| #ifndef _BCACHE_BTREE_H | |
| #define _BCACHE_BTREE_H | |
| /* | |
| * THE BTREE: | |
| * | |
| * At a high level, bcache's btree is relatively standard b+ tree. All keys and | |
| * pointers are in the leaves; interior nodes only have pointers to the child | |
| * nodes. | |
| * | |
| * In the interior nodes, a struct bkey always points to a child btree node, and | |
| * the key is the highest key in the child node - except that the highest key in | |
| * an interior node is always MAX_KEY. The size field refers to the size on disk | |
| * of the child node - this would allow us to have variable sized btree nodes | |
| * (handy for keeping the depth of the btree 1 by expanding just the root). | |
| * | |
| * Btree nodes are themselves log structured, but this is hidden fairly | |
| * thoroughly. Btree nodes on disk will in practice have extents that overlap | |
| * (because they were written at different times), but in memory we never have | |
| * overlapping extents - when we read in a btree node from disk, the first thing | |
| * we do is resort all the sets of keys with a mergesort, and in the same pass | |
| * we check for overlapping extents and adjust them appropriately. | |
| * | |
| * struct btree_op is a central interface to the btree code. It's used for | |
| * specifying read vs. write locking, and the embedded closure is used for | |
| * waiting on IO or reserve memory. | |
| * | |
| * BTREE CACHE: | |
| * | |
| * Btree nodes are cached in memory; traversing the btree might require reading | |
| * in btree nodes which is handled mostly transparently. | |
| * | |
| * bch_btree_node_get() looks up a btree node in the cache and reads it in from | |
| * disk if necessary. This function is almost never called directly though - the | |
| * btree() macro is used to get a btree node, call some function on it, and | |
| * unlock the node after the function returns. | |
| * | |
| * The root is special cased - it's taken out of the cache's lru (thus pinning | |
| * it in memory), so we can find the root of the btree by just dereferencing a | |
| * pointer instead of looking it up in the cache. This makes locking a bit | |
| * tricky, since the root pointer is protected by the lock in the btree node it | |
| * points to - the btree_root() macro handles this. | |
| * | |
| * In various places we must be able to allocate memory for multiple btree nodes | |
| * in order to make forward progress. To do this we use the btree cache itself | |
| * as a reserve; if __get_free_pages() fails, we'll find a node in the btree | |
| * cache we can reuse. We can't allow more than one thread to be doing this at a | |
| * time, so there's a lock, implemented by a pointer to the btree_op closure - | |
| * this allows the btree_root() macro to implicitly release this lock. | |
| * | |
| * BTREE IO: | |
| * | |
| * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles | |
| * this. | |
| * | |
| * For writing, we have two btree_write structs embeddded in struct btree - one | |
| * write in flight, and one being set up, and we toggle between them. | |
| * | |
| * Writing is done with a single function - bch_btree_write() really serves two | |
| * different purposes and should be broken up into two different functions. When | |
| * passing now = false, it merely indicates that the node is now dirty - calling | |
| * it ensures that the dirty keys will be written at some point in the future. | |
| * | |
| * When passing now = true, bch_btree_write() causes a write to happen | |
| * "immediately" (if there was already a write in flight, it'll cause the write | |
| * to happen as soon as the previous write completes). It returns immediately | |
| * though - but it takes a refcount on the closure in struct btree_op you passed | |
| * to it, so a closure_sync() later can be used to wait for the write to | |
| * complete. | |
| * | |
| * This is handy because btree_split() and garbage collection can issue writes | |
| * in parallel, reducing the amount of time they have to hold write locks. | |
| * | |
| * LOCKING: | |
| * | |
| * When traversing the btree, we may need write locks starting at some level - | |
| * inserting a key into the btree will typically only require a write lock on | |
| * the leaf node. | |
| * | |
| * This is specified with the lock field in struct btree_op; lock = 0 means we | |
| * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get() | |
| * checks this field and returns the node with the appropriate lock held. | |
| * | |
| * If, after traversing the btree, the insertion code discovers it has to split | |
| * then it must restart from the root and take new locks - to do this it changes | |
| * the lock field and returns -EINTR, which causes the btree_root() macro to | |
| * loop. | |
| * | |
| * Handling cache misses require a different mechanism for upgrading to a write | |
| * lock. We do cache lookups with only a read lock held, but if we get a cache | |
| * miss and we wish to insert this data into the cache, we have to insert a | |
| * placeholder key to detect races - otherwise, we could race with a write and | |
| * overwrite the data that was just written to the cache with stale data from | |
| * the backing device. | |
| * | |
| * For this we use a sequence number that write locks and unlocks increment - to | |
| * insert the check key it unlocks the btree node and then takes a write lock, | |
| * and fails if the sequence number doesn't match. | |
| */ | |
| #include "bset.h" | |
| #include "debug.h" | |
| struct btree_write { | |
| atomic_t *journal; | |
| /* If btree_split() frees a btree node, it writes a new pointer to that | |
| * btree node indicating it was freed; it takes a refcount on | |
| * c->prio_blocked because we can't write the gens until the new | |
| * pointer is on disk. This allows btree_write_endio() to release the | |
| * refcount that btree_split() took. | |
| */ | |
| int prio_blocked; | |
| }; | |
| struct btree { | |
| /* Hottest entries first */ | |
| struct hlist_node hash; | |
| /* Key/pointer for this btree node */ | |
| BKEY_PADDED(key); | |
| /* Single bit - set when accessed, cleared by shrinker */ | |
| unsigned long accessed; | |
| unsigned long seq; | |
| struct rw_semaphore lock; | |
| struct cache_set *c; | |
| struct btree *parent; | |
| struct mutex write_lock; | |
| unsigned long flags; | |
| uint16_t written; /* would be nice to kill */ | |
| uint8_t level; | |
| struct btree_keys keys; | |
| /* For outstanding btree writes, used as a lock - protects write_idx */ | |
| struct closure io; | |
| struct semaphore io_mutex; | |
| struct list_head list; | |
| struct delayed_work work; | |
| struct btree_write writes[2]; | |
| struct bio *bio; | |
| }; | |
| #define BTREE_FLAG(flag) \ | |
| static inline bool btree_node_ ## flag(struct btree *b) \ | |
| { return test_bit(BTREE_NODE_ ## flag, &b->flags); } \ | |
| \ | |
| static inline void set_btree_node_ ## flag(struct btree *b) \ | |
| { set_bit(BTREE_NODE_ ## flag, &b->flags); } \ | |
| enum btree_flags { | |
| BTREE_NODE_io_error, | |
| BTREE_NODE_dirty, | |
| BTREE_NODE_write_idx, | |
| }; | |
| BTREE_FLAG(io_error); | |
| BTREE_FLAG(dirty); | |
| BTREE_FLAG(write_idx); | |
| static inline struct btree_write *btree_current_write(struct btree *b) | |
| { | |
| return b->writes + btree_node_write_idx(b); | |
| } | |
| static inline struct btree_write *btree_prev_write(struct btree *b) | |
| { | |
| return b->writes + (btree_node_write_idx(b) ^ 1); | |
| } | |
| static inline struct bset *btree_bset_first(struct btree *b) | |
| { | |
| return b->keys.set->data; | |
| } | |
| static inline struct bset *btree_bset_last(struct btree *b) | |
| { | |
| return bset_tree_last(&b->keys)->data; | |
| } | |
| static inline unsigned bset_block_offset(struct btree *b, struct bset *i) | |
| { | |
| return bset_sector_offset(&b->keys, i) >> b->c->block_bits; | |
| } | |
| static inline void set_gc_sectors(struct cache_set *c) | |
| { | |
| atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 16); | |
| } | |
| void bkey_put(struct cache_set *c, struct bkey *k); | |
| /* Looping macros */ | |
| #define for_each_cached_btree(b, c, iter) \ | |
| for (iter = 0; \ | |
| iter < ARRAY_SIZE((c)->bucket_hash); \ | |
| iter++) \ | |
| hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash) | |
| /* Recursing down the btree */ | |
| struct btree_op { | |
| /* for waiting on btree reserve in btree_split() */ | |
| wait_queue_t wait; | |
| /* Btree level at which we start taking write locks */ | |
| short lock; | |
| unsigned insert_collision:1; | |
| }; | |
| static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level) | |
| { | |
| memset(op, 0, sizeof(struct btree_op)); | |
| init_wait(&op->wait); | |
| op->lock = write_lock_level; | |
| } | |
| static inline void rw_lock(bool w, struct btree *b, int level) | |
| { | |
| w ? down_write_nested(&b->lock, level + 1) | |
| : down_read_nested(&b->lock, level + 1); | |
| if (w) | |
| b->seq++; | |
| } | |
| static inline void rw_unlock(bool w, struct btree *b) | |
| { | |
| if (w) | |
| b->seq++; | |
| (w ? up_write : up_read)(&b->lock); | |
| } | |
| void bch_btree_node_read_done(struct btree *); | |
| void __bch_btree_node_write(struct btree *, struct closure *); | |
| void bch_btree_node_write(struct btree *, struct closure *); | |
| void bch_btree_set_root(struct btree *); | |
| struct btree *__bch_btree_node_alloc(struct cache_set *, struct btree_op *, | |
| int, bool, struct btree *); | |
| struct btree *bch_btree_node_get(struct cache_set *, struct btree_op *, | |
| struct bkey *, int, bool, struct btree *); | |
| int bch_btree_insert_check_key(struct btree *, struct btree_op *, | |
| struct bkey *); | |
| int bch_btree_insert(struct cache_set *, struct keylist *, | |
| atomic_t *, struct bkey *); | |
| int bch_gc_thread_start(struct cache_set *); | |
| void bch_initial_gc_finish(struct cache_set *); | |
| void bch_moving_gc(struct cache_set *); | |
| int bch_btree_check(struct cache_set *); | |
| void bch_initial_mark_key(struct cache_set *, int, struct bkey *); | |
| static inline void wake_up_gc(struct cache_set *c) | |
| { | |
| if (c->gc_thread) | |
| wake_up_process(c->gc_thread); | |
| } | |
| #define MAP_DONE 0 | |
| #define MAP_CONTINUE 1 | |
| #define MAP_ALL_NODES 0 | |
| #define MAP_LEAF_NODES 1 | |
| #define MAP_END_KEY 1 | |
| typedef int (btree_map_nodes_fn)(struct btree_op *, struct btree *); | |
| int __bch_btree_map_nodes(struct btree_op *, struct cache_set *, | |
| struct bkey *, btree_map_nodes_fn *, int); | |
| static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c, | |
| struct bkey *from, btree_map_nodes_fn *fn) | |
| { | |
| return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES); | |
| } | |
| static inline int bch_btree_map_leaf_nodes(struct btree_op *op, | |
| struct cache_set *c, | |
| struct bkey *from, | |
| btree_map_nodes_fn *fn) | |
| { | |
| return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES); | |
| } | |
| typedef int (btree_map_keys_fn)(struct btree_op *, struct btree *, | |
| struct bkey *); | |
| int bch_btree_map_keys(struct btree_op *, struct cache_set *, | |
| struct bkey *, btree_map_keys_fn *, int); | |
| typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *); | |
| void bch_keybuf_init(struct keybuf *); | |
| void bch_refill_keybuf(struct cache_set *, struct keybuf *, | |
| struct bkey *, keybuf_pred_fn *); | |
| bool bch_keybuf_check_overlapping(struct keybuf *, struct bkey *, | |
| struct bkey *); | |
| void bch_keybuf_del(struct keybuf *, struct keybuf_key *); | |
| struct keybuf_key *bch_keybuf_next(struct keybuf *); | |
| struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *, struct keybuf *, | |
| struct bkey *, keybuf_pred_fn *); | |
| #endif |