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/*
* Copyright (c) 2014-2015 ARM Limited
* All rights reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Authors: Andreas Sandberg
*/
#ifndef _LIBNOMALIMODEL_JOBCONTROL_HH
#define _LIBNOMALIMODEL_JOBCONTROL_HH
#include <vector>
#include "gpublock.hh"
#include "jobslot.hh"
#include "types.hh"
namespace NoMali {
class GPU;
/**
* Minimal GPU job control implementation.
*
* This class implements the job control block of a Midgard style
* GPU. The job control block mainly coordinates interrupt delivery
* and register mappings for the different job slots within the
* block. The actual job slots are implemented by the JobSlot class.
*
* @see JobSlot
*/
class JobControl
: public GPUBlockInt
{
public:
JobControl(GPU &_gpu);
virtual ~JobControl();
void reset() override;
uint32_t readReg(RegAddr idx) override;
void writeReg(RegAddr idx, uint32_t value) override;
uint32_t readRegRaw(RegAddr idx) override;
void writeRegRaw(RegAddr idx, uint32_t value) override;
/**
* Signal job done.
*
* Calling this method raises the job done interrupt for a
* specific job slot. This is typically called from the job slot
* running the job chain.
*
* @param slot Job slot number.
*/
void jobDone(uint8_t slot);
/**
* Signal job failed.
*
* Calling this method raises the job failed interrupt for a
* specific job slot. This is typically called from the job slot
* running the job chain.
*
* @param slot Job slot number.
*/
void jobFailed(uint8_t slot);
protected:
/**
* Update the state of the job slot state snapshot register.
*
* @param jobs Bit mask representing which job slots to update.
*/
void updateJsState(uint16_t jobs);
void onInterrupt(int set) override;
/** Job slots belonging to this job control block */
std::vector<JobSlot> slots;
};
}
#endif // _LIBNOMALIMODEL_JOBCONTROL_HH