| /* | |
| * Copyright (c) 2011-2013 Advanced Micro Devices, Inc. | |
| * Copyright (c) 2013 Mark D. Hill and David A. Wood | |
| * All rights reserved. | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions are | |
| * met: redistributions of source code must retain the above copyright | |
| * notice, this list of conditions and the following disclaimer; | |
| * redistributions in binary form must reproduce the above copyright | |
| * notice, this list of conditions and the following disclaimer in the | |
| * documentation and/or other materials provided with the distribution; | |
| * neither the name of the copyright holders nor the names of its | |
| * contributors may be used to endorse or promote products derived from | |
| * this software without specific prior written permission. | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| * | |
| * Authors: Steve Reinhardt | |
| */ | |
| #ifndef __SIM_GLOBAL_EVENT_HH__ | |
| #define __SIM_GLOBAL_EVENT_HH__ | |
| #include <mutex> | |
| #include <vector> | |
| #include "base/barrier.hh" | |
| #include "sim/eventq_impl.hh" | |
| /** | |
| * @file sim/global_event.hh | |
| * Global events and related declarations. | |
| * | |
| * A global event is an event that occurs across all threads, i.e., | |
| * globally. It consists of a set of "local" (regular) Events, one | |
| * per thread/event queue, a barrier object, and common state. The | |
| * local events are scheduled for the same tick. The local event | |
| * process() method enters the barrier to wait for other threads; once | |
| * all threads reach that tick (and enter the associated barrier), the | |
| * global event is triggered and its associated activity is performed. | |
| * | |
| * There are two basic global event patterns, GlobalEvent and | |
| * GlobalSyncEvent. GlobalEvent is the base class for typical global | |
| * events, while GlobalSyncEvent is optimized for global | |
| * synchronization operations. | |
| */ | |
| /** | |
| * Common base class for GlobalEvent and GlobalSyncEvent. | |
| */ | |
| class BaseGlobalEvent : public EventBase | |
| { | |
| private: | |
| //! Mutex variable for providing exculsive right to schedule global | |
| //! events. This is necessary so that a total order can be maintained | |
| //! amongst the global events. Without ensuring the total order, it is | |
| //! possible that threads execute global events in different orders, | |
| //! which can result in a deadlock. | |
| static std::mutex globalQMutex; | |
| protected: | |
| /// The base class for the local events that will synchronize | |
| /// threads to perform the global event. This class is abstract, | |
| /// since it derives from the abstract Event class but still does | |
| /// not define the required process() method. | |
| class BarrierEvent : public Event | |
| { | |
| protected: | |
| BaseGlobalEvent *_globalEvent; | |
| BarrierEvent(BaseGlobalEvent *global_event, Priority p, Flags f) | |
| : Event(p, f), _globalEvent(global_event) | |
| { | |
| } | |
| ~BarrierEvent(); | |
| friend class BaseGlobalEvent; | |
| bool globalBarrier() | |
| { | |
| // This method will be called from the process() method in | |
| // the local barrier events | |
| // (GlobalSyncEvent::BarrierEvent). The local event | |
| // queues are always locked when servicing events (calling | |
| // the process() method), which means that it will be | |
| // locked when entering this method. We need to unlock it | |
| // while waiting on the barrier to prevent deadlocks if | |
| // another thread wants to lock the event queue. | |
| EventQueue::ScopedRelease release(curEventQueue()); | |
| return _globalEvent->barrier.wait(); | |
| } | |
| public: | |
| virtual BaseGlobalEvent *globalEvent() { return _globalEvent; } | |
| }; | |
| //! The barrier that all threads wait on before performing the | |
| //! global event. | |
| Barrier barrier; | |
| //! The individual local event instances (one per thread/event queue). | |
| std::vector<BarrierEvent *> barrierEvent; | |
| public: | |
| BaseGlobalEvent(Priority p, Flags f); | |
| virtual ~BaseGlobalEvent(); | |
| virtual void process() = 0; | |
| virtual const char *description() const = 0; | |
| void schedule(Tick when); | |
| bool scheduled() const | |
| { | |
| bool sched = false; | |
| for (uint32_t i = 0; i < numMainEventQueues; ++i) { | |
| sched = sched || barrierEvent[i]->scheduled(); | |
| } | |
| return sched; | |
| } | |
| Tick when() const | |
| { | |
| assert(numMainEventQueues > 0); | |
| return barrierEvent[0]->when(); | |
| } | |
| void deschedule(); | |
| void reschedule(Tick when); | |
| }; | |
| /** | |
| * Funky intermediate class to support CRTP so that we can have a | |
| * common constructor to create the local events, even though the | |
| * types of the local events are defined in the derived classes. | |
| */ | |
| template <class Derived> | |
| class BaseGlobalEventTemplate : public BaseGlobalEvent | |
| { | |
| protected: | |
| BaseGlobalEventTemplate(Priority p, Flags f) | |
| : BaseGlobalEvent(p, f) | |
| { | |
| for (int i = 0; i < numMainEventQueues; ++i) | |
| barrierEvent[i] = new typename Derived::BarrierEvent(this, p, f); | |
| } | |
| }; | |
| /** | |
| * The main global event class. Ordinary global events should derive | |
| * from this class, and define process() to specify the action to be | |
| * taken when the event is reached. All threads will synchronize at a | |
| * barrier, exactly one of the threads will execute the process() | |
| * method, then the threads will synchronize again so that none of | |
| * them continue until process() is complete. | |
| */ | |
| class GlobalEvent : public BaseGlobalEventTemplate<GlobalEvent> | |
| { | |
| public: | |
| typedef BaseGlobalEventTemplate<GlobalEvent> Base; | |
| class BarrierEvent : public Base::BarrierEvent | |
| { | |
| public: | |
| void process(); | |
| BarrierEvent(Base *global_event, Priority p, Flags f) | |
| : Base::BarrierEvent(global_event, p, f) | |
| { } | |
| }; | |
| GlobalEvent(Priority p, Flags f) | |
| : Base(p, f) | |
| { } | |
| GlobalEvent(Tick when, Priority p, Flags f) | |
| : Base(p, f) | |
| { | |
| schedule(when); | |
| } | |
| virtual void process() = 0; | |
| }; | |
| /** | |
| * A special global event that synchronizes all threads and forces | |
| * them to process asynchronously enqueued events. Useful for | |
| * separating quanta in a quantum-based parallel simulation. | |
| */ | |
| class GlobalSyncEvent : public BaseGlobalEventTemplate<GlobalSyncEvent> | |
| { | |
| public: | |
| typedef BaseGlobalEventTemplate<GlobalSyncEvent> Base; | |
| class BarrierEvent : public Base::BarrierEvent | |
| { | |
| public: | |
| void process(); | |
| BarrierEvent(Base *global_event, Priority p, Flags f) | |
| : Base::BarrierEvent(global_event, p, f) | |
| { } | |
| }; | |
| GlobalSyncEvent(Priority p, Flags f) | |
| : Base(p, f), repeat(0) | |
| { } | |
| GlobalSyncEvent(Tick when, Tick _repeat, Priority p, Flags f) | |
| : Base(p, f), repeat(_repeat) | |
| { | |
| schedule(when); | |
| } | |
| void process(); | |
| const char *description() const; | |
| Tick repeat; | |
| }; | |
| #endif // __SIM_GLOBAL_EVENT_HH__ |