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/*
* Copyright (c) 2017 Jason Lowe-Power
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __LEARNING_GEM5_GOODBYE_OBJECT_HH__
#define __LEARNING_GEM5_GOODBYE_OBJECT_HH__
#include <string>
#include "params/GoodbyeObject.hh"
#include "sim/sim_object.hh"
class GoodbyeObject : public SimObject
{
private:
/**
* Fill the buffer with the next chunk of data
*/
void processEvent();
/// An event that wraps the above function
EventFunctionWrapper event;
/**
* Fills the buffer for one iteration. If the buffer isn't full, this
* function will enqueue another event to continue filling.
*/
void fillBuffer();
/// The bytes processed per tick
float bandwidth;
/// The size of the buffer we are going to fill
int bufferSize;
/// The buffer we are putting our message in
char *buffer;
/// The message to put into the buffer.
std::string message;
/// The amount of the buffer we've used so far.
int bufferUsed;
public:
GoodbyeObject(GoodbyeObjectParams *p);
~GoodbyeObject();
/**
* Called by an outside object. Starts off the events to fill the buffer
* with a goodbye message.
*
* @param name the name of the object we are saying goodbye to.
*/
void sayGoodbye(std::string name);
};
#endif // __LEARNING_GEM5_GOODBYE_OBJECT_HH__