| /* |
| * Copyright (c) 2012-2013, 2015-2017, 2019-2020 ARM Limited |
| * Copyright (c) 2013 Cornell University |
| * All rights reserved |
| * |
| * The license below extends only to copyright in the software and shall |
| * not be construed as granting a license to any other intellectual |
| * property including but not limited to intellectual property relating |
| * to a hardware implementation of the functionality of the software |
| * licensed hereunder. You may use the software subject to the license |
| * terms below provided that you ensure that this notice is replicated |
| * unmodified and in its entirety in all distributions of the software, |
| * modified or unmodified, in source code or in binary form. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer; |
| * redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution; |
| * neither the name of the copyright holders nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| /** |
| * @file |
| * ClockedObject declaration and implementation. |
| */ |
| |
| #ifndef __SIM_CLOCKED_OBJECT_HH__ |
| #define __SIM_CLOCKED_OBJECT_HH__ |
| |
| |
| #include "params/ClockedObject.hh" |
| #include "sim/core.hh" |
| #include "sim/clock_domain.hh" |
| #include "sim/power_state.hh" |
| #include "sim/sim_object.hh" |
| |
| /** |
| * Helper class for objects that need to be clocked. Clocked objects |
| * typically inherit from this class. Objects that need SimObject |
| * functionality as well should inherit from ClockedObject. |
| */ |
| class Clocked |
| { |
| |
| private: |
| // the tick value of the next clock edge (>= curTick()) at the |
| // time of the last call to update() |
| mutable Tick tick; |
| |
| // The cycle counter value corresponding to the current value of |
| // 'tick' |
| mutable Cycles cycle; |
| |
| /** |
| * Align cycle and tick to the next clock edge if not already done. When |
| * complete, tick must be at least curTick(). |
| */ |
| void |
| update() const |
| { |
| // both tick and cycle are up-to-date and we are done, note |
| // that the >= is important as it captures cases where tick |
| // has already passed curTick() |
| if (tick >= curTick()) |
| return; |
| |
| // optimise for the common case and see if the tick should be |
| // advanced by a single clock period |
| tick += clockPeriod(); |
| ++cycle; |
| |
| // see if we are done at this point |
| if (tick >= curTick()) |
| return; |
| |
| // if not, we have to recalculate the cycle and tick, we |
| // perform the calculations in terms of relative cycles to |
| // allow changes to the clock period in the future |
| Cycles elapsedCycles(divCeil(curTick() - tick, clockPeriod())); |
| cycle += elapsedCycles; |
| tick += elapsedCycles * clockPeriod(); |
| } |
| |
| /** |
| * The clock domain this clocked object belongs to |
| */ |
| ClockDomain &clockDomain; |
| |
| protected: |
| |
| /** |
| * Create a clocked object and set the clock domain based on the |
| * parameters. |
| */ |
| Clocked(ClockDomain &clk_domain) |
| : tick(0), cycle(0), clockDomain(clk_domain) |
| { |
| // Register with the clock domain, so that if the clock domain |
| // frequency changes, we can update this object's tick. |
| clockDomain.registerWithClockDomain(this); |
| } |
| |
| Clocked(Clocked &) = delete; |
| Clocked &operator=(Clocked &) = delete; |
| |
| /** |
| * Virtual destructor due to inheritance. |
| */ |
| virtual ~Clocked() { } |
| |
| /** |
| * Reset the object's clock using the current global tick value. Likely |
| * to be used only when the global clock is reset. Currently, this done |
| * only when Ruby is done warming up the memory system. |
| */ |
| void |
| resetClock() const |
| { |
| Cycles elapsedCycles(divCeil(curTick(), clockPeriod())); |
| cycle = elapsedCycles; |
| tick = elapsedCycles * clockPeriod(); |
| } |
| |
| /** |
| * A hook subclasses can implement so they can do any extra work that's |
| * needed when the clock rate is changed. |
| */ |
| virtual void clockPeriodUpdated() {} |
| |
| public: |
| |
| /** |
| * Update the tick to the current tick. |
| */ |
| void |
| updateClockPeriod() |
| { |
| update(); |
| clockPeriodUpdated(); |
| } |
| |
| /** |
| * Determine the tick when a cycle begins, by default the current one, but |
| * the argument also enables the caller to determine a future cycle. When |
| * curTick() is on a clock edge, the number of cycles in the parameter is |
| * added to curTick() to be returned. When curTick() is not aligned to a |
| * clock edge, the number of cycles in the parameter is added to the next |
| * clock edge. |
| * |
| * @param cycles The number of cycles into the future |
| * |
| * @return The start tick when the requested clock edge occurs. Precisely, |
| * this tick can be |
| * curTick() + [0, clockPeriod()) + clockPeriod() * cycles |
| */ |
| Tick |
| clockEdge(Cycles cycles=Cycles(0)) const |
| { |
| // align tick to the next clock edge |
| update(); |
| |
| // figure out when this future cycle is |
| return tick + clockPeriod() * cycles; |
| } |
| |
| /** |
| * Determine the current cycle, corresponding to a tick aligned to |
| * a clock edge. |
| * |
| * @return When curTick() is on a clock edge, return the Cycle corresponding |
| * to that clock edge. When curTick() is not on a clock edge, return the |
| * Cycle corresponding to the next clock edge. |
| */ |
| Cycles |
| curCycle() const |
| { |
| // align cycle to the next clock edge. |
| update(); |
| |
| return cycle; |
| } |
| |
| /** |
| * Based on the clock of the object, determine the start tick of the first |
| * cycle that is at least one cycle in the future. When curTick() is at the |
| * current cycle edge, this returns the next clock edge. When calling this |
| * during the middle of a cycle, this returns 2 clock edges in the future. |
| * |
| * @return The start tick of the first cycle that is at least one cycle in |
| * the future. Precisely, the returned tick can be in the range |
| * curTick() + [clockPeriod(), 2 * clockPeriod()) |
| */ |
| Tick nextCycle() const { return clockEdge(Cycles(1)); } |
| |
| uint64_t frequency() const { return SimClock::Frequency / clockPeriod(); } |
| |
| Tick clockPeriod() const { return clockDomain.clockPeriod(); } |
| |
| double voltage() const { return clockDomain.voltage(); } |
| |
| Cycles |
| ticksToCycles(Tick t) const |
| { |
| return Cycles(divCeil(t, clockPeriod())); |
| } |
| |
| Tick cyclesToTicks(Cycles c) const { return clockPeriod() * c; } |
| }; |
| |
| /** |
| * The ClockedObject class extends the SimObject with a clock and |
| * accessor functions to relate ticks to the cycles of the object. |
| */ |
| class ClockedObject : public SimObject, public Clocked |
| { |
| public: |
| ClockedObject(const ClockedObjectParams &p); |
| |
| /** Parameters of ClockedObject */ |
| using Params = ClockedObjectParams; |
| |
| void serialize(CheckpointOut &cp) const override; |
| void unserialize(CheckpointIn &cp) override; |
| |
| PowerState *powerState; |
| }; |
| |
| #endif //__SIM_CLOCKED_OBJECT_HH__ |