries[dlb->num_entries].addr = reg; |
| dlb->entries[dlb->num_entries].data = data; |
| dlb->num_entries++; |
| } |
| |
| /* ----------------------------------------------------------------------------- |
| * Display List Transaction Management |
| */ |
| |
| static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm) |
| { |
| struct vsp1_dl_list *dl; |
| size_t header_size; |
| int ret; |
| |
| dl = kzalloc(sizeof(*dl), GFP_KERNEL); |
| if (!dl) |
| return NULL; |
| |
| INIT_LIST_HEAD(&dl->fragments); |
| dl->dlm = dlm; |
| |
| /* |
| * Initialize the display list body and allocate DMA memory for the body |
| * and the optional header. Both are allocated together to avoid memory |
| * fragmentation, with the header located right after the body in |
| * memory. |
| */ |
| header_size = dlm->mode == VSP1_DL_MODE_HEADER |
| ? ALIGN(sizeof(struct vsp1_dl_header), 8) |
| : 0; |
| |
| ret = vsp1_dl_body_init(dlm->vsp1, &dl->body0, VSP1_DL_NUM_ENTRIES, |
| header_size); |
| if (ret < 0) { |
| kfree(dl); |
| return NULL; |
| } |
| |
| if (dlm->mode == VSP1_DL_MODE_HEADER) { |
| size_t header_offset = VSP1_DL_NUM_ENTRIES |
| * sizeof(*dl->body0.entries); |
| |
| dl->header = ((void *)dl->body0.entries) + header_offset; |
| dl->dma = dl->body0.dma + header_offset; |
| |
| memset(dl->header, 0, sizeof(*dl->header)); |
| dl->header->lists[0].addr = dl->body0.dma; |
| } |
| |
| return dl; |
| } |
| |
| static void vsp1_dl_list_free(struct vsp1_dl_list *dl) |
| { |
| vsp1_dl_body_cleanup(&dl->body0); |
| list_splice_init(&dl->fragments, &dl->dlm->gc_fragments); |
| kfree(dl); |
| } |
| |
| /** |
| * vsp1_dl_list_get - Get a free display list |
| * @dlm: The display list manager |
| * |
| * Get a display list from the pool of free lists and return it. |
| * |
| * This function must be called without the display list manager lock held. |
| */ |
| struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm) |
| { |
| struct vsp1_dl_list *dl = NULL; |
| unsigned long flags; |
| |
| spin_lock_irqsave(&dlm->lock, flags); |
| |
| if (!list_empty(&dlm->free)) { |
| dl = list_first_entry(&dlm->free, struct vsp1_dl_list, list); |
| list_del(&dl->list); |
| |
| /* |
| * The display list chain must be initialised to ensure every |
| * display list can assert list_empty() if it is not in a chain. |
| */ |
| INIT_LIST_HEAD(&dl->chain); |
| } |
| |
| spin_unlock_irqrestore(&dlm->lock, flags); |
| |
| return dl; |
| } |
| |
| /* This function must be called with the display list manager lock held.*/ |
| static void __vsp1_dl_list_put(struct vsp1_dl_list *dl) |
| { |
| struct vsp1_dl_list *dl_child; |
| |
| if (!dl) |
| return; |
| |
| /* |
| * Release any linked display-lists which were chained for a single |
| * hardware operation. |
| */ |
| if (dl->has_chain) { |
| list_for_each_entry(dl_child, &dl->chain, chain) |
| __vsp1_dl_list_put(dl_child); |
| } |
| |
| dl->has_chain = false; |
| |
| /* |
| * We can't free fragments here as DMA memory can only be freed in |
| * interruptible context. Move all fragments to the display list |
| * manager's list of fragments to be freed, they will be |
| * garbage-collected by the work queue. |
| */ |
| if (!list_empty(&dl->fragments)) { |
| list_splice_init(&dl->fragments, &dl->dlm->gc_fragments); |
| schedule_work(&dl->dlm->gc_work); |
| } |
| |
| dl->body0.num_entries = 0; |
| |
| list_add_tail(&dl->list, &dl->dlm->free); |
| } |
| |
| /** |
| * vsp1_dl_list_put - Release a display list |
| * @dl: The display list |
| * |
| * Release the display list and return it to the pool of free lists. |
| * |
| * Passing a NULL pointer to this function is safe, in that case no operation |
| * will be performed. |
| */ |
| void vsp1_dl_list_put(struct vsp1_dl_list *dl) |
| { |
| unsigned long flags; |
| |
| if (!dl) |
| return; |
| |
| spin_lock_irqsave(&dl->dlm->lock, flags); |
| __vsp1_dl_list_put(dl); |
| spin_unlock_irqrestore(&dl->dlm->lock, flags); |
| } |
| |
| /** |
| * vsp1_dl_list_write - Write a register to the display list |
| * @dl: The display list |
| * @reg: The register address |
| * @data: The register value |
| * |
| * Write the given register and value to the display list. Up to 256 registers |
| * can be written per display list. |
| */ |
| void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data) |
| { |
| vsp1_dl_fragment_write(&dl->body0, reg, data); |
| } |
| |
| /** |
| * vsp1_dl_list_add_fragment - Add a fragment to the display list |
| * @dl: The display list |
| * @dlb: The fragment |
| * |
| * Add a display list body as a fragment to a display list. Registers contained |
| * in fragments are processed after registers contained in the main display |
| * list, in the order in which fragments are added. |
| * |
| * Adding a fragment to a display list passes ownership of the fragment to the |
| * list. The caller must not touch the fragment after this call, and must not |
| * free it explicitly with vsp1_dl_fragment_free(). |
| * |
| * Fragments are only usable for display lists in header mode. Attempt to |
| * add a fragment to a header-less display list will return an error. |
| */ |
| int vsp1_dl_list_add_fragment(struct vsp1_dl_list *dl, |
| struct vsp1_dl_body *dlb) |
| { |
| /* Multi-body lists are only available in header mode. */ |
| if (dl->dlm->mode != VSP1_DL_MODE_HEADER) |
| return -EINVAL; |
| |
| list_add_tail(&dlb->list, &dl->fragments); |
| return 0; |
| } |
| |
| /** |
| * vsp1_dl_list_add_chain - Add a display list to a chain |
| * @head: The head display list |
| * @dl: The new display list |
| * |
| * Add a display list to an existing display list chain. The chained lists |
| * will be automatically processed by the hardware without intervention from |
| * the CPU. A display list end interrupt will only complete after the last |
| * display list in the chain has completed processing. |
| * |
| * Adding a display list to a chain passes ownership of the display list to |
| * the head display list item. The chain is released when the head dl item is |
| * put back with __vsp1_dl_list_put(). |
| * |
| * Chained display lists are only usable in header mode. Attempts to add a |
| * display list to a chain in header-less mode will return an error. |
| */ |
| int vsp1_dl_list_add_chain(struct vsp1_dl_list *head, |
| struct vsp1_dl_list *dl) |
| { |
| /* Chained lists are only available in header mode. */ |
| if (head->dlm->mode != VSP1_DL_MODE_HEADER) |
| return -EINVAL; |
| |
| head->has_chain = true; |
| list_add_tail(&dl->chain, &head->chain); |
| return 0; |
| } |
| |
| static void vsp1_dl_list_fill_header(struct vsp1_dl_list *dl, bool is_last) |
| { |
| struct vsp1_dl_manager *dlm = dl->dlm; |
| struct vsp1_dl_header_list *hdr = dl->header->lists; |
| struct vsp1_dl_body *dlb; |
| unsigned int num_lists = 0; |
| |
| /* |
| * Fill the header with the display list bodies addresses and sizes. The |
| * address of the first body has already been filled when the display |
| * list was allocated. |
| */ |
| |
| hdr->num_bytes = dl->body0.num_entries |
| * sizeof(*dl->header->lists); |
| |
| list_for_each_entry(dlb, &dl->fragments, list) { |
| num_lists++; |
| hdr++; |
| |
| hdr->addr = dlb->dma; |
| hdr->num_bytes = dlb->num_entries |
| * sizeof(*dl->header->lists); |
| } |
| |
| dl->header->num_lists = num_lists; |
| |
| if (!list_empty(&dl->chain) && !is_last) { |
| /* |
| * If this display list's chain is not empty, we are on a list, |
| * and the next item is the display list that we must queue for |
| * automatic processing by the hardware. |
| */ |
| struct vsp1_dl_list *next = list_next_entry(dl, chain); |
| |
| dl->header->next_header = next->dma; |
| dl->header->flags = VSP1_DLH_AUTO_START; |
| } else if (!dlm->singleshot) { |
| /* |
| * if the display list manager works in continuous mode, the VSP |
| * should loop over the display list continuously until |
| * instructed to do otherwise. |
| */ |
| dl->header->next_header = dl->dma; |
| dl->header->flags = VSP1_DLH_INT_ENABLE | VSP1_DLH_AUTO_START; |
| } else { |
| /* |
| * Otherwise, in mem-to-mem mode, we work in single-shot mode |
| * and the next display list must not be started automatically. |
| */ |
| dl->header->flags = VSP1_DLH_INT_ENABLE; |
| } |
| } |
| |
| static bool vsp1_dl_list_hw_update_pending(struct vsp1_dl_manager *dlm) |
| { |
| struct vsp1_device *vsp1 = dlm->vsp1; |
| |
| if (!dlm->queued) |
| return false; |
| |
| /* |
| * Check whether the VSP1 has taken the update. In headerless mode the |
| * hardware indicates this by clearing the UPD bit in the DL_BODY_SIZE |
| * register, and in header mode by clearing the UPDHDR bit in the CMD |
| * register. |
| */ |
| if (dlm->mode == VSP1_DL_MODE_HEADERLESS) |
| return !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE) |
| & VI6_DL_BODY_SIZE_UPD); |
| else |
| return !!(vsp1_read(vsp1, VI6_CMD(dlm->index) & VI6_CMD_UPDHDR)); |
| } |
| |
| static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl) |
| { |
| struct vsp1_dl_manager *dlm = dl->dlm; |
| struct vsp1_device *vsp1 = dlm->vsp1; |
| |
| if (dlm->mode == VSP1_DL_MODE_HEADERLESS) { |
| /* |
| * In headerless mode, program the hardware directly with the |
| * display list body address and size and set the UPD bit. The |
| * bit will be cleared by the hardware when the display list |
| * processing starts. |
| */ |
| vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0.dma); |
| vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD | |
| (dl->body0.num_entries * sizeof(*dl->header->lists))); |
| } else { |
| /* |
| * In header mode, program the display list header address. If |
| * the hardware is idle (single-shot mode or first frame in |
| * continuous mode) it will then be started independently. If |
| * the hardware is operating, the VI6_DL_HDR_REF_ADDR register |
| * will be updated with the display list address. |
| */ |
| vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma); |
| } |
| } |
| |
| static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl) |
| { |
| struct vsp1_dl_manager *dlm = dl->dlm; |
| |
| /* |
| * If a previous display list has been queued to the hardware but not |
| * processed yet, the VSP can start processing it at any time. In that |
| * case we can't replace the queued list by the new one, as we could |
| * race with the hardware. We thus mark the update as pending, it will |
| * be queued up to the hardware by the frame end interrupt handler. |
| */ |
| if (vsp1_dl_list_hw_update_pending(dlm)) { |
| __vsp1_dl_list_put(dlm->pending); |
| dlm->pending = dl; |
| return; |
| } |
| |
| /* |
| * Pass the new display list to the hardware and mark it as queued. It |
| * will become active when the hardware starts processing it. |
| */ |
| vsp1_dl_list_hw_enqueue(dl); |
| |
| __vsp1_dl_list_put(dlm->queued); |
| dlm->queued = dl; |
| } |
| |
| static void vsp1_dl_list_commit_singleshot(struct vsp1_dl_list *dl) |
| { |
| struct vsp1_dl_manager *dlm = dl->dlm; |
| |
| /* |
| * When working in single-shot mode, the caller guarantees that the |
| * hardware is idle at this point. Just commit the head display list |
| * to hardware. Chained lists will be started automatically. |
| */ |
| vsp1_dl_list_hw_enqueue(dl); |
| |
| dlm->active = dl; |
| } |
| |
| void vsp1_dl_list_commit(struct vsp1_dl_list *dl) |
| { |
| struct vsp1_dl_manager *dlm = dl->dlm; |
| struct vsp1_dl_list *dl_child; |
| unsigned long flags; |
| |
| if (dlm->mode == VSP1_DL_MODE_HEADER) { |
| /* Fill the header for the head and chained display lists. */ |
| vsp1_dl_list_fill_header(dl, list_empty(&dl->chain)); |
| |
| list_for_each_entry(dl_child, &dl->chain, chain) { |
| bool last = list_is_last(&dl_child->chain, &dl->chain); |
| |
| vsp1_dl_list_fill_header(dl_child, last); |
| } |
| } |
| |
| spin_lock_irqsave(&dlm->lock, flags); |
| |
| if (dlm->singleshot) |
| vsp1_dl_list_commit_singleshot(dl); |
| else |
| vsp1_dl_list_commit_continuous(dl); |
| |
| spin_unlock_irqrestore(&dlm->lock, flags); |
| } |
| |
| /* ----------------------------------------------------------------------------- |
| * Display List Manager |
| */ |
| |
| /** |
| * vsp1_dlm_irq_frame_end - Display list handler for the frame end interrupt |
| * @dlm: the display list manager |
| * |
| * Return true if the previous display list has completed at frame end, or false |
| * if it has been delayed by one frame because the display list commit raced |
| * with the frame end interrupt. The function always returns true in header mode |
| * as display list processing is then not continuous and races never occur. |
| */ |
| bool vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm) |
| { |
| bool completed = false; |
| |
| spin_lock(&dlm->lock); |
| |
| /* |
| * The mem-to-mem pipelines work in single-shot mode. No new display |
| * list can be queued, we don't have to do anything. |
| */ |
| if (dlm->singleshot) { |
| __vsp1_dl_list_put(dlm->active); |
| dlm->active = NULL; |
| completed = true; |
| goto done; |
| } |
| |
| /* |
| * If the commit operation raced with the interrupt and occurred after |
| * the frame end event but before interrupt processing, the hardware |
| * hasn't taken the update into account yet. We have to skip one frame |
| * and retry. |
| */ |
| if (vsp1_dl_list_hw_update_pending(dlm)) |
| goto done; |
| |
| /* |
| * The device starts processing the queued display list right after the |
| * frame end interrupt. The display list thus becomes active. |
| */ |
| if (dlm->queued) { |
| __vsp1_dl_list_put(dlm->active); |
| dlm->active = dlm->queued; |
| dlm->queued = NULL; |
| completed = true; |
| } |
| |
| /* |
| * Now that the VSP has started processing the queued display list, we |
| * can queue the pending display list to the hardware if one has been |
| * prepared. |
| */ |
| if (dlm->pending) { |
| vsp1_dl_list_hw_enqueue(dlm->pending); |
| dlm->queued = dlm->pending; |
| dlm->pending = NULL; |
| } |
| |
| done: |
| spin_unlock(&dlm->lock); |
| |
| return completed; |
| } |
| |
| /* Hardware Setup */ |
| void vsp1_dlm_setup(struct vsp1_device *vsp1) |
| { |
| u32 ctrl = (256 << VI6_DL_CTRL_AR_WAIT_SHIFT) |
| | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0 |
| | VI6_DL_CTRL_DLE; |
| |
| /* |
| * The DRM pipeline operates with display lists in Continuous Frame |
| * Mode, all other pipelines use manual start. |
| */ |
| if (vsp1->drm) |
| ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0; |
| |
| vsp1_write(vsp1, VI6_DL_CTRL, ctrl); |
| vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS); |
| } |
| |
| void vsp1_dlm_reset(struct vsp1_dl_manager *dlm) |
| { |
| unsigned long flags; |
| |
| spin_lock_irqsave(&dlm->lock, flags); |
| |
| __vsp1_dl_list_put(dlm->active); |
| __vsp1_dl_list_put(dlm->queued); |
| __vsp1_dl_list_put(dlm->pending); |
| |
| spin_unlock_irqrestore(&dlm->lock, flags); |
| |
| dlm->active = NULL; |
| dlm->queued = NULL; |
| dlm->pending = NULL; |
| } |
| |
| /* |
| * Free all fragments awaiting to be garbage-collected. |
| * |
| * This function must be called without the display list manager lock held. |
| */ |
| static void vsp1_dlm_fragments_free(struct vsp1_dl_manager *dlm) |
| { |
| unsigned long flags; |
| |
| spin_lock_irqsave(&dlm->lock, flags); |
| |
| while (!list_empty(&dlm->gc_fragments)) { |
| struct vsp1_dl_body *dlb; |
| |
| dlb = list_first_entry(&dlm->gc_fragments, struct vsp1_dl_body, |
| list); |
| list_del(&dlb->list); |
| |
| spin_unlock_irqrestore(&dlm->lock, flags); |
| vsp1_dl_fragment_free(dlb); |
| spin_lock_irqsave(&dlm->lock, flags); |
| } |
| |
| spin_unlock_irqrestore(&dlm->lock, flags); |
| } |
| |
| static void vsp1_dlm_garbage_collect(struct work_struct *work) |
| { |
| struct vsp1_dl_manager *dlm = |
| container_of(work, struct vsp1_dl_manager, gc_work); |
| |
| vsp1_dlm_fragments_free(dlm); |
| } |
| |
| struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1, |
| unsigned int index, |
| unsigned int prealloc) |
| { |
| struct vsp1_dl_manager *dlm; |
| unsigned int i; |
| |
| dlm = devm_kzalloc(vsp1->dev, sizeof(*dlm), GFP_KERNEL); |
| if (!dlm) |
| return NULL; |
| |
| dlm->index = index; |
| dlm->mode = index == 0 && !vsp1->info->uapi |
| ? VSP1_DL_MODE_HEADERLESS : VSP1_DL_MODE_HEADER; |
| dlm->singleshot = vsp1->info->uapi; |
| dlm->vsp1 = vsp1; |
| |
| spin_lock_init(&dlm->lock); |
| INIT_LIST_HEAD(&dlm->free); |
| INIT_LIST_HEAD(&dlm->gc_fragments); |
| INIT_WORK(&dlm->gc_work, vsp1_dlm_garbage_collect); |
| |
| for (i = 0; i < prealloc; ++i) { |
| struct vsp1_dl_list *dl; |
| |
| dl = vsp1_dl_list_alloc(dlm); |
| if (!dl) |
| return NULL; |
| |
| list_add_tail(&dl->list, &dlm->free); |
| } |
| |
| return dlm; |
| } |
| |
| void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm) |
| { |
| struct vsp1_dl_list *dl, *next; |
| |
| if (!dlm) |
| return; |
| |
| cancel_work_sync(&dlm->gc_work); |
| |
| list_for_each_entry_safe(dl, next, &dlm->free, list) { |
| list_del(&dl->list); |
| vsp1_dl_list_free(dl); |
| } |
| |
| vsp1_dlm_fragments_free(dlm); |
| } |