| /* |
| * Copyright (c) 2021 ARM Limited |
| * All rights reserved |
| * |
| * The license below extends only to copyright in the software and shall |
| * not be construed as granting a license to any other intellectual |
| * property including but not limited to intellectual property relating |
| * to a hardware implementation of the functionality of the software |
| * licensed hereunder. You may use the software subject to the license |
| * terms below provided that you ensure that this notice is replicated |
| * unmodified and in its entirety in all distributions of the software, |
| * modified or unmodified, in source code or in binary form. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer; |
| * redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution; |
| * neither the name of the copyright holders nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| //////////////////////////////////////////////////////////////////////////// |
| // CHI-dvm-misc-node transition definition |
| //////////////////////////////////////////////////////////////////////////// |
| |
| // Allocate resources and move to the ready queue |
| transition(Unallocated, AllocRequest) { |
| AllocateTBE_Request; |
| } |
| |
| transition(Unallocated, AllocRequestWithCredit) { |
| AllocateTBE_Request_WithCredit; |
| } |
| |
| transition(Unallocated, SendRetryAck) { |
| Send_RetryAck; |
| Pop_RetryTriggerQueue; |
| } |
| |
| transition(Unallocated, SendPCrdGrant) { |
| Send_PCrdGrant; |
| Pop_RetryTriggerQueue; |
| } |
| |
| transition(Unallocated, DvmTlbi_Initiate, DvmNonSync_Partial) { |
| Initiate_Request_DVM; |
| Pop_ReqRdyQueue; |
| |
| Send_DvmNonSyncDBIDResp; |
| } |
| |
| transition(Unallocated, DvmSync_Initiate, DvmSync_Partial) { |
| Initiate_Request_DVM; |
| Pop_ReqRdyQueue; |
| |
| Send_DvmSyncDBIDResp; |
| } |
| |
| transition(DvmSync_Partial, NCBWrData, DvmSync_ReadyToDist) { |
| Receive_ReqDataResp; // Uses data from top of queue |
| Pop_DataInQueue; // Pops data from top of queue |
| |
| // Update the "Pending Operations" set |
| // This looks at all current DVM operations and updates which operation is distributing. |
| // We may not start snooping immediately. |
| Enqueue_UpdatePendingOps; |
| ProcessNextState; |
| } |
| |
| transition(DvmNonSync_Partial, NCBWrData, DvmNonSync_ReadyToDist) { |
| Receive_ReqDataResp; // Uses data from top of queue |
| Pop_DataInQueue; // Pops data from top of queue |
| |
| // Update the "Pending Operations" set |
| // This looks at all current DVM operations and updates which operation is distributing. |
| // We may not start snooping immediately. |
| Enqueue_UpdatePendingOps; |
| ProcessNextState; |
| } |
| |
| transition({DvmSync_ReadyToDist,DvmSync_Distributing}, DvmSendNextMessage_P1, DvmSync_Distributing) { |
| Pop_TriggerQueue; |
| // Enqueues SendNextMessage_P2 |
| Send_DvmSnoop_P1; |
| // Process the enqueued event immediately |
| ProcessNextState_ClearPending; |
| } |
| transition(DvmSync_Distributing, DvmSendNextMessage_P2) { |
| Pop_TriggerQueue; |
| // This may enqueue a SendNextMessage event, or it could enqueue a FinishSending if there are no elements left. |
| Send_DvmSnoop_P2; |
| // Process the enqueued event immediately |
| ProcessNextState_ClearPending; |
| } |
| |
| transition({DvmNonSync_ReadyToDist,DvmNonSync_Distributing}, DvmSendNextMessage_P1, DvmNonSync_Distributing) { |
| Pop_TriggerQueue; |
| // Enqueues SendNextMessage_P2 |
| Send_DvmSnoop_P1; |
| // Process the enqueued event immediately |
| ProcessNextState_ClearPending; |
| } |
| transition(DvmNonSync_Distributing, DvmSendNextMessage_P2) { |
| Pop_TriggerQueue; |
| // This may enqueue a SendNextMessage event, or it could enqueue a FinishSending if there are no elements left. |
| Send_DvmSnoop_P2; |
| // Process the enqueued event immediately |
| ProcessNextState_ClearPending; |
| } |
| |
| transition(DvmSync_Distributing, DvmFinishDistributing, DvmSync_Waiting) { |
| Pop_TriggerQueue; |
| |
| // Now that we're done distributing, pick someone else to start distributing |
| Enqueue_UpdatePendingOps; |
| ProcessNextState_ClearPending; |
| } |
| |
| transition(DvmNonSync_Distributing, DvmFinishDistributing, DvmNonSync_Waiting) { |
| Pop_TriggerQueue; |
| |
| // Now that we're done distributing, pick someone else to start distributing |
| Enqueue_UpdatePendingOps; |
| ProcessNextState_ClearPending; |
| } |
| |
| transition(DvmSync_Waiting, DvmFinishWaiting, DvmOp_Complete) { |
| // would enqueue a Comp send |
| // ProcessNextState (which should send a Final event?) |
| Pop_TriggerQueue; |
| Send_Comp; |
| Profile_OutgoingEnd_DVM; |
| // Now that we're done waiting, someone else might be able to start |
| // e.g. because only one Sync can be in progress at once, |
| // our finishing could free up space for the next Sync to start. |
| Enqueue_UpdatePendingOps; |
| |
| ProcessNextState_ClearPending; |
| } |
| |
| transition(DvmNonSync_Waiting, DvmFinishWaiting, DvmOp_Complete) { |
| // would enqueue a Comp send |
| // ProcessNextState (which should send a Final event?) |
| Pop_TriggerQueue; |
| // NonSync can Comp early, so this action checks if a Comp would already have been sent |
| Send_Comp_NonSync; |
| Profile_OutgoingEnd_DVM; |
| |
| // Now that we're done waiting, someone else might be able to start |
| //(not sure if this applied to NonSyncs, but re-calling this function doesn't hurt) |
| Enqueue_UpdatePendingOps; |
| |
| ProcessNextState_ClearPending; |
| } |
| |
| // On receiving a SnpResp |
| transition({DvmSync_Distributing,DvmNonSync_Distributing,DvmSync_Waiting,DvmNonSync_Waiting}, SnpResp_I) { |
| Receive_SnpResp; // Uses data from top of resp queue |
| Pop_RespInQueue; // Pops data from top of resp queue |
| |
| ProcessNextState; |
| } |
| |
| transition(DvmOp_Complete, Final, Unallocated) { |
| Pop_TriggerQueue; // "Final" event is applied from the trigger queue |
| |
| Finalize_DeallocateRequest; // Deallocate the DVM TBE |
| } |