| /* |
| * Copyright (c) 2015-2017, 2019-2020 ARM Limited |
| * All rights reserved |
| * |
| * The license below extends only to copyright in the software and shall |
| * not be construed as granting a license to any other intellectual |
| * property including but not limited to intellectual property relating |
| * to a hardware implementation of the functionality of the software |
| * licensed hereunder. You may use the software subject to the license |
| * terms below provided that you ensure that this notice is replicated |
| * unmodified and in its entirety in all distributions of the software, |
| * modified or unmodified, in source code or in binary form. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer; |
| * redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution; |
| * neither the name of the copyright holders nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "sim/power_state.hh" |
| |
| #include <cassert> |
| |
| #include "base/logging.hh" |
| #include "base/trace.hh" |
| #include "debug/PowerDomain.hh" |
| #include "sim/power_domain.hh" |
| #include "sim/serialize.hh" |
| |
| PowerState::PowerState(const PowerStateParams &p) : |
| SimObject(p), _currState(p.default_state), |
| possibleStates(p.possible_states.begin(), |
| p.possible_states.end()), |
| stats(*this) |
| { |
| for (auto &pm: p.leaders) { |
| // Register this object as a follower. This object is |
| // dependent on pm for power state transitions |
| pm->addFollower(this); |
| } |
| } |
| |
| void |
| PowerState::setControlledDomain(PowerDomain* pwr_dom) |
| { |
| // Only a power domain can register as dependant of a power stated |
| // object |
| controlledDomain = pwr_dom; |
| DPRINTF(PowerDomain, "%s is registered as controlled by %s \n", |
| pwr_dom->name(), name()); |
| } |
| |
| void |
| PowerState::serialize(CheckpointOut &cp) const |
| { |
| unsigned int currState = (unsigned int)_currState; |
| |
| SERIALIZE_SCALAR(currState); |
| SERIALIZE_SCALAR(prvEvalTick); |
| } |
| |
| void |
| PowerState::unserialize(CheckpointIn &cp) |
| { |
| unsigned int currState; |
| |
| UNSERIALIZE_SCALAR(currState); |
| UNSERIALIZE_SCALAR(prvEvalTick); |
| |
| _currState = Enums::PwrState(currState); |
| } |
| |
| void |
| PowerState::set(Enums::PwrState p) |
| { |
| // Check if this power state is actually allowed by checking whether it is |
| // present in pwrStateToIndex-dictionary |
| panic_if(possibleStates.find(p) == possibleStates.end(), |
| "Cannot go to %s in %s \n", Enums::PwrStateStrings[p], name()); |
| |
| // Function should ideally be called only when there is a state change |
| if (_currState == p) { |
| warn_once("PowerState: Already in the requested power state, " |
| "request ignored"); |
| return; |
| } |
| |
| // No need to compute stats if in the same tick, update state though. This |
| // can happen in cases like a) during start of the simulation multiple |
| // state changes happens in init/startup phase, b) one takes a decision to |
| // migrate state but decides to reverts back to the original state in the |
| // same tick if other conditions are not met elsewhere. |
| // Any state change related stats would have been recorded on previous call |
| // to this function. |
| if (prvEvalTick == curTick() && curTick() != 0) { |
| warn("PowerState: More than one power state change request " |
| "encountered within the same simulation tick"); |
| _currState = p; |
| return; |
| } |
| |
| // Record stats for previous state. |
| computeStats(); |
| |
| _currState = p; |
| |
| stats.numTransitions++; |
| |
| // Update the domain this object controls, if there is one |
| if (controlledDomain) { |
| controlledDomain->pwrStateChangeCallback(p, this); |
| } |
| |
| } |
| |
| Enums::PwrState |
| PowerState::matchPwrState(Enums::PwrState p) |
| { |
| // If the object is asked to match a power state, it has to be a follower |
| // and hence should not have a pointer to a powerDomain |
| assert(controlledDomain == nullptr); |
| |
| // If we are already in this power state, ignore request |
| if (_currState == p) { |
| DPRINTF(PowerDomain, "Already in p-state %s requested to match \n", |
| Enums::PwrStateStrings[p]); |
| return _currState; |
| } |
| |
| Enums::PwrState old_state = _currState; |
| if (possibleStates.find(p) != possibleStates.end()) { |
| // If this power state is allowed in this object, just go there |
| set(p); |
| } else { |
| // Loop over all power states in this object and find a power state |
| // which is more performant than the requested one (considering we |
| // cannot match it exactly) |
| for (auto rev_it = possibleStates.crbegin(); |
| rev_it != possibleStates.crend(); rev_it++) { |
| if (*(rev_it) <= p) { |
| // This power state is the least performant power state that is |
| // still more performant than the requested one |
| DPRINTF(PowerDomain, "Best match for %s is %s \n", |
| Enums::PwrStateStrings[p], |
| Enums::PwrStateStrings[*(rev_it)]); |
| set(*(rev_it)); |
| break; |
| } |
| } |
| } |
| // Check if the transition happened |
| // The only case in which the power state cannot change is if the |
| // object is already at in its most performant state. |
| warn_if((_currState == old_state) && |
| possibleStates.find(_currState) != possibleStates.begin(), |
| "Transition to power state %s was not possible, SimObject already" |
| " in the most performance state %s", |
| Enums::PwrStateStrings[p], Enums::PwrStateStrings[_currState]); |
| |
| stats.numPwrMatchStateTransitions++; |
| return _currState; |
| } |
| |
| void |
| PowerState::computeStats() |
| { |
| // Calculate time elapsed from last (valid) state change |
| Tick elapsed_time = curTick() - prvEvalTick; |
| |
| stats.pwrStateResidencyTicks[_currState] += elapsed_time; |
| |
| // Time spent in CLK_GATED state, this might change depending on |
| // transition to other low power states in respective simulation |
| // objects. |
| if (_currState == Enums::PwrState::CLK_GATED) { |
| stats.ticksClkGated.sample(elapsed_time); |
| } |
| |
| prvEvalTick = curTick(); |
| } |
| |
| std::vector<double> |
| PowerState::getWeights() const |
| { |
| // Get residency stats |
| std::vector<double> ret; |
| Stats::VCounter residencies; |
| stats.pwrStateResidencyTicks.value(residencies); |
| |
| // Account for current state too! |
| Tick elapsed_time = curTick() - prvEvalTick; |
| residencies[_currState] += elapsed_time; |
| |
| ret.resize(Enums::PwrState::Num_PwrState); |
| for (unsigned i = 0; i < Enums::PwrState::Num_PwrState; i++) |
| ret[i] = residencies[i] / \ |
| (stats.pwrStateResidencyTicks.total() + elapsed_time); |
| |
| return ret; |
| } |
| |
| PowerState::PowerStateStats::PowerStateStats(PowerState &co) |
| : Stats::Group(&co), |
| powerState(co), |
| ADD_STAT(numTransitions, UNIT_COUNT, "Number of power state transitions"), |
| ADD_STAT(numPwrMatchStateTransitions, UNIT_COUNT, |
| "Number of power state transitions due match request"), |
| ADD_STAT(ticksClkGated, UNIT_TICK, |
| "Distribution of time spent in the clock gated state"), |
| ADD_STAT(pwrStateResidencyTicks, UNIT_TICK, |
| "Cumulative time (in ticks) in various power states") |
| { |
| } |
| |
| void |
| PowerState::PowerStateStats::regStats() |
| { |
| Stats::Group::regStats(); |
| |
| using namespace Stats; |
| |
| const PowerStateParams &p = powerState.params(); |
| |
| numTransitions.flags(nozero); |
| numPwrMatchStateTransitions.flags(nozero); |
| |
| // Each sample is time in ticks |
| unsigned num_bins = std::max(p.clk_gate_bins, 10U); |
| ticksClkGated |
| .init(p.clk_gate_min, p.clk_gate_max, |
| (p.clk_gate_max - p.clk_gate_min + 1.0) / num_bins) |
| .flags(pdf | nozero | nonan) |
| ; |
| |
| pwrStateResidencyTicks |
| .init(Enums::PwrState::Num_PwrState) |
| .flags(nozero) |
| ; |
| for (int i = 0; i < Enums::PwrState::Num_PwrState; i++) { |
| pwrStateResidencyTicks.subname(i, Enums::PwrStateStrings[i]); |
| } |
| |
| numTransitions = 0; |
| } |
| |
| void |
| PowerState::PowerStateStats::preDumpStats() |
| { |
| Stats::Group::preDumpStats(); |
| |
| /** |
| * For every stats dump, the power state residency and other distribution |
| * stats should be computed just before the dump to ensure correct stats |
| * value being reported for current dump window. It avoids things like |
| * having any unreported time spent in a power state to be forwarded to the |
| * next dump window which might have rather unpleasant effects (like |
| * perturbing the distribution stats). |
| */ |
| powerState.computeStats(); |
| } |