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/*
* Copyright (c) 2019, 2020 Arm Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "base/stats/group.hh"
#include <cassert>
#include "base/stats/info.hh"
#include "base/trace.hh"
#include "debug/Stats.hh"
#include "sim/sim_object.hh"
namespace Stats {
Group::Group(Group *parent, const char *name)
: mergedParent(nullptr)
{
if (parent && name) {
parent->addStatGroup(name, this);
} else if (parent && !name) {
parent->mergeStatGroup(this);
}
}
Group::~Group()
{
}
void
Group::regStats()
{
for (auto &g : mergedStatGroups)
g->regStats();
for (auto &g : statGroups) {
if (DTRACE(Stats)) {
M5_VAR_USED const SimObject *so =
dynamic_cast<const SimObject *>(this);
DPRINTF(Stats, "%s: regStats in group %s\n",
so ? so->name() : "?",
g.first);
}
g.second->regStats();
}
}
void
Group::resetStats()
{
for (auto &s : stats)
s->reset();
for (auto &g : mergedStatGroups)
g->resetStats();
for (auto &g : statGroups)
g.second->resetStats();
}
void
Group::preDumpStats()
{
for (auto &g : mergedStatGroups)
g->preDumpStats();
for (auto &g : statGroups)
g.second->preDumpStats();
}
void
Group::addStat(Stats::Info *info)
{
stats.push_back(info);
if (mergedParent)
mergedParent->addStat(info);
}
void
Group::addStatGroup(const char *name, Group *block)
{
assert(statGroups.find(name) == statGroups.end());
statGroups[name] = block;
}
const Info *
Group::resolveStat(std::string name) const
{
auto pos = name.find(".");
if (pos == std::string::npos) {
// look for the stat in this group
for (auto &info : stats) {
if (info->name == name) {
return info;
}
}
} else {
// look for the stat in subgroups
const std::string gname = name.substr(0, pos);
for (auto &g : statGroups) {
if (g.first == gname) {
return g.second->resolveStat(name.substr(pos + 1));
}
}
}
// finally look for the stat in groups that have been merged
for (auto &g : mergedStatGroups) {
auto info = g->resolveStat(name);
if (info) {
return info;
}
}
return nullptr;
}
void
Group::mergeStatGroup(Group *block)
{
panic_if(!block, "No stat block provided");
panic_if(block->mergedParent,
"Stat group already merged into another group");
panic_if(block == this, "Stat group can't merge with itself");
// Track the new stat group
mergedStatGroups.push_back(block);
// We might not have seen stats that were associated with the
// child group before it was merged, so add them here.
for (auto &s : block->stats)
addStat(s);
// Setup the parent pointer so the child know that it needs to
// register new stats with the parent.
block->mergedParent = this;
}
const std::map<std::string, Group *> &
Group::getStatGroups() const
{
return statGroups;
}
const std::vector<Info *> &
Group::getStats() const
{
return stats;
}
} // namespace Stats