| /*============================================================================ | |
| This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic | |
| Package, Release 3d, by John R. Hauser. | |
| Copyright 2011, 2012, 2013, 2014, 2017 The Regents of the University of | |
| California. All rights reserved. | |
| Redistribution and use in source and binary forms, with or without | |
| modification, are permitted provided that the following conditions are met: | |
| 1. Redistributions of source code must retain the above copyright notice, | |
| this list of conditions, and the following disclaimer. | |
| 2. Redistributions in binary form must reproduce the above copyright notice, | |
| this list of conditions, and the following disclaimer in the documentation | |
| and/or other materials provided with the distribution. | |
| 3. Neither the name of the University nor the names of its contributors may | |
| be used to endorse or promote products derived from this software without | |
| specific prior written permission. | |
| THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY | |
| EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE | |
| DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY | |
| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| =============================================================================*/ | |
| #include <stdbool.h> | |
| #include <stdint.h> | |
| #include "internals.h" | |
| #include "platform.h" | |
| #include "softfloat.h" | |
| #include "specialize.h" | |
| float128_t | |
| f128_roundToInt( float128_t a, uint_fast8_t roundingMode, bool exact ) | |
| { | |
| union ui128_f128 uA; | |
| uint_fast64_t uiA64, uiA0; | |
| int_fast32_t exp; | |
| struct uint128 uiZ; | |
| uint_fast64_t lastBitMask, roundBitsMask; | |
| bool roundNearEven; | |
| union ui128_f128 uZ; | |
| /*------------------------------------------------------------------------ | |
| *------------------------------------------------------------------------*/ | |
| uA.f = a; | |
| uiA64 = uA.ui.v64; | |
| uiA0 = uA.ui.v0; | |
| exp = expF128UI64( uiA64 ); | |
| /*------------------------------------------------------------------------ | |
| *------------------------------------------------------------------------*/ | |
| if ( 0x402F <= exp ) { | |
| /*-------------------------------------------------------------------- | |
| *--------------------------------------------------------------------*/ | |
| if ( 0x406F <= exp ) { | |
| if ( (exp == 0x7FFF) && (fracF128UI64( uiA64 ) | uiA0) ) { | |
| uiZ = softfloat_propagateNaNF128UI( uiA64, uiA0, 0, 0 ); | |
| goto uiZ; | |
| } | |
| return a; | |
| } | |
| /*-------------------------------------------------------------------- | |
| *--------------------------------------------------------------------*/ | |
| lastBitMask = (uint_fast64_t) 2<<(0x406E - exp); | |
| roundBitsMask = lastBitMask - 1; | |
| uiZ.v64 = uiA64; | |
| uiZ.v0 = uiA0; | |
| roundNearEven = (roundingMode == softfloat_round_near_even); | |
| if ( roundNearEven || (roundingMode == softfloat_round_near_maxMag) ) { | |
| if ( exp == 0x402F ) { | |
| if ( UINT64_C( 0x8000000000000000 ) <= uiZ.v0 ) { | |
| ++uiZ.v64; | |
| if ( | |
| roundNearEven | |
| && (uiZ.v0 == UINT64_C( 0x8000000000000000 )) | |
| ) { | |
| uiZ.v64 &= ~1; | |
| } | |
| } | |
| } else { | |
| uiZ = softfloat_add128( uiZ.v64, uiZ.v0, 0, lastBitMask>>1 ); | |
| if ( roundNearEven && ! (uiZ.v0 & roundBitsMask) ) { | |
| uiZ.v0 &= ~lastBitMask; | |
| } | |
| } | |
| } else if ( | |
| roundingMode | |
| == (signF128UI64( uiZ.v64 ) ? softfloat_round_min | |
| : softfloat_round_max) | |
| ) { | |
| uiZ = softfloat_add128( uiZ.v64, uiZ.v0, 0, roundBitsMask ); | |
| } | |
| uiZ.v0 &= ~roundBitsMask; | |
| } else { | |
| /*-------------------------------------------------------------------- | |
| *--------------------------------------------------------------------*/ | |
| if ( exp < 0x3FFF ) { | |
| if ( ! ((uiA64 & UINT64_C( 0x7FFFFFFFFFFFFFFF )) | uiA0) ) { | |
| return a; | |
| } | |
| if ( exact ) softfloat_exceptionFlags |= softfloat_flag_inexact; | |
| uiZ.v64 = uiA64 & packToF128UI64( 1, 0, 0 ); | |
| uiZ.v0 = 0; | |
| switch ( roundingMode ) { | |
| case softfloat_round_near_even: | |
| if ( ! (fracF128UI64( uiA64 ) | uiA0) ) break; | |
| case softfloat_round_near_maxMag: | |
| if ( exp == 0x3FFE ) uiZ.v64 |= packToF128UI64( 0, 0x3FFF, 0 ); | |
| break; | |
| case softfloat_round_min: | |
| if ( uiZ.v64 ) uiZ.v64 = packToF128UI64( 1, 0x3FFF, 0 ); | |
| break; | |
| case softfloat_round_max: | |
| if ( ! uiZ.v64 ) uiZ.v64 = packToF128UI64( 0, 0x3FFF, 0 ); | |
| break; | |
| } | |
| goto uiZ; | |
| } | |
| /*-------------------------------------------------------------------- | |
| *--------------------------------------------------------------------*/ | |
| uiZ.v64 = uiA64; | |
| uiZ.v0 = 0; | |
| lastBitMask = (uint_fast64_t) 1<<(0x402F - exp); | |
| roundBitsMask = lastBitMask - 1; | |
| if ( roundingMode == softfloat_round_near_maxMag ) { | |
| uiZ.v64 += lastBitMask>>1; | |
| } else if ( roundingMode == softfloat_round_near_even ) { | |
| uiZ.v64 += lastBitMask>>1; | |
| if ( ! ((uiZ.v64 & roundBitsMask) | uiA0) ) { | |
| uiZ.v64 &= ~lastBitMask; | |
| } | |
| } else if ( | |
| roundingMode | |
| == (signF128UI64( uiZ.v64 ) ? softfloat_round_min | |
| : softfloat_round_max) | |
| ) { | |
| uiZ.v64 = (uiZ.v64 | (uiA0 != 0)) + roundBitsMask; | |
| } | |
| uiZ.v64 &= ~roundBitsMask; | |
| } | |
| if ( exact && ((uiZ.v64 != uiA64) || (uiZ.v0 != uiA0)) ) { | |
| softfloat_exceptionFlags |= softfloat_flag_inexact; | |
| } | |
| uiZ: | |
| uZ.ui = uiZ; | |
| return uZ.f; | |
| } | |