| |
| /*============================================================================ |
| |
| This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic |
| Package, Release 3d, by John R. Hauser. |
| |
| Copyright 2011, 2012, 2013, 2014, 2015, 2016 The Regents of the University of |
| California. All rights reserved. |
| |
| Redistribution and use in source and binary forms, with or without |
| modification, are permitted provided that the following conditions are met: |
| |
| 1. Redistributions of source code must retain the above copyright notice, |
| this list of conditions, and the following disclaimer. |
| |
| 2. Redistributions in binary form must reproduce the above copyright notice, |
| this list of conditions, and the following disclaimer in the documentation |
| and/or other materials provided with the distribution. |
| |
| 3. Neither the name of the University nor the names of its contributors may |
| be used to endorse or promote products derived from this software without |
| specific prior written permission. |
| |
| THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY |
| EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE |
| DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY |
| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| =============================================================================*/ |
| |
| #include <stdbool.h> |
| #include <stdint.h> |
| |
| #include "internals.h" |
| #include "platform.h" |
| #include "softfloat.h" |
| #include "specialize.h" |
| |
| float16_t f16_rem( float16_t a, float16_t b ) |
| { |
| union ui16_f16 uA; |
| uint_fast16_t uiA; |
| bool signA; |
| int_fast8_t expA; |
| uint_fast16_t sigA; |
| union ui16_f16 uB; |
| uint_fast16_t uiB; |
| int_fast8_t expB; |
| uint_fast16_t sigB; |
| struct exp8_sig16 normExpSig; |
| uint16_t rem; |
| int_fast8_t expDiff; |
| uint_fast16_t q; |
| uint32_t recip32, q32; |
| uint16_t altRem, meanRem; |
| bool signRem; |
| uint_fast16_t uiZ; |
| union ui16_f16 uZ; |
| |
| /*------------------------------------------------------------------------ |
| *------------------------------------------------------------------------*/ |
| uA.f = a; |
| uiA = uA.ui; |
| signA = signF16UI( uiA ); |
| expA = expF16UI( uiA ); |
| sigA = fracF16UI( uiA ); |
| uB.f = b; |
| uiB = uB.ui; |
| expB = expF16UI( uiB ); |
| sigB = fracF16UI( uiB ); |
| /*------------------------------------------------------------------------ |
| *------------------------------------------------------------------------*/ |
| if ( expA == 0x1F ) { |
| if ( sigA || ((expB == 0x1F) && sigB) ) goto propagateNaN; |
| goto invalid; |
| } |
| if ( expB == 0x1F ) { |
| if ( sigB ) goto propagateNaN; |
| return a; |
| } |
| /*------------------------------------------------------------------------ |
| *------------------------------------------------------------------------*/ |
| if ( ! expB ) { |
| if ( ! sigB ) goto invalid; |
| normExpSig = softfloat_normSubnormalF16Sig( sigB ); |
| expB = normExpSig.exp; |
| sigB = normExpSig.sig; |
| } |
| if ( ! expA ) { |
| if ( ! sigA ) return a; |
| normExpSig = softfloat_normSubnormalF16Sig( sigA ); |
| expA = normExpSig.exp; |
| sigA = normExpSig.sig; |
| } |
| /*------------------------------------------------------------------------ |
| *------------------------------------------------------------------------*/ |
| rem = sigA | 0x0400; |
| sigB |= 0x0400; |
| expDiff = expA - expB; |
| if ( expDiff < 1 ) { |
| if ( expDiff < -1 ) return a; |
| sigB <<= 3; |
| if ( expDiff ) { |
| rem <<= 2; |
| q = 0; |
| } else { |
| rem <<= 3; |
| q = (sigB <= rem); |
| if ( q ) rem -= sigB; |
| } |
| } else { |
| recip32 = softfloat_approxRecip32_1( (uint_fast32_t) sigB<<21 ); |
| /*-------------------------------------------------------------------- |
| | Changing the shift of `rem' here requires also changing the initial |
| | subtraction from `expDiff'. |
| *--------------------------------------------------------------------*/ |
| rem <<= 4; |
| expDiff -= 31; |
| /*-------------------------------------------------------------------- |
| | The scale of `sigB' affects how many bits are obtained during each |
| | cycle of the loop. Currently this is 29 bits per loop iteration, |
| | which is believed to be the maximum possible. |
| *--------------------------------------------------------------------*/ |
| sigB <<= 3; |
| for (;;) { |
| q32 = (rem * (uint_fast64_t) recip32)>>16; |
| if ( expDiff < 0 ) break; |
| rem = -((uint_fast16_t) q32 * sigB); |
| expDiff -= 29; |
| } |
| /*-------------------------------------------------------------------- |
| | (`expDiff' cannot be less than -30 here.) |
| *--------------------------------------------------------------------*/ |
| q32 >>= ~expDiff & 31; |
| q = q32; |
| rem = (rem<<(expDiff + 30)) - q * sigB; |
| } |
| /*------------------------------------------------------------------------ |
| *------------------------------------------------------------------------*/ |
| do { |
| altRem = rem; |
| ++q; |
| rem -= sigB; |
| } while ( ! (rem & 0x8000) ); |
| meanRem = rem + altRem; |
| if ( (meanRem & 0x8000) || (! meanRem && (q & 1)) ) rem = altRem; |
| signRem = signA; |
| if ( 0x8000 <= rem ) { |
| signRem = ! signRem; |
| rem = -rem; |
| } |
| return softfloat_normRoundPackToF16( signRem, expB, rem ); |
| /*------------------------------------------------------------------------ |
| *------------------------------------------------------------------------*/ |
| propagateNaN: |
| uiZ = softfloat_propagateNaNF16UI( uiA, uiB ); |
| goto uiZ; |
| invalid: |
| softfloat_raiseFlags( softfloat_flag_invalid ); |
| uiZ = defaultNaNF16UI; |
| uiZ: |
| uZ.ui = uiZ; |
| return uZ.f; |
| |
| } |
| |