| VME Device Driver API | |
| ===================== | |
| Driver registration | |
| =================== | |
| As with other subsystems within the Linux kernel, VME device drivers register | |
| with the VME subsystem, typically called from the devices init routine. This is | |
| achieved via a call to the following function: | |
| int vme_register_driver (struct vme_driver *driver, unsigned int ndevs); | |
| If driver registration is successful this function returns zero, if an error | |
| occurred a negative error code will be returned. | |
| A pointer to a structure of type 'vme_driver' must be provided to the | |
| registration function. Along with ndevs, which is the number of devices your | |
| driver is able to support. The structure is as follows: | |
| struct vme_driver { | |
| struct list_head node; | |
| const char *name; | |
| int (*match)(struct vme_dev *); | |
| int (*probe)(struct vme_dev *); | |
| int (*remove)(struct vme_dev *); | |
| void (*shutdown)(void); | |
| struct device_driver driver; | |
| struct list_head devices; | |
| unsigned int ndev; | |
| }; | |
| At the minimum, the '.name', '.match' and '.probe' elements of this structure | |
| should be correctly set. The '.name' element is a pointer to a string holding | |
| the device driver's name. | |
| The '.match' function allows control over which VME devices should be registered | |
| with the driver. The match function should return 1 if a device should be | |
| probed and 0 otherwise. This example match function (from vme_user.c) limits | |
| the number of devices probed to one: | |
| #define USER_BUS_MAX 1 | |
| ... | |
| static int vme_user_match(struct vme_dev *vdev) | |
| { | |
| if (vdev->id.num >= USER_BUS_MAX) | |
| return 0; | |
| return 1; | |
| } | |
| The '.probe' element should contain a pointer to the probe routine. The | |
| probe routine is passed a 'struct vme_dev' pointer as an argument. The | |
| 'struct vme_dev' structure looks like the following: | |
| struct vme_dev { | |
| int num; | |
| struct vme_bridge *bridge; | |
| struct device dev; | |
| struct list_head drv_list; | |
| struct list_head bridge_list; | |
| }; | |
| Here, the 'num' field refers to the sequential device ID for this specific | |
| driver. The bridge number (or bus number) can be accessed using | |
| dev->bridge->num. | |
| A function is also provided to unregister the driver from the VME core and is | |
| usually called from the device driver's exit routine: | |
| void vme_unregister_driver (struct vme_driver *driver); | |
| Resource management | |
| =================== | |
| Once a driver has registered with the VME core the provided match routine will | |
| be called the number of times specified during the registration. If a match | |
| succeeds, a non-zero value should be returned. A zero return value indicates | |
| failure. For all successful matches, the probe routine of the corresponding | |
| driver is called. The probe routine is passed a pointer to the devices | |
| device structure. This pointer should be saved, it will be required for | |
| requesting VME resources. | |
| The driver can request ownership of one or more master windows, slave windows | |
| and/or dma channels. Rather than allowing the device driver to request a | |
| specific window or DMA channel (which may be used by a different driver) this | |
| driver allows a resource to be assigned based on the required attributes of the | |
| driver in question: | |
| struct vme_resource * vme_master_request(struct vme_dev *dev, | |
| u32 aspace, u32 cycle, u32 width); | |
| struct vme_resource * vme_slave_request(struct vme_dev *dev, u32 aspace, | |
| u32 cycle); | |
| struct vme_resource *vme_dma_request(struct vme_dev *dev, u32 route); | |
| For slave windows these attributes are split into the VME address spaces that | |
| need to be accessed in 'aspace' and VME bus cycle types required in 'cycle'. | |
| Master windows add a further set of attributes in 'width' specifying the | |
| required data transfer widths. These attributes are defined as bitmasks and as | |
| such any combination of the attributes can be requested for a single window, | |
| the core will assign a window that meets the requirements, returning a pointer | |
| of type vme_resource that should be used to identify the allocated resource | |
| when it is used. For DMA controllers, the request function requires the | |
| potential direction of any transfers to be provided in the route attributes. | |
| This is typically VME-to-MEM and/or MEM-to-VME, though some hardware can | |
| support VME-to-VME and MEM-to-MEM transfers as well as test pattern generation. | |
| If an unallocated window fitting the requirements can not be found a NULL | |
| pointer will be returned. | |
| Functions are also provided to free window allocations once they are no longer | |
| required. These functions should be passed the pointer to the resource provided | |
| during resource allocation: | |
| void vme_master_free(struct vme_resource *res); | |
| void vme_slave_free(struct vme_resource *res); | |
| void vme_dma_free(struct vme_resource *res); | |
| Master windows | |
| ============== | |
| Master windows provide access from the local processor[s] out onto the VME bus. | |
| The number of windows available and the available access modes is dependent on | |
| the underlying chipset. A window must be configured before it can be used. | |
| Master window configuration | |
| --------------------------- | |
| Once a master window has been assigned the following functions can be used to | |
| configure it and retrieve the current settings: | |
| int vme_master_set (struct vme_resource *res, int enabled, | |
| unsigned long long base, unsigned long long size, u32 aspace, | |
| u32 cycle, u32 width); | |
| int vme_master_get (struct vme_resource *res, int *enabled, | |
| unsigned long long *base, unsigned long long *size, u32 *aspace, | |
| u32 *cycle, u32 *width); | |
| The address spaces, transfer widths and cycle types are the same as described | |
| under resource management, however some of the options are mutually exclusive. | |
| For example, only one address space may be specified. | |
| These functions return 0 on success or an error code should the call fail. | |
| Master window access | |
| -------------------- | |
| The following functions can be used to read from and write to configured master | |
| windows. These functions return the number of bytes copied: | |
| ssize_t vme_master_read(struct vme_resource *res, void *buf, | |
| size_t count, loff_t offset); | |
| ssize_t vme_master_write(struct vme_resource *res, void *buf, | |
| size_t count, loff_t offset); | |
| In addition to simple reads and writes, a function is provided to do a | |
| read-modify-write transaction. This function returns the original value of the | |
| VME bus location : | |
| unsigned int vme_master_rmw (struct vme_resource *res, | |
| unsigned int mask, unsigned int compare, unsigned int swap, | |
| loff_t offset); | |
| This functions by reading the offset, applying the mask. If the bits selected in | |
| the mask match with the values of the corresponding bits in the compare field, | |
| the value of swap is written the specified offset. | |
| Parts of a VME window can be mapped into user space memory using the following | |
| function: | |
| int vme_master_mmap(struct vme_resource *resource, | |
| struct vm_area_struct *vma) | |
| Slave windows | |
| ============= | |
| Slave windows provide devices on the VME bus access into mapped portions of the | |
| local memory. The number of windows available and the access modes that can be | |
| used is dependent on the underlying chipset. A window must be configured before | |
| it can be used. | |
| Slave window configuration | |
| -------------------------- | |
| Once a slave window has been assigned the following functions can be used to | |
| configure it and retrieve the current settings: | |
| int vme_slave_set (struct vme_resource *res, int enabled, | |
| unsigned long long base, unsigned long long size, | |
| dma_addr_t mem, u32 aspace, u32 cycle); | |
| int vme_slave_get (struct vme_resource *res, int *enabled, | |
| unsigned long long *base, unsigned long long *size, | |
| dma_addr_t *mem, u32 *aspace, u32 *cycle); | |
| The address spaces, transfer widths and cycle types are the same as described | |
| under resource management, however some of the options are mutually exclusive. | |
| For example, only one address space may be specified. | |
| These functions return 0 on success or an error code should the call fail. | |
| Slave window buffer allocation | |
| ------------------------------ | |
| Functions are provided to allow the user to allocate and free a contiguous | |
| buffers which will be accessible by the VME bridge. These functions do not have | |
| to be used, other methods can be used to allocate a buffer, though care must be | |
| taken to ensure that they are contiguous and accessible by the VME bridge: | |
| void * vme_alloc_consistent(struct vme_resource *res, size_t size, | |
| dma_addr_t *mem); | |
| void vme_free_consistent(struct vme_resource *res, size_t size, | |
| void *virt, dma_addr_t mem); | |
| Slave window access | |
| ------------------- | |
| Slave windows map local memory onto the VME bus, the standard methods for | |
| accessing memory should be used. | |
| DMA channels | |
| ============ | |
| The VME DMA transfer provides the ability to run link-list DMA transfers. The | |
| API introduces the concept of DMA lists. Each DMA list is a link-list which can | |
| be passed to a DMA controller. Multiple lists can be created, extended, | |
| executed, reused and destroyed. | |
| List Management | |
| --------------- | |
| The following functions are provided to create and destroy DMA lists. Execution | |
| of a list will not automatically destroy the list, thus enabling a list to be | |
| reused for repetitive tasks: | |
| struct vme_dma_list *vme_new_dma_list(struct vme_resource *res); | |
| int vme_dma_list_free(struct vme_dma_list *list); | |
| List Population | |
| --------------- | |
| An item can be added to a list using the following function ( the source and | |
| destination attributes need to be created before calling this function, this is | |
| covered under "Transfer Attributes"): | |
| int vme_dma_list_add(struct vme_dma_list *list, | |
| struct vme_dma_attr *src, struct vme_dma_attr *dest, | |
| size_t count); | |
| NOTE: The detailed attributes of the transfers source and destination | |
| are not checked until an entry is added to a DMA list, the request | |
| for a DMA channel purely checks the directions in which the | |
| controller is expected to transfer data. As a result it is | |
| possible for this call to return an error, for example if the | |
| source or destination is in an unsupported VME address space. | |
| Transfer Attributes | |
| ------------------- | |
| The attributes for the source and destination are handled separately from adding | |
| an item to a list. This is due to the diverse attributes required for each type | |
| of source and destination. There are functions to create attributes for PCI, VME | |
| and pattern sources and destinations (where appropriate): | |
| Pattern source: | |
| struct vme_dma_attr *vme_dma_pattern_attribute(u32 pattern, u32 type); | |
| PCI source or destination: | |
| struct vme_dma_attr *vme_dma_pci_attribute(dma_addr_t mem); | |
| VME source or destination: | |
| struct vme_dma_attr *vme_dma_vme_attribute(unsigned long long base, | |
| u32 aspace, u32 cycle, u32 width); | |
| The following function should be used to free an attribute: | |
| void vme_dma_free_attribute(struct vme_dma_attr *attr); | |
| List Execution | |
| -------------- | |
| The following function queues a list for execution. The function will return | |
| once the list has been executed: | |
| int vme_dma_list_exec(struct vme_dma_list *list); | |
| Interrupts | |
| ========== | |
| The VME API provides functions to attach and detach callbacks to specific VME | |
| level and status ID combinations and for the generation of VME interrupts with | |
| specific VME level and status IDs. | |
| Attaching Interrupt Handlers | |
| ---------------------------- | |
| The following functions can be used to attach and free a specific VME level and | |
| status ID combination. Any given combination can only be assigned a single | |
| callback function. A void pointer parameter is provided, the value of which is | |
| passed to the callback function, the use of this pointer is user undefined: | |
| int vme_irq_request(struct vme_dev *dev, int level, int statid, | |
| void (*callback)(int, int, void *), void *priv); | |
| void vme_irq_free(struct vme_dev *dev, int level, int statid); | |
| The callback parameters are as follows. Care must be taken in writing a callback | |
| function, callback functions run in interrupt context: | |
| void callback(int level, int statid, void *priv); | |
| Interrupt Generation | |
| -------------------- | |
| The following function can be used to generate a VME interrupt at a given VME | |
| level and VME status ID: | |
| int vme_irq_generate(struct vme_dev *dev, int level, int statid); | |
| Location monitors | |
| ================= | |
| The VME API provides the following functionality to configure the location | |
| monitor. | |
| Location Monitor Management | |
| --------------------------- | |
| The following functions are provided to request the use of a block of location | |
| monitors and to free them after they are no longer required: | |
| struct vme_resource * vme_lm_request(struct vme_dev *dev); | |
| void vme_lm_free(struct vme_resource * res); | |
| Each block may provide a number of location monitors, monitoring adjacent | |
| locations. The following function can be used to determine how many locations | |
| are provided: | |
| int vme_lm_count(struct vme_resource * res); | |
| Location Monitor Configuration | |
| ------------------------------ | |
| Once a bank of location monitors has been allocated, the following functions | |
| are provided to configure the location and mode of the location monitor: | |
| int vme_lm_set(struct vme_resource *res, unsigned long long base, | |
| u32 aspace, u32 cycle); | |
| int vme_lm_get(struct vme_resource *res, unsigned long long *base, | |
| u32 *aspace, u32 *cycle); | |
| Location Monitor Use | |
| -------------------- | |
| The following functions allow a callback to be attached and detached from each | |
| location monitor location. Each location monitor can monitor a number of | |
| adjacent locations: | |
| int vme_lm_attach(struct vme_resource *res, int num, | |
| void (*callback)(void *)); | |
| int vme_lm_detach(struct vme_resource *res, int num); | |
| The callback function is declared as follows. | |
| void callback(void *data); | |
| Slot Detection | |
| ============== | |
| This function returns the slot ID of the provided bridge. | |
| int vme_slot_num(struct vme_dev *dev); | |
| Bus Detection | |
| ============= | |
| This function returns the bus ID of the provided bridge. | |
| int vme_bus_num(struct vme_dev *dev); | |