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/*
* Copyright (c) 2013-2014, 2018 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* @file
*
* A load/store queue that allows outstanding reads and writes.
*
*/
#ifndef __CPU_MINOR_NEW_LSQ_HH__
#define __CPU_MINOR_NEW_LSQ_HH__
#include "cpu/minor/buffers.hh"
#include "cpu/minor/cpu.hh"
#include "cpu/minor/pipe_data.hh"
#include "cpu/minor/trace.hh"
namespace Minor
{
/* Forward declaration */
class Execute;
class LSQ : public Named
{
protected:
/** My owner(s) */
MinorCPU &cpu;
Execute &execute;
protected:
/** State of memory access for head access. */
enum MemoryState
{
MemoryRunning, /* Default. Step dcache queues when possible. */
MemoryNeedsRetry /* Request rejected, will be asked to retry */
};
/** Print MemoryState values as shown in the enum definition */
friend std::ostream &operator <<(std::ostream &os,
MemoryState state);
/** Coverage of one address range with another */
enum AddrRangeCoverage
{
PartialAddrRangeCoverage, /* Two ranges partly overlap */
FullAddrRangeCoverage, /* One range fully covers another */
NoAddrRangeCoverage /* Two ranges are disjoint */
};
/** Exposable data port */
class DcachePort : public MinorCPU::MinorCPUPort
{
protected:
/** My owner */
LSQ &lsq;
public:
DcachePort(std::string name, LSQ &lsq_, MinorCPU &cpu) :
MinorCPU::MinorCPUPort(name, cpu), lsq(lsq_)
{ }
protected:
bool recvTimingResp(PacketPtr pkt) override
{ return lsq.recvTimingResp(pkt); }
void recvReqRetry() override { lsq.recvReqRetry(); }
bool isSnooping() const override { return true; }
void recvTimingSnoopReq(PacketPtr pkt) override
{ return lsq.recvTimingSnoopReq(pkt); }
void recvFunctionalSnoop(PacketPtr pkt) override { }
};
DcachePort dcachePort;
public:
/** Derived SenderState to carry data access info. through address
* translation, the queues in this port and back from the memory
* system. */
class LSQRequest :
public BaseTLB::Translation, /* For TLB lookups */
public Packet::SenderState /* For packing into a Packet */
{
public:
/** Owning port */
LSQ &port;
/** Instruction which made this request */
MinorDynInstPtr inst;
/** Load/store indication used for building packet. This isn't
* carried by Request so we need to keep it here */
bool isLoad;
/** Dynamically allocated and populated data carried for
* building write packets */
PacketDataPtr data;
/* Requests carry packets on their way to the memory system.
* When a Packet returns from the memory system, its
* request needs to have its packet updated as this
* may have changed in flight */
PacketPtr packet;
/** The underlying request of this LSQRequest */
RequestPtr request;
/** Res from pushRequest */
uint64_t *res;
/** Was skipped. Set to indicate any reason (faulted, bad
* stream sequence number, in a fault shadow) that this
* request did not perform a memory transfer */
bool skipped;
/** This in an access other than a normal cacheable load
* that's visited the memory system */
bool issuedToMemory;
/** Address translation is delayed due to table walk */
bool isTranslationDelayed;
enum LSQRequestState
{
NotIssued, /* Newly created */
InTranslation, /* TLB accessed, no reply yet */
Translated, /* Finished address translation */
Failed, /* The starting start of FailedDataRequests */
RequestIssuing, /* Load/store issued to memory in the requests
queue */
StoreToStoreBuffer, /* Store in transfers on its way to the
store buffer */
RequestNeedsRetry, /* Retry needed for load */
StoreInStoreBuffer, /* Store in the store buffer, before issuing
a memory transfer */
StoreBufferIssuing, /* Store in store buffer and has been
issued */
StoreBufferNeedsRetry, /* Retry needed for store */
/* All completed states. Includes
completed loads, TLB faults and skipped requests whose
seqNum's no longer match */
Complete
};
LSQRequestState state;
protected:
/** BaseTLB::Translation interface */
void markDelayed() { isTranslationDelayed = true; }
/** Instructions may want to suppress translation faults (e.g.
* non-faulting vector loads).*/
void tryToSuppressFault();
void disableMemAccess();
void completeDisabledMemAccess();
public:
LSQRequest(LSQ &port_, MinorDynInstPtr inst_, bool isLoad_,
PacketDataPtr data_ = NULL, uint64_t *res_ = NULL);
virtual ~LSQRequest();
public:
/** Make a packet to use with the memory transaction */
void makePacket();
/** Was no memory access attempted for this request? */
bool skippedMemAccess() { return skipped; }
/** Set this request as having been skipped before a memory
* transfer was attempt */
void setSkipped() { skipped = true; }
/** Does address range req1 (req1_addr to req1_addr + req1_size - 1)
* fully cover, partially cover or not cover at all the range req2 */
static AddrRangeCoverage containsAddrRangeOf(
Addr req1_addr, unsigned int req1_size,
Addr req2_addr, unsigned int req2_size);
/** Does this request's address range fully cover the range
* of other_request? */
AddrRangeCoverage containsAddrRangeOf(LSQRequest *other_request);
/** Start the address translation process for this request. This
* will issue a translation request to the TLB. */
virtual void startAddrTranslation() = 0;
/** Get the next packet to issue for this request. For split
* transfers, it will be necessary to step through the available
* packets by calling do { getHeadPacket ; stepToNextPacket } while
* (!sentAllPackets) and by retiring response using retireResponse */
virtual PacketPtr getHeadPacket() = 0;
/** Step to the next packet for the next call to getHeadPacket */
virtual void stepToNextPacket() = 0;
/** Have all packets been sent? */
virtual bool sentAllPackets() = 0;
/** True if this request has any issued packets in the memory
* system and so can't be interrupted until it gets responses */
virtual bool hasPacketsInMemSystem() = 0;
/** Retire a response packet into the LSQRequest packet possibly
* completing this transfer */
virtual void retireResponse(PacketPtr packet_) = 0;
/** Is this a request a barrier? */
virtual bool isBarrier();
/** This request, once processed by the requests/transfers
* queues, will need to go to the store buffer */
bool needsToBeSentToStoreBuffer();
/** Set state and output trace output */
void setState(LSQRequestState new_state);
/** Has this request been completed. This includes *all* reasons
* for completion: successful transfers, faults, skipped because
* of preceding faults */
bool isComplete() const;
/** MinorTrace report interface */
void reportData(std::ostream &os) const;
};
typedef LSQRequest *LSQRequestPtr;
friend std::ostream & operator <<(std::ostream &os,
AddrRangeCoverage state);
friend std::ostream & operator <<(std::ostream &os,
LSQRequest::LSQRequestState state);
protected:
/** Special request types that don't actually issue memory requests */
class SpecialDataRequest : public LSQRequest
{
protected:
/** TLB interace */
void finish(const Fault &fault_, const RequestPtr &request_,
ThreadContext *tc, BaseTLB::Mode mode)
{ }
public:
/** Send single translation request */
void startAddrTranslation() { }
/** Get the head packet as counted by numIssuedFragments */
PacketPtr getHeadPacket()
{ fatal("No packets in a SpecialDataRequest"); }
/** Step on numIssuedFragments */
void stepToNextPacket() { }
/** Has no packets to send */
bool sentAllPackets() { return true; }
/** Never sends any requests */
bool hasPacketsInMemSystem() { return false; }
/** Keep the given packet as the response packet
* LSQRequest::packet */
void retireResponse(PacketPtr packet_) { }
public:
SpecialDataRequest(LSQ &port_, MinorDynInstPtr inst_) :
/* Say this is a load, not actually relevant */
LSQRequest(port_, inst_, true, NULL, 0)
{ }
};
/** FailedDataRequest represents requests from instructions that
* failed their predicates but need to ride the requests/transfers
* queues to maintain trace ordering */
class FailedDataRequest : public SpecialDataRequest
{
public:
FailedDataRequest(LSQ &port_, MinorDynInstPtr inst_) :
SpecialDataRequest(port_, inst_)
{ state = Failed; }
};
/** Request for doing barrier accounting in the store buffer. Not
* for use outside that unit */
class BarrierDataRequest : public SpecialDataRequest
{
public:
bool isBarrier() { return true; }
public:
BarrierDataRequest(LSQ &port_, MinorDynInstPtr inst_) :
SpecialDataRequest(port_, inst_)
{ state = Complete; }
};
/** SingleDataRequest is used for requests that don't fragment */
class SingleDataRequest : public LSQRequest
{
protected:
/** TLB interace */
void finish(const Fault &fault_, const RequestPtr &request_,
ThreadContext *tc, BaseTLB::Mode mode);
/** Has my only packet been sent to the memory system but has not
* yet been responded to */
bool packetInFlight;
/** Has the packet been at least sent to the memory system? */
bool packetSent;
public:
/** Send single translation request */
void startAddrTranslation();
/** Get the head packet as counted by numIssuedFragments */
PacketPtr getHeadPacket() { return packet; }
/** Remember that the packet has been sent */
void stepToNextPacket() { packetInFlight = true; packetSent = true; }
/** Has packet been sent */
bool hasPacketsInMemSystem() { return packetInFlight; }
/** packetInFlight can become false again, so need to check
* packetSent */
bool sentAllPackets() { return packetSent; }
/** Keep the given packet as the response packet
* LSQRequest::packet */
void retireResponse(PacketPtr packet_);
public:
SingleDataRequest(LSQ &port_, MinorDynInstPtr inst_,
bool isLoad_, PacketDataPtr data_ = NULL, uint64_t *res_ = NULL) :
LSQRequest(port_, inst_, isLoad_, data_, res_),
packetInFlight(false),
packetSent(false)
{ }
};
class SplitDataRequest : public LSQRequest
{
protected:
/** Event to step between translations */
EventFunctionWrapper translationEvent;
protected:
/** Number of fragments this request is split into */
unsigned int numFragments;
/** Number of fragments in the address translation mechanism */
unsigned int numInTranslationFragments;
/** Number of fragments that have completed address translation,
* (numTranslatedFragments + numInTranslationFragments) <=
* numFragments. When numTranslatedFramgents == numFragments,
* translation is complete */
unsigned int numTranslatedFragments;
/** Number of fragments already issued (<= numFragments) */
unsigned int numIssuedFragments;
/** Number of fragments retired back to this request */
unsigned int numRetiredFragments;
/** Fragment Requests corresponding to the address ranges of
* each fragment */
std::vector<RequestPtr> fragmentRequests;
/** Packets matching fragmentRequests to issue fragments to memory */
std::vector<Packet *> fragmentPackets;
protected:
/** TLB response interface */
void finish(const Fault &fault_, const RequestPtr &request_,
ThreadContext *tc, BaseTLB::Mode mode);
public:
SplitDataRequest(LSQ &port_, MinorDynInstPtr inst_,
bool isLoad_, PacketDataPtr data_ = NULL,
uint64_t *res_ = NULL);
~SplitDataRequest();
public:
/** Make all the Requests for this transfer's fragments so that those
* requests can be sent for address translation */
void makeFragmentRequests();
/** Make the packets to go with the requests so they can be sent to
* the memory system */
void makeFragmentPackets();
/** Start a loop of do { sendNextFragmentToTranslation ;
* translateTiming ; finish } while (numTranslatedFragments !=
* numFragments) to complete all this requests' fragments' address
* translations */
void startAddrTranslation();
/** Get the head packet as counted by numIssuedFragments */
PacketPtr getHeadPacket();
/** Step on numIssuedFragments */
void stepToNextPacket();
bool hasPacketsInMemSystem()
{ return numIssuedFragments != numRetiredFragments; }
/** Have we stepped past the end of fragmentPackets? */
bool sentAllPackets()
{ return numIssuedFragments == numTranslatedFragments; }
/** For loads, paste the response data into the main
* response packet */
void retireResponse(PacketPtr packet_);
/** Part of the address translation loop, see startAddTranslation */
void sendNextFragmentToTranslation();
};
/** Store buffer. This contains stores which have been committed
* but whose memory transfers have not yet been issued. Load data
* can be forwarded out of the store buffer */
class StoreBuffer : public Named
{
public:
/** My owner */
LSQ &lsq;
/** Number of slots, this is a bound on the size of slots */
const unsigned int numSlots;
/** Maximum number of stores that can be issued per cycle */
const unsigned int storeLimitPerCycle;
public:
/** Queue of store requests on their way to memory */
std::deque<LSQRequestPtr> slots;
/** Number of occupied slots which have not yet issued a
* memory access */
unsigned int numUnissuedAccesses;
public:
StoreBuffer(std::string name_, LSQ &lsq_,
unsigned int store_buffer_size,
unsigned int store_limit_per_cycle);
public:
/** Can a new request be inserted into the queue? */
bool canInsert() const;
/** Delete the given request and free the slot it occupied */
void deleteRequest(LSQRequestPtr request);
/** Insert a request at the back of the queue */
void insert(LSQRequestPtr request);
/** Look for a store which satisfies the given load. Returns an
* indication whether the forwarding request can be wholly,
* partly or not all all satisfied. If the request can be
* wholly satisfied, the store buffer slot number which can be used
* is returned in found_slot */
AddrRangeCoverage canForwardDataToLoad(LSQRequestPtr request,
unsigned int &found_slot);
/** Fill the given packet with appropriate date from slot
* slot_number */
void forwardStoreData(LSQRequestPtr load, unsigned int slot_number);
/** Number of stores in the store buffer which have not been
* completely issued to the memory system */
unsigned int numUnissuedStores() { return numUnissuedAccesses; }
/** Count a store being issued to memory by decrementing
* numUnissuedAccesses. Does not count barrier requests as they
* will be handles as barriers are cleared from the buffer */
void countIssuedStore(LSQRequestPtr request);
/** Drained if there is absolutely nothing left in the buffer */
bool isDrained() const { return slots.empty(); }
/** Try to issue more stores to memory */
void step();
/** Report queue contents for MinorTrace */
void minorTrace() const;
};
protected:
/** Most recent execSeqNum of a memory barrier instruction or
* 0 if there are no in-flight barriers. Useful as a
* dependency for early-issued memory operations */
std::vector<InstSeqNum> lastMemBarrier;
public:
/** Retry state of last issued memory transfer */
MemoryState state;
/** Maximum number of in-flight accesses issued to the memory system */
const unsigned int inMemorySystemLimit;
/** Memory system access width (and snap) in bytes */
const unsigned int lineWidth;
public:
/** The LSQ consists of three queues: requests, transfers and the
* store buffer storeBuffer. */
typedef Queue<LSQRequestPtr,
ReportTraitsPtrAdaptor<LSQRequestPtr>,
NoBubbleTraits<LSQRequestPtr> >
LSQQueue;
/** requests contains LSQRequests which have been issued to the TLB by
* calling ExecContext::readMem/writeMem (which in turn calls
* LSQ::pushRequest and LSQRequest::startAddrTranslation). Once they
* have a physical address, requests at the head of requests can be
* issued to the memory system. At this stage, it cannot be clear that
* memory accesses *must* happen (that there are no preceding faults or
* changes of flow of control) and so only cacheable reads are issued
* to memory.
* Cacheable stores are not issued at all (and just pass through
* 'transfers' in order) and all other transfers are stalled in requests
* until their corresponding instructions are at the head of the
* inMemInsts instruction queue and have the right streamSeqNum. */
LSQQueue requests;
/** Once issued to memory (or, for stores, just had their
* state changed to StoreToStoreBuffer) LSQRequests pass through
* transfers waiting for memory responses. At the head of transfers,
* Execute::commitInst can pick up the memory response for a request
* using LSQ::findResponse. Responses to be committed can then
* have ExecContext::completeAcc on them. Stores can then be pushed
* into the store buffer. All other transfers will then be complete. */
LSQQueue transfers;
/* The store buffer contains committed cacheable stores on
* their way to memory decoupled from subsequence instruction execution.
* Before trying to issue a cacheable read from 'requests' to memory,
* the store buffer is checked to see if a previous store contains the
* needed data (StoreBuffer::canForwardDataToLoad) which can be
* forwarded in lieu of a memory access. If there are outstanding
* stores in the transfers queue, they must be promoted to the store
* buffer (and so be commited) before they can be correctly checked
* for forwarding. */
StoreBuffer storeBuffer;
protected:
/** Count of the number of mem. accesses which have left the
* requests queue and are in the 'wild' in the memory system and who
* *must not* be interrupted as they are not normal cacheable
* accesses. This is a count of the number of in-flight requests
* with issuedToMemory set who have visited tryToSendRequest at least
* once */
unsigned int numAccessesInMemorySystem;
/** Number of requests in the DTLB in the requests queue */
unsigned int numAccessesInDTLB;
/** The number of stores in the transfers queue. Useful when
* testing if the store buffer contains all the forwardable stores */
unsigned int numStoresInTransfers;
/** The number of accesses which have been issued to the memory
* system but have not been committed/discarded *excluding*
* cacheable normal loads which don't need to be tracked */
unsigned int numAccessesIssuedToMemory;
/** The request (from either requests or the store buffer) which is
* currently waiting have its memory access retried */
LSQRequestPtr retryRequest;
/** Address Mask for a cache block (e.g. ~(cache_block_size-1)) */
Addr cacheBlockMask;
protected:
/** Try and issue a memory access for a translated request at the
* head of the requests queue. Also tries to move the request
* between queues */
void tryToSendToTransfers(LSQRequestPtr request);
/** Try to send (or resend) a memory request's next/only packet to
* the memory system. Returns true if the request was successfully
* sent to memory (and was also the last packet in a transfer) */
bool tryToSend(LSQRequestPtr request);
/** Clear a barrier (if it's the last one marked up in lastMemBarrier) */
void clearMemBarrier(MinorDynInstPtr inst);
/** Move a request between queues */
void moveFromRequestsToTransfers(LSQRequestPtr request);
/** Can a request be sent to the memory system */
bool canSendToMemorySystem();
/** Snoop other threads monitors on memory system accesses */
void threadSnoop(LSQRequestPtr request);
public:
LSQ(std::string name_, std::string dcache_port_name_,
MinorCPU &cpu_, Execute &execute_,
unsigned int max_accesses_in_memory_system, unsigned int line_width,
unsigned int requests_queue_size, unsigned int transfers_queue_size,
unsigned int store_buffer_size,
unsigned int store_buffer_cycle_store_limit);
virtual ~LSQ();
public:
/** Step checks the queues to see if their are issuable transfers
* which were not otherwise picked up by tests at the end of other
* events.
*
* Steppable actions include deferred actions which couldn't be
* cascaded on the end of a memory response/TLB response event
* because of resource congestion. */
void step();
/** Is their space in the request queue to be able to push a request by
* issuing an isMemRef instruction */
bool canRequest() { return requests.unreservedRemainingSpace() != 0; }
/** Returns a response if it's at the head of the transfers queue and
* it's either complete or can be sent on to the store buffer. After
* calling, the request still remains on the transfer queue until
* popResponse is called */
LSQRequestPtr findResponse(MinorDynInstPtr inst);
/** Sanity check and pop the head response */
void popResponse(LSQRequestPtr response);
/** Must check this before trying to insert into the store buffer */
bool canPushIntoStoreBuffer() const { return storeBuffer.canInsert(); }
/** A store has been committed, please move it to the store buffer */
void sendStoreToStoreBuffer(LSQRequestPtr request);
/** Are there any accesses other than normal cached loads in the
* memory system or having received responses which need to be
* handled for their instruction's to be completed */
bool accessesInFlight() const
{ return numAccessesIssuedToMemory != 0; }
/** A memory barrier instruction has been issued, remember its
* execSeqNum that we can avoid issuing memory ops until it is
* committed */
void issuedMemBarrierInst(MinorDynInstPtr inst);
/** Get the execSeqNum of the last issued memory barrier */
InstSeqNum getLastMemBarrier(ThreadID thread_id) const
{ return lastMemBarrier[thread_id]; }
/** Is there nothing left in the LSQ */
bool isDrained();
/** May need to be ticked next cycle as one of the queues contains
* an actionable transfers or address translation */
bool needsToTick();
/** Complete a barrier instruction. Where committed, makes a
* BarrierDataRequest and pushed it into the store buffer */
void completeMemBarrierInst(MinorDynInstPtr inst,
bool committed);
/** Single interface for readMem/writeMem/amoMem to issue requests into
* the LSQ */
Fault pushRequest(MinorDynInstPtr inst, bool isLoad, uint8_t *data,
unsigned int size, Addr addr, Request::Flags flags,
uint64_t *res, AtomicOpFunctorPtr amo_op,
const std::vector<bool>& byte_enable =
std::vector<bool>());
/** Push a predicate failed-representing request into the queues just
* to maintain commit order */
void pushFailedRequest(MinorDynInstPtr inst);
/** Memory interface */
bool recvTimingResp(PacketPtr pkt);
void recvReqRetry();
void recvTimingSnoopReq(PacketPtr pkt);
/** Return the raw-bindable port */
MinorCPU::MinorCPUPort &getDcachePort() { return dcachePort; }
void minorTrace() const;
};
/** Make a suitable packet for the given request. If the request is a store,
* data will be the payload data. If sender_state is NULL, it won't be
* pushed into the packet as senderState */
PacketPtr makePacketForRequest(const RequestPtr &request, bool isLoad,
Packet::SenderState *sender_state = NULL, PacketDataPtr data = NULL);
}
#endif /* __CPU_MINOR_NEW_LSQ_HH__ */