| /* |
| * Copyright (c) 2014-2015 ARM Limited |
| * All rights reserved |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Authors: Andreas Sandberg |
| */ |
| |
| #ifndef _LIBNOMALIMODEL_GPUCONTROL_HH |
| #define _LIBNOMALIMODEL_GPUCONTROL_HH |
| |
| #include <vector> |
| |
| #include "types.hh" |
| #include "gpublock.hh" |
| |
| namespace NoMali { |
| |
| class GPU; |
| |
| /** |
| * Limited GPU control block implementation. |
| * |
| * This is a minimal implementation of the Midgard GPU control |
| * block. It contains the stuff necessary to do command decoding and |
| * dispatch, interrupt handling, and GPU block ready handling. |
| * |
| * An actual GPU implementation should specialize this class to setup |
| * the following registers from the reset() method: |
| * <ul> |
| * <li>GPU_ID |
| * <li>Feature registers (XX_FEATURES) |
| * <li>Present registers (XX_PRESENT) |
| * <li>Thread discovery (THREAD_XX) |
| * <li>Present registers (XX_PRESENT) |
| * </ul> |
| */ |
| class GPUControl |
| : public GPUBlockInt |
| { |
| public: |
| GPUControl(GPU &_gpu); |
| virtual ~GPUControl(); |
| |
| virtual void reset() override = 0; |
| |
| void writeReg(RegAddr idx, uint32_t value) override; |
| |
| protected: |
| void onInterrupt(int set) override; |
| |
| /** |
| * @{ |
| * @name GPU control block commands |
| */ |
| |
| /** |
| * Control command dispatcher. |
| * |
| * This method is called whenever there is a write to the |
| * GPU_COMMAND register. The method uses a lookup table to call |
| * the right command handling method. |
| * |
| * @param cmd Command number (see the Midgard architecture |
| * specification) |
| */ |
| virtual void gpuCommand(uint32_t cmd); |
| /** |
| * Command handler for No-ops. |
| * |
| * @param cmd Command number (see the Midgard architecture |
| * specification) |
| */ |
| virtual void cmdNop(uint32_t cmd); |
| /** |
| * Command handler for GPU-wide hard resets |
| * |
| * @param cmd Command number (see the Midgard architecture |
| * specification) |
| */ |
| virtual void cmdHardReset(uint32_t cmd); |
| /** |
| * Command handler for GPU-wide soft resets |
| * |
| * @param cmd Command number (see the Midgard architecture |
| * specification) |
| */ |
| virtual void cmdSoftReset(uint32_t cmd); |
| /** |
| * Command handler for performance counter clear operations. |
| * |
| * @param cmd Command number (see the Midgard architecture |
| * specification) |
| */ |
| virtual void cmdPerfCntClear(uint32_t cmd); |
| /** |
| * Command handler for performance counter sample operations. |
| * |
| * @param cmd Command number (see the Midgard architecture |
| * specification) |
| */ |
| virtual void cmdPerfCntSample(uint32_t cmd); |
| /** |
| * Command handler for cycle counter start operations. |
| * |
| * @param cmd Command number (see the Midgard architecture |
| * specification) |
| */ |
| virtual void cmdCycleCountStart(uint32_t cmd); |
| /** |
| * Command handler for cycle counter stop operations. |
| * |
| * @param cmd Command number (see the Midgard architecture |
| * specification) |
| */ |
| virtual void cmdCycleCountStop(uint32_t cmd); |
| /** |
| * Command handler for cache cleaning operations. |
| * |
| * @param cmd Command number (see the Midgard architecture |
| * specification) |
| */ |
| virtual void cmdCleanCaches(uint32_t cmd); |
| /** |
| * Command handler for cache clean and invalidate operations. |
| * |
| * @param cmd Command number (see the Midgard architecture |
| * specification) |
| */ |
| virtual void cmdCleanInvCaches(uint32_t cmd); |
| |
| /** @} */ |
| |
| protected: |
| typedef void (GPUControl::*cmd_t)(uint32_t); |
| /** |
| * Mapping between command IDs and command handling methods. |
| * |
| * @note The order of this vector <i>MUST</i> correspond to the |
| * GPU control command IDs in the Midgard architecture |
| * specification. |
| */ |
| static const std::vector<cmd_t> cmds; |
| }; |
| |
| } |
| |
| #endif // _LIBNOMALIMODEL_GPUCONTROL_HH |