| /* |
| * Copyright (c) 2000-2005 The Regents of The University of Michigan |
| * Copyright (c) 2008 The Hewlett-Packard Development Company |
| * Copyright (c) 2013 Advanced Micro Devices, Inc. |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer; |
| * redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution; |
| * neither the name of the copyright holders nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "sim/eventq.hh" |
| |
| #include <cassert> |
| #include <iostream> |
| #include <mutex> |
| #include <string> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "base/logging.hh" |
| #include "base/trace.hh" |
| #include "cpu/smt.hh" |
| #include "debug/Checkpoint.hh" |
| |
| namespace gem5 |
| { |
| |
| Tick simQuantum = 0; |
| |
| // |
| // Main Event Queues |
| // |
| // Events on these queues are processed at the *beginning* of each |
| // cycle, before the pipeline simulation is performed. |
| // |
| uint32_t numMainEventQueues = 0; |
| std::vector<EventQueue *> mainEventQueue; |
| __thread EventQueue *_curEventQueue = NULL; |
| bool inParallelMode = false; |
| |
| EventQueue * |
| getEventQueue(uint32_t index) |
| { |
| while (numMainEventQueues <= index) { |
| numMainEventQueues++; |
| mainEventQueue.push_back( |
| new EventQueue(csprintf("MainEventQueue-%d", index))); |
| } |
| |
| return mainEventQueue[index]; |
| } |
| |
| #ifndef NDEBUG |
| Counter Event::instanceCounter = 0; |
| #endif |
| |
| Event::~Event() |
| { |
| assert(!scheduled()); |
| flags = 0; |
| } |
| |
| const std::string |
| Event::name() const |
| { |
| return csprintf("Event_%s", instanceString()); |
| } |
| |
| |
| Event * |
| Event::insertBefore(Event *event, Event *curr) |
| { |
| // Either way, event will be the top element in the 'in bin' list |
| // which is the pointer we need in order to look into the list, so |
| // we need to insert that into the bin list. |
| if (!curr || *event < *curr) { |
| // Insert the event before the current list since it is in the future. |
| event->nextBin = curr; |
| event->nextInBin = NULL; |
| } else { |
| // Since we're on the correct list, we need to point to the next list |
| event->nextBin = curr->nextBin; // curr->nextBin can now become stale |
| |
| // Insert event at the top of the stack |
| event->nextInBin = curr; |
| } |
| |
| return event; |
| } |
| |
| void |
| Event::acquire() |
| { |
| if (flags.isSet(Event::Managed)) |
| acquireImpl(); |
| } |
| |
| void |
| Event::release() |
| { |
| if (flags.isSet(Event::Managed)) |
| releaseImpl(); |
| } |
| |
| void |
| Event::acquireImpl() |
| { |
| } |
| |
| void |
| Event::releaseImpl() |
| { |
| if (!scheduled()) |
| delete this; |
| } |
| |
| void |
| EventQueue::insert(Event *event) |
| { |
| // Deal with the head case |
| if (!head || *event <= *head) { |
| head = Event::insertBefore(event, head); |
| return; |
| } |
| |
| // Figure out either which 'in bin' list we are on, or where a new list |
| // needs to be inserted |
| Event *prev = head; |
| Event *curr = head->nextBin; |
| while (curr && *curr < *event) { |
| prev = curr; |
| curr = curr->nextBin; |
| } |
| |
| // Note: this operation may render all nextBin pointers on the |
| // prev 'in bin' list stale (except for the top one) |
| prev->nextBin = Event::insertBefore(event, curr); |
| } |
| |
| Event * |
| Event::removeItem(Event *event, Event *top) |
| { |
| Event *curr = top; |
| Event *next = top->nextInBin; |
| |
| // if we removed the top item, we need to handle things specially |
| // and just remove the top item, fixing up the next bin pointer of |
| // the new top item |
| if (event == top) { |
| if (!next) |
| return top->nextBin; |
| next->nextBin = top->nextBin; |
| return next; |
| } |
| |
| // Since we already checked the current element, we're going to |
| // keep checking event against the next element. |
| while (event != next) { |
| if (!next) |
| panic("event not found!"); |
| |
| curr = next; |
| next = next->nextInBin; |
| } |
| |
| // remove next from the 'in bin' list since it's what we're looking for |
| curr->nextInBin = next->nextInBin; |
| return top; |
| } |
| |
| void |
| EventQueue::remove(Event *event) |
| { |
| if (head == NULL) |
| panic("event not found!"); |
| |
| assert(event->queue == this); |
| |
| // deal with an event on the head's 'in bin' list (event has the same |
| // time as the head) |
| if (*head == *event) { |
| head = Event::removeItem(event, head); |
| return; |
| } |
| |
| // Find the 'in bin' list that this event belongs on |
| Event *prev = head; |
| Event *curr = head->nextBin; |
| while (curr && *curr < *event) { |
| prev = curr; |
| curr = curr->nextBin; |
| } |
| |
| if (!curr || *curr != *event) |
| panic("event not found!"); |
| |
| // curr points to the top item of the the correct 'in bin' list, when |
| // we remove an item, it returns the new top item (which may be |
| // unchanged) |
| prev->nextBin = Event::removeItem(event, curr); |
| } |
| |
| Event * |
| EventQueue::serviceOne() |
| { |
| std::lock_guard<EventQueue> lock(*this); |
| Event *event = head; |
| Event *next = head->nextInBin; |
| event->flags.clear(Event::Scheduled); |
| |
| if (next) { |
| // update the next bin pointer since it could be stale |
| next->nextBin = head->nextBin; |
| |
| // pop the stack |
| head = next; |
| } else { |
| // this was the only element on the 'in bin' list, so get rid of |
| // the 'in bin' list and point to the next bin list |
| head = head->nextBin; |
| } |
| |
| // handle action |
| if (!event->squashed()) { |
| // forward current cycle to the time when this event occurs. |
| setCurTick(event->when()); |
| if (debug::Event) |
| event->trace("executed"); |
| event->process(); |
| if (event->isExitEvent()) { |
| assert(!event->flags.isSet(Event::Managed) || |
| !event->flags.isSet(Event::IsMainQueue)); // would be silly |
| return event; |
| } |
| } else { |
| event->flags.clear(Event::Squashed); |
| } |
| |
| event->release(); |
| |
| return NULL; |
| } |
| |
| void |
| Event::serialize(CheckpointOut &cp) const |
| { |
| SERIALIZE_SCALAR(_when); |
| SERIALIZE_SCALAR(_priority); |
| short _flags = flags; |
| SERIALIZE_SCALAR(_flags); |
| } |
| |
| void |
| Event::unserialize(CheckpointIn &cp) |
| { |
| assert(!scheduled()); |
| |
| UNSERIALIZE_SCALAR(_when); |
| UNSERIALIZE_SCALAR(_priority); |
| |
| FlagsType _flags; |
| UNSERIALIZE_SCALAR(_flags); |
| |
| // Old checkpoints had no concept of the Initialized flag |
| // so restoring from old checkpoints always fail. |
| // Events are initialized on construction but original code |
| // "flags = _flags" would just overwrite the initialization. |
| // So, read in the checkpoint flags, but then set the Initialized |
| // flag on top of it in order to avoid failures. |
| assert(initialized()); |
| flags = _flags; |
| flags.set(Initialized); |
| |
| // need to see if original event was in a scheduled, unsquashed |
| // state, but don't want to restore those flags in the current |
| // object itself (since they aren't immediately true) |
| if (flags.isSet(Scheduled) && !flags.isSet(Squashed)) { |
| flags.clear(Squashed | Scheduled); |
| } else { |
| DPRINTF(Checkpoint, "Event '%s' need to be scheduled @%d\n", |
| name(), _when); |
| } |
| } |
| |
| void |
| EventQueue::checkpointReschedule(Event *event) |
| { |
| // It's safe to call insert() directly here since this method |
| // should only be called when restoring from a checkpoint (which |
| // happens before thread creation). |
| if (event->flags.isSet(Event::Scheduled)) |
| insert(event); |
| } |
| void |
| EventQueue::dump() const |
| { |
| cprintf("============================================================\n"); |
| cprintf("EventQueue Dump (cycle %d)\n", curTick()); |
| cprintf("------------------------------------------------------------\n"); |
| |
| if (empty()) |
| cprintf("<No Events>\n"); |
| else { |
| Event *nextBin = head; |
| while (nextBin) { |
| Event *nextInBin = nextBin; |
| while (nextInBin) { |
| nextInBin->dump(); |
| nextInBin = nextInBin->nextInBin; |
| } |
| |
| nextBin = nextBin->nextBin; |
| } |
| } |
| |
| cprintf("============================================================\n"); |
| } |
| |
| bool |
| EventQueue::debugVerify() const |
| { |
| std::unordered_map<long, bool> map; |
| |
| Tick time = 0; |
| short priority = 0; |
| |
| Event *nextBin = head; |
| while (nextBin) { |
| Event *nextInBin = nextBin; |
| while (nextInBin) { |
| if (nextInBin->when() < time) { |
| cprintf("time goes backwards!"); |
| nextInBin->dump(); |
| return false; |
| } else if (nextInBin->when() == time && |
| nextInBin->priority() < priority) { |
| cprintf("priority inverted!"); |
| nextInBin->dump(); |
| return false; |
| } |
| |
| if (map[reinterpret_cast<long>(nextInBin)]) { |
| cprintf("Node already seen"); |
| nextInBin->dump(); |
| return false; |
| } |
| map[reinterpret_cast<long>(nextInBin)] = true; |
| |
| time = nextInBin->when(); |
| priority = nextInBin->priority(); |
| |
| nextInBin = nextInBin->nextInBin; |
| } |
| |
| nextBin = nextBin->nextBin; |
| } |
| |
| return true; |
| } |
| |
| Event* |
| EventQueue::replaceHead(Event* s) |
| { |
| Event* t = head; |
| head = s; |
| return t; |
| } |
| |
| void |
| dumpMainQueue() |
| { |
| for (uint32_t i = 0; i < numMainEventQueues; ++i) { |
| mainEventQueue[i]->dump(); |
| } |
| } |
| |
| |
| const char * |
| Event::description() const |
| { |
| return "generic"; |
| } |
| |
| void |
| Event::trace(const char *action) |
| { |
| // This is just a default implementation for derived classes where |
| // it's not worth doing anything special. If you want to put a |
| // more informative message in the trace, override this method on |
| // the particular subclass where you have the information that |
| // needs to be printed. |
| DPRINTF(Event, "%s %s %s @ %d\n", |
| description(), instanceString(), action, when()); |
| } |
| |
| const std::string |
| Event::instanceString() const |
| { |
| #ifndef NDEBUG |
| return csprintf("%d", instance); |
| #else |
| return csprintf("%#x", (uintptr_t)this); |
| #endif |
| } |
| |
| void |
| Event::dump() const |
| { |
| cprintf("Event %s (%s)\n", name(), description()); |
| cprintf("Flags: %#x\n", flags); |
| #ifdef EVENTQ_DEBUG |
| cprintf("Created: %d\n", whenCreated); |
| #endif |
| if (scheduled()) { |
| #ifdef EVENTQ_DEBUG |
| cprintf("Scheduled at %d\n", whenScheduled); |
| #endif |
| cprintf("Scheduled for %d, priority %d\n", when(), _priority); |
| } else { |
| cprintf("Not Scheduled\n"); |
| } |
| } |
| |
| EventQueue::EventQueue(const std::string &n) |
| : objName(n), head(NULL), _curTick(0) |
| { |
| } |
| |
| void |
| EventQueue::asyncInsert(Event *event) |
| { |
| async_queue_mutex.lock(); |
| async_queue.push_back(event); |
| async_queue_mutex.unlock(); |
| } |
| |
| void |
| EventQueue::handleAsyncInsertions() |
| { |
| assert(this == curEventQueue()); |
| async_queue_mutex.lock(); |
| |
| while (!async_queue.empty()) { |
| insert(async_queue.front()); |
| async_queue.pop_front(); |
| } |
| |
| async_queue_mutex.unlock(); |
| } |
| |
| } // namespace gem5 |