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/*****************************************************************************
sc_nbdefs.h -- Top level header file for arbitrary precision signed/unsigned
arithmetic. This file defines all the constants needed.
Original Author: Ali Dasdan, Synopsys, Inc.
*****************************************************************************/
/*****************************************************************************
MODIFICATION LOG - modifiers, enter your name, affiliation, date and
changes you are making here.
Name, Affiliation, Date:
Description of Modification:
*****************************************************************************/
// $Log: sc_nbdefs.h,v $
// Revision 1.7 2011/02/18 20:19:15 acg
// Andy Goodrich: updating Copyright notice.
//
// Revision 1.6 2011/02/18 20:09:34 acg
// Philipp A. Hartmann: added alternative #define for Windows to guard.
//
// Revision 1.5 2011/01/20 16:52:20 acg
// Andy Goodrich: changes for IEEE 1666 2011.
//
// Revision 1.4 2010/02/08 18:35:55 acg
// Andy Goodrich: Philipp Hartmann's changes for Solaris and Linux 64.
//
// Revision 1.2 2009/05/22 16:06:29 acg
// Andy Goodrich: process control updates.
//
// Revision 1.1.1.1 2006/12/15 20:20:05 acg
// SystemC 2.3
//
// Revision 1.3 2006/01/13 18:49:32 acg
// Added $Log command so that CVS check in comments are reproduced in the
// source.
//
#ifndef SC_NBDEFS_H
#define SC_NBDEFS_H
#include "sysc/kernel/sc_cmnhdr.h"
#include <climits>
#if defined(__sun) || defined(__sun__)
# include <inttypes.h>
#elif !defined(WIN32) && !defined(_WIN32)
# include <stdint.h>
#endif
#include "sysc/utils/sc_iostream.h"
#include "sysc/kernel/sc_constants.h" // For SC_MAX_NBITS
// Activate support mixed operands for concatenation via the comma operator
#define SC_DT_MIXED_COMMA_OPERATORS
namespace sc_dt
{
// ----------------------------------------------------------------------------
// ENUM : sc_numrep
//
// Enumeration of number representations for character string conversion.
// ----------------------------------------------------------------------------
enum sc_numrep
{
SC_NOBASE = 0,
SC_BIN = 2,
SC_OCT = 8,
SC_DEC = 10,
SC_HEX = 16,
SC_BIN_US,
SC_BIN_SM,
SC_OCT_US,
SC_OCT_SM,
SC_HEX_US,
SC_HEX_SM,
SC_CSD
};
// Sign of a number:
#define SC_NEG -1 // Negative number
#define SC_ZERO 0 // Zero
#define SC_POS 1 // Positive number
#define SC_NOSIGN 2 // Uninitialized sc_signed number
typedef unsigned char uchar;
// A small_type number is at least a char. Defining an int is probably
// better for alignment.
typedef int small_type;
// Attributes of a byte.
#define BITS_PER_BYTE 8
#define BYTE_RADIX 256
#define BYTE_MASK 255
// LOG2_BITS_PER_BYTE = log2(BITS_PER_BYTE), assuming that
// BITS_PER_BYTE is a power of 2.
#define LOG2_BITS_PER_BYTE 3
// Attributes of the unsigned long. These definitions are used mainly in
// the functions that are aware of the internal representation of
// digits, e.g., get/set_packed_rep().
#define BYTES_PER_DIGIT_TYPE 4
#define BITS_PER_DIGIT_TYPE 32
// Attributes of a digit, i.e., unsigned long less the overflow bits.
#define BYTES_PER_DIGIT 4
#define BITS_PER_DIGIT 30
#define DIGIT_RADIX (1ul << BITS_PER_DIGIT)
#define DIGIT_MASK (DIGIT_RADIX - 1)
// Make sure that BYTES_PER_DIGIT = ceil(BITS_PER_DIGIT / BITS_PER_BYTE).
// Similar attributes for the half of a digit. Note that
// HALF_DIGIT_RADIX is equal to the square root of DIGIT_RADIX. These
// definitions are used mainly in the multiplication routines.
#define BITS_PER_HALF_DIGIT (BITS_PER_DIGIT / 2)
#define HALF_DIGIT_RADIX (1ul << BITS_PER_HALF_DIGIT)
#define HALF_DIGIT_MASK (HALF_DIGIT_RADIX - 1)
// DIV_CEIL2(x, y) = ceil(x / y). x and y are positive numbers.
#define DIV_CEIL2(x, y) (((x) - 1) / (y) + 1)
// DIV_CEIL(x) = ceil(x / BITS_PER_DIGIT) = the number of digits to
// store x bits. x is a positive number.
#define DIV_CEIL(x) DIV_CEIL2(x, BITS_PER_DIGIT)
#ifdef SC_MAX_NBITS
extern const int MAX_NDIGITS;
// Consider a number with x bits another with y bits. The maximum
// number of bits happens when we multiply them. The result will have
// (x + y) bits. Assume that x + y <= SC_MAX_NBITS. Then, DIV_CEIL(x) +
// DIV_CEIL(y) <= DIV_CEIL(SC_MAX_NBITS) + 2. This is the reason for +2
// above. With this change, MAX_NDIGITS must be enough to hold the
// result of any operation.
#endif
// Support for "digit" vectors used to hold the values of sc_signed,
// sc_unsigned, sc_bv_base, and sc_lv_base data types. This type is also used
// in the concatenation support. An sc_digit is currently an unsigned 32-bit
// quantity. The typedef used is an unsigned int, rather than an unsigned long,
// since the unsigned long data type varies in size between 32-bit and 64-bit
// machines.
typedef unsigned int sc_digit; // 32-bit unsigned integer
// Support for the long long type. This type is not in the standard
// but is usually supported by compilers.
#ifndef _WIN32
# if defined(__x86_64__)
typedef long long int64;
typedef unsigned long long uint64;
# else
typedef int64_t int64;
typedef uint64_t uint64;
# endif
extern const uint64 UINT64_ZERO;
extern const uint64 UINT64_ONE;
extern const uint64 UINT64_32ONES;
#else
typedef __int64 int64;
typedef unsigned __int64 uint64;
extern const uint64 UINT64_ZERO;
extern const uint64 UINT64_ONE;
extern const uint64 UINT64_32ONES;
#endif
// Bits per ...
// will be deleted in the future. Use numeric_limits instead
#define BITS_PER_CHAR 8
#define BITS_PER_INT (sizeof(int) * BITS_PER_CHAR)
#define BITS_PER_LONG (sizeof(long) * BITS_PER_CHAR)
#define BITS_PER_INT64 (sizeof(::sc_dt::int64) * BITS_PER_CHAR)
#define BITS_PER_UINT (sizeof(unsigned int) * BITS_PER_CHAR)
#define BITS_PER_ULONG (sizeof(unsigned long) * BITS_PER_CHAR)
#define BITS_PER_UINT64 (sizeof(::sc_dt::uint64) * BITS_PER_CHAR)
// Digits per ...
#define DIGITS_PER_CHAR 1
#define DIGITS_PER_INT ((BITS_PER_INT+29)/30)
#define DIGITS_PER_LONG ((BITS_PER_LONG+29)/30)
#define DIGITS_PER_INT64 ((BITS_PER_INT64+29)/30)
#define DIGITS_PER_UINT ((BITS_PER_UINT+29)/30)
#define DIGITS_PER_ULONG ((BITS_PER_ULONG+29)/30)
#define DIGITS_PER_UINT64 ((BITS_PER_UINT64+29)/30)
// Above, BITS_PER_X is mainly used for sc_signed, and BITS_PER_UX is
// mainly used for sc_unsigned.
#if defined( _WIN32 ) || defined( __HP_aCC )
typedef unsigned long fmtflags;
#else
typedef ::std::ios::fmtflags fmtflags;
#endif
extern const small_type NB_DEFAULT_BASE ;
// For sc_int code:
#define LLWIDTH BITS_PER_INT64
#define INTWIDTH BITS_PER_INT
#ifndef _32BIT_
typedef int64 int_type;
typedef uint64 uint_type;
#define SC_INTWIDTH 64
extern const uint64 UINT_ZERO;
extern const uint64 UINT_ONE;
#else
typedef int int_type;
typedef unsigned int uint_type;
#define SC_INTWIDTH 32
extern const unsigned int UINT_ZERO;
extern const unsigned int UINT_ONE;
#endif
#if defined(_MSC_VER) && ( _MSC_VER < 1300 )
// VC++6 bug
::std::ostream& operator << ( ::std::ostream&, int64 );
::std::ostream& operator << ( ::std::ostream&, uint64 );
#endif
} // namespace sc_dt
#if defined(_MSC_VER) && ( _MSC_VER < 1300 )
inline
::std::ostream&
operator << ( ::std::ostream& os, sc_dt::int64 a )
{
sc_dt::operator << ( os, a );
return os;
}
inline
::std::ostream&
operator << ( ::std::ostream& os, sc_dt::uint64 a )
{
sc_dt::operator << ( os, a );
return os;
}
#endif
#endif