| # tools/pybind11Tools.cmake -- Build system for the pybind11 modules |
| # |
| # Copyright (c) 2015 Wenzel Jakob <wenzel@inf.ethz.ch> |
| # |
| # All rights reserved. Use of this source code is governed by a |
| # BSD-style license that can be found in the LICENSE file. |
| |
| cmake_minimum_required(VERSION 2.8.12) |
| |
| # Add a CMake parameter for choosing a desired Python version |
| if(NOT PYBIND11_PYTHON_VERSION) |
| set(PYBIND11_PYTHON_VERSION "" CACHE STRING "Python version to use for compiling modules") |
| endif() |
| |
| set(Python_ADDITIONAL_VERSIONS 3.7 3.6 3.5 3.4) |
| find_package(PythonLibsNew ${PYBIND11_PYTHON_VERSION} REQUIRED) |
| |
| include(CheckCXXCompilerFlag) |
| include(CMakeParseArguments) |
| |
| function(select_cxx_standard) |
| if(NOT MSVC AND NOT PYBIND11_CPP_STANDARD) |
| check_cxx_compiler_flag("-std=c++14" HAS_CPP14_FLAG) |
| check_cxx_compiler_flag("-std=c++11" HAS_CPP11_FLAG) |
| |
| if (HAS_CPP14_FLAG) |
| set(PYBIND11_CPP_STANDARD -std=c++14) |
| elseif (HAS_CPP11_FLAG) |
| set(PYBIND11_CPP_STANDARD -std=c++11) |
| else() |
| message(FATAL_ERROR "Unsupported compiler -- pybind11 requires C++11 support!") |
| endif() |
| |
| set(PYBIND11_CPP_STANDARD ${PYBIND11_CPP_STANDARD} CACHE STRING |
| "C++ standard flag, e.g. -std=c++11 or -std=c++14. Defaults to latest available." FORCE) |
| endif() |
| endfunction() |
| |
| # Checks whether the given CXX/linker flags can compile and link a cxx file. cxxflags and |
| # linkerflags are lists of flags to use. The result variable is a unique variable name for each set |
| # of flags: the compilation result will be cached base on the result variable. If the flags work, |
| # sets them in cxxflags_out/linkerflags_out internal cache variables (in addition to ${result}). |
| function(_pybind11_return_if_cxx_and_linker_flags_work result cxxflags linkerflags cxxflags_out linkerflags_out) |
| set(CMAKE_REQUIRED_LIBRARIES ${linkerflags}) |
| check_cxx_compiler_flag("${cxxflags}" ${result}) |
| if (${result}) |
| set(${cxxflags_out} "${cxxflags}" CACHE INTERNAL "" FORCE) |
| set(${linkerflags_out} "${linkerflags}" CACHE INTERNAL "" FORCE) |
| endif() |
| endfunction() |
| |
| # Internal: find the appropriate link time optimization flags for this compiler |
| function(_pybind11_add_lto_flags target_name prefer_thin_lto) |
| if (NOT DEFINED PYBIND11_LTO_CXX_FLAGS) |
| set(PYBIND11_LTO_CXX_FLAGS "" CACHE INTERNAL "") |
| set(PYBIND11_LTO_LINKER_FLAGS "" CACHE INTERNAL "") |
| |
| if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang") |
| set(cxx_append "") |
| set(linker_append "") |
| if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND NOT APPLE) |
| # Clang Gold plugin does not support -Os; append -O3 to MinSizeRel builds to override it |
| set(linker_append ";$<$<CONFIG:MinSizeRel>:-O3>") |
| elseif(CMAKE_CXX_COMPILER_ID MATCHES "GNU") |
| set(cxx_append ";-fno-fat-lto-objects") |
| endif() |
| |
| if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND prefer_thin_lto) |
| _pybind11_return_if_cxx_and_linker_flags_work(HAS_FLTO_THIN |
| "-flto=thin${cxx_append}" "-flto=thin${linker_append}" |
| PYBIND11_LTO_CXX_FLAGS PYBIND11_LTO_LINKER_FLAGS) |
| endif() |
| |
| if (NOT HAS_FLTO_THIN) |
| _pybind11_return_if_cxx_and_linker_flags_work(HAS_FLTO |
| "-flto${cxx_append}" "-flto${linker_append}" |
| PYBIND11_LTO_CXX_FLAGS PYBIND11_LTO_LINKER_FLAGS) |
| endif() |
| elseif (CMAKE_CXX_COMPILER_ID MATCHES "Intel") |
| # Intel equivalent to LTO is called IPO |
| _pybind11_return_if_cxx_and_linker_flags_work(HAS_INTEL_IPO |
| "-ipo" "-ipo" PYBIND11_LTO_CXX_FLAGS PYBIND11_LTO_LINKER_FLAGS) |
| elseif(MSVC) |
| # cmake only interprets libraries as linker flags when they start with a - (otherwise it |
| # converts /LTCG to \LTCG as if it was a Windows path). Luckily MSVC supports passing flags |
| # with - instead of /, even if it is a bit non-standard: |
| _pybind11_return_if_cxx_and_linker_flags_work(HAS_MSVC_GL_LTCG |
| "/GL" "-LTCG" PYBIND11_LTO_CXX_FLAGS PYBIND11_LTO_LINKER_FLAGS) |
| endif() |
| |
| if (PYBIND11_LTO_CXX_FLAGS) |
| message(STATUS "LTO enabled") |
| else() |
| message(STATUS "LTO disabled (not supported by the compiler and/or linker)") |
| endif() |
| endif() |
| |
| # Enable LTO flags if found, except for Debug builds |
| if (PYBIND11_LTO_CXX_FLAGS) |
| target_compile_options(${target_name} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:${PYBIND11_LTO_CXX_FLAGS}>") |
| endif() |
| if (PYBIND11_LTO_LINKER_FLAGS) |
| target_link_libraries(${target_name} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:${PYBIND11_LTO_LINKER_FLAGS}>") |
| endif() |
| endfunction() |
| |
| # Build a Python extension module: |
| # pybind11_add_module(<name> [MODULE | SHARED] [EXCLUDE_FROM_ALL] |
| # [NO_EXTRAS] [THIN_LTO] source1 [source2 ...]) |
| # |
| function(pybind11_add_module target_name) |
| set(options MODULE SHARED EXCLUDE_FROM_ALL NO_EXTRAS THIN_LTO) |
| cmake_parse_arguments(ARG "${options}" "" "" ${ARGN}) |
| |
| if(ARG_MODULE AND ARG_SHARED) |
| message(FATAL_ERROR "Can't be both MODULE and SHARED") |
| elseif(ARG_SHARED) |
| set(lib_type SHARED) |
| else() |
| set(lib_type MODULE) |
| endif() |
| |
| if(ARG_EXCLUDE_FROM_ALL) |
| set(exclude_from_all EXCLUDE_FROM_ALL) |
| endif() |
| |
| add_library(${target_name} ${lib_type} ${exclude_from_all} ${ARG_UNPARSED_ARGUMENTS}) |
| |
| target_include_directories(${target_name} |
| PRIVATE ${PYBIND11_INCLUDE_DIR} # from project CMakeLists.txt |
| PRIVATE ${pybind11_INCLUDE_DIR} # from pybind11Config |
| PRIVATE ${PYTHON_INCLUDE_DIRS}) |
| |
| # The prefix and extension are provided by FindPythonLibsNew.cmake |
| set_target_properties(${target_name} PROPERTIES PREFIX "${PYTHON_MODULE_PREFIX}") |
| set_target_properties(${target_name} PROPERTIES SUFFIX "${PYTHON_MODULE_EXTENSION}") |
| |
| if(WIN32 OR CYGWIN) |
| # Link against the Python shared library on Windows |
| target_link_libraries(${target_name} PRIVATE ${PYTHON_LIBRARIES}) |
| elseif(APPLE) |
| # It's quite common to have multiple copies of the same Python version |
| # installed on one's system. E.g.: one copy from the OS and another copy |
| # that's statically linked into an application like Blender or Maya. |
| # If we link our plugin library against the OS Python here and import it |
| # into Blender or Maya later on, this will cause segfaults when multiple |
| # conflicting Python instances are active at the same time (even when they |
| # are of the same version). |
| |
| # Windows is not affected by this issue since it handles DLL imports |
| # differently. The solution for Linux and Mac OS is simple: we just don't |
| # link against the Python library. The resulting shared library will have |
| # missing symbols, but that's perfectly fine -- they will be resolved at |
| # import time. |
| |
| target_link_libraries(${target_name} PRIVATE "-undefined dynamic_lookup") |
| |
| if(ARG_SHARED) |
| # Suppress CMake >= 3.0 warning for shared libraries |
| set_target_properties(${target_name} PROPERTIES MACOSX_RPATH ON) |
| endif() |
| endif() |
| |
| select_cxx_standard() |
| if(NOT MSVC) |
| # Make sure C++11/14 are enabled |
| target_compile_options(${target_name} PUBLIC ${PYBIND11_CPP_STANDARD}) |
| endif() |
| |
| if(ARG_NO_EXTRAS) |
| return() |
| endif() |
| |
| _pybind11_add_lto_flags(${target_name} ${ARG_THIN_LTO}) |
| |
| if (NOT MSVC AND NOT ${CMAKE_BUILD_TYPE} MATCHES Debug) |
| # Set the default symbol visibility to hidden (very important to obtain small binaries) |
| target_compile_options(${target_name} PRIVATE "-fvisibility=hidden") |
| |
| # Strip unnecessary sections of the binary on Linux/Mac OS |
| if(CMAKE_STRIP) |
| if(APPLE) |
| add_custom_command(TARGET ${target_name} POST_BUILD |
| COMMAND ${CMAKE_STRIP} -x $<TARGET_FILE:${target_name}>) |
| else() |
| add_custom_command(TARGET ${target_name} POST_BUILD |
| COMMAND ${CMAKE_STRIP} $<TARGET_FILE:${target_name}>) |
| endif() |
| endif() |
| endif() |
| |
| if(MSVC) |
| # /MP enables multithreaded builds (relevant when there are many files), /bigobj is |
| # needed for bigger binding projects due to the limit to 64k addressable sections |
| target_compile_options(${target_name} PRIVATE /MP /bigobj) |
| endif() |
| endfunction() |