| /* |
| * Copyright (c) 2015-2017 Advanced Micro Devices, Inc. |
| * All rights reserved. |
| * |
| * For use for simulation and test purposes only |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * |
| * 3. Neither the name of the copyright holder nor the names of its |
| * contributors may be used to endorse or promote products derived from this |
| * software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| * POSSIBILITY OF SUCH DAMAGE. |
| * |
| * Authors: Anthony Gutierrez |
| */ |
| |
| #include "gpu-compute/gpu_dyn_inst.hh" |
| |
| #include "debug/GPUMem.hh" |
| #include "gpu-compute/gpu_static_inst.hh" |
| #include "gpu-compute/shader.hh" |
| #include "gpu-compute/wavefront.hh" |
| |
| GPUDynInst::GPUDynInst(ComputeUnit *_cu, Wavefront *_wf, |
| GPUStaticInst *static_inst, uint64_t instSeqNum) |
| : GPUExecContext(_cu, _wf), addr(computeUnit()->wfSize(), (Addr)0), |
| n_reg(0), useContinuation(false), |
| statusBitVector(0), _staticInst(static_inst), _seqNum(instSeqNum) |
| { |
| tlbHitLevel.assign(computeUnit()->wfSize(), -1); |
| d_data = new uint8_t[computeUnit()->wfSize() * 16]; |
| a_data = new uint8_t[computeUnit()->wfSize() * 8]; |
| x_data = new uint8_t[computeUnit()->wfSize() * 8]; |
| for (int i = 0; i < (computeUnit()->wfSize() * 8); ++i) { |
| a_data[i] = 0; |
| x_data[i] = 0; |
| } |
| for (int i = 0; i < (computeUnit()->wfSize() * 16); ++i) { |
| d_data[i] = 0; |
| } |
| } |
| |
| GPUDynInst::~GPUDynInst() |
| { |
| delete[] d_data; |
| delete[] a_data; |
| delete[] x_data; |
| } |
| |
| void |
| GPUDynInst::execute(GPUDynInstPtr gpuDynInst) |
| { |
| _staticInst->execute(gpuDynInst); |
| } |
| |
| int |
| GPUDynInst::numSrcRegOperands() |
| { |
| return _staticInst->numSrcRegOperands(); |
| } |
| |
| int |
| GPUDynInst::numDstRegOperands() |
| { |
| return _staticInst->numDstRegOperands(); |
| } |
| |
| int |
| GPUDynInst::getNumOperands() |
| { |
| return _staticInst->getNumOperands(); |
| } |
| |
| bool |
| GPUDynInst::isVectorRegister(int operandIdx) |
| { |
| return _staticInst->isVectorRegister(operandIdx); |
| } |
| |
| bool |
| GPUDynInst::isScalarRegister(int operandIdx) |
| { |
| return _staticInst->isScalarRegister(operandIdx); |
| } |
| |
| bool |
| GPUDynInst::isCondRegister(int operandIdx) |
| { |
| return _staticInst->isCondRegister(operandIdx); |
| } |
| |
| int |
| GPUDynInst::getRegisterIndex(int operandIdx, GPUDynInstPtr gpuDynInst) |
| { |
| return _staticInst->getRegisterIndex(operandIdx, gpuDynInst); |
| } |
| |
| int |
| GPUDynInst::getOperandSize(int operandIdx) |
| { |
| return _staticInst->getOperandSize(operandIdx); |
| } |
| |
| bool |
| GPUDynInst::isDstOperand(int operandIdx) |
| { |
| return _staticInst->isDstOperand(operandIdx); |
| } |
| |
| bool |
| GPUDynInst::isSrcOperand(int operandIdx) |
| { |
| return _staticInst->isSrcOperand(operandIdx); |
| } |
| |
| const std::string& |
| GPUDynInst::disassemble() const |
| { |
| return _staticInst->disassemble(); |
| } |
| |
| uint64_t |
| GPUDynInst::seqNum() const |
| { |
| return _seqNum; |
| } |
| |
| Enums::StorageClassType |
| GPUDynInst::executedAs() |
| { |
| return _staticInst->executed_as; |
| } |
| |
| // Process a memory instruction and (if necessary) submit timing request |
| void |
| GPUDynInst::initiateAcc(GPUDynInstPtr gpuDynInst) |
| { |
| DPRINTF(GPUMem, "CU%d: WF[%d][%d]: mempacket status bitvector=%#x\n", |
| cu->cu_id, simdId, wfSlotId, exec_mask); |
| |
| _staticInst->initiateAcc(gpuDynInst); |
| time = 0; |
| } |
| |
| void |
| GPUDynInst::completeAcc(GPUDynInstPtr gpuDynInst) |
| { |
| _staticInst->completeAcc(gpuDynInst); |
| } |
| |
| /** |
| * accessor methods for the attributes of |
| * the underlying GPU static instruction |
| */ |
| bool |
| GPUDynInst::isALU() const |
| { |
| return _staticInst->isALU(); |
| } |
| |
| bool |
| GPUDynInst::isBranch() const |
| { |
| return _staticInst->isBranch(); |
| } |
| |
| bool |
| GPUDynInst::isNop() const |
| { |
| return _staticInst->isNop(); |
| } |
| |
| bool |
| GPUDynInst::isReturn() const |
| { |
| return _staticInst->isReturn(); |
| } |
| |
| bool |
| GPUDynInst::isUnconditionalJump() const |
| { |
| return _staticInst->isUnconditionalJump(); |
| } |
| |
| bool |
| GPUDynInst::isSpecialOp() const |
| { |
| return _staticInst->isSpecialOp(); |
| } |
| |
| bool |
| GPUDynInst::isWaitcnt() const |
| { |
| return _staticInst->isWaitcnt(); |
| } |
| |
| bool |
| GPUDynInst::isBarrier() const |
| { |
| return _staticInst->isBarrier(); |
| } |
| |
| bool |
| GPUDynInst::isMemFence() const |
| { |
| return _staticInst->isMemFence(); |
| } |
| |
| bool |
| GPUDynInst::isMemRef() const |
| { |
| return _staticInst->isMemRef(); |
| } |
| |
| bool |
| GPUDynInst::isFlat() const |
| { |
| return _staticInst->isFlat(); |
| } |
| |
| bool |
| GPUDynInst::isLoad() const |
| { |
| return _staticInst->isLoad(); |
| } |
| |
| bool |
| GPUDynInst::isStore() const |
| { |
| return _staticInst->isStore(); |
| } |
| |
| bool |
| GPUDynInst::isAtomic() const |
| { |
| return _staticInst->isAtomic(); |
| } |
| |
| bool |
| GPUDynInst::isAtomicNoRet() const |
| { |
| return _staticInst->isAtomicNoRet(); |
| } |
| |
| bool |
| GPUDynInst::isAtomicRet() const |
| { |
| return _staticInst->isAtomicRet(); |
| } |
| |
| bool |
| GPUDynInst::isScalar() const |
| { |
| return _staticInst->isScalar(); |
| } |
| |
| bool |
| GPUDynInst::readsSCC() const |
| { |
| return _staticInst->readsSCC(); |
| } |
| |
| bool |
| GPUDynInst::writesSCC() const |
| { |
| return _staticInst->writesSCC(); |
| } |
| |
| bool |
| GPUDynInst::readsVCC() const |
| { |
| return _staticInst->readsVCC(); |
| } |
| |
| bool |
| GPUDynInst::writesVCC() const |
| { |
| return _staticInst->writesVCC(); |
| } |
| |
| bool |
| GPUDynInst::isAtomicAnd() const |
| { |
| return _staticInst->isAtomicAnd(); |
| } |
| |
| bool |
| GPUDynInst::isAtomicOr() const |
| { |
| return _staticInst->isAtomicOr(); |
| } |
| |
| bool |
| GPUDynInst::isAtomicXor() const |
| { |
| return _staticInst->isAtomicXor(); |
| } |
| |
| bool |
| GPUDynInst::isAtomicCAS() const |
| { |
| return _staticInst->isAtomicCAS(); |
| } |
| |
| bool GPUDynInst::isAtomicExch() const |
| { |
| return _staticInst->isAtomicExch(); |
| } |
| |
| bool |
| GPUDynInst::isAtomicAdd() const |
| { |
| return _staticInst->isAtomicAdd(); |
| } |
| |
| bool |
| GPUDynInst::isAtomicSub() const |
| { |
| return _staticInst->isAtomicSub(); |
| } |
| |
| bool |
| GPUDynInst::isAtomicInc() const |
| { |
| return _staticInst->isAtomicInc(); |
| } |
| |
| bool |
| GPUDynInst::isAtomicDec() const |
| { |
| return _staticInst->isAtomicDec(); |
| } |
| |
| bool |
| GPUDynInst::isAtomicMax() const |
| { |
| return _staticInst->isAtomicMax(); |
| } |
| |
| bool |
| GPUDynInst::isAtomicMin() const |
| { |
| return _staticInst->isAtomicMin(); |
| } |
| |
| bool |
| GPUDynInst::isArgLoad() const |
| { |
| return _staticInst->isArgLoad(); |
| } |
| |
| bool |
| GPUDynInst::isGlobalMem() const |
| { |
| return _staticInst->isGlobalMem(); |
| } |
| |
| bool |
| GPUDynInst::isLocalMem() const |
| { |
| return _staticInst->isLocalMem(); |
| } |
| |
| bool |
| GPUDynInst::isArgSeg() const |
| { |
| return _staticInst->isArgSeg(); |
| } |
| |
| bool |
| GPUDynInst::isGlobalSeg() const |
| { |
| return _staticInst->isGlobalSeg(); |
| } |
| |
| bool |
| GPUDynInst::isGroupSeg() const |
| { |
| return _staticInst->isGroupSeg(); |
| } |
| |
| bool |
| GPUDynInst::isKernArgSeg() const |
| { |
| return _staticInst->isKernArgSeg(); |
| } |
| |
| bool |
| GPUDynInst::isPrivateSeg() const |
| { |
| return _staticInst->isPrivateSeg(); |
| } |
| |
| bool |
| GPUDynInst::isReadOnlySeg() const |
| { |
| return _staticInst->isReadOnlySeg(); |
| } |
| |
| bool |
| GPUDynInst::isSpillSeg() const |
| { |
| return _staticInst->isSpillSeg(); |
| } |
| |
| bool |
| GPUDynInst::isWorkitemScope() const |
| { |
| return _staticInst->isWorkitemScope(); |
| } |
| |
| bool |
| GPUDynInst::isWavefrontScope() const |
| { |
| return _staticInst->isWavefrontScope(); |
| } |
| |
| bool |
| GPUDynInst::isWorkgroupScope() const |
| { |
| return _staticInst->isWorkgroupScope(); |
| } |
| |
| bool |
| GPUDynInst::isDeviceScope() const |
| { |
| return _staticInst->isDeviceScope(); |
| } |
| |
| bool |
| GPUDynInst::isSystemScope() const |
| { |
| return _staticInst->isSystemScope(); |
| } |
| |
| bool |
| GPUDynInst::isNoScope() const |
| { |
| return _staticInst->isNoScope(); |
| } |
| |
| bool |
| GPUDynInst::isRelaxedOrder() const |
| { |
| return _staticInst->isRelaxedOrder(); |
| } |
| |
| bool |
| GPUDynInst::isAcquire() const |
| { |
| return _staticInst->isAcquire(); |
| } |
| |
| bool |
| GPUDynInst::isRelease() const |
| { |
| return _staticInst->isRelease(); |
| } |
| |
| bool |
| GPUDynInst::isAcquireRelease() const |
| { |
| return _staticInst->isAcquireRelease(); |
| } |
| |
| bool |
| GPUDynInst::isNoOrder() const |
| { |
| return _staticInst->isNoOrder(); |
| } |
| |
| bool |
| GPUDynInst::isGloballyCoherent() const |
| { |
| return _staticInst->isGloballyCoherent(); |
| } |
| |
| bool |
| GPUDynInst::isSystemCoherent() const |
| { |
| return _staticInst->isSystemCoherent(); |
| } |
| |
| void |
| GPUDynInst::updateStats() |
| { |
| if (_staticInst->isLocalMem()) { |
| // access to LDS (shared) memory |
| cu->dynamicLMemInstrCnt++; |
| } else { |
| // access to global memory |
| |
| // update PageDivergence histogram |
| int number_pages_touched = cu->pagesTouched.size(); |
| assert(number_pages_touched); |
| cu->pageDivergenceDist.sample(number_pages_touched); |
| |
| std::pair<ComputeUnit::pageDataStruct::iterator, bool> ret; |
| |
| for (auto it : cu->pagesTouched) { |
| // see if this page has been touched before. if not, this also |
| // inserts the page into the table. |
| ret = cu->pageAccesses |
| .insert(ComputeUnit::pageDataStruct::value_type(it.first, |
| std::make_pair(1, it.second))); |
| |
| // if yes, then update the stats |
| if (!ret.second) { |
| ret.first->second.first++; |
| ret.first->second.second += it.second; |
| } |
| } |
| |
| cu->pagesTouched.clear(); |
| |
| // total number of memory instructions (dynamic) |
| // Atomics are counted as a single memory instruction. |
| // this is # memory instructions per wavefronts, not per workitem |
| cu->dynamicGMemInstrCnt++; |
| } |
| } |