|  | /* | 
|  | * Copyright (C) 2012 Red Hat | 
|  | * based in parts on udlfb.c: | 
|  | * Copyright (C) 2009 Roberto De Ioris <roberto@unbit.it> | 
|  | * Copyright (C) 2009 Jaya Kumar <jayakumar.lkml@gmail.com> | 
|  | * Copyright (C) 2009 Bernie Thompson <bernie@plugable.com> | 
|  | * | 
|  | * This file is subject to the terms and conditions of the GNU General Public | 
|  | * License v2. See the file COPYING in the main directory of this archive for | 
|  | * more details. | 
|  | */ | 
|  |  | 
|  | #include <linux/module.h> | 
|  | #include <linux/slab.h> | 
|  | #include <linux/fb.h> | 
|  | #include <linux/prefetch.h> | 
|  |  | 
|  | #include <drm/drmP.h> | 
|  | #include "udl_drv.h" | 
|  |  | 
|  | #define MAX_CMD_PIXELS		255 | 
|  |  | 
|  | #define RLX_HEADER_BYTES	7 | 
|  | #define MIN_RLX_PIX_BYTES       4 | 
|  | #define MIN_RLX_CMD_BYTES	(RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES) | 
|  |  | 
|  | #define RLE_HEADER_BYTES	6 | 
|  | #define MIN_RLE_PIX_BYTES	3 | 
|  | #define MIN_RLE_CMD_BYTES	(RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES) | 
|  |  | 
|  | #define RAW_HEADER_BYTES	6 | 
|  | #define MIN_RAW_PIX_BYTES	2 | 
|  | #define MIN_RAW_CMD_BYTES	(RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES) | 
|  |  | 
|  | /* | 
|  | * Trims identical data from front and back of line | 
|  | * Sets new front buffer address and width | 
|  | * And returns byte count of identical pixels | 
|  | * Assumes CPU natural alignment (unsigned long) | 
|  | * for back and front buffer ptrs and width | 
|  | */ | 
|  | #if 0 | 
|  | static int udl_trim_hline(const u8 *bback, const u8 **bfront, int *width_bytes) | 
|  | { | 
|  | int j, k; | 
|  | const unsigned long *back = (const unsigned long *) bback; | 
|  | const unsigned long *front = (const unsigned long *) *bfront; | 
|  | const int width = *width_bytes / sizeof(unsigned long); | 
|  | int identical = width; | 
|  | int start = width; | 
|  | int end = width; | 
|  |  | 
|  | prefetch((void *) front); | 
|  | prefetch((void *) back); | 
|  |  | 
|  | for (j = 0; j < width; j++) { | 
|  | if (back[j] != front[j]) { | 
|  | start = j; | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | for (k = width - 1; k > j; k--) { | 
|  | if (back[k] != front[k]) { | 
|  | end = k+1; | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | identical = start + (width - end); | 
|  | *bfront = (u8 *) &front[start]; | 
|  | *width_bytes = (end - start) * sizeof(unsigned long); | 
|  |  | 
|  | return identical * sizeof(unsigned long); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | static inline u16 pixel32_to_be16(const uint32_t pixel) | 
|  | { | 
|  | return (((pixel >> 3) & 0x001f) | | 
|  | ((pixel >> 5) & 0x07e0) | | 
|  | ((pixel >> 8) & 0xf800)); | 
|  | } | 
|  |  | 
|  | static inline u16 get_pixel_val16(const uint8_t *pixel, int bpp) | 
|  | { | 
|  | u16 pixel_val16 = 0; | 
|  | if (bpp == 2) | 
|  | pixel_val16 = *(const uint16_t *)pixel; | 
|  | else if (bpp == 4) | 
|  | pixel_val16 = pixel32_to_be16(*(const uint32_t *)pixel); | 
|  | return pixel_val16; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Render a command stream for an encoded horizontal line segment of pixels. | 
|  | * | 
|  | * A command buffer holds several commands. | 
|  | * It always begins with a fresh command header | 
|  | * (the protocol doesn't require this, but we enforce it to allow | 
|  | * multiple buffers to be potentially encoded and sent in parallel). | 
|  | * A single command encodes one contiguous horizontal line of pixels | 
|  | * | 
|  | * The function relies on the client to do all allocation, so that | 
|  | * rendering can be done directly to output buffers (e.g. USB URBs). | 
|  | * The function fills the supplied command buffer, providing information | 
|  | * on where it left off, so the client may call in again with additional | 
|  | * buffers if the line will take several buffers to complete. | 
|  | * | 
|  | * A single command can transmit a maximum of 256 pixels, | 
|  | * regardless of the compression ratio (protocol design limit). | 
|  | * To the hardware, 0 for a size byte means 256 | 
|  | * | 
|  | * Rather than 256 pixel commands which are either rl or raw encoded, | 
|  | * the rlx command simply assumes alternating raw and rl spans within one cmd. | 
|  | * This has a slightly larger header overhead, but produces more even results. | 
|  | * It also processes all data (read and write) in a single pass. | 
|  | * Performance benchmarks of common cases show it having just slightly better | 
|  | * compression than 256 pixel raw or rle commands, with similar CPU consumpion. | 
|  | * But for very rl friendly data, will compress not quite as well. | 
|  | */ | 
|  | static void udl_compress_hline16( | 
|  | const u8 **pixel_start_ptr, | 
|  | const u8 *const pixel_end, | 
|  | uint32_t *device_address_ptr, | 
|  | uint8_t **command_buffer_ptr, | 
|  | const uint8_t *const cmd_buffer_end, int bpp) | 
|  | { | 
|  | const u8 *pixel = *pixel_start_ptr; | 
|  | uint32_t dev_addr  = *device_address_ptr; | 
|  | uint8_t *cmd = *command_buffer_ptr; | 
|  |  | 
|  | while ((pixel_end > pixel) && | 
|  | (cmd_buffer_end - MIN_RLX_CMD_BYTES > cmd)) { | 
|  | uint8_t *raw_pixels_count_byte = NULL; | 
|  | uint8_t *cmd_pixels_count_byte = NULL; | 
|  | const u8 *raw_pixel_start = NULL; | 
|  | const u8 *cmd_pixel_start, *cmd_pixel_end = NULL; | 
|  | uint16_t pixel_val16; | 
|  |  | 
|  | prefetchw((void *) cmd); /* pull in one cache line at least */ | 
|  |  | 
|  | *cmd++ = 0xaf; | 
|  | *cmd++ = 0x6b; | 
|  | *cmd++ = (uint8_t) ((dev_addr >> 16) & 0xFF); | 
|  | *cmd++ = (uint8_t) ((dev_addr >> 8) & 0xFF); | 
|  | *cmd++ = (uint8_t) ((dev_addr) & 0xFF); | 
|  |  | 
|  | cmd_pixels_count_byte = cmd++; /*  we'll know this later */ | 
|  | cmd_pixel_start = pixel; | 
|  |  | 
|  | raw_pixels_count_byte = cmd++; /*  we'll know this later */ | 
|  | raw_pixel_start = pixel; | 
|  |  | 
|  | cmd_pixel_end = pixel + (min(MAX_CMD_PIXELS + 1, | 
|  | min((int)(pixel_end - pixel) / bpp, | 
|  | (int)(cmd_buffer_end - cmd) / 2))) * bpp; | 
|  |  | 
|  | prefetch_range((void *) pixel, (cmd_pixel_end - pixel) * bpp); | 
|  | pixel_val16 = get_pixel_val16(pixel, bpp); | 
|  |  | 
|  | while (pixel < cmd_pixel_end) { | 
|  | const u8 *const start = pixel; | 
|  | const uint16_t repeating_pixel_val16 = pixel_val16; | 
|  |  | 
|  | *(uint16_t *)cmd = cpu_to_be16(pixel_val16); | 
|  |  | 
|  | cmd += 2; | 
|  | pixel += bpp; | 
|  |  | 
|  | while (pixel < cmd_pixel_end) { | 
|  | pixel_val16 = get_pixel_val16(pixel, bpp); | 
|  | if (pixel_val16 != repeating_pixel_val16) | 
|  | break; | 
|  | pixel += bpp; | 
|  | } | 
|  |  | 
|  | if (unlikely(pixel > start + bpp)) { | 
|  | /* go back and fill in raw pixel count */ | 
|  | *raw_pixels_count_byte = (((start - | 
|  | raw_pixel_start) / bpp) + 1) & 0xFF; | 
|  |  | 
|  | /* immediately after raw data is repeat byte */ | 
|  | *cmd++ = (((pixel - start) / bpp) - 1) & 0xFF; | 
|  |  | 
|  | /* Then start another raw pixel span */ | 
|  | raw_pixel_start = pixel; | 
|  | raw_pixels_count_byte = cmd++; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (pixel > raw_pixel_start) { | 
|  | /* finalize last RAW span */ | 
|  | *raw_pixels_count_byte = ((pixel-raw_pixel_start) / bpp) & 0xFF; | 
|  | } | 
|  |  | 
|  | *cmd_pixels_count_byte = ((pixel - cmd_pixel_start) / bpp) & 0xFF; | 
|  | dev_addr += ((pixel - cmd_pixel_start) / bpp) * 2; | 
|  | } | 
|  |  | 
|  | if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) { | 
|  | /* Fill leftover bytes with no-ops */ | 
|  | if (cmd_buffer_end > cmd) | 
|  | memset(cmd, 0xAF, cmd_buffer_end - cmd); | 
|  | cmd = (uint8_t *) cmd_buffer_end; | 
|  | } | 
|  |  | 
|  | *command_buffer_ptr = cmd; | 
|  | *pixel_start_ptr = pixel; | 
|  | *device_address_ptr = dev_addr; | 
|  |  | 
|  | return; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * There are 3 copies of every pixel: The front buffer that the fbdev | 
|  | * client renders to, the actual framebuffer across the USB bus in hardware | 
|  | * (that we can only write to, slowly, and can never read), and (optionally) | 
|  | * our shadow copy that tracks what's been sent to that hardware buffer. | 
|  | */ | 
|  | int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr, | 
|  | const char *front, char **urb_buf_ptr, | 
|  | u32 byte_offset, u32 device_byte_offset, | 
|  | u32 byte_width, | 
|  | int *ident_ptr, int *sent_ptr) | 
|  | { | 
|  | const u8 *line_start, *line_end, *next_pixel; | 
|  | u32 base16 = 0 + (device_byte_offset / bpp) * 2; | 
|  | struct urb *urb = *urb_ptr; | 
|  | u8 *cmd = *urb_buf_ptr; | 
|  | u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length; | 
|  |  | 
|  | BUG_ON(!(bpp == 2 || bpp == 4)); | 
|  |  | 
|  | line_start = (u8 *) (front + byte_offset); | 
|  | next_pixel = line_start; | 
|  | line_end = next_pixel + byte_width; | 
|  |  | 
|  | while (next_pixel < line_end) { | 
|  |  | 
|  | udl_compress_hline16(&next_pixel, | 
|  | line_end, &base16, | 
|  | (u8 **) &cmd, (u8 *) cmd_end, bpp); | 
|  |  | 
|  | if (cmd >= cmd_end) { | 
|  | int len = cmd - (u8 *) urb->transfer_buffer; | 
|  | if (udl_submit_urb(dev, urb, len)) | 
|  | return 1; /* lost pixels is set */ | 
|  | *sent_ptr += len; | 
|  | urb = udl_get_urb(dev); | 
|  | if (!urb) | 
|  | return 1; /* lost_pixels is set */ | 
|  | *urb_ptr = urb; | 
|  | cmd = urb->transfer_buffer; | 
|  | cmd_end = &cmd[urb->transfer_buffer_length]; | 
|  | } | 
|  | } | 
|  |  | 
|  | *urb_buf_ptr = cmd; | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  |