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/*
* Copyright (c) 2016-2018 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2004-2005 The Regents of The University of Michigan
* Copyright (c) 2013 Advanced Micro Devices, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __CPU_O3_FREE_LIST_HH__
#define __CPU_O3_FREE_LIST_HH__
#include <iostream>
#include <queue>
#include "base/logging.hh"
#include "base/trace.hh"
#include "cpu/o3/comm.hh"
#include "cpu/o3/regfile.hh"
#include "debug/FreeList.hh"
namespace gem5
{
namespace o3
{
class UnifiedRenameMap;
/**
* Free list for a single class of registers (e.g., integer
* or floating point). Because the register class is implicitly
* determined by the rename map instance being accessed, all
* architectural register index parameters and values in this class
* are relative (e.g., %fp2 is just index 2).
*/
class SimpleFreeList
{
private:
/** The actual free list */
std::queue<PhysRegIdPtr> freeRegs;
public:
SimpleFreeList() {};
/** Add a physical register to the free list */
void addReg(PhysRegIdPtr reg) { freeRegs.push(reg); }
/** Add physical registers to the free list */
template<class InputIt>
void
addRegs(InputIt first, InputIt last) {
std::for_each(first, last, [this](typename InputIt::value_type& reg) {
freeRegs.push(&reg);
});
}
/** Get the next available register from the free list */
PhysRegIdPtr getReg()
{
assert(!freeRegs.empty());
PhysRegIdPtr free_reg = freeRegs.front();
freeRegs.pop();
return free_reg;
}
/** Return the number of free registers on the list. */
unsigned numFreeRegs() const { return freeRegs.size(); }
/** True iff there are free registers on the list. */
bool hasFreeRegs() const { return !freeRegs.empty(); }
};
/**
* FreeList class that simply holds the list of free integer and floating
* point registers. Can request for a free register of either type, and
* also send back free registers of either type. This is a very simple
* class, but it should be sufficient for most implementations. Like all
* other classes, it assumes that the indices for the floating point
* registers starts after the integer registers end. Hence the variable
* numPhysicalIntRegs is logically equivalent to the baseFP dependency.
* Note that while this most likely should be called FreeList, the name
* "FreeList" is used in a typedef within the CPU Policy, and therefore no
* class can be named simply "FreeList".
* @todo: Give a better name to the base FP dependency.
*/
class UnifiedFreeList
{
private:
/** The object name, for DPRINTF. We have to declare this
* explicitly because Scoreboard is not a SimObject. */
const std::string _name;
/** The list of free integer registers. */
SimpleFreeList intList;
/** The list of free floating point registers. */
SimpleFreeList floatList;
/** The following two are exclusive interfaces. */
/** @{ */
/** The list of free vector registers. */
SimpleFreeList vecList;
/** The list of free vector element registers. */
SimpleFreeList vecElemList;
/** @} */
/** The list of free predicate registers. */
SimpleFreeList predList;
/** The list of free condition-code registers. */
SimpleFreeList ccList;
/**
* The register file object is used only to distinguish integer
* from floating-point physical register indices.
*/
PhysRegFile *regFile;
/*
* We give UnifiedRenameMap internal access so it can get at the
* internal per-class free lists and associate those with its
* per-class rename maps. See UnifiedRenameMap::init().
*/
friend class UnifiedRenameMap;
public:
/** Constructs a free list.
* @param _numPhysicalIntRegs Number of physical integer registers.
* @param reservedIntRegs Number of integer registers already
* used by initial mappings.
* @param _numPhysicalFloatRegs Number of physical fp registers.
* @param reservedFloatRegs Number of fp registers already
* used by initial mappings.
*/
UnifiedFreeList(const std::string &_my_name, PhysRegFile *_regFile);
/** Gives the name of the freelist. */
std::string name() const { return _name; };
/** Returns a pointer to the condition-code free list */
SimpleFreeList *getCCList() { return &ccList; }
/** Gets a free integer register. */
PhysRegIdPtr getIntReg() { return intList.getReg(); }
/** Gets a free fp register. */
PhysRegIdPtr getFloatReg() { return floatList.getReg(); }
/** Gets a free vector register. */
PhysRegIdPtr getVecReg() { return vecList.getReg(); }
/** Gets a free vector elemenet register. */
PhysRegIdPtr getVecElem() { return vecElemList.getReg(); }
/** Gets a free predicate register. */
PhysRegIdPtr getVecPredReg() { return predList.getReg(); }
/** Gets a free cc register. */
PhysRegIdPtr getCCReg() { return ccList.getReg(); }
/** Adds a register back to the free list. */
void addReg(PhysRegIdPtr freed_reg);
/** Adds a register back to the free list. */
template<class InputIt>
void addRegs(InputIt first, InputIt last);
/** Adds an integer register back to the free list. */
void addIntReg(PhysRegIdPtr freed_reg) { intList.addReg(freed_reg); }
/** Adds a fp register back to the free list. */
void addFloatReg(PhysRegIdPtr freed_reg) { floatList.addReg(freed_reg); }
/** Adds a vector register back to the free list. */
void addVecReg(PhysRegIdPtr freed_reg) { vecList.addReg(freed_reg); }
/** Adds a vector element register back to the free list. */
void addVecElem(PhysRegIdPtr freed_reg) {
vecElemList.addReg(freed_reg);
}
/** Adds a predicate register back to the free list. */
void addVecPredReg(PhysRegIdPtr freed_reg) { predList.addReg(freed_reg); }
/** Adds a cc register back to the free list. */
void addCCReg(PhysRegIdPtr freed_reg) { ccList.addReg(freed_reg); }
/** Checks if there are any free integer registers. */
bool hasFreeIntRegs() const { return intList.hasFreeRegs(); }
/** Checks if there are any free fp registers. */
bool hasFreeFloatRegs() const { return floatList.hasFreeRegs(); }
/** Checks if there are any free vector registers. */
bool hasFreeVecRegs() const { return vecList.hasFreeRegs(); }
/** Checks if there are any free vector registers. */
bool hasFreeVecElems() const { return vecElemList.hasFreeRegs(); }
/** Checks if there are any free predicate registers. */
bool hasFreeVecPredRegs() const { return predList.hasFreeRegs(); }
/** Checks if there are any free cc registers. */
bool hasFreeCCRegs() const { return ccList.hasFreeRegs(); }
/** Returns the number of free integer registers. */
unsigned numFreeIntRegs() const { return intList.numFreeRegs(); }
/** Returns the number of free fp registers. */
unsigned numFreeFloatRegs() const { return floatList.numFreeRegs(); }
/** Returns the number of free vector registers. */
unsigned numFreeVecRegs() const { return vecList.numFreeRegs(); }
/** Returns the number of free vector registers. */
unsigned numFreeVecElems() const { return vecElemList.numFreeRegs(); }
/** Returns the number of free predicate registers. */
unsigned numFreeVecPredRegs() const { return predList.numFreeRegs(); }
/** Returns the number of free cc registers. */
unsigned numFreeCCRegs() const { return ccList.numFreeRegs(); }
};
template<class InputIt>
inline void
UnifiedFreeList::addRegs(InputIt first, InputIt last)
{
// Are there any registers to add?
if (first == last)
return;
panic_if((first != last) &&
first->classValue() != (last-1)->classValue(),
"Attempt to add mixed type regs: %s and %s",
first->className(),
(last-1)->className());
switch (first->classValue()) {
case IntRegClass:
intList.addRegs(first, last);
break;
case FloatRegClass:
floatList.addRegs(first, last);
break;
case VecRegClass:
vecList.addRegs(first, last);
break;
case VecElemClass:
vecElemList.addRegs(first, last);
break;
case VecPredRegClass:
predList.addRegs(first, last);
break;
case CCRegClass:
ccList.addRegs(first, last);
break;
default:
panic("Unexpected RegClass (%s)",
first->className());
}
}
inline void
UnifiedFreeList::addReg(PhysRegIdPtr freed_reg)
{
DPRINTF(FreeList,"Freeing register %i (%s).\n", freed_reg->index(),
freed_reg->className());
//Might want to add in a check for whether or not this register is
//already in there. A bit vector or something similar would be useful.
switch (freed_reg->classValue()) {
case IntRegClass:
intList.addReg(freed_reg);
break;
case FloatRegClass:
floatList.addReg(freed_reg);
break;
case VecRegClass:
vecList.addReg(freed_reg);
break;
case VecElemClass:
vecElemList.addReg(freed_reg);
break;
case VecPredRegClass:
predList.addReg(freed_reg);
break;
case CCRegClass:
ccList.addReg(freed_reg);
break;
default:
panic("Unexpected RegClass (%s)",
freed_reg->className());
}
// These assert conditions ensure that the number of free
// registers are not more than the # of total Physical Registers.
// If this were false, it would mean that registers
// have been freed twice, overflowing the free register
// pool and potentially crashing SMT workloads.
// ----
// Comment out for now so as to not potentially break
// CMP and single-threaded workloads
// ----
// assert(freeIntRegs.size() <= numPhysicalIntRegs);
// assert(freeFloatRegs.size() <= numPhysicalFloatRegs);
}
} // namespace o3
} // namespace gem5
#endif // __CPU_O3_FREE_LIST_HH__