| /* | |
| * Copyright (c) 2017 Jason Lowe-Power | |
| * All rights reserved. | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions are | |
| * met: redistributions of source code must retain the above copyright | |
| * notice, this list of conditions and the following disclaimer; | |
| * redistributions in binary form must reproduce the above copyright | |
| * notice, this list of conditions and the following disclaimer in the | |
| * documentation and/or other materials provided with the distribution; | |
| * neither the name of the copyright holders nor the names of its | |
| * contributors may be used to endorse or promote products derived from | |
| * this software without specific prior written permission. | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| * | |
| * Authors: Jason Lowe-Power | |
| */ | |
| #include "learning_gem5/part2/hello_object.hh" | |
| #include "base/logging.hh" | |
| #include "debug/HelloExample.hh" | |
| HelloObject::HelloObject(HelloObjectParams *params) : | |
| SimObject(params), | |
| // This is a C++ lambda. When the event is triggered, it will call the | |
| // processEvent() function. (this must be captured) | |
| event([this]{ processEvent(); }, name() + ".event"), | |
| goodbye(params->goodbye_object), | |
| // Note: This is not needed as you can *always* reference this->name() | |
| myName(params->name), | |
| latency(params->time_to_wait), | |
| timesLeft(params->number_of_fires) | |
| { | |
| DPRINTF(HelloExample, "Created the hello object\n"); | |
| panic_if(!goodbye, "HelloObject must have a non-null GoodbyeObject"); | |
| } | |
| void | |
| HelloObject::startup() | |
| { | |
| // Before simulation starts, we need to schedule the event | |
| schedule(event, latency); | |
| } | |
| void | |
| HelloObject::processEvent() | |
| { | |
| timesLeft--; | |
| DPRINTF(HelloExample, "Hello world! Processing the event! %d left\n", | |
| timesLeft); | |
| if (timesLeft <= 0) { | |
| DPRINTF(HelloExample, "Done firing!\n"); | |
| goodbye->sayGoodbye(myName); | |
| } else { | |
| schedule(event, curTick() + latency); | |
| } | |
| } | |
| HelloObject* | |
| HelloObjectParams::create() | |
| { | |
| return new HelloObject(this); | |
| } |