| /* | |
| * Copyright (c) 2015-2017, 2019-2020 ARM Limited | |
| * All rights reserved | |
| * | |
| * The license below extends only to copyright in the software and shall | |
| * not be construed as granting a license to any other intellectual | |
| * property including but not limited to intellectual property relating | |
| * to a hardware implementation of the functionality of the software | |
| * licensed hereunder. You may use the software subject to the license | |
| * terms below provided that you ensure that this notice is replicated | |
| * unmodified and in its entirety in all distributions of the software, | |
| * modified or unmodified, in source code or in binary form. | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions are | |
| * met: redistributions of source code must retain the above copyright | |
| * notice, this list of conditions and the following disclaimer; | |
| * redistributions in binary form must reproduce the above copyright | |
| * notice, this list of conditions and the following disclaimer in the | |
| * documentation and/or other materials provided with the distribution; | |
| * neither the name of the copyright holders nor the names of its | |
| * contributors may be used to endorse or promote products derived from | |
| * this software without specific prior written permission. | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| */ | |
| #include "sim/power_state.hh" | |
| #include <cassert> | |
| #include "base/logging.hh" | |
| #include "base/trace.hh" | |
| #include "debug/PowerDomain.hh" | |
| #include "sim/cur_tick.hh" | |
| #include "sim/power_domain.hh" | |
| #include "sim/serialize.hh" | |
| namespace gem5 | |
| { | |
| PowerState::PowerState(const PowerStateParams &p) : | |
| SimObject(p), _currState(p.default_state), | |
| possibleStates(p.possible_states.begin(), | |
| p.possible_states.end()), | |
| stats(*this) | |
| { | |
| for (auto &pm: p.leaders) { | |
| // Register this object as a follower. This object is | |
| // dependent on pm for power state transitions | |
| pm->addFollower(this); | |
| } | |
| } | |
| void | |
| PowerState::setControlledDomain(PowerDomain* pwr_dom) | |
| { | |
| // Only a power domain can register as dependant of a power stated | |
| // object | |
| controlledDomain = pwr_dom; | |
| DPRINTF(PowerDomain, "%s is registered as controlled by %s \n", | |
| pwr_dom->name(), name()); | |
| } | |
| void | |
| PowerState::serialize(CheckpointOut &cp) const | |
| { | |
| unsigned int currState = (unsigned int)_currState; | |
| SERIALIZE_SCALAR(currState); | |
| SERIALIZE_SCALAR(prvEvalTick); | |
| } | |
| void | |
| PowerState::unserialize(CheckpointIn &cp) | |
| { | |
| unsigned int currState; | |
| UNSERIALIZE_SCALAR(currState); | |
| UNSERIALIZE_SCALAR(prvEvalTick); | |
| _currState = enums::PwrState(currState); | |
| } | |
| void | |
| PowerState::set(enums::PwrState p) | |
| { | |
| // Check if this power state is actually allowed by checking whether it is | |
| // present in pwrStateToIndex-dictionary | |
| panic_if(possibleStates.find(p) == possibleStates.end(), | |
| "Cannot go to %s in %s \n", enums::PwrStateStrings[p], name()); | |
| // Function should ideally be called only when there is a state change | |
| if (_currState == p) { | |
| warn_once("PowerState: Already in the requested power state, " | |
| "request ignored"); | |
| return; | |
| } | |
| // No need to compute stats if in the same tick, update state though. This | |
| // can happen in cases like a) during start of the simulation multiple | |
| // state changes happens in init/startup phase, b) one takes a decision to | |
| // migrate state but decides to reverts back to the original state in the | |
| // same tick if other conditions are not met elsewhere. | |
| // Any state change related stats would have been recorded on previous call | |
| // to this function. | |
| if (prvEvalTick == curTick() && curTick() != 0) { | |
| warn("PowerState: More than one power state change request " | |
| "encountered within the same simulation tick"); | |
| _currState = p; | |
| return; | |
| } | |
| // Record stats for previous state. | |
| computeStats(); | |
| _currState = p; | |
| stats.numTransitions++; | |
| // Update the domain this object controls, if there is one | |
| if (controlledDomain) { | |
| controlledDomain->pwrStateChangeCallback(p, this); | |
| } | |
| } | |
| enums::PwrState | |
| PowerState::matchPwrState(enums::PwrState p) | |
| { | |
| // If the object is asked to match a power state, it has to be a follower | |
| // and hence should not have a pointer to a powerDomain | |
| assert(controlledDomain == nullptr); | |
| // If we are already in this power state, ignore request | |
| if (_currState == p) { | |
| DPRINTF(PowerDomain, "Already in p-state %s requested to match \n", | |
| enums::PwrStateStrings[p]); | |
| return _currState; | |
| } | |
| enums::PwrState old_state = _currState; | |
| if (possibleStates.find(p) != possibleStates.end()) { | |
| // If this power state is allowed in this object, just go there | |
| set(p); | |
| } else { | |
| // Loop over all power states in this object and find a power state | |
| // which is more performant than the requested one (considering we | |
| // cannot match it exactly) | |
| for (auto rev_it = possibleStates.crbegin(); | |
| rev_it != possibleStates.crend(); rev_it++) { | |
| if (*(rev_it) <= p) { | |
| // This power state is the least performant power state that is | |
| // still more performant than the requested one | |
| DPRINTF(PowerDomain, "Best match for %s is %s \n", | |
| enums::PwrStateStrings[p], | |
| enums::PwrStateStrings[*(rev_it)]); | |
| set(*(rev_it)); | |
| break; | |
| } | |
| } | |
| } | |
| // Check if the transition happened | |
| // The only case in which the power state cannot change is if the | |
| // object is already at in its most performant state. | |
| warn_if((_currState == old_state) && | |
| possibleStates.find(_currState) != possibleStates.begin(), | |
| "Transition to power state %s was not possible, SimObject already" | |
| " in the most performance state %s", | |
| enums::PwrStateStrings[p], enums::PwrStateStrings[_currState]); | |
| stats.numPwrMatchStateTransitions++; | |
| return _currState; | |
| } | |
| void | |
| PowerState::computeStats() | |
| { | |
| // Calculate time elapsed from last (valid) state change | |
| Tick elapsed_time = curTick() - prvEvalTick; | |
| stats.pwrStateResidencyTicks[_currState] += elapsed_time; | |
| // Time spent in CLK_GATED state, this might change depending on | |
| // transition to other low power states in respective simulation | |
| // objects. | |
| if (_currState == enums::PwrState::CLK_GATED) { | |
| stats.ticksClkGated.sample(elapsed_time); | |
| } | |
| prvEvalTick = curTick(); | |
| } | |
| std::vector<double> | |
| PowerState::getWeights() const | |
| { | |
| // Get residency stats | |
| std::vector<double> ret; | |
| statistics::VCounter residencies; | |
| stats.pwrStateResidencyTicks.value(residencies); | |
| // Account for current state too! | |
| Tick elapsed_time = curTick() - prvEvalTick; | |
| residencies[_currState] += elapsed_time; | |
| ret.resize(enums::PwrState::Num_PwrState); | |
| for (unsigned i = 0; i < enums::PwrState::Num_PwrState; i++) | |
| ret[i] = residencies[i] / \ | |
| (stats.pwrStateResidencyTicks.total() + elapsed_time); | |
| return ret; | |
| } | |
| PowerState::PowerStateStats::PowerStateStats(PowerState &co) | |
| : statistics::Group(&co), | |
| powerState(co), | |
| ADD_STAT(numTransitions, statistics::units::Count::get(), | |
| "Number of power state transitions"), | |
| ADD_STAT(numPwrMatchStateTransitions, statistics::units::Count::get(), | |
| "Number of power state transitions due match request"), | |
| ADD_STAT(ticksClkGated, statistics::units::Tick::get(), | |
| "Distribution of time spent in the clock gated state"), | |
| ADD_STAT(pwrStateResidencyTicks, statistics::units::Tick::get(), | |
| "Cumulative time (in ticks) in various power states") | |
| { | |
| } | |
| void | |
| PowerState::PowerStateStats::regStats() | |
| { | |
| statistics::Group::regStats(); | |
| using namespace statistics; | |
| const PowerStateParams &p = powerState.params(); | |
| numTransitions.flags(nozero); | |
| numPwrMatchStateTransitions.flags(nozero); | |
| // Each sample is time in ticks | |
| unsigned num_bins = std::max(p.clk_gate_bins, 10U); | |
| ticksClkGated | |
| .init(p.clk_gate_min, p.clk_gate_max, | |
| (p.clk_gate_max - p.clk_gate_min + 1.0) / num_bins) | |
| .flags(pdf | nozero | nonan) | |
| ; | |
| pwrStateResidencyTicks | |
| .init(enums::PwrState::Num_PwrState) | |
| .flags(nozero) | |
| ; | |
| for (int i = 0; i < enums::PwrState::Num_PwrState; i++) { | |
| pwrStateResidencyTicks.subname(i, enums::PwrStateStrings[i]); | |
| } | |
| numTransitions = 0; | |
| } | |
| void | |
| PowerState::PowerStateStats::preDumpStats() | |
| { | |
| statistics::Group::preDumpStats(); | |
| /** | |
| * For every stats dump, the power state residency and other distribution | |
| * stats should be computed just before the dump to ensure correct stats | |
| * value being reported for current dump window. It avoids things like | |
| * having any unreported time spent in a power state to be forwarded to the | |
| * next dump window which might have rather unpleasant effects (like | |
| * perturbing the distribution stats). | |
| */ | |
| powerState.computeStats(); | |
| } | |
| } // namespace gem5 |