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/*
* Copyright (c) 2020 Daniel R. Carvalho
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <gtest/gtest.h>
#include <cstdint>
#include <limits>
#include "base/flags.hh"
using namespace gem5;
/** Test default zero-initialized constructor. */
TEST(FlagsTest, ConstructorZero)
{
const Flags<uint32_t> flags;
ASSERT_EQ(uint32_t(0), uint32_t(flags));
}
/** Test constructor with a single-bit initial value. */
TEST(FlagsTest, ConstructorSingle)
{
const uint32_t value = (1 << 3);
const Flags<uint32_t> flags(value);
ASSERT_EQ(value, uint32_t(flags));
}
/** Test constructor with an initial multi-bit value. */
TEST(FlagsTest, ConstructorMulti)
{
const uint32_t value = (1 << 3) | (1 << 5) | (1 << 9);
const Flags<uint32_t> flags(value);
ASSERT_EQ(value, uint32_t(flags));
}
/** Test assignment of variable of underlying type. */
TEST(FlagsTest, TypeAssignment)
{
const uint32_t value = (1 << 3) | (1 << 5) | (1 << 9);
Flags<uint32_t> flags;
flags = value;
ASSERT_EQ(value, uint32_t(flags));
}
/**
* Test assignment of variable of underlying type, overwriting an initial
* value.
*/
TEST(FlagsTest, TypeAssignmentOverwrite)
{
const uint32_t init_value = (1 << 5) | (1 << 6) ;
const uint32_t value = (1 << 3) | (1 << 5) | (1 << 9);
Flags<uint32_t> flags(init_value);
flags = value;
ASSERT_EQ(value, uint32_t(flags));
}
/** Test assignment of other Flags. */
TEST(FlagsTest, FlagsAssignment)
{
const uint32_t value = (1 << 3) | (1 << 5) | (1 << 9);
Flags<uint32_t> flags_a;
Flags<uint32_t> flags_b(value);
flags_a = flags_b;
ASSERT_EQ(uint32_t(flags_a), uint32_t(flags_b));
}
/** Test assignment of other Flags, overwriting an initial value. */
TEST(FlagsTest, FlagsAssignmentOverwrite)
{
const uint32_t init_value = (1 << 5) | (1 << 6);
const uint32_t value = (1 << 3) | (1 << 5) | (1 << 9);
Flags<uint32_t> flags_a(init_value);
Flags<uint32_t> flags_b(value);
flags_a = flags_b;
ASSERT_EQ(uint32_t(flags_a), uint32_t(flags_b));
}
/** Test isSet for multiple bits set. */
TEST(FlagsTest, IsSetValue)
{
const uint32_t value_a = (1 << 3);
const uint32_t value_b = (1 << 5);
const Flags<uint32_t> flags(value_a | value_b);
ASSERT_TRUE(flags.isSet(value_a));
ASSERT_FALSE(flags.isSet(value_a << 1));
ASSERT_TRUE(flags.isSet(value_b));
}
/** Test isSet comparing against another flag. */
TEST(FlagsTest, IsSetType)
{
const uint32_t value_a = (1 << 5) | (1 << 6);
const uint32_t value_b = (1 << 3) | (1 << 5) | (1 << 9);
const uint32_t value_c = (1 << 4) | (1 << 8);
const Flags<uint32_t> flags(value_a);
ASSERT_TRUE(flags.isSet(value_b));
ASSERT_FALSE(flags.isSet(value_c));
}
/** Test allSet comparing against another flag. */
TEST(FlagsTest, AllSetMatch)
{
const uint32_t value_a = (1 << 5) | (1 << 6);
const uint32_t value_b = (1 << 3) | (1 << 5) | (1 << 9);
const Flags<uint32_t> flags(value_a);
ASSERT_TRUE(flags.allSet(value_a));
ASSERT_FALSE(flags.allSet(value_b));
}
/** Test noneSet comparing against another flag. */
TEST(FlagsTest, NoneSetMatch)
{
const uint32_t value_a = (1 << 5) | (1 << 6);
const uint32_t value_b = (1 << 3) | (1 << 6);
const uint32_t value_c = (1 << 3) | (1 << 4) | (1 << 9);
const Flags<uint32_t> flags(value_a);
ASSERT_FALSE(flags.noneSet(value_a));
ASSERT_FALSE(flags.noneSet(value_b));
ASSERT_TRUE(flags.noneSet(value_c));
}
/** Test if no bits are set after a full clear. */
TEST(FlagsTest, Clear)
{
const uint32_t value = (1 << 5) | (1 << 6);
Flags<uint32_t> flags(value);
flags.clear();
ASSERT_EQ(0, uint32_t(flags));
}
/** Test clearing specific bits. */
TEST(FlagsTest, ClearMatch)
{
const uint32_t value_a = (1 << 5) | (1 << 6);
const uint32_t value_b = (1 << 3) | (1 << 5) | (1 << 9);
Flags<uint32_t> flags(value_a);
flags.clear(value_b);
ASSERT_FALSE(flags.isSet(value_a & value_b));
ASSERT_TRUE(flags.isSet(value_a ^ (value_a & value_b)));
}
/** Test setting with a few overlapping bits. */
TEST(FlagsTest, SetOverlapping)
{
const uint32_t value_a = (1 << 5) | (1 << 6);
const uint32_t value_b = (1 << 3) | (1 << 5) | (1 << 9);
Flags<uint32_t> flags(value_a);
flags.set(value_b);
ASSERT_EQ(value_a | value_b, uint32_t(flags));
}
/**
* Test conditional set. If true the selected bits are set; otherwise, they
* are cleared.
*/
TEST(FlagsTest, ConditionalSet)
{
const uint32_t value_a = (1 << 5) | (1 << 6);
const uint32_t value_b = (1 << 3) | (1 << 5) | (1 << 9);
Flags<uint32_t> flags_true(value_a);
flags_true.set(value_b, true);
ASSERT_EQ(value_a | value_b, uint32_t(flags_true));
Flags<uint32_t> flags_false(value_a);
flags_false.set(value_b, false);
ASSERT_EQ(value_a & ~value_b, uint32_t(flags_false));
}
/**
* Test replacing a masked selection of bits. This means that bits of the
* original value that match the mask will be replaced by the bits of
* the new value that match the mask.
*/
TEST(FlagsTest, ReplaceOverlapping)
{
const uint32_t value_a = (1 << 4) | (1 << 5) | (1 << 6);
const uint32_t value_b = (1 << 3) | (1 << 5) | (1 << 9);
const uint32_t mask = (1 << 4) | (1 << 5) | (1 << 9) | (1 << 10);
// (1 << 4) is set in value_a, but is not set in value_b, so it is cleared
// (1 << 5) is set in both values, so it remains set
// (1 << 9) is not set in value_a, but it is in value_b, so it is set
// (1 << 10) is not set in both values, so it remains not set
const uint32_t result = (1 << 5) | (1 << 6) | (1 << 9);
Flags<uint32_t> flags(value_a);
flags.replace(value_b, mask);
ASSERT_EQ(result, uint32_t(flags));
}